Version Changelog/Ver 2.0.0 Second Anniversary and Game Rebalance

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Ver 2.0.0 Second Anniversary and Game Rebalance (September 25, 2020)[edit source]

Update Details

The Alberian Battle Royale

Banner Top The Alberian Battle Royale.png

Up to 16 players will battle for survival in this battle-royale mode. In each match of the Alberian Battle Royale, the player will choose an adventurer from groups of up to nine weapon types (including the new manacaster) and upgrade them as the match progresses.

Adventurers who participate in the Alberian Battle Royale are not affected by dragons, weapons, wyrmprints, Halidom facilities, or the stats or effects of adventurers used during normal quests.

When players are just starting out, they will be limited to choosing a sword, lance, or bow, but the player can collect battle points as they play and redeem them at the treasure trade for items needed to unlock the rest. The player can also redeem battle points for skins that change an adventurer's appearance and other items.

Show your skill with your favorite weapon type by conquering all comers to reap the rewards!

Weapon and Crafting Rework

  • The Craft and Enhance tabs have been removed and replaced by the Weapons/Crafting tab from which players can select, craft, and upgrade a weapon from various groups.
  • A new feature called the weapon bonus has been added that can be unlocked by upgrading your collection of weapons.
  • Certain weapon abilities will apply to all weapons of a certain type once unlocked.
  • The way players use and upgrade weapons has changed in other ways as well.

Wyrmprint Rework

  • In Version 1.23.1 and earlier, each wyrmprint could typically have up to two abilities, and some with certain event perks had three.
  • In Version 2.0.0, each wyrmprint typically has one ability (not including wyrmprints with event perks, which may have two).
  • Certain wyrmprints have an affinity, and equipping multiple wyrmprints with the same affinity will activate an affinity bonus, providing various ability effects.
  • The UI allowing the player to select and equip wyrmprints has been updated.

Changes to the Summoning System

  • A new item, the Icon Wyrmsigil.png Wyrmsigil, can be earned by summoning on certain summon showcases.
  • When summoning on eligible summon showcases, the player will earn Icon Wyrmsigil.png Wyrmsigils equal to the number of summons performed using Icon Wyrmite.png Wyrmite, 10101.png Summon Vouchers, or 10102.png Tenfold Summon Vouchers and double the number of summons performed using Icon Diamantium.png Diamantium.
  • The player will not earn wyrmsigils for summoning on certain summon showcases such as Platinum Showcases, 5★ Adventurer Summons, or 5★ Dragon Summons.
  • If the player earns 300 wyrmsigils from a particular summon showcase, they can redeem them for an eligible adventurer or dragon appearing in that showcase's exchange lineup while the showcase is still active.
  • When the summon showcase ends, any wyrmsigils that were earned from it will be converted into an equal number of 124001001.png Wyrmsigil Remnants that can be redeemed for various items at the Shop's treasure trade.

Adventurer and Dragon Balance Adjustments

  • The balance of certain adventurers and dragons has been adjusted to make it easier to use a greater variety of them when taking on quests. Please note that previously adjusted adventurers and dragons may have had their skills or ability effects adjusted again.

Adjustments to Solo and Co-op Rewards

  • Certain Void Battles, Advanced Dragon Trials, and The Agito Uprising quests have been split into solo play and co-op play categories. The difficulty and rewards of each solo and co-op play quest have been adjusted. Some adjustments made to the difficulty of these quests were based on adjustments made to adventurer and dragon balance.
  • Affected quests are listed below:
Void Battles Advanced Dragon Trials The Agito Uprising
Rewards
  • The same types of item rewards will be available from both solo and co-op play, but players will earn more rewards from co-op play. Weekly bonus rewards and the number of times that players can obtain them will be shared between solo and co-op play.
  • The number of times that weekly bonuses for Advanced Dragon Trials and The Agito Uprising can be obtained will be set to five times per week starting at September 28, 2020 6:00 UTC.
Endeavors
  • Endeavors related to the quests affected by these adjustments have been changed so they can be cleared when playing in solo play.
  • Notes:
    • These endeavors cannot be cleared in co-op play.
    • Endeavors that have already been cleared will remain cleared.
Conditions for Unlocking Quests
  • Certain quests that serve as a prerequisite for unlocking the quests affected by these adjustments may be cleared in either solo play or co-op play.
  • Conditions for unlocking The Agito Uprising quests are as follows:
  • The clear status of each quest before the release of Version 2.0.0 has been applied to its co-op play clear status in Version 2.0.0.
Removal of the Mentor Bonus
  • The Mentor Bonus has been removed alongside these changes. Endeavors related to the Mentor Bonus have been removed and the related epithets are no longer obtainable. Epithets already obtained may continue to be used.
  • Note: Any uncollected rewards for completing an endeavor related to the Mentor Bonus will no longer be obtainable after September 26, 2020 6:00 UTC.

A New Weapon Type: Manacasters!

  • Manacasters have three modes, and the mode available for use differs from adventurer to adventurer.
Manacaster Modes
  • Long-range mode: Specializes in attacks from long range.
  • Close-range mode: Specializes in attacks from close range.
  • Rapid-fire mode: Unleashes a rapid-fire barrage with a force strike.
Adventurer Gift
  • To celebrate the introduction of the manacaster, all players have been gifted with the long-range attack specialist 110003 02 r03.png Sharpshooter Joe. Adventurers of varying manacaster modes will be added over time through summoning events and more.
Addition of Manacaster-Related Facility and Item
Manacaster Weapon Lineup
  • The following manacaster weapons have been implemented in the Version 2.0.0 update:
    • Core Weapons: 4 Icon Rarity 4.png non-elemental weapon, 5 Icon Rarity 5.png non-elemental weapon, 5 Icon Rarity 5.png light-attuned weapon
      • Note: There are no 3 Icon Rarity 3.png non-elemental manacasters. Players can craft a 4 Icon Rarity 4.png non-elemenal manacaster if their TW02 101401 IMG 01 01.png Smithy is Lv. 4 or higher.
    • Void Weapons: to be added in the future
    • Chimeratech Weapons: 5 Icon Rarity 5.png light-attuned weapon
    • High Dragon Weapons: 5 Icon Rarity 5.png light-attuned weapon
      • Note: Because void manacasters cannot be crafted at this time, crafting a high dragon version will not require a void version (unlike the other weapon types). Instead, crafting a high dragon manacaster will require a fully upgraded 5 Icon Rarity 5.png non-elemental core manacaster and TW02 101401 IMG 01 01.png Smithy Lv. 7+.
    • Agito Weapons: 6 Icon Rarity 6.png light-attuned weapon
    • Other: Battleworn Manacaster (1 Icon Rarity 1.png non-elemental weapon)
  • Additional manacaster weapons will be added in the future.

Game Visuals Overhauled

  • With this fresh look for adventurers and dragons, their 3D models are even closer to their illustrations.

Skip Feature Added to the Main Campaign

  • If a player has yet to clear chapter 10 / 6-3 (Normal) of the main campaign, they can use the skip feature on the quest selection screen in chapters 1 through 10 to clear all main campaign quests on normal up to and including chapter 10.
  • Players will obtain the first clear rewards and quest endeavor rewards for all quests cleared using this feature. Their player level will be increased to 60 and certain facilities in the Halidom will be constructed. Facility levels will be raised as follows:
  • Notte's Super Rad Plot Synopsis will cover events up to chapter 2 of the main campaign starting at September 25, 2020 3:00 UTC. Future chapters will be added over time.

Crafting Pack Added to the Starter Packs

  • The Crafting Pack was added to Starter Packs in the in-game Shop at September 25, 2020 6:00 UTC. This pack includes Icon Diamantium.png Diamantium and special endeavors. The player can earn rewards by completing endeavors related to weapon crafting.

Options to Reduce the App's Size

  • The Reduce Application Size menu has been added to the Help section on the Title screen. The player can freely choose to enable or disable multiple options from three different groups.
  • Note: Deleting downloaded data will result in the app taking less space on the device, but this data will need to be re-downloaded if an option that requires it is enabled.

Changes to Event Compendium Rewards

  • Alongside changes to the weapon, crafting, and wyrmprint systems, certain Event Compendium endeavors, treasure trade rewards, and cumulative event point rewards have been changed as follows:
Event Endeavors Details Reward
Flames of Reflection added Defeat the Troll Smith Twice 400245 01.png The Dragon Smiths
The Miracle of Dragonyule added Defeat the Festive Treant 307044 01 40201.png Ringing Wand (Skin)
The Miracle of Dragonyule added Defeat the Festive Treant Two Times 400118 01.png A Slice of Dragonyule
The Miracle of Dragonyule added Defeat the Festive Treant Three Times 303038 01 40201.png Wishing Knife (Skin)
The Miracle of Dragonyule removed Collect 100 2080301.png Holiday Cheer in One Go 307044 01 40201.png Ringing Wand (Skin) weapon x5
The Miracle of Dragonyule removed Clear Three Challenge Battles 303038 01 40201.png Wishing Knife (Skin) weapon x5
A Wish to the Winds added Defeat the Water Troll King Twice 400107 01.png Louise's Hobbies
Dream Big Under the Big Top added Defeat the Manticore Twice 400131 01.png Astounding Trick
The Hunt for Company added Defeat the Volcanic Cyclops Twice 400176 01.png A Mother's Love

Other Changes

  • The title screen will display a 2nd anniversary illustration after the Verison 2.0.0 update is released until October 19, 2020 5:59 UTC.
  • 2nd anniversary stickers will be added at September 27, 2020 6:00 UTC.
  • 2nd anniversary voice lines will be available from September 27, 2020 6:00 UTC to October 19, 2020 5:59 UTC. To listen to them, tap or press and hold an adventurer on the Adventurers screen or the Edit Team screen, then tap the magnifying glass icon in the bottom right corner of the screen. You will be able to listen to the voice lines on the screen that opens.
  • A 2nd anniversary background music track, "a n n i v e r s a r y," will be available from September 27, 2020 6:00 UTC to October 19, 2020 5:59 UTC in the System tab under Options on the Menu.
  • The amount of 201016001.png Astral Shards necessary to exchange for items in the treasure trade for Astral Raids has been adjusted. Additions to the treasure trade item lineup will be made at October 01, 2020 6:00 UTC.
  • The setting that hides the effects of actions (attacking, using skills, using force strikes, etc.) not performed by the controlled adventurer that is enabled by selecting Basic in Graphic Settings in Options has been made available at settings other than Basic.

New Content

Adventurers

Dragons

210133 01.png Mini Hildy

5 Icon Rarity 5.pngIcon Element Flame.png Mini Hildy
HP: 221 Strength: 76

Skills Abilities

Wyrmprints

400132 01.png Rogues' Banquet
4 Icon Rarity 4.png Rogues' Banquet
Affinity: -
HP: 71   Strength: 25
Abilities
Icon Ability 1010007.png Skill Prep +50%

The following formerly limited wyrmprints are now non-limited:

400135 01.png Candy Couriers
5 Icon Rarity 5.png Candy Couriers
Affinity: -
HP: 88   Strength: 32
Abilities
Icon Ability 1010002.png (Wand) Skill Damage +40%
400077 01.png Witch's Kitchen
5 Icon Rarity 5.png Witch's Kitchen
Affinity: -
HP: 91   Strength: 29
Abilities
Icon Ability 1010002.png Full HP = Skill Damage +40%Icon Ability 1120001.png Tricker Treats +100%
400078 01.png Of Tricks and Treats
5 Icon Rarity 5.png Of Tricks and Treats
Affinity: -
HP: 92   Strength: 28
Abilities
Icon Ability 1080005.png Shadow Res +10%Icon Ability 1120001.png Tricker Treats +100%
400061 01.png Silke Lends a Hand
4 Icon Rarity 4.png Silke Lends a Hand
Affinity: -
HP: 75   Strength: 21
Abilities
Icon Ability 1030005.png Blindness Res +50%Icon Ability 1110001.png Snack-o'-Lanterns +50%
400032 01.png Pumpkin Pail
3 Icon Rarity 3.png Pumpkin Pail
Affinity: -
HP: 38   Strength: 10
Abilities
Icon Ability 1030007.png Curse Res +25%Icon Ability 1110001.png Snack-o'-Lanterns +50%

