Wily Warriors: Flash & Heat

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Wily Warriors: Flash & Heat

400401 01 portrait.png

400401 02 portrait.png
* This vestige is unlocked after this Wyrmprint is unbound twice.


In his bid for world domination, Dr. Wily built eight robots designed for combat. Two such creations—Flash Man and Heat Man—felt an especially strong sense of camaraderie.

Each of Wily's robots lies in wait for the perfect opportunity to clash with their enemy. The floors are slicked in Flash Man's area, while blocks appear and disappear in Heat Man's lava-ridden base.

Dr. Wily's robots each wield weapons that utilize their specialties. Time Stopper freezes foes in their tracks, while Atomic Fire gives Heat Man some serious firepower. Stopping these two won't be easy!

Each of Dr. Wily's robots has a weakness. Flash Man is susceptible to explosions, while Heat Man loathes water. Luckily, the two can work together to cover each other.

Flash Man uses Time Stopper to freeze everyone but himself and his partner in place, while Heat Man uses Atomic Fire to reduce enemies to ruin. There's no weakness teamwork can't beat!

12 - 76
5 - 27
Base Min Might
Minimum HP + Minimum Str + Lv. 1 Ability Might77
Base Max Might
Does not include external buffs (e.g. Halidom, Dragons, etc.)

Max HP + Max Str + Total Max Lv. Ability Might
Icon Rarity Row 5.png
Cost to Buy
Icon Resource Eldwater.png x0
Duplicate ValueWhat will be received instead if a duplicate is obtained (through drops, event rewards, etc)
Icon Resource Eldwater.png x100
Japanese Name
Featured Characters
Obtained From
Release Date
November 29, 2019
Event Welfare, Collab


Wyrmprint ability(ies) upgrade once after being unbound twice and again when fully unbound.

Increases skill gauge fill rate by 5%. (Max 15%, Might: 60)


Increases skill gauge fill rate by 6%. (Max 15%, Might: 80)


Increases skill gauge fill rate by 8%. (Max 15%, Might: 100)

Icon Ability 1100001.png
Brainwashed Brunhilda's Bane
(Event)This ability will only be active during its associated event and will disappear after the event ends.

Increases damage to Brainwashed Brunhilda by 40%. (Max 60%, Might: 0)


Increases damage to Brainwashed Brunhilda by 50%. (Max 60%, Might: 0)


Increases damage to Brainwashed Brunhilda by 60%. (Max 60%, Might: 0)