Winds of Saint Lotier

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Winds of Saint Lotier

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* This vestige is unlocked after this Wyrmprint is unbound twice.


The winds of Saint Lotier are gales of curious strength that blow through the city of the same name, causing great damage in the process.

But the winds of Saint Lotier also bring water damage. When the massive surge known as the Tideswarm comes along, even the town square is flooded.

The history of Saint Lotier is one of long- standing battles with the wind. Breakwaters and canals were ever needed to stop water damage, which spurred city development.

And yet, the winds of Saint Lotier offer a blessed breeze that brings life as well— the people of the city often say that newborns are brought in whenever it blows.

All the while, countless ships have been saved by the winds, as they always blow toward the city. So while it's easy to think of them as only doing harm, it's important to remember the blessings they bring as well.

6 - 36
2 - 12
Base Min Might
Minimum HP + Minimum Str + Lv. 1 Ability Might28
Base Max Might
Does not include external buffs (e.g. Halidom, Dragons, etc.)

Max HP + Max Str + Total Max Lv. Ability Might
Icon Rarity Row 3.png
Cost to Buy
Icon Resource Eldwater.png x200
Duplicate ValueWhat will be received instead if a duplicate is obtained (through drops, event rewards, etc)
Icon Resource Eldwater.png x150
Japanese Name
Featured Characters
Obtained From
Release Date
September 27, 2018


Wyrmprint ability(ies) upgrade once after being unbound twice and again when fully unbound.

Increases the potency of recovery skills by 3%. (Max 20%, Might: 20)


Increases the potency of recovery skills by 5%. (Max 20%, Might: 40)


Increases the potency of recovery skills by 8%. (Max 20%, Might: 60)