Version Changelog/Ver 2.3.0 Cursed Connections (Part Two)
Contents
Ver 2.3.0 Cursed Connections (Part Two) (January 7, 2021)[edit source]
New Content
Adventurers

Skills | Abilities |
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Abilities
Nimble Riposte IDodging will deal 7 hits of 9% water damage to nearby enemies. In addition, dodging an enemy attack will increase the user's attack rate by 10% for 20 seconds. This attack rate increase will not stack, and, after activating, it will not activate again for five seconds.
Nimble Riposte IIDodging will deal 7 hits of 10% water damage to nearby enemies. In addition, dodging an enemy attack will increase the user's attack rate by 10% for 30 seconds. This attack rate increase will not stack, and, after activating, it will not activate again for five seconds.
Chain Co-abilities
(Water) Dodge = Strength +5%If a team member is attuned to Water: increases their strength by 5% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
(Water) Dodge = Strength +6%If a team member is attuned to Water: increases their strength by 6% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
(Water) Dodge = Strength +7%If a team member is attuned to Water: increases their strength by 7% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
(Water) Dodge = Strength +8%If a team member is attuned to Water: increases their strength by 8% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
(Water) Dodge = Strength +10%If a team member is attuned to Water: increases their strength by 10% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
Skills
Kumasaka FlashLv. 1: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 119% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 9% to enemies directly ahead, and 1 hit of 1138% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 10%. This attack rate increase will not stack. [3819 SP]
Lv. 2: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 178% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1356% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 12%. This attack rate increase will not stack. [3819 SP]
Lv. 3: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 213% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1572% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 15%. This attack rate increase will not stack. [3819 SP]Shanao StrikeLv. 1: Deals 8 hits of 158% and 5 hits of 74% water damage to the target and nearby enemies. [7051 SP]
Lv. 2: Deals 8 hits of 167% and 5 hits of 88% water damage to the target and nearby enemies. [7051 SP]
Summon Showcase
Cursed Connections (Part Two)
Rate Up Units:
Sigil Eligible Units:
Start Date: January 07, 2021 06:00:00 AM UTC
End Date: January 14, 2021 05:59:59 AM UTC
Events
Daily Free Tenfold Summon

- A daily free tenfold summon event, which will allow the player to perform a tenfold summon on the applicable summon showcase for free once per day, will be live for the following duration!
- Event Duration: January 7, 2021 6:00 UTC to January 10, 2021 5:59 UTC
- Applicable Summon Showcase
- Note: The player can perform up to three tenfold summons during the three-day period from January 7, 2021 6:00 UTC to January 10, 2021 5:59 UTC.
Avenue to Power Triple Drops and Avenue to Fortune Triple Rupies Event
- During this event, drop rewards the player can obtain from
Avenue to Power and
Rupies they can obtain from
Avenue to Fortune will be tripled!
- Event Duration: January 7, 2021 6:00 UTC to January 13, 2021 5:59 UTC
Special Flame-, Water-, and Shadow-Attuned Adventurer Upgrade Events
- The following events, which make it easier to upgrade flame-, water-, and shadow-attuned adventurers, will be live for the duration.
- Drop rewards the player can obtain from
Flamehowl Ruins,
Waterscour Ruins, and
Shadowsteep Ruins will be doubled.
- Drop rewards the player can obtain from
Brunhilda's Trial,
Mercury's Trial, and
Zodiark's Trial will be doubled.
- Drop rewards the player can obtain from The Imperial Onslaught (
flame,
water, and
shadow) will be doubled.
- Drop rewards the player can obtain from
- Event Duration: January 7, 2021 6:00 UTC to January 14, 2021 5:59 UTC
Void Battles Triple Drops Event
- During this event, the drop rewards the player can obtain from eligible Void Battles will be tripled! Drops for the following quests will be tripled according to the following schedule:
Issues
- If the adventurer
Yoshitsune uses the
Kumasaka FlashLv. 1: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 119% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 9% to enemies directly ahead, and 1 hit of 1138% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 10%. This attack rate increase will not stack. [3819 SP]
Lv. 2: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 178% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1356% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 12%. This attack rate increase will not stack. [3819 SP]
Lv. 3: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 213% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1572% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 15%. This attack rate increase will not stack. [3819 SP] skill and is hit by an attack while preparing the powerful shot, the resulting attack rate increase is not applied to her counterattack. - The adventurer
Yoshitsune may be afflicted with detrimental effects such as
Dull or
Enervation from certain enemy abilities even if she uses the
Kumasaka FlashLv. 1: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 119% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 9% to enemies directly ahead, and 1 hit of 1138% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 10%. This attack rate increase will not stack. [3819 SP]
Lv. 2: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 178% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1356% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 12%. This attack rate increase will not stack. [3819 SP]
Lv. 3: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 213% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1572% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 15%. This attack rate increase will not stack. [3819 SP] skill and is hit by such an ability while preparing the powerful shot. - Under certain conditions, an AI-controlled
Yoshitsune may use the
Kumasaka FlashLv. 1: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 119% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 9% to enemies directly ahead, and 1 hit of 1138% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 10%. This attack rate increase will not stack. [3819 SP]
Lv. 2: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 178% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1356% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 12%. This attack rate increase will not stack. [3819 SP]
Lv. 3: Begins preparing a powerful shot for 2.4 seconds, after which this skill will deal 5 hits of 213% water damage to enemies directly ahead. If, while preparing this shot, the user is hit by an attack that can be avoided with the damage immunity provided by skills, this skill will also deal 1 hit of 10% to enemies directly ahead, and 1 hit of 1572% water damage to surrounding enemies and, for 30 seconds, increase the user's attack rate by 15%. This attack rate increase will not stack. [3819 SP] skill even when no enemies are present.
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