Mana Spirals

  • A sixth mana circle, the mana spiral, will be added to certain adventurers starting September 27, 2020 5:40 UTC.
  • Affected Adventurers:
100002 01 r04.png Elisanne

4 Icon Rarity 4.pngIcon Element Water.pngIcon Weapon Lance.png Elisanne
HP: 752 Strength: 460

Skills Abilities
Icon Ability 1020001.png HP +15% (Co-ability)
Icon Ability 1020002.png HP 60% = Strength +3% (Chain Co-ab)

Weapons

309029 01 60401.png Gae Assail

6 Icon Rarity 6.pngIcon Element Light.pngIcon Weapon Manacaster.png Gae Assail
HP: 252 Strength: 1713

Skills Abilities
309019 01 50401.png Chimeratech Al Nasr

5 Icon Rarity 5.pngIcon Element Light.pngIcon Weapon Manacaster.png Chimeratech Al Nasr
HP: 248 Strength: 1011

Skills Abilities
None
309024 01 50401.png Thunder Trigger

5 Icon Rarity 5.pngIcon Element Light.pngIcon Weapon Manacaster.png Thunder Trigger
HP: 227 Strength: 1544

Skills Abilities
None
309014 01 50401.png Chanzelian Caster Mk. 62

5 Icon Rarity 5.pngIcon Element Light.pngIcon Weapon Manacaster.png Chanzelian Caster Mk. 62
HP: 152 Strength: 618

Skills Abilities
None
309009 01 59901.png Chanzelian Caster

5 Icon Rarity 5.pngIcon Element None.pngIcon Weapon Manacaster.png Chanzelian Caster
HP: 116 Strength: 470

Skills Abilities
None
309002 01 49901.png Antique Manacaster

4 Icon Rarity 4.pngIcon Element None.pngIcon Weapon Manacaster.png Antique Manacaster
HP: 82 Strength: 335

Skills Abilities
None
309001 01 19901.png Battleworn Manacaster

1 Icon Rarity 1.pngIcon Element None.pngIcon Weapon Manacaster.png Battleworn Manacaster
HP: 0 Strength: 0

Skills Abilities
None
None

Facilities

TW02 100509 IMG 01 01.png

Description

A training area built to hone one's skills with a manacaster. Use it to boost the stats of manacaster-wielding adventurers.
Size
3x3
Obtained From


Abilities

Co-abilities

Materials

Skills

  • Icon Skill 156.png Lightstream ShotLv. 1: Deals 1 hit of 993% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 42.3% light damage every 3.9 seconds - with 80% base chance. Paralyzed foes take 1 hit of 1290.9% light damage instead. [3060 SP]

    Lv. 2: Deals 1 hit of 1103% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 60% light damage every 3.9 seconds - with 90% base chance. Paralyzed foes take 1 hit of 1433.9% light damage instead. [3060 SP]

    Lv. 3: Deals 1 hit of 1226% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 80.3% light damage every 3.9 seconds - with 100% base chance. Paralyzed foes take 1 hit of 1593.8% light damage instead. [3060 SP]
  • Icon Skill 032.png Skyward SupportLv. 1: For 15 seconds, increases the user's critical rate by 10%, and adds 30% to the modifier applied to their critical damage. [6120 SP]

    Lv. 2: For 15 seconds, increases the user's critical rate by 20%, and adds 40% to the modifier applied to their critical damage. [6120 SP]
  • Icon Skill 031.png Antique DefenseLv. 1: Increases the user's defense by 20% for 10 seconds. [6766 SP]

    Lv. 2: Increases the user's defense by 25% for 10 seconds. [6766 SP]
  • Icon Skill 030.png Chanzelian StrengthLv. 1: Increases the user's strength by 10% for 10 seconds. [8413 SP]

    Lv. 2: Increases the user's strength by 15% for 10 seconds. [8413 SP]
  • Icon Skill 157.png Mk. 62 SpreadshotLv. 1: Deals 7 hits of 177% light damage to to enemies directly ahead. Paralyzed foes take 7 hits of 265.5% light damage instead. [7316 SP]

    Lv. 2: Deals 7 hits of 197% light damage to to enemies directly ahead. Paralyzed foes take 7 hits of 295.5% light damage instead. [7316 SP]
  • Icon Skill 159.png Thunder CannonLv. 1: Deals 1 hit of 874% light damage to the target. Paralyzed foes take 1 hit of 1311% light damage instead. [8779 SP]

    Lv. 2: Deals 1 hit of 929% light damage to the target. Paralyzed foes take 1 hit of 1393.5% light damage instead. [8779 SP]
  • Icon Skill 159.png Thunder HowitzerLv. 1: Deals 1 hit of 984% light damage to the target. Paralyzed foes take 1 hit of 1476% light damage instead. [9155 SP]

    Lv. 2: Deals 1 hit of 1039% light damage to the target. Paralyzed foes take 1 hit of 1558.5% light damage instead. [9155 SP]
  • Icon Skill 030.png Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg.

    Tír na nÓg deals 25 hits of 39% light damage to enemies directly ahead and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. Paralyzed foes take 25 hits of 58.5% light damage instead.

    The skill will then alternate between these two effects with every use. [3000 SP]

    Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg.

    Tír na nÓg deals 25 hits of 44% light damage to enemies directly ahead and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. Paralyzed foes take 25 hits of 66% light damage instead.

    The skill will then alternate between these two effects with every use. [3000 SP]
  • Icon Skill 018.png Celebratory BlastLv. 1: Deals 2 hits of 907% flame damage to surrounding enemies. [30 SP]

    Lv. 2: Deals 2 hits of 1008% flame damage to surrounding enemies. [30 SP]

Summon Showcases

Gala Dragalia 1 (Sep 2020)

Banner Summon Showcase Gala Dragalia 1 (Sep 2020).png


Start Date: September 27, 2020 06:00:00 AM UTC

End Date: September 30, 2020 05:59:59 AM UTC

5★ Gala Dragalia Platinum Showcase (Sep 2020)

Banner Summon Showcase 5★ Gala Dragalia Platinum Showcase (Sep 2020).png


Start Date: September 27, 2020 06:00:00 AM UTC

End Date: October 05, 2020 05:59:59 AM UTC

Events

Trick or Treasure! (Event Compendium)

Facility Event: Trick or Treasure!/Event Compendium
Banner Trick or Treasure!.png
September 25, 2020 06:00:00 AM UTC -
Fall is here, which means it's time for harvest, Halloween, and a whole lot of sweets! The centerpiece of this Halloween party is a house made of candy, and fiends are being drawn to its sugary scent! There'll be tricks, treats, and maybe even a little danger... This wild Halloween party is just getting started!

Exclusive Event Rewards:

- Facility: Sweet Retreat

2nd Anniversary Bonus

Banner 2nd Anniversary Bonus.png
  • For the duration, players will get various rewards, including a brand new dragon Mini Hildy, each day when they log in! Players must log in 10 times during the bonus period in order to receive all rewards.
Day Bonus
Day 1 104003002.png Champion's Testament x2
Day 2 210133 01.png Mini Hildy x1
Day 3 201005001.png Talonstone x50
Day 4 104001001.png Rainbow Orb x20
Day 5 Icon Wyrmite.png Wyrmite x1,000
Day 6 400450 01.png Second Anniversary x1
Day 7 10302.png 5★ Summon Voucher (Dragon) x1
Day 8 112002001.png Damascus Ingot x1
Day 9 Icon Wyrmite.png Wyrmite x1,000
Day 10 111002001.png Sunlight Stone x1
  • Event Duration: September 27, 2020 6:00 UTC to October 30, 2020 5:59 UTC

2nd Anniversary Packs

  • Availability Period: September 27, 2020 6:00 UTC to October 30, 2020 5:59 UTC
Item Limit Price (USD) Contents Diamantium per Dollar (USD)
40151.png
Anniversary Diamantium Mega-Pack
1 $79.99 USD 71.259
40152.png
Anniversary Sunlight Stone Quad-Pack
1 $79.99 USD 60.008
40153.png
Anniversary Unbind Pack
1 $79.99 USD 60.008
40154.png
Anniversary Superior Orb Pack
1 $39.99 USD 60.015
40155.png
Anniversary Upgrade Pack
1 $24.99 USD 60.024
40156.png
Anniversary Diamantium Pack
1 $16.99 USD 70.630
40157.png
Anniversary Facility Upgrade Special
1 $9.99 USD 96.096

Anniversary Events

Daily Free Tenfold Summons
Banner Top Daily Free Tenfold Summon.png
  • A daily free tenfold summon event, which will allow the player to perform a tenfold summon on the applicable summon showcase for free once per day, starts September 27, 2020 6:00 UTC!
  • Event Duration: September 27, 2020 6:00 UTC to October 30, 2020 5:59 UTC
  • Applicable Summon Showcase
    • Whichever summon showcase is active during the event duration.
  • If there are multiple active summon showcases, a summon showcase will be specified as the applicable summon showcase for the tenfold summon. "One free tenfold!" will display over the tenfold summon button on the summon screen. Additionally, this event will not apply to platinum showcases.
Void Battles Double Drops Event
Banner Top Void Battles (July 2020).png
Getherwing Recovery Event
Banner Top Getherwing Double Recovery Event.png
  • During this event, getherwings will recover twice as fast.
  • Event Duration: September 27, 2020 6:00 UTC to October 12, 2020 5:59 UTC
Main Campaign Events
Banner Main Campaign Event Details.png
Half-Getherwing and Half-Stamina Event
  • During this event, getherwing and stamina expended will be cut in half for all difficulties of the main campaign.
  • Event Duration: September 27, 2020 6:00 UTC to October 12, 2020 5:59 UTC
Double Drops Event for Certain Main Campaign Chapters
  • For the duration of the event, drop rewards the player can obtain from the eligible chapters of the main campaign will be doubled on all difficulty levels.
  • Eligible Chapters
    • Chapter 1, Chapter 2, Chapter 3, Chapter 6, Chapter 7, Chapter 8
  • Event Duration: September 27, 2020 6:00 UTC to October 12, 2020 5:59 UTC
Avenue to Power Triple Drops and Avenue to Fortune Triple Rupies Event
  • During this event, drop rewards the player can obtain from Icon Element Shadow.png Avenue to Power and Icon Resource Rupies.png Rupies the player can obtain from Icon Element Light.png Avenue to Fortune will be tripled!
  • Event Duration: September 27, 2020 6:00 UTC to October 12, 2020 5:59 UTC
Special Adventurer Upgrade Event for Every Element
  • The following events, which make it easier to upgrade adventurers of every element, will be live for the duration.
    • Drop rewards the player can obtain from Elemental Ruins of every element will be doubled.
    • Drop rewards the player can obtain from Dragon Trials of every element will be doubled.
    • Drop rewards the player can obtain from The Imperial Onslaught of every element will be doubled.
  • Event Duration: September 27, 2020 6:00 UTC to October 12, 2020 5:59 UTC

