Yuya


Skills
Deals 4 hits of 302% flame damage to enemies directly ahead, and increases the user's attack rate by 10% for 10 seconds. Changing direction is possible during the attack. (Might: 100)
Deals 4 hits of 336% flame damage to enemies directly ahead, and increases the user's attack rate by 15% for 10 seconds. Changing direction is possible during the attack. (Might: 200)
Deals 4 hits of 372% flame damage to enemies directly ahead, and increases the user's attack rate by 20% for 10 seconds. Changing direction is possible during the attack. (Might: 300)
Deals 7 hits of 195.8%, 3 hits of 168.3%, 1 hit of 168% and 1 hit of 196% flame damage to surrounding enemies, and increases the user's attack rate by 20% for 10 seconds. Changing direction is possible during the attack. (Might: 400)

Shared SP Cost: 12528
Increases the entire team's defense and strength by 10% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP. This does not stack with any other shields of the same type. (Might: 100)
Shared SP Cost: 17430
Increases the entire team's defense by 10% and strength by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields of the same type. (Might: 200)
Shared SP Cost: 18846
Increases the entire team's defense by 10% and strength by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP. This does not stack with any other shields of the same type. (Might: 300)
Co-abilities
Increases critical rate by 3%. Benefits your whole team. (Might: 110)
Increases critical rate by 4%. Benefits your whole team. (Might: 140)
Increases critical rate by 5%. Benefits your whole team. (Might: 170)
Increases critical rate by 7%. Benefits your whole team. (Might: 230)
Increases critical rate by 10%. Benefits your whole team. (Might: 320)
If a team member is attuned to Flame: increases their dragon gauge fill rate by 10%. Benefits your whole team.
If a team member is attuned to Flame: increases their dragon gauge fill rate by 10%. Benefits your whole team.
If a team member is attuned to Flame: increases their dragon gauge fill rate by 14%. Benefits your whole team.
If a team member is attuned to Flame: increases their dragon gauge fill rate by 14%. Benefits your whole team.
If a team member is attuned to Flame: increases their dragon gauge fill rate by 18%. Benefits your whole team.
Abilities
Increases strength by 15% when HP is 60% or above, but decreases strength by 20% when HP is less than 60%. (Might: 60)
Increases strength by 20% when HP is 60% or above, but decreases strength by 20% when HP is less than 60%. (Might: 80)
Increases strength by 20% when HP is 60% or above, but decreases strength by 20% when HP is less than 60%. Also, every time the Deadly Joyride skill hits enemies three times, the user's defense will be reduced by 10% for five seconds, but their attack skill damage will be increased by 5%. This skill damage buff can stack up to an increase of 100%, but all stacks will be lost upon using an attack skill. (Might: 110)
Reduces susceptibility to stun by 50%. (Might: 60)
Reduces susceptibility to stun by 100%. (Might: 100)
Reduces susceptibility to stun by 100%. When the user is hit by an attack that would have stunned them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. (Might: 120)
Increases the critical rate of the adventurer you are currently controlling by 5% for 5 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds. (Might: 60)
Increases the critical rate of the adventurer you are currently controlling by 10% for 5 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds. (Might: 120)