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Wily Warriors: Metal & Quick

400400 01 portrait

400400 02 portrait
* This vestige is unlocked after this Wyrmprint is unbound twice.

Description

In his bid for world domination, Dr. Wily built eight robots designed for combat. Two such creations—Metal Man and Quick Man—were acutely aware of the other's prowess.

Each of Wily's robots lies in wait for the perfect opportunity to clash with their enemy. Conveyor belts in Metal Man's base send intruders to their doom, and massive lasers vaporize foes in Quick Man's domain.

Dr. Wily's robots each wield weapons that utilize their specialties. Metal Blade can cut through anything at all, and no one can escape the strikes of Quick Boomerang. Stopping these two won't be easy!

Each of Dr. Wily's robots has a weakness. Metal Man is sensitive to the Mega Buster, while Quick Man's systems have unintended side effects. Luckily, the two can work together to cover each other.

Metal Man and Quick Man launch their attacks in waves to wipe their enemies out before they even know what's coming. There's no weakness teamwork can't beat!

Base Min Might
Minimum HP + Minimum Str + Lv. 1 Ability Might77
Base Max Might
Does not include external buffs (e.g. Halidom, Dragons, etc.)

Max HP + Max Str + Total Max Lv. Ability Might
183
Rarity
Icon Rarity Row 5
Affinity
None
Cost to Buy
Icon Resource Eldwater x0
Duplicate ValueWhat will be received instead if a duplicate is obtained (through drops, event rewards, etc)
Icon Resource Eldwater x100
Japanese Name
Dr.ワイリーの刺客たち・M&Q
Featured Characters
Obtained From
Release Date
November 29, 2019
Availability
Event Welfare, Collab

Abilities

Wyrmprint ability(ies) upgrade once after being unbound twice and again when fully unbound.
Lv1

Adds 15% to the modifier applied to critical damage when HP is 70% or above. (Max 25%, Might: 60)

Lv2

Adds 17% to the modifier applied to critical damage when HP is 70% or above. (Max 25%, Might: 70)

Lv3

Adds 22% to the modifier applied to critical damage when HP is 70% or above. (Max 25%, Might: 80)

Icon Ability 1100001
Brainwashed Mercury's Bane
(Event)This ability will only be active during its associated event and will disappear after the event ends.
Lv1

Increases damage to Brainwashed Mercury by 40%. (Max 60%, Might: 0)

Lv2

Increases damage to Brainwashed Mercury by 50%. (Max 60%, Might: 0)

Lv3

Increases damage to Brainwashed Mercury by 60%. (Max 60%, Might: 0)

Gallery

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