Changes

Weapon Type Combo Changes

Icon Weapon Sword.png Sword
Attack Lv1 Standard Attacks Lv2 Standard Attacks
Combo 1 1x75% → 1x90% 1x90% → 1x108%
Combo 2 1x80% → 1x96% 1x96% → 1x115%
Combo 3 1x95% → 1x114% 1x114% → 1x137%
Combo 4 1x100% → 1x120% 1x120% → 1x144%
Combo 5 1x150% + 1x150% → 1x180% + 1x180% 1x180% + 1x180% → 1x216% + 1x216%
Icon Weapon Blade.png Blade
Attack Lv1 Standard Attacks Lv2 Standard Attacks
Combo 1 1x97% → 1x116% 1x106.7% → 1x128%
Combo 2 1x97% → 1x116.4% 1x106.7% → 1x128%
Combo 3 2x63% → 2x76% 2x69.3% → 2x84%
Combo 4 1x129% → 1x155% 1x141.9% → 1x171%
Combo 5 1x143% + 1x143% → 1x172% + 1x172% 1x157.3% + 1x157.3% → 1x189% + 1x189%
Icon Weapon Dagger.png Dagger
Attack Lv1 Standard Attacks Lv2 Standard Attacks
Combo 1 1x75% → 1x90% 1x90% → 1x108%
Combo 2 2x38% → 2x46% 2x45.6% → 2x55%
Combo 3 2x54% → 2x65% 2x64.8% → 2x78%
Combo 4 1x119% → 1x143% 1x142.8% → 1x171%
Combo 5 1x150% → 1x180% 1x180% → 1x216%
Icon Weapon Axe.png Axe
Attack Lv1 Standard Attacks Lv2 Standard Attacks
Combo 1 1x114% → 1x137% 1x125.4% → 1x151%
Combo 2 1x122% → 1x146% 1x134.2% → 1x161%
Combo 3 1x204% → 1x245% 1x224.4% → 1x270%
Combo 4 1x216% → 1x259% 1x237.6% → 1x285%
Combo 5 1x228% → 1x274% 1x250.8% → 1x301%
Icon Weapon Lance.png Lance
Attack Lv1 Standard Attacks Lv2 Standard Attacks
Combo 1 1x84% → 1x101% 1x92.4% → 1x111%
Combo 2 2x45% → 2x54% 2x49.5% → 2x59%
Combo 3 1x108% → 1x130% 1x118.8% → 1x143%
Combo 4 1x150% → 1x180% 1x165% → 1x198%
Combo 5 1x112% → 1x134% 1x123.2% → 1x147%
Icon Weapon Bow.png Bow
Attack Lv1 Standard Attacks Lv2 Standard Attacks
Combo 1 3x29% → 3x35% 3x36.25% → 3x44%
Combo 2 2x37% → 2x44% 2x46.25% → 2x55%
Combo 3 3x42% → 3x50% 3x52.5% → 3x63%
Combo 4 2x63% → 2x76% 2x78.75% → 2x95%
Combo 5 5x35% → 5x42% 5x43.75% → 5x53%
Icon Weapon Wand.png Wand
Attack Lv1 Standard Attacks Lv2 Standard Attacks
Combo 1 1x98% → 1x118% 1x112.7% → 1x136%
Combo 2 2x53% → 2x64% 2x60.95% → 2x74%
Combo 3 3x36% → 3x43% 3x41.4% → 3x49%
Combo 4 2x78% → 2x94% 2x89.7% → 2x108%
Combo 5 1x61.8% + 4x36.05% → 1x74% + 4x43% 1x71.07% + 4x41.4575% → 1x85% + 4x49%
Icon Weapon Staff.png Staff
Attack Lv1 Standard Attacks Lv2 Standard Attacks
Combo 1 1x69% → 1x114% 1x82.8% → 1x124%
Combo 2 1x80% → 1x132% 1x96% → 1x144%
Combo 3 2x45% → 2x74% 2x54% → 2x81%
Combo 4 1x150% → 1x248% 1x180% → 1x270%
Combo 5 1x196% → 1x323% 1x235.2% → 1x353%

Adventurer Skill Changes

Sword
Expand to view.

110261 01 r03.png Marty

  • Increased the power of Icon Skill 004.png Spiral HunterLv. 1: Deals 2 hits of 368% flame damage to surrounding enemies. [2409 SP]

    Lv. 2: Deals 2 hits of 409% flame damage to surrounding enemies. [2409 SP]

    Lv. 3: Deals 2 hits of 454% flame damage to surrounding enemies. [2409 SP]

    Lv. 4: Deals 2 hits of 454% flame damage to surrounding enemies, and inflicts burn for 12 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. [2409 SP]
    • Level 1: 2x276% → 2x368%
    • Level 2: 2x307% → 2x409%
    • Level 3: 2x341% → 2x454%
  • Added a buff that increases strength to Icon Skill 033.png Safeguard SurgeLv. 1: Grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP, and increases strength by 10% for 15 seconds. This does not stack with any other shields of the same type. [5840 SP]

    Lv. 2: Grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP, and increases strength by 15% for 15 seconds. This does not stack with any other shields of the same type. [5840 SP]

    Lv. 3: Grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP, and increases their strength by 15% for 15 seconds. This shield does not stack with any other shields of the same type. [5840 SP]
    • Level 1: Gained 10% Strength Buff for 15 seconds
    • Level 2: Gained 15% Strength Buff for 15 seconds

110052 03 r03.png Valentine's Orion

  • Increased the power of Icon Skill 004.png Spinning BrûléeLv. 1: Deals 2 hits of 552% flame damage to surrounding enemies. [2409 SP]

    Lv. 2: Deals 2 hits of 580% flame damage to surrounding enemies, and inflicts burn for 12 seconds - dealing 60% damage every 3.9 seconds - with 90% base chance. [2409 SP]

    Lv. 3: Deals 2 hits of 608% flame damage to surrounding enemies, and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. [2409 SP]

    Lv. 4: Deals 2 hits of 608% flame damage to surrounding enemies, and inflicts burn for 12 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. [2409 SP]
    • Level 1: 2x276% → 2x552%
    • Level 2: 2x290% → 2x580%
    • Level 3: 2x304% → 2x608%
  • Added a buff that increases strength to Icon Skill 031.png Sweet ProtectionLv. 1: Increases the entire team's defense and strength by 10% for 15 seconds. [7633 SP]

    Lv. 2: Increases the entire team's defense by 15% and strength by 10% for 15 seconds. [7633 SP]

    Lv. 3: Increases the entire team's defense by 20% and strength by 15% for 15 seconds. [7633 SP]
    • Level 1: Gained 10% Strength buff to team for 15 seconds
    • Level 2: Gained 10% Strength buff to team for 15 seconds

110015 01 r03.png Zardin

  • Increased the power of Icon Skill 011.png Zardin BladeLv. 1: Deals one hit of 750% water damage to enemies directly ahead. [2443 SP]

    Lv. 2: Deals one hit of 833% water damage to enemies directly ahead. [2443 SP]

    Lv. 3: Deals one hit of 926% water damage to enemies directly ahead. [2443 SP]

    Lv. 4: Deals one hit of 1157% water damage to enemies directly ahead, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. [2443 SP]
    • Level 1: 1x552% → 1x750%
    • Level 2: 1x614% → 1x833%
    • Level 3: 1x682% → 1x926%
    • Level 4: 1x701% → 1x1157%
  • Increased the power of Icon Skill 014.png Zardin's WrathLv. 1: Deals one hit of 1151% water damage to enemies in a line. [5225 SP]

    Lv. 2: Deals one hit of 1278% water damage to enemies in a line. [5225 SP]

    Lv. 3: Deals one hit of 1598% water damage to enemies in a line, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. [5225 SP]
    • Level 1: 1x552% → 1x1151%
    • Level 2: 1x614% → 1x1278%
    • Level 3: 1x682% → 1x1598%

110035 01 r03.png Raemond

  • Increased the power of Icon Skill 011.png Alberian CleaveLv. 1: Deals 1 hit of 920% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% chance. This defense reduction effect will not stack. [2443 SP]

    Lv. 2: Deals 1 hit of 928% light damage to enemies directly ahead, inflicts stun for 3-4 seconds with 90% base chance, and reduces their defense by 5% for 10 seconds with 100% chance. This defense reduction effect will not stack. [2443 SP]

    Lv. 3: Deals 1 hit of 974% light damage to enemies directly ahead, inflicts stun for 4-5 seconds with 100% base chance, and reduces their defense by 5% for 10 seconds with 100% chance. This defense reduction effect will not stack. [2443 SP]
    and added a debuff (that does not stack) that decreases defense.
    • Level 1: 1x552.3% → 1x920% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 2: 1x579.9% → 1x928% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 3: 1x608.9% → 1x974% + Gained 5% Def Down for 10 seconds with 100% chance
  • Increased the power of Icon Skill 004.png Alberian MajestyLv. 1: Deals 2 hits of 442% light damage to surrounding enemies. [4817 SP]

    Lv. 2: Deals 2 hits of 491% light damage to surrounding enemies. [4817 SP]
    • Level 1: 2x276% → 2x442%
    • Level 2: 2x307% → 2x491%

100001 01 r04.png The Prince

  • Increased the power of Icon Skill 004.png Blazing CircletLv. 1: Deals 2 hits of 608% flame damage to surrounding enemies. [2376 SP]

    Lv. 2: Deals 2 hits of 676% flame damage to surrounding enemies. [2376 SP]

    Lv. 3: Deals 2 hits of 750% flame damage to surrounding enemies. [2376 SP]

    Lv. 4: Deals 2 hits of 826% flame damage to surrounding enemies, raises the dragon gauge by 3% if the attack connects and inflicts burn for 12 seconds - dealing 88.3% flame damage every 3.9 seconds - with 110% base chance. [2376 SP]
    • Level 1: 2x304% → 2x608%
    • Level 2: 2x338% → 2x676%
    • Level 3: 2x375% → 2x750%
    • Level 4: 2x413% → 2x826%
  • Increased the power of Icon Skill 005.png Exalted FireLv. 1: Deals 1 hit of 1194% flame damage to enemies in a line. [4880 SP]

    Lv. 2: Deals 1 hit of 1327% flame damage to enemies in a line, and reduces defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [4880 SP]

    Lv. 3: Deals 1 hit of 1474% flame damage to enemies in a line, and reduces defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [4880 SP]
    , adjusted the debuff that decreases defense so that it does not stack, and increased the debuff's chance of being inflicted.
    • Level 1: 1x608% → 1x1194%
    • Level 2: 1x638% → 1x1327% + Def Down chance: 90% → 100%, no longer stacks
    • Level 3: 1x737% → 1x1474% + Def Down chance: 90% → 100%, no longer stacks

110008 01 r04.png Karl

  • Increased the power of Icon Skill 004.png Vanquishing FlameLv. 1: Deals 2 hits of 425.6% flame damage to surrounding enemies. [2376 SP]

    Lv. 2: Deals 2 hits of 473.2% flame damage to surrounding enemies. [2376 SP]

    Lv. 3: Deals 2 hits of 525% flame damage to surrounding enemies. [2376 SP]

    Lv. 4: Deals 2 hits of 578.2% flame damage to surrounding enemies. [2376 SP]
    • Level 1: 2x304% → 2x425.6%
    • Level 2: 2x338% → 2x473.2%
    • Level 3: 2x375% → 2x525%
    • Level 4: 2x413% → 2x578.2%
    • This change was not documented on the notices

110054 01 r04.png Serena

  • Increased the power of Icon Skill 006.png Assault FlameLv. 1: Deals 2 hits of 482% flame damage to enemies in a line. [2500 SP]

    Lv. 2: Deals 2 hits of 535% flame damage to enemies in a line, and increases the entire team's critical rate by 8% for 10 seconds. [2500 SP]

    Lv. 3: Deals 2 hits of 595% flame damage to enemies in a line, and increases the entire team's critical rate by 10% for 10 seconds. [2500 SP]

    Lv. 4: Deals 2 hits of 602% flame damage to enemies in a line, and increases the entire team's critical rate by 10% for 10 seconds. [2500 SP]
    , extended the duration of the buff that increases critical rate, and adjusted the buff so that it affects the entire team.
    • Level 1: 2x284% → 2x482%
    • Level 2: 2x315% → 2x535% + Crit Bonus affects team + Crit Rate 5% → 8% for 5 → 10 seconds
    • Level 3: 2x350% → 2x595% + Crit Bonus affects team + Buff Duration: 5 → 10 seconds
  • Increased the power of Icon Skill 011.png Blazing PainLv. 1: Deals 4 hits of 258% flame damage to enemies directly ahead. [4593 SP]

    Lv. 2: Deals 4 hits of 287% flame damage to enemies directly ahead. [4593 SP]

    Lv. 3: Deals 4 hits of 290% flame damage to enemies directly ahead. [4593 SP]
    • Level 1: 4x152% → 4x258%
    • Level 2: 4x169% → 4x287%

110301 02 r04.png Halloween Odetta

  • Increased the power of Icon Skill 009.png Envoy of the EndLv. 1: Deals 2 hits of 375% water damage to enemies in a line. [2503 SP]

    Lv. 2: Deals 2 hits of 417% water damage to enemies in a line, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2503 SP]

    Lv. 3: Deals 2 hits of 454% water damage to enemies in a line, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2503 SP]

    Lv. 4: Deals 2 hits of 454% water damage to enemies in a line, reduces their defense by 5% for 10 seconds with 100% base chance, and restores the user's HP by 4% of damage inflicted. This defense reduction effect will not stack, and this recovery caps at 20% of the user's maximum HP. [2503 SP]
    , adjusted the debuff that decreases defense so that it does not stack, and increased the debuff's chance of being inflicted.
    • Level 1: 2x274% → 2x375%
    • Level 2: 2x287% → 2x417% + Def Down chance: 40% → 100%, no longer stacks
    • Level 3: 2x302% → 2x454% + Def Down chance: 40% → 100%, no longer stacks

110315 01 r04.png Ku Hai

  • Increased the power of Icon Skill 011.png Soaring FlickerLv. 1: Deals 4 hits of 334% wind damage to enemies directly ahead. [2296 SP]

    Lv. 2: Deals 4 hits of 372% wind damage to enemies directly ahead. [2296 SP]

    Lv. 3: Deals 4 hits of 414% wind damage to enemies directly ahead. [2296 SP]
    • Level 1: 4x152% → 4x334%
    • Level 2: 4x169% → 4x372%
    • Level 3: 4x188% → 4x414%
  • Increased the power of powered-up force strikes and added a debuff (that does not stack) that decreases defense.
    • Level 1: 3x68% (3x75%) → 3x136% (3x150%) + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 2: 3x75% (3x83%) → 3x150% (3x166%) + Gained 5% Def Down for 10 seconds with 100% chance
    • OD Bar Damage: 3.7x → 1.85x

110038 02 r04.png Templar Hope

  • Added a buff that increases strength to Icon Skill 031.png Knight's SpiritLv. 1: Increases the entire team's defense by 15%, and strength by 8% for 15 seconds. [3756 SP]

    Lv. 2: Increases the entire team's defense by 20%, and strength by 10% for 15 seconds. [3756 SP]

    Lv. 3: Increases the entire team's defense by 25%, and strength by 15% for 15 seconds. [3756 SP]
    • Level 1: Gained 8% Strength buff to team for 15 seconds
    • Level 2: Gained 10% Strength buff to team for 15 seconds
    • Level 3: Gained 15% Strength buff to team for 15 seconds
  • Increased the power of Icon Skill 004.png Blessed SwordLv. 1: Deals 2 hits of 1135% wind damage to surrounding enemies. [4608 SP]

    Lv. 2: Deals 2 hits of 1324% wind damage to surrounding enemies. [4608 SP]
    • Level 1: 2x304% → 2x1135%
    • Level 2: 2x338% → 2x1324%

110301 01 r04.png Odetta

  • Increased the power of Icon Skill 009.png Liberty SlashLv. 1: Deals 2 hits of 275% light damage to enemies in a line. [2503 SP]

    Lv. 2: Deals 2 hits of 288% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2503 SP]

    Lv. 3: Deals 2 hits of 303% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2503 SP]
    , adjusted the debuff that decreases defense so that it does not stack, and increased the debuff's chance of being inflicted.
    • Def Down chance: 40% → 100%, no longer stacks
    • Damage unchanged

110050 01 r04.png Berserker

  • Increased the power of Icon Skill 004.png Calamity WheelLv. 1: Deals 2 hits of 669% shadow damage to surrounding enemies. [2376 SP]

    Lv. 2: Deals 2 hits of 702% shadow damage to surrounding enemies, and reduces their strength by 5% for 10 seconds with 40% base chance. [2376 SP]

    Lv. 3: Deals 2 hits of 737% shadow damage to surrounding enemies, and reduces their strength by 5% for 10 seconds with 40% base chance. [2376 SP]
    • Level 1: 2x304% → 2x669%
    • Level 2: 2x319% → 2x702%
    • Level 3: 2x335% → 2x737%
  • Added a buff that increases strength to Icon Skill 032.png Living FortressLv. 1: Increases strength by 20% for 15 seconds, and increases max HP by 5% for remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. [5750 SP]

    Lv. 2: Increases strength by 30% for 15 seconds, and increases max HP by 10% for remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. [5750 SP]
    • Level 1: Gained 20% Strength buff to user for 15 seconds
    • Level 2: Gained 30% Strength buff to user for 15 seconds

110334 01 r04.png Audric

  • Increased the power of Icon Skill 006.png Exaltation TerminusLv. 1: Deals 2 hits of 568% shadow damage to enemies directly ahead. Poisoned foes take 2 hits of 681.6% damage instead. [2503 SP]

    Lv. 2: Deals 2 hits of 630% shadow damage to enemies directly ahead. Poisoned foes take 2 hits of 756% damage instead. [2503 SP]

    Lv. 3: Deals 2 hits of 700% shadow damage to enemies directly ahead, and raises the dragon gauge by 3% if the attack connects. Poisoned foes take 2 hits of 840% damage instead. [2503 SP]
    and added an effect that increases damage to poisoned enemies.
    • Level 1: 2x284% → 2x568% (poisoned foes take 2x681.6%, or 1.2x)
    • Level 2: 2x315% → 2x630% (poisoned foes take 2x756%, or 1.2x)
    • Level 3: 2x350% → 2x700% (poisoned foes take 2x840%, or 1.2x)
  • Increased the power of Icon Skill 011.png Circlet DenouementLv. 1: Deals 4 hits of 304% shadow damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 28% shadow damage every 2.9 seconds - with 90% base chance. Poisoned foes take 4 hits of 456% shadow damage instead. [4593 SP]

    Lv. 2: Deals 4 hits of 338% shadow damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 39.6% shadow damage every 2.9 seconds - with 100% base chance. Poisoned foes take 4 hits of 507% shadow damage instead. [4593 SP]
    and added effects that inflict poison and increase damage to poisoned enemies.
    • Level 1: 4x152% → 4x304% + poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance + poisoned foes take 4x456%, or 1.5x
    • Level 2: 4x169% → 4x338% + poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance + poisoned foes take 4x507%, or 1.5x

110266 01 r05.png Naveed

  • Increased the power of Icon Skill 003.png Crystalline BladesLv. 1: Deals 4 hits of 235% flame damage to enemies directly ahead, and shoots 3 additional flame blades each dealing 91% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP]

    Lv. 2: Deals 4 hits of 260% flame damage to enemies directly ahead, and shoots 3 additional flame blades each dealing 101% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP]

    Lv. 3: Deals 4 hits of 289% flame damage to enemies directly ahead, and shoots 3 additional flame blades each dealing 112% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP]

    Lv. 4: Deals 4 hits of 347% flame damage to enemies directly ahead, dispels one buff from each target, and shoots 3 additional flame blades each dealing 140% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP]
    • Level 1: 4x138% + 23% blades → 4x235% + 91% blades
    • Level 2: 4x153% + 25% blades → 4x260% + 101% blades
    • Level 3: 4x170% + 28% blades → 4x289% + 112% blades
    • Level 4: 4x204% + 70% blades → 4x347% + 140% blades
  • Added a buff that increases strength to Icon Skill 034.png Radiant BaubleLv. 1: Activates "Crystalline Blades Buffed". Increases the user's defense by 10% for 10 seconds, and enhances the skill Crystalline Blades for the remainder of the quest. The skill can be enhanced up to five times. [3544 SP]

    Lv. 2: Activates "Crystalline Blades Buffed". Increases the user's defense by 15% for 10 seconds, and enhances the skill Crystalline Blades for the remainder of the quest. The skill can be enhanced up to five times. [3544 SP]

    Lv. 3: Activates "Crystalline Blades Buffed". Increases the user's defense by 20% and strength by 20% for 10 seconds, and enhances the skill Crystalline Blades for the remainder of the quest. The skill can be enhanced up to five times. [3544 SP]
    • Level 3: Gained 20% Strength buff to user for 10 seconds

110259 01 r05.png Lea

  • Increased the power of Icon Skill 011.png Road to GloryLv. 1: Deals 5 hits of 294.8% flame damage to enemies directly ahead, and inflicts burn for 12 seconds - dealing 51.3% damage every 3.9 seconds - with 100% base chance. Burning foes take 5 hits of 442.2% flame damage instead. [2325 SP]

    Lv. 2: Deals 5 hits of 310.2% flame damage to enemies directly ahead, and inflicts burn for 12 seconds - dealing 72.7% damage every 3.9 seconds - with 110% base chance. Burning foes take 5 hits of 465.3% flame damage instead. [2325 SP]

    Lv. 3: Deals 5 hits of 325.6% flame damage to enemies directly ahead, and inflicts burn for 12 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. Burning foes take 5 hits of 488.4% flame damage instead. [2325 SP]
    and added an effect that increases damage to burning enemies.
    • Level 1: 5x134% → 5x294.8%, 5x442.2% on burning enemies, or 1.5x
    • Level 2: 5x141% → 5x310.2%, 5x465.3% on burning enemies, or 1.5x
    • Level 3: 5x148% → 5x325.6%, 5x488.4% on burning enemies, or 1.5x
  • Increased the power of Icon Skill 061.png Floral RevolutionLv. 1: Summons "Crimson Garden," then deals 2 hits of 734.8% flame damage to enemies directly ahead. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Crimson Garden" is active. If the user's HP is above 60% of max HP when using this skill, they will take damage equal to 20% of their maximum HP. Reflected damage receives no bonuses from Skill Damage or other damage modifiers. [4730 SP]

    Lv. 2: Summons "Crimson Garden," then deals 2 hits of 816.2% flame damage to enemies directly ahead. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Crimson Garden" is active. If the user's HP is above 60% of max HP when using this skill, they will take damage equal to 20% of their maximum HP. Reflected damage receives no bonuses from Skill Damage or other damage modifiers. [4730 SP]
    and added an effect that damages the user.
    • Level 1: 2x334% → 2x734.8% + damages user by 20% of max HP if user's HP is above 60%
    • Level 2: 2x371% → 2x816.2% + damages user by 20% of max HP if user's HP is above 60%

110050 02 r05.png Hunter Berserker

  • Increased the power of Icon Skill 079.png MoonbreakerLv. 1: Deals 2 hits of 242% and 1 hit of 722% flame damage to enemies directly ahead. [2630 SP]

    Lv. 2: Deals 2 hits of 254% and 1 hit of 758% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2630 SP]

    Lv. 3: Deals 2 hits of 267% and 1 hit of 795% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2630 SP]
    • Level 1: 2x161% + 1x481% → 2x242% + 1x722%
    • Level 2: 2x169% + 1x505% → 2x254% + 1x758%
    • Level 3: 2x178% + 1x530% → 2x267% + 1x795%
  • Increased the power of force strikes.
    • FSLevel 1: 266% / 382% / 493% → 427% / 610% / 789%
    • FSLevel 2: 296% / 424% / 548% → 474% / 678% / 877%

110359 01 r05.png Chrom

  • Increased the power of Icon Skill 102.png Exalted SwordLv. 1: Deals 1 hit of 448% flame damage to enemies directly ahead, and grants the user one stack of Flames of Awakening. Flames of Awakening can stack up to three times, and each stack will progressively increase the strength of Aether. Using Aether will consume all stacks of Flames of Awakening. [2304 SP]

    Lv. 2: Deals 1 hit of 504% flame damage to enemies directly ahead, and grants the user one stack of Flames of Awakening. Flames of Awakening can stack up to three times, and each stack will progressively increase the strength of Aether. Using Aether will consume all stacks of Flames of Awakening. [2304 SP]

    Lv. 3: Deals 1 hit of 562% flame damage to enemies directly ahead, and grants the user one stack of Flames of Awakening. Flames of Awakening can stack up to three times, and each stack will progressively increase the strength of Aether. Using Aether will consume all stacks of Flames of Awakening. [2304 SP]
    • Level 1: 1x224% → 1x448%
    • Level 2: 1x252% → 1x504%
    • Level 3: 1x281% → 1x562%

110022 01 r05.png Xander

  • Increased the power of Icon Skill 008.png Majestic TideLv. 1: Deals 1 hit of 1336% water damage to enemies in a line. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [2714 SP]

    Lv. 2: Deals 1 hit of 1486% water damage to enemies in a line. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [2714 SP]

    Lv. 3: Deals 1 hit of 1650% water damage to enemies in a line. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [2714 SP]

    Lv. 4: Deals 1 hit of 1664% water damage to enemies in a line and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff).

    Also activates "Born Ruler." During Born Ruler, the user's force strikes are powered up and can damage far-away enemies, and this skill is enhanced into Majestic Tide II, which deals 1 hit of 1674% water damage instead.

    Using Majestic Tide II adds an additional stack of Born Ruler, further powering up the user's force strikes and causing them to deal extra damage and bonus damage to frostbitten foes, while also enhancing Majestic Tide II into Majestic Tide III, which deals 1 hit of 1680% water damage instead. All stacks of Born Ruler will be consumed upon using Majestic Tide III, or a force strike with any stacks of Born Ruler. Born Ruler will not activate when using this skill as a shared skill. [2714 SP]
    • Level 1: 1x668% → 1x1336%
    • Level 2: 1x743% → 1x1486%
    • Level 3: 1x825% → 1x1650%
    • Level 4: 1x832% / 1x837% (Majestic Tide II) / 1x840% (Majestic Tide III) → 1x1664% / 1x1674% (Majestic Tide II) / 1x1680% (Majestic Tide III)
  • Increased the power of Icon Skill 004.png Royal MaelstromLv. 1: Deals 3 hits of 490.6% water damage to surrounding enemies. [4817 SP]

    Lv. 2: Deals 3 hits of 545.6% water damage to surrounding enemies. [4817 SP]

    Lv. 3: Deals 3 hits of 556.6% water damage to surrounding enemies. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [4817 SP]
    • Level 1: 3x223% → 3x490.6%
    • Level 2: 3x248% → 3x545.6%
    • Level 3: 3x253% → 3x556.6%
  • Increased the power of powered-up force strikes.
    • 1 Stack of Born Ruler: 3x108.78% → 3x218%
    • 2 Stacks of Born Ruler: 3x220% (frostbitten foes take 3x286%, or 1.3x) → 3x444% (frostbitten foes take 3x577.2%, or 1.3x)

110255 02 r05.png Summer Celliera

  • Increased the power of Icon Skill 055.png Ocean FuryLv. 1: Deals 4 hits of 298% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 90% base chance. [2649 SP]

    Lv. 2: Deals 4 hits of 331% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 100% base chance. [2649 SP]

    Lv. 3: Deals 4 hits of 368% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 110% base chance. [2649 SP]

    Lv. 4: Deals 6 hits of 368% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 120% base chance. [2649 SP]
    • Level 1: 4x167% → 4x298%
    • Level 2: 4x175% → 4x331%
    • Level 3: 4x184% → 4x368%
    • Level 4: 6x184% → 6x368%
  • Increased the power of Icon Skill 056.png Pep TalkLv. 1: Deals 1 hit of 1077% water damage to surrounding enemies, increases the entire team's defense by 8% for 10 seconds, and activates "Skill Shift."
    Phase II adds an additional 8% increase to the entire team's strength for 10 seconds, while Phase III adds an additional 15% increase to the team's attack rate for 10 seconds. [7641 SP]

    Lv. 2: Deals 1 hit of 1197% water damage to surrounding enemies, increases the entire team's defense by 10% for 10 seconds, and activates "Skill Shift."
    Phase II adds an additional 10% increase to the entire team's strength for 10 seconds, while Phase III adds an additional 20% increase to the team's attack rate for 10 seconds. [7641 SP]

    Lv. 3: Deals 1 hit of 1330% water damage to surrounding enemies, increases the entire team's defense by 15% for 10 seconds, and activates "Skill Shift."
    Phase II adds an additional 13% increase to the entire team's strength for 10 seconds, while Phase III adds an additional 25% increase to the team's attack rate for 10 seconds. [7641 SP]
    • Level 1: 1x594% → 1x1077%
    • Level 2: 1x660% → 1x1197%
    • Level 3: 1x660% → 1x1330%

110363 01 r05.png Eugene

  • Improved the effect that increases strength inside of the buff zone created by Icon Skill 044.png Signature TacticsLv. 1: Creates a buff zone that lasts for 10 seconds, and activates "Skill Shift."

    Phase I (Grassland Warrior's Advance): increases the strength of adventurers inside the buff zone by 15%.

    Phase II (Sellsword's Assault): increases the strength of adventurers inside the buff zone by 15%, and increases their flame resistance by 2%.

    Phase III (Sacred Dragonlord's Encouragement): increases the strength of adventurers inside the buff zone by 15%, increases their flame resistance by 2%, adds 10% to the modifier applied to their critical damage, grants the user the "Check" effect, and immediately readies the Checkmate skill for use. The "Check" effect can be stored up to a maximum of two times. [3456 SP]

    Lv. 2: Creates a buff zone that lasts for 10 seconds, and activates "Skill Shift."

    Phase I (Grassland Warrior's Advance): increases the strength of adventurers inside the buff zone by 20%.

    Phase II (Sellsword's Assault): increases the strength of adventurers inside the buff zone by 20%, and increases their flame resistance by 5%.

    Phase III (Sacred Dragonlord's Encouragement): increases the strength of adventurers inside the buff zone by 20%, increases their flame resistance by 5%, adds 15% to the modifier applied to their critical damage, grants the user the "Check" effect, and immediately readies the Checkmate skill for use. The "Check" effect can be stored up to a maximum of two times. [3456 SP]

    Lv. 3: Creates a buff zone that lasts for 10 seconds, and activates "Skill Shift."

    Phase I (Grassland Warrior's Advance): increases the strength of adventurers inside the buff zone by 25%.

    Phase II (Sellsword's Assault): increases the strength of adventurers inside the buff zone by 25%, and increases their flame resistance by 8%.

    Phase III (Sacred Dragonlord's Encouragement): increases the strength of adventurers inside the buff zone by 25%, increases their flame resistance by 8%, adds 20% to the modifier applied to their critical damage, grants the user the "Check" effect, and immediately readies the Checkmate skill for use. The "Check" effect can be stored up to a maximum of two times. [3456 SP]
    • Level 1: Strength buff: 10% → 15%
    • Level 2: Strength buff: 15% → 20%
    • Level 3: Strength buff: 20% → 25%

100003 07 r05.png Gala Ranzal

  • Increased the power of Icon Skill 020.png Cyclone BladeLv. 1: Deals 6 hits of 246.4% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]

    Lv. 2: Deals 6 hits of 272.8% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]

    Lv. 3: Deals 6 hits of 303.6% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]
    • Level 1: 6x112% → 6x246.4%
    • Level 2: 6x124% → 6x272.8%
    • Level 3: 6x138% → 6x303.6%
  • Increased the power of Icon Skill 035.png Wind TacticsLv. 1: Activates "Gale-Clad Sword." The next three force strikes will deal 2 hits of 187.5% (207.5%) and 1 hit of 207.5% (230%) wind damage for Force Strike level 1 (level 2), and can damage far-away enemies. Also increases the entire team's defense by 8% for 10 seconds.
    Bonus OD Bar damage is decreased to 3.3x for all hits of Gale-Clad Sword, from 8x. SP Gain is decreased to 330 from 345. Gauge Gain is increased to 350 from 150. [5800 SP]

    Lv. 2: Activates "Gale-Clad Sword." The next three force strikes will deal 2 hits of 187.5% (207.5%) and 1 hit of 207.5% (230%) wind damage for Force Strike level 1 (level 2), and can damage far-away enemies. Also increases the entire team's defense by 10% for 10 seconds.
    Bonus OD Bar damage is decreased to 3.3x for all hits of Gale-Clad Sword, from 8x. SP Gain is decreased to 330 from 345. Gauge Gain is increased to 350 (1000 for FS Lv2) from 150. [5800 SP]
  • Increased the power of powered-up force strikes and the rate at which the Burst Gauge fills.
    • FS Level 1: 2x75% + 1x83% → 2x187.5% + 1x207.5%
    • FS Level 2: 2x83% + 1x92% → 2x207.5% + 1x230%
    • Gauge Gain: For FS Level 2 + S2 Level 2 Gauge Gain increased to 1000 (previously 350)
  • Improved the skill power increase granted by the Icon Ability 1010013.png Experience's BoonLv. 1: Grants Ranzal an Attack Gauge and a Burst Gauge. The Attack Gauge fills when regular attacks connect with enemies, while the Burst Gauge is filled when force strikes successfully connect.
    Ranzal's defense is increased by 5% for 1 completely filled gauge and 10% if both gauges are completely filled.
    Any filled gauges are consumed when using the Cyclone Blade skill, increasing its power by 15% for 1 completely filled gauge and 50% if both gauges are completely filled.

    Lv. 2: Grants Ranzal an Attack Gauge and a Burst Gauge. The Attack Gauge fills when regular attacks connect with enemies, while the Burst Gauge is filled when force strikes successfully connect.
    Ranzal's defense is increased by 8% for 1 completely filled gauge and 15% if both gauges are completely filled.
    Any filled gauges are consumed when using the Cyclone Blade skill, increasing its power by 20% for 1 completely filled gauge and 100% if both gauges are completely filled.
    ability.
    • Level 2: Damage boost to Icon Skill 020.png Cyclone BladeLv. 1: Deals 6 hits of 246.4% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]

      Lv. 2: Deals 6 hits of 272.8% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]

      Lv. 3: Deals 6 hits of 303.6% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]
      from 2 gauges increased to 100% (previously 80%)

100002 06 r05.png Wedding Elisanne

  • Increased the power of Icon Skill 044.png Sacred UnionLv. 1: Deals 1 hit of 1203% wind damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and gradually heals the HP of adventurers inside it with 16% Recovery Potency every 3 seconds. [2902 SP]

    Lv. 2: Deals 1 hit of 1338% wind damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and gradually heals the HP of adventurers inside it with 18% Recovery Potency every 3 seconds. [2902 SP]

    Lv. 3: Deals 1 hit of 1485% wind damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and gradually heals the HP of adventurers inside it with 20% Recovery Potency every 3 seconds. [2902 SP]
    • Level 1: 1x802% → 1x1203%
    • Level 2: 1x892% → 1x1338%
    • Level 3: 1x990% → 1x1485%
  • Increased the power of Icon Skill 045.png Wedding BellLv. 1: Deals 1 hit of 1002% wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%. [6243 SP]

    Lv. 2: Deals 1 hit of 1051.5% wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [6243 SP]
    • Level 1: 1x668% → 1x1002%
    • Level 2: 1x701% → 1x1051.5%

100018 02 r05.png Gala Leif

  • Increased the power of Icon Skill 123.png Feathered GaleLv. 1: Deals 1 hit of 344.9% and 1 hit of 362.8% wind damage to surrounding enemies, and reduces their defense by 5% for 20 seconds. This defense reduction will not stack. If this skill is used during shielding stance, a variant called Sparrows' Protection will be used instead.

    Sparrows' Protection increases the user's defense by 50% for 15 seconds. [3456 SP]

    Lv. 2: Deals 1 hit of 432.3% and 1 hit of 453.6% wind damage to surrounding enemies, and reduces their defense by 5% for 20 seconds. This defense reduction will not stack. If this skill is used during shielding stance, a variant called Sparrows' Protection will be used instead.

    Sparrows' Protection increases the user's defense by 55% for 15 seconds. [3456 SP]

    Lv. 3: Deals 1 hit of 480.4% and 1 hit of 504% wind damage to surrounding enemies, and reduces their defense by 5% for 20 seconds. This defense reduction will not stack. If this skill is used during shielding stance, a variant called Sparrows' Protection will be used instead.

    Sparrows' Protection increases the user's defense by 60% for 15 seconds. [3456 SP]
    • Level 1: 1x308% + 1x324% → 1x344.9% + 1x362.8%
    • Level 2: 1x386% + 1x405% → 1x432.3% + 1x453.6%
    • Level 3: 1x429% + 1x450% → 1x480.4% + 1x504%
  • Combo Changes
    • Striking Stance
      • C1: 2x56% → 2x67%
      • C2: 3x58% → 3x70%
      • C3: 4x65% + 1x67% → 4x78% + 1x80%
    • Shielding Stance
      • C1: 1x182% → 1x218%
      • C2: 1x367% → 1x440%
      • C3: 1x548% → 1x658%

110274 01 r05.png Albert

  • Increased the power of Icon Skill 011.png Lightning BurstLv. 1: Deals 1 hit of 1016% light damage to the target and nearby enemies.

    When Thunderous Impulse is active, this skill is upgraded to deal 1 hit of 1524% and 6 hits of 102% light damage to the target and nearby enemies. [2351 SP]

    Lv. 2: Deals 1 hit of 1129% light damage to the target and nearby enemies.

    When Thunderous Impulse is active, this skill is upgraded to deal 1 hit of 1694% and 6 hits of 114% light damage to the target and nearby enemies. [2351 SP]

    Lv. 3: Deals 1 hit of 1254% light damage to the target and nearby enemies.

    When Thunderous Impulse is active, this skill is upgraded to deal 1 hit of 1882% and 6 hits of 126% light damage to the target and nearby enemies. [2351 SP]

    Lv. 4: Deals 1 hit of 1567.5% light damage to the target and nearby enemies. Paralyzed foes take 1 hit of 1881% light damage instead.

    When Thunderous Impulse is active, this skill is upgraded to deal 1 hit of 2352.2% and 6 hits of 157.7% light damage to the target and nearby enemies. Paralyzed foes take 1 hit of 2822.64% and 6 hits of 189.24% light damage instead. [2351 SP]
    • Level 1: 1x668% (1x1002% + 6x67% if electrified) → 1x1016% (1x1524% + 6x102% if electrified)
    • Level 2: 1x743% (1x1115% + 6x74% if electrified) → 1x1129% (1x1694% + 6x114% if electrified)
    • Level 3: 1x825% (1x1238% + 6x83% if electrified) → 1x1254% (1x1882% + 6x126% if electrified)
    • Level 4: 1x825% (1x1238% + 6x83% if electrified) (paralyzed foes take 1x990% (1x1485.6% + 6x99.6% if electrified), or 1.2x) → 1x1567.5% (1x2352.2% + 6x157.7% if electrified) (paralyzed foes take 1x1881% (1x2822.64% + 6x189.24% if electrified), or 1.2x)

110327 01 r05.png Alfonse

  • Increased the power of Icon Skill 042.png Blue RadianceLv. 1: Deals 2 hits of 305% light damage to enemies directly ahead. [3500 SP]

    Lv. 2: Deals 2 hits of 339% light damage to enemies directly ahead and increases the user's strength by 10% for 10 seconds. [3500 SP]

    Lv. 3: Deals 2 hits of 376% light damage to enemies directly ahead and increases the user's strength by 15% for 10 seconds. [3500 SP]

    Lv. 4: Deals 2 hits of 418% light damage to enemies directly ahead, inflicts paralysis - dealing 97% light damage every 3.9 seconds for 12 seconds - with 120% chance, and increases the user's strength by 20% for 12 seconds. Paralyzed foes take 2 hits of 627% light damage instead. [3500 SP]
    and added an effect that increases damage to paralyzed enemies.
    • Level 1: 2x271% → 2x305%
    • Level 2: 2x301% → 2x339%
    • Level 3: 2x335% → 2x376%
    • Level 4: 2x348% → 2x418% (paralyzed foes take 2x627%, or 1.5x)
  • Increased the power of Icon Skill 043.png SolLv. 1: Deals 2 hits of 356% light damage to surrounding enemies and restores the user's HP by 3% of the damage inflicted. This recovery caps at 7.5% of the user's HP per hit. [4983 SP]

    Lv. 2: Deals 2 hits of 395% light damage to surrounding enemies and restores the user's HP by 3% of the damage inflicted. This recovery caps at 7.5% of the user's HP per hit. [4983 SP]

    Lv. 3: Deals 2 hits of 439% light damage to surrounding enemies and restores the user's HP by 5% of the damage inflicted. This recovery caps at 10% of the user's HP per hit. Paralyzed foes take 2 hits of 658.5% light damage instead. The lower the user's HP, the more damage this skill deals. This increase caps at 2 hits of 878% light damage. For paralyzed foes this cap is instead 2 hits of 1317% light damage. [4983 SP]
    and added an effect that increases damage to paralyzed enemies.
    • Level 1: 2x334% → 2x356%
    • Level 2: 2x351% → 2x395%
    • Level 3: 2x366% → 2x439% (paralyzed foes take 2x658.5%, or 1.5x)

100001 08 r05.png Gala Prince

  • Increased the power of Icon Skill 044.png Rising CircletLv. 1: Deals 1 hit of 1340% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 10%. [3817 SP]

    Lv. 2: Deals 1 hit of 1488% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 15%. [3817 SP]

    Lv. 3: Deals 1 hit of 1652% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 20%. [3817 SP]
    • Level 1: 1x335% → 1x1340%
    • Level 2: 1x372% → 1x1488%
    • Level 3: 1x413% → 1x1652%
  • Increased the power of Icon Skill 062.png Exalted GloryLv. 1: Deals 3 hits of 120% and 10 hits of 360% light damage to enemies directly ahead, inflicts paralysis for 13 seconds - dealing 42.3% damage every 3.9 seconds - with 80% base chance, increases the entire team's strength and defense by 10% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP.
    This does not stack with any other shields. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]

    Lv. 2: Deals 3 hits of 134% and 10 hits of 400% light damage to enemies directly ahead, inflicts paralysis for 13 seconds - dealing 60% damage every 3.9 seconds - with 90% base chance, increases the entire team's strength and defense by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP.
    This does not stack with any other shields. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]
    and the rate at which the skill gauge fills.
    • Level 1: 3x60% + 10x180% → 3x120% + 10x360%
    • Level 2: 3x67% + 10x200% → 3x134% + 10x400%
    • SP Regen: 1.6% → 3.2% per second

110325 01 r05.png Yaten

  • Increased the power of Icon Skill 047.png Festival RushLv. 1: Deals 4 hits of 384.1% shadow damage to enemies directly ahead, and increases the user's energy level by one stage. If this skill is used when the user is energized, a variant called Festival Dance will be used instead, dealing an additional 6 hits of 128.8% shadow damage. [2818 SP]

    Lv. 2: Deals 4 hits of 427.8% shadow damage to enemies directly ahead, and increases the user's energy level by one stage. If this skill is used when the user is energized, a variant called Festival Dance will be used instead, dealing an additional 6 hits of 142.6% shadow damage. [2818 SP]

    Lv. 3: Deals 4 hits of 473.8% shadow damage to enemies directly ahead, and increases the user's energy level by one stage. If this skill is used when the user is energized, a variant called Festival Dance will be used instead, dealing an additional 6 hits of 158.7% shadow damage. [2818 SP]
    • Level 1: 4x167% (+6x56% during Festival Dance) → 4x384.1% (+6x128.8% during Festival Dance)
    • Level 2: 4x186% (+6x62% during Festival Dance) → 4x427.8% (+6x142.6% during Festival Dance)
    • Level 3: 4x206% (+6x69% during Festival Dance) → 4x473.8% (+6x158.7% during Festival Dance)
Blade
Expand to view.

110002 01 r03.png Aoi

  • Increased the power of Icon Skill 004.png Searing ChakramLv. 1: Deals 1 hit of 797% flame damage to surrounding enemies. Burning foes take 1 hit of 1195.5% flame damage instead. [2630 SP]

    Lv. 2: Deals 1 hit of 885% flame damage to surrounding enemies. Burning foes take 1 hit of 1327.5% flame damage instead. [2630 SP]

    Lv. 3: Deals 1 hit of 983% flame damage to surrounding enemies. Burning foes take 1 hit of 1474.5% flame damage instead. [2630 SP]

    Lv. 4: Deals 1 hit of 1229% flame damage to surrounding enemies, and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. Burning foes take 1 hit of 1843.5% flame damage instead. [2630 SP]
    and added an effect that increases damage to burning enemies.
    • Level 1: 1x711% → 1x797% (burning foes take 1x1195.5%, or 1.5x)
    • Level 2: 1x790% → 1x885% (burning foes take 1x1327.5%, or 1.5x)
    • Level 3: 1x878% → 1x983% (burning foes tkae 1x1474.5%, or 1.5x)
    • Level 4: 1x878% → 1x1229% (burning foes take 1x1843.5%, or 1.5x)
  • Increased the power of Icon Skill 008.png Foliage FlareLv. 1: Deals 1 hit of 796% flame damage to enemies in a line. Burning foes take 1 hits of 1194% damage instead. [5280 SP]

    Lv. 2: Deals 1 hit of 885% flame damage to enemies in a line. Burning foes take 1 hits of 1327.5% damage instead. [5280 SP]

    Lv. 3: Deals 1 hit of 1106% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. Burning foes take 1 hits of 1659% damage instead. [5280 SP]
    and added an effect that increases damage to burning enemies.
    • Level 1: 1x711% → 1x796% (burning foes take 1x1194%, or 1.5x)
    • Level 2: 1x790% → 1x885% (burning foes take 1x1327.5%, or 1.5x)
    • Level 3: 1x790% → 1x1106% (burning foes take 1x1659%, or 1.5x)

110016 01 r03.png Jurota

  • Increased the power of Icon Skill 008.png Avalanche BladeLv. 1: Deals 1 hit of 924% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 18% water damage every 2.9 seconds - with 100% chance. Frostbitten foes take 1 hit of 1386% water damage instead. [2640 SP]

    Lv. 2: Deals 1 hit of 1027% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 27% water damage every 2.9 seconds - with 110% chance. Frostbitten foes take 1 hit of 1540.5% water damage instead. [2640 SP]

    Lv. 3: Deals 1 hit of 1141% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 37% water damage every 2.9 seconds - with 120% chance. Frostbitten foes take 1 hit of 1711.5% water damage instead. [2640 SP]
    and added effects inflicting frostbite and dealing increased damage to frostbitten enemies.
    • Level 1: 1x711% → 1x924% + frostbite for 21 seconds - dealing 18% damage every 2.9 seconds - with 100% base chance + frostbitten foes take 1x1386%, or 1.5x
    • Level 2: 1x790% → 1x1027% + frostbite for 21 seconds - dealing 27% damage every 2.9 seconds - with 110% base chance + frostbitten foes take 1x1540.5%, or 1.5x
    • Level 3: 1x878% → 1x1141% + frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance + frostbitten foes take 1x1711.5%, or 1.5x
  • Extended the effect duration of Icon Skill 030.png Yasha's BrandLv. 1: Increases the user's strength by 20% for 15 seconds. [4101 SP]

    Lv. 2: Increases the user's strength by 25% for 15 seconds. [4101 SP]
    and improved the effect that increases strength.
    • Effect duration: 5 → 15 seconds

110049 02 r03.png Halloween Edward

  • Increased the power of Icon Skill 003.png Vampire SlashLv. 1: Deals 3 hits of 309% light damage to enemies directly ahead. [2392 SP]

    Lv. 2: Deals 3 hits of 343% light damage to enemies directly ahead. [2392 SP]

    Lv. 3: Deals 3 hits of 381% light damage to enemies directly ahead. [2392 SP]

    Lv. 4: Deals 3 hits of 481% light damage to enemies directly ahead. [2392 SP]
    • Level 1: 3x238% → 3x309%
    • Level 2: 3x264% → 3x343%
    • Level 3: 3x293% → 3x381%
  • Increased the power of Icon Skill 704.png Nightmare WaltzLv. 1: Deals 1 hit of 924% light damage to surrounding enemies, and restores the user's HP by 1% of the damage inflicted. [5346 SP]

    Lv. 2: Deals 1 hit of 971% light damage to surrounding enemies, and restores the user's HP by 2% of the damage inflicted. [5346 SP]

    Lv. 3: Deals 1 hit of 1251% light damage to surrounding enemies, and restores the user's HP by 3% of the damage inflicted. This recovery caps at 10% of their maximum HP.

    When the user's HP is full, this skill will also inflict bleeding for 30 seconds - dealing 146% damage every 4.9 seconds - with 100% base chance. [5346 SP]
    • Level 1: 1x711% → 1x924%
    • Level 2: 1x747% → 1x971%

110044 01 r03.png Taro

  • Increased the power of Icon Skill 003.png ShadowslicerLv. 1: Deals 3 hits of 311% shadow damage to enemies directly ahead. [2392 SP]

    Lv. 2: Deals 3 hits of 346% shadow damage to enemies directly ahead. [2392 SP]

    Lv. 3: Deals 3 hits of 384% shadow damage to enemies directly ahead. [2392 SP]
    • Level 1: 3x238% → 3x311%
    • Level 2: 3x264% → 3x346%
    • Level 3: 3x293% → 3x384%
  • Increased the power of Icon Skill 004.png EvilsbaneLv. 1: Deals 1 hit of 1067% shadow damage to surrounding enemies, and inflicts bleeding for 30 seconds - dealing 110% damage every 4.9 seconds - with 80% base chance. [5259 SP]

    Lv. 2: Deals 1 hit of 1185% shadow damage to surrounding enemies, and inflicts bleeding for 30 seconds - dealing 146% damage every 4.9 seconds - with 80% base chance. [5259 SP]
    and added an effect that inflicts bleeding.
    • Level 1: 1x711% → 1x1067%, bleeding for 30 seconds - dealing 110% damage every 4.9 seconds - with 80% base chance
    • Level 2: 1x790% → 1x1185%, bleeding for 30 seconds - dealing 146% damage every 4.9 seconds - with 80% base chance

100032 01 r04.png Laxi

  • Increased the power of Icon Skill 003.png Code 07: Combustion SlashLv. 1: Deals 4 hits of 235% flame damage to enemies directly ahead.
    If Limiters Released is active, deals 8 hits of 240% flame damage instead. [2537 SP]

    Lv. 2: Deals 4 hits of 270% flame damage to enemies directly ahead.
    If Limiters Released is active, deals 8 hits of 276% flame damage instead. [2537 SP]

    Lv. 3: Deals 4 hits of 305% flame damage to enemies directly ahead.
    If Limiters Released is active, deals 8 hits of 312% flame damage instead. [2537 SP]
    • Level 1: 4x67% (Limiters Released: 8x67%) → 4x235% (Limiters Released: 8x240%)
    • Level 2: 4x77% (Limiters Released: 8x77%) → 4x270% (Limiters Released: 8x276%)
    • Level 3: 4x87% (Limiters Released: 8x87%) → 4x305% (Limiters Released: 8x312%)
  • Improved the effect of Icon Skill 030.png Code 04: Limit BreakerLv. 1: Activates "Limiters Released." During Limiters Released, the user's strength is increased by 45%, and the Code 07: Combustion Slash skill is powered up, but the user will take 3.5% Max HP damage every 2.9 seconds. Using the skill again will disable Limiters Released, and using it once more after that will activate Limiters Released once more. [4877 SP]

    Lv. 2: Activates "Limiters Released." During Limiters Released, the user's strength is increased by 50%, and the Code 07: Combustion Slash skill is powered up, but the user will take 3.5% Max HP damage every 2.9 seconds. Using the skill again will disable Limiters Released, and using it once more after that will activate Limiters Released once more. [4877 SP]
    that increases strength.
    • Level 1: Strength buff: 15% → 45%
    • Level 2: Strength buff: 20% → 50%

110255 01 r04.png Celliera

  • Increased the power of Icon Skill 003.png Ardent StreamLv. 1: Deals 3 hits and 1 delayed hit of 196% water damage to enemies directly ahead.

    When Winter's Blade is active, this skill deals 3 hits and 1 delayed hit of 255% water damage to enemies directly ahead, and inflicts freeze for 3-6 seconds with 90% base chance. Frostbitten foes take 2 hits of 408% water damage instead. [2537 SP]

    Lv. 2: Deals 3 hits and 1 delayed hit of 218% water damage to enemies directly ahead.

    When Winter's Blade is active, this skill deals 3 hits and 1 delayed hit of 283% water damage to enemies directly ahead, and inflicts freeze for 3-6 seconds with 100% base chance. Frostbitten foes take 3 hits and 1 delayed hit of 452.8% water damage instead. [2537 SP]

    Lv. 3: Deals 3 hits and 1 delayed hit of 242% water damage to enemies directly ahead.

    When Winter's Blade is active, this skill deals 3 hits and 1 delayed hit of 315% water damage to enemies directly ahead, and inflicts freeze for 3-6 seconds with 110% base chance. Frostbitten foes take 3 hits and 1 delayed hit of 504% water damage instead. [2537 SP]

    Lv. 4: Deals 4 hits of 265% water damage to enemies directly ahead.

    When Winter's Blade (Lv 2) is active, this skill deals 3 hits and 1 delayed hit of 345% water damage to enemies directly ahead, and inflicts freeze for 3-6 seconds with 110% base chance. Frostbitten foes take 3 hits and 1 delayed hit of 552% water damage instead.

    When Winter's Blade (Lv 3) is active, this skill deals 3 hits and 1 delayed hit of 345% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% chance. Frostbitten foes take 3 hits and 1 delayed hit of 552% water damage instead. [2537 SP]
    while upgraded and added an effect that increases damage to frostbitten enemies.
    • Level 1: 4x196% → 4x255% (frostbitten foes take 4x408%, or 1.6x)
    • Level 2: 4x218% → 4x283% (frostbitten foes take 4x452.8%, or 1.6x)
    • Level 3: 4x242% → 4x315% (frostbitten foes take 4x504%, or 1.6x)
    • Level 4: 4x265% → 4x345% (frostbitten foes take 4x552%, or 1.6x)
  • Damage of the skill when Icon Skill 030.png Winter's BladeLv. 1: Grants the user the following effects for 10 seconds:

    • Increases strength by 20%.
    • The Ardent Stream skill will inflict freeze and deal extra damage to frostbitten foes. [4877 SP]

    Lv. 2: Grants the user the following effects for 10 seconds:

    • Increases strength by 25%.
    • The Ardent Stream skill will inflict freeze and deal extra damage to frostbitten foes. [4877 SP]

    Lv. 3: Grants the user the following effects until they next use this skill or a force strike:

    • Increases strength by 25%.
    • The Ardent Stream skill will inflict frostbite and deal extra damage to frostbitten foes.
    • Force strikes will inflict freeze for 3-6 seconds with 100% chance.
    • Inflicts the user with frostbite - dealing 1% Max HP damage every 2.9 seconds for the duration of the skill. [4877 SP]
    is not active is unchanged

100003 02 r04.png Summer Ranzal

  • Increased the power of Icon Skill 013.png Surf's UpLv. 1: Deals 4 hits of 612% water damage to enemies directly ahead. Changing direction is possible during the attack. [2489 SP]

    Lv. 2: Deals 4 hits of 643% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 90% base chance. Changing direction is possible during the attack. [2489 SP]

    Lv. 3: Deals 4 hits of 674% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 100% base chance. Changing direction is possible during the attack. [2489 SP]
    • Level 1: 4x196% → 4x612%
    • Level 2: 4x206% → 4x643%
    • Level 3: 4x216% → 4x674%
  • Improved the effect of Icon Skill 029.png Barbecue BonanzaLv. 1: Increases the user and nearby allies' strength by 15% for 15 seconds, and gradually recovers their HP with 12% Recovery Potency every 2.9 seconds for 15 seconds. [7383 SP]

    Lv. 2: Increases the user and nearby allies' strength by 20% for 15 seconds, and gradually recovers their HP with 15% Recovery Potency every 2.9 seconds for 15 seconds. [7383 SP]
    that increases strength.
    • Level 1: Strength buff: 8% → 15%
    • Level 2: Strength buff: 10% → 20%

110030 01 r04.png Musashi

  • Increased the power of Icon Skill 009.png Belching DragonLv. 1: Deals 2 hits of 437% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds with 90% base chance. Poisoned foes take 2 hits of 655.5% wind damage instead. [2567 SP]

    Lv. 2: Deals 2 hits of 460% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds with 100% base chance. Poisoned foes take 2 hits of 690% wind damage instead. [2567 SP]

    Lv. 3: Deals 2 hits of 484% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds with 110% base chance. Poisoned foes take 2 hits of 726% wind damage instead. [2567 SP]
    and added an effect that increases damage to poisoned enemies.
    • Level 1: 2x391% → 2x437% (poisoned foes take 2x655.5%, or 1.5x)
    • Level 2: 2x411% → 2x460% (poisoned foes take 2x690%, or 1.5x)
    • Level 3: 2x432% → 2x484% (poisoned foes take 2x726%, or 1.5x)
  • Extended the effect duration of Icon Skill 030.png Force of the WindLv. 1: Increases the user's strength by 25% for 15 seconds. [4430 SP]

    Lv. 2: Increases the user's strength by 30% for 15 seconds. [4430 SP]
    • Effect duration: 5 → 15 seconds

110310 01 r04.png Addis

  • Increased the power of Icon Skill 003.png Bamboo CutterLv. 1: Deals 3 hits and 1 delayed hit of 255% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 100% base chance.

    When Dignified Soul is active, this skill is upgraded to Bamboo Cutter Buffed, and instead of poison, inflicts bleeding for 30 seconds - dealing 71% damage every 4.9 seconds - with 80% base chance. [2537 SP]

    Lv. 2: Deals 3 hits and 1 delayed hit of 267% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance.

    When Dignified Soul is active, this skill is upgraded to Bamboo Cutter Buffed, and instead of poison, inflicts bleeding for 30 seconds - dealing 99% damage every 4.9 seconds - with 80% base chance. [2537 SP]

    Lv. 3: Deals 3 hits and 1 delayed hit of 281% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 100% base chance.

    When Dignified Soul is active, this skill is upgraded to Bamboo Cutter Buffed, and instead of poison, inflicts bleeding for 30 seconds - dealing 132% damage every 4.9 seconds - with 80% base chance. [2537 SP]
    • Level 1: 4x196% → 4x255%
    • Level 2: 4x205% → 4x267%
    • Level 3: 4x216% → 4x281%

110064 01 r04.png Yachiyo

  • Increased the power of Icon Skill 009.png Blossom FlashLv. 1: Deals 2 hits of 587% light damage to enemies in a line. [2567 SP]

    Lv. 2: Deals 2 hits of 617% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 46.7% light damage every 3.9 seconds - with 90% base chance. [2567 SP]

    Lv. 3: Deals 2 hits of 648% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 66% light damage every 3.9 seconds - with 100% base chance. [2567 SP]
    • Level 1: 2x391% → 2x587%
    • Level 2: 2x411% → 2x617%
    • Level 3: 2x432% → 2x648%
  • Increased the power of Icon Skill 030.png Peerless HeartLv. 1: Activates "Dauntless Spirit." The user's next force strike will deal 824% (915%) damage for Force Strike level 1 (level 2).
    Bonus OD Bar damage is reduced to 1.5x for all hits of Peerless Heart, from 6x. [4139 SP]

    Lv. 2: Activates "Dauntless Spirit." The user's next force strike will deal 915% (1017%) damage for Force Strike level 1 (level 2).
    Bonus OD Bar damage is reduced to 1.5x for all hits of Peerless Heart, from 6x. [4139 SP]
    • Level 1: 1x634% (1x704%) → 1x824% (1x915%)
    • Level 2: 1x704% (1x782%) → 1x915% (1x1017%)

110348 01 r04.png Hanabusa

  • Increased the power of Icon Skill 004.png Dance of BladesLv. 1: Deals 1 hit of 915% light damage to enemies directly ahead and activates "Dragon Dance" for 20 seconds if the skill connects. During Dragon Dance, this skill is upgraded to Dance of Blades (Dragon Dance).

    Dance of Blades (Dragon Dance) has a reduced SP cost of 2567, deals 1 hit of 1119% light damage to enemies directly ahead and if it connects, ends Dragon Dance and activates "Tiger Dance" for 15 seconds, granting access to Dance of Blades (Tiger Dance).

    Dance of Blades (Tiger Dance) has a reduced SP cost of 2567 and deals 1 hit of 1322% light damage to enemies directly ahead. If the skill connects, Tiger Dance will end. [2840 SP]

    Lv. 2: Deals 1 hit of 1017% light damage to enemies directly ahead and activates "Dragon Dance" for 20 seconds if the skill connects. During Dragon Dance, this skill is upgraded to Dance of Blades (Dragon Dance).

    Dance of Blades (Dragon Dance) has a reduced SP cost of 2567, deals 1 hit of 1243% light damage to enemies directly ahead and if it connects, ends Dragon Dance and activates "Tiger Dance" for 15 seconds, granting access to Dance of Blades (Tiger Dance).

    Dance of Blades (Tiger Dance) has a reduced SP cost of 2567 and deals 1 hit of 1469% light damage to enemies directly ahead. If the skill connects, Tiger Dance will end. [2840 SP]

    Lv. 3: Deals 1 hit of 1130% light damage to enemies directly ahead and activates "Dragon Dance" for 20 seconds if the skill connects. During Dragon Dance, this skill is upgraded to Dance of Blades (Dragon Dance).

    Dance of Blades (Dragon Dance) has a reduced SP cost of 2567, deals 1 hit of 1382% light damage to enemies directly ahead and if it connects, ends Dragon Dance and activates "Tiger Dance" for 15 seconds, granting access to Dance of Blades (Tiger Dance).

    Dance of Blades (Tiger Dance) has a reduced SP cost of 2567 and deals 1 hit of 1633% light damage to enemies directly ahead. If the skill connects, Tiger Dance will end. [2840 SP]
    • Level 1: 1x704% / Dragon Dance: 1x861% / Tiger Dance: 1x1027% → 1x915% / Dragon Dance: 1x1119% / Tiger Dance: 1x1322%
    • Level 2: 1x782% / Dragon Dance: 1x956% / Tiger Dance: 1x1120% → 1x1017% / Dragon Dance: 1x1243% / Tiger Dance: 1x1469%
    • Level 3: 1x869% / Dragon Dance: 1x1063% / Tiger Dance: 1x1256% → 1x1130% / Dragon Dance: 1x1382% / Tiger Dance: 1x1633%
  • Improved the effect of Icon Skill 030.png Dance of RhapsodyLv. 1: Increases the entire team's strength by 15% for 15 seconds. [7634 SP]

    Lv. 2: Increases the entire team's strength by 20% for 15 seconds. [7634 SP]
    that increases strength.
    • Level 1: Strength buff: 10% → 15%
    • Level 2: Strength buff: 15% → 20%

110343 01 r04.png Durant

  • Adjusted the effect of Icon Skill 030.png Biting RevengeLv. 1: For 20 seconds, increases the user's strength by 25% and entire team's strength by 5%, but decreases the user's defense by 25%. [2987 SP]

    Lv. 2: For 20 seconds, increases the user's strength by 30% and entire team's strength by 5%, but decreases the user's defense by 25%. [2987 SP]

    Lv. 3: For 20 seconds, increases the user's strength by 35% and entire team's strength by 5%, but decreases the user's defense by 25%. [2987 SP]
    that increases strength so that a certain percentage affects the entire team.
    • Level 1: Self Strength buff: 30% → 25% + Gained 5% Team Strength buff for 20 seconds
    • Level 2: Self Strength buff: 35% → 30% + Gained 5% Team Strength buff for 20 seconds
    • Level 3: Self Strength buff: 40% → 35% + Gained 5% Team Strength buff for 20 seconds

110010 01 r05.png Mikoto

  • Increased the power of Icon Skill 002.png Ravenous FireLv. 1: Deals 2 hits of 590% flame damage to enemies directly ahead, and activates "Flare Stance" for 20 seconds if the attack connects. During Flare Stance, the user's strength is increased by 10% and gives access to Ravenous Fire (Flare).

    Ravenous Fire (Flare) deals 3 hits of 444% flame damage, ends Flare Stance, and activates "Ruin Stance" for 15 seconds. During Ruin Stance, the user's strength is increased by 15%, and gives access to Ravenous Fire (Ruin).

    Ravenous Fire (Ruin) deals 3 hits of 335% and 1 hit of 503% flame damage, and activates "Ruin Stance" for 15 seconds. [4500 SP]

    Lv. 2: Deals 2 hits of 655% flame damage to enemies directly ahead, and activates "Flare Stance" for 20 seconds if the attack connects. During Flare Stance, the user's strength is increased by 10% and gives access to Ravenous Fire (Flare).

    Ravenous Fire (Flare) deals 3 hits of 493% flame damage, ends Flare Stance, and activates "Ruin Stance" for 15 seconds. During Ruin Stance, the user's strength is increased by 15%, and gives access to Ravenous Fire (Ruin).

    Ravenous Fire (Ruin) deals 3 hits of 372% and 1 hit of 559% flame damage, and activates "Ruin Stance" for 15 seconds. [4500 SP]

    Lv. 3: Deals 2 hits of 728% flame damage to enemies directly ahead, and activates "Flare Stance" for 20 seconds if the attack connects. During Flare Stance, the user's strength is increased by 10% and gives access to Ravenous Fire (Flare).

    Ravenous Fire (Flare) deals 3 hits of 548% flame damage, ends Flare Stance, and activates "Ruin Stance" for 15 seconds. During Ruin Stance, the user's strength is increased by 15%, and gives access to Ravenous Fire (Ruin).

    Ravenous Fire (Ruin) deals 3 hits of 414% and 1 hit of 621% flame damage, and activates "Ruin Stance" for 15 seconds. [4500 SP]

    Lv. 4: Deals 2 hits of 910% flame damage to enemies directly ahead, and activates "Flare Stance" for 20 seconds if the attack connects. During Flare Stance, the user's strength is increased by 10% and gives access to Ravenous Fire (Flare).

    Ravenous Fire (Flare) deals 3 hits of 685% flame damage, ends Flare Stance, and activates "Ruin Stance" for 15 seconds. During Ruin Stance, the user's strength is increased by 15%, adds 30% to the modifier applied to their critical damage, and gives access to Ravenous Fire (Ruin).

    Ravenous Fire (Ruin) deals 3 hits of 517% and 1 hit of 776% flame damage, and activates "Ruin Stance" for 15 seconds. [4500 SP]
    • Level 1: 2x431% / Flare Stance: 3x287% / Ruin Stance: 3x173% + 1x345% → 2x590% / Flare Stance: 3x444% / Ruin Stance: 3x335% + 1x503%
    • Level 2: 2x479% / Flare Stance: 3x319% / Ruin Stance: 3x192% + 1x383% → 2x655% / Flare Stance: 3x493% / Ruin Stance: 3x372% + 1x559%
    • Level 3: 2x532% / Flare Stance: 3x354% / Ruin Stance: 3x213% + 1x425% → 2x728% / Flare Stance: 3x548% / Ruin Stance: 3x414% + 1x621%

110264 01 r05.png Rena

  • Increased the power of Icon Skill 025.png Roaring FurnaceLv. 1: Deals 4 hits of 110.5% and 1 hit of 1025.1% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 51.3% damage every 3.9 seconds - with 100% base chance. Activates "Skill Shift" if the attack connects.

    Phase II adds an additional 5% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies, dealing 4 hits of 198.9% and 1 hit of 1845.18% flame damage instead. [3303 SP]

    Lv. 2: Deals 4 hits of 115.6% and 1 hit of 1076.1% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 72.7% damage every 3.9 seconds - with 110% base chance. Activates "Skill Shift" if the attack connects.

    Phase II adds an additional 8% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies, dealing 4 hits of 208.8% and 1 hit of 1936.98% flame damage instead. [3303 SP]

    Lv. 3: Deals 4 hits of 122.4% and 1 hit of 1130.5% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. Activates "Skill Shift" if the attack connects.

    Phase II adds an additional 10% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies, dealing 4 hits of 220.32% and 1 hit of 2034.9% flame damage instead. [3303 SP]
    • Level 1: 4x65% + 1x603% (Phase III: burning foes take 4x117% + 1085.4%) → 4x110.5% + 1x1025.1% (Phase III: burning foes take 4x198.9% + 1x1845.18%)
    • Level 2: 4x68% + 1x633% (Phase III: burning foes take 4x122.4% + 1x1139.4%) → 4x115.6% + 1x1076.1% (Phase III: burning foes take 4x208.08% + 1x1936.98%)
    • Level 3: 4x72% + 1x665% (Phase III: burning foes take 4x129.6% + 1x1197%) → 4x122.4% + 1x1130.5% (Phase III: burning foes take 4x220.32% + 1x2034.9%)

110346 01 r05.png Nobunaga

  • Increased the damage dealt when the Burning Ambition effect of Icon Skill 075.png Dream OffensiveLv. 1: Deals 1 hit of 647% flame damage to enemies in a line, and applies Burning Ambition to enemies with 100% chance for 30 seconds. Enemies will take 1 hit of 1420% flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it. Burning Ambition will be triggered if dispelled. Burning Ambition may deal lethal damage. [3300 SP]

    Lv. 2: Deals 1 hit of 680% flame damage to enemies in a line, and applies Burning Ambition to enemies with 100% chance for 30 seconds. Enemies will take 1 hit of 1490% flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it. Burning Ambition will be triggered if dispelled. Burning Ambition may deal lethal damage. [3300 SP]

    Lv. 3: Deals 1 hit of 713% flame damage to enemies in a line, and applies Burning Ambition to enemies with 100% chance for 30 seconds. Enemies will take 1 hit of 1565% flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it. Burning Ambition will be triggered if dispelled. Burning Ambition may deal lethal damage. [3300 SP]
    ends.
    • Level 1: 1014% → 1420%
    • Level 2: 1064% → 1490%
    • Level 3: 1118% → 1565%
  • Increased the power of Icon Skill 004.png Flash of UnityLv. 1: Deals 1 hit of 1292% flame damage to enemies directly ahead, and dispels one buff from each target. Damage is increased against enemies with a buff to 1 hit of 1938% flame damage. [7500 SP]

    Lv. 2: Deals 1 hit of 1356% flame damage to enemies directly ahead, and dispels one buff from each target. Damage is increased against enemies with a buff to 1 hit of 2034% flame damage. [7500 SP]
    • Level 1: 1x861% (buffed foes take 1x1119.3%, or 1.3x) → 1x1292% (buffed foes take 1x1938%, or 1.5x)
    • Level 2: 1x904% (buffed foes take 1x1175.2%, or 1.5x) → 1x1356% (buffed foes take 1x2034%, or 1.5x)

110295 01 r05.png Valerio

  • Increased the power of Icon Skill 082.png Amuse-boucheLv. 1: Applies one of the following effects based on the user's current cooking stance:
    Appetizer Stance: Deals 6 hits of 199.5% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 22% water damage every 2.9 seconds - with 100% base chance and reduces enemies' defense by 5% for 20 seconds. This defense reduction effect will not stack.
    Entrée Stance: Deals 6 hits of 273.6% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 100% base chance and reduces enemies' strength by 15% for 20 seconds. This strength reduction effect will not stack.
    Dessert Stance: Deals 6 hits of 273.6% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 100% base chance. [2640 SP]

    Lv. 2: Applies one of the following effects based on the user's current cooking stance:
    Appetizer Stance: Deals 6 hits of 220.4% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 31% water damage every 2.9 seconds - with 110% base chance and reduces enemies' defense by 5% for 25 seconds. This defense reduction effect will not stack.
    Entrée Stance: Deals 6 hits of 302.1% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 110% base chance and reduces enemies' strength by 15% for 25 seconds. This strength reduction effect will not stack.
    Dessert Stance: Deals 6 hits of 302.1% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 110% base chance. [2640 SP]

    Lv. 3: Applies one of the following effects based on the user's current cooking stance:
    Appetizer Stance: Deals 6 hits of 245.1% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% base chance and reduces enemies' defense by 5% for 30 seconds. This defense reduction effect will not stack.
    Entrée Stance: Deals 6 hits of 336.3% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 120% base chance and reduces enemies' strength by 15% for 30 seconds. This strength reduction effect will not stack.
    Dessert Stance: Deals 6 hits of 336.3% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 120% base chance. [2640 SP]
    • Level 1:
      • Appetizer Stance: 6x105% → 6x199.5%
      • Entrée Stance: 6x144% → 6x273.6%
      • Dessert Stance: 6x144% → 6x273.6%
    • Level 2:
      • Appetizer Stance: 6x116% → 6x220.4%
      • Entrée Stance: 6x159% → 6x302.1%
      • Dessert Stance: 6x159% → 6x302.1%
    • Level 3:
      • Appetizer Stance: 6x129% → 6x245.1%
      • Entrée Stance: 6x177% → 6x336.3%
      • Dessert Stance: 6x177% → 6x336.3%
  • Combo Changes
    • Appetizer Stance
      • C1: 1x195% → 1x234%
      • C2: 4x129% + 18x6% → 4x155% + 18x7%
      • C3: 4x143% → 4x172%
    • Entrée Stance
      • C1: 1x195% → 1x234%
      • C2: 3x162% → 3x194%
      • C3: 12x38% → 12x46%
    • Dessert Stance
      • C1: 1x195% → 1x234%
      • C2: 4x27% → 4x32%
      • C3: 1x453% → 1x544%

110307 01 r05.png Victor

  • Increased the power