Version Changelog/Ver 2.3.0 Cursed Connections (Part Two)

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Ver 2.3.0 Cursed Connections (Part Two) (January 7, 2021)[edit source]

New Content

Adventurers

Abilities

  • Icon Ability 1020040.png Nimble Riposte IDodging will deal 7 hits of 9% water damage to nearby enemies. In addition, dodging an enemy attack will increase the user's attack rate by 10% for 20 seconds. This attack rate increase will not stack, and, after activating, it will not activate again for five seconds.
  • Icon Ability 1020040.png Nimble Riposte IIDodging will deal 7 hits of 10% water damage to nearby enemies. In addition, dodging an enemy attack will increase the user's attack rate by 10% for 30 seconds. This attack rate increase will not stack, and, after activating, it will not activate again for five seconds.

Chain Co-abilities

  • Icon Ability 1020002.png (Water) Dodge = Strength +5%If a team member is attuned to Water: increases their strength by 5% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
  • Icon Ability 1020002.png (Water) Dodge = Strength +6%If a team member is attuned to Water: increases their strength by 6% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
  • Icon Ability 1020002.png (Water) Dodge = Strength +7%If a team member is attuned to Water: increases their strength by 7% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
  • Icon Ability 1020002.png (Water) Dodge = Strength +8%If a team member is attuned to Water: increases their strength by 8% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
  • Icon Ability 1020002.png (Water) Dodge = Strength +10%If a team member is attuned to Water: increases their strength by 10% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Skills

  • Icon Skill 197.png Kumasaka FlashLv. 1: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 119% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 9% to enemies directly ahead, and 1 hit of 1138% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 10%. This attack rate increase will not stack. [3819 SP]

    Lv. 2: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 178% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1356% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 12%. This attack rate increase will not stack. [3819 SP]

    Lv. 3: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 213% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1572% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 15%. This attack rate increase will not stack. [3819 SP]
  • Icon Skill 198.png Shanao StrikeLv. 1: Deals 8 hits of 158% and 5 hits of 74% water damage to the target and nearby enemies. [7051 SP]

    Lv. 2: Deals 8 hits of 167% and 5 hits of 88% water damage to the target and nearby enemies. [7051 SP]

Summon Showcase

Cursed Connections (Part Two)

Banner Summon Showcase Cursed Connections (Part Two).png


Start Date: January 07, 2021 06:00:00 AM UTC

End Date: January 14, 2021 05:59:59 AM UTC

Events

Daily Free Tenfold Summon

Banner Top Daily Free Tenfold Summon.png
  • A daily free tenfold summon event, which will allow the player to perform a tenfold summon on the applicable summon showcase for free once per day, will be live for the following duration!
  • Event Duration: January 7, 2021 6:00 UTC to January 10, 2021 5:59 UTC
  • Applicable Summon Showcase
  • Note: The player can perform up to three tenfold summons during the three-day period from January 7, 2021 6:00 UTC to January 10, 2021 5:59 UTC.

Avenue to Power Triple Drops and Avenue to Fortune Triple Rupies Event

  • During this event, drop rewards the player can obtain from Icon Element Shadow.png Avenue to Power and Icon Resource Rupies.png Rupies they can obtain from Icon Element Light.png Avenue to Fortune will be tripled!
  • Event Duration: January 7, 2021 6:00 UTC to January 13, 2021 5:59 UTC

Special Flame-, Water-, and Shadow-Attuned Adventurer Upgrade Events

Void Battles Triple Drops Event

  • During this event, the drop rewards the player can obtain from eligible Void Battles will be tripled! Drops for the following quests will be tripled according to the following schedule:
Day Quests
January 10, 2021 6:00 UTC to January 11, 2021 5:59 UTC Infernal Phantom Enemy Icon.png Abyssal Phantom Enemy Icon.png Eolian Phantom Enemy Icon.png Phantom Strikes
Smoldering Manticore Enemy Icon.png Greedy Manticore Enemy Icon.png Proud Manticore Enemy Icon.png Raging Manticore Enemy Icon.png Manticore Strikes
January 11, 2021 6:00 UTC to January 12, 2021 5:59 UTC Scalding Shroom Enemy Icon.png Gust Shroom Enemy Icon.png Wandering Shroom Enemy Icon.png Shroom Strikes
Blazing Ghost Enemy Icon.png Cerulean Ghost Enemy Icon.png Lambent Ghost Enemy Icon.png Violet Ghost Enemy Icon.png Ghost Strikes
January 12, 2021 6:00 UTC to January 13, 2021 5:59 UTC Frost Hermit Enemy Icon.png Twilight Hermit Enemy Icon.png Hermit Strikes
Steel Golem Enemy Icon.png Amber Golem Enemy Icon.png Obsidian Golem Enemy Icon.png Golem Strikes
Catoblepas Fotia Enemy Icon.png Catoblepas Anemos Enemy Icon.png Catoblepas Skia Enemy Icon.png Catoblepas Strikes

Issues

  • If the adventurer 110376 01 r05.png Yoshitsune uses the Icon Skill 197.png Kumasaka FlashLv. 1: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 119% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 9% to enemies directly ahead, and 1 hit of 1138% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 10%. This attack rate increase will not stack. [3819 SP]

    Lv. 2: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 178% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1356% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 12%. This attack rate increase will not stack. [3819 SP]

    Lv. 3: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 213% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1572% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 15%. This attack rate increase will not stack. [3819 SP]
    skill and is hit by an attack while preparing the powerful shot, the resulting attack rate increase is not applied to her counterattack.
  • The adventurer 110376 01 r05.png Yoshitsune may be afflicted with detrimental effects such as Icon EnemyAbility 0002.png Dull or Icon EnemyAbility 0012.png Enervation from certain enemy abilities even if she uses the Icon Skill 197.png Kumasaka FlashLv. 1: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 119% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 9% to enemies directly ahead, and 1 hit of 1138% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 10%. This attack rate increase will not stack. [3819 SP]

    Lv. 2: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 178% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1356% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 12%. This attack rate increase will not stack. [3819 SP]

    Lv. 3: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 213% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1572% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 15%. This attack rate increase will not stack. [3819 SP]
    skill and is hit by such an ability while preparing the powerful shot.
  • Under certain conditions, an AI-controlled 110376 01 r05.png Yoshitsune may use the Icon Skill 197.png Kumasaka FlashLv. 1: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 119% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 9% to enemies directly ahead, and 1 hit of 1138% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 10%. This attack rate increase will not stack. [3819 SP]

    Lv. 2: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 178% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1356% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 12%. This attack rate increase will not stack. [3819 SP]

    Lv. 3: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 213% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1572% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 15%. This attack rate increase will not stack. [3819 SP]
    skill even when no enemies are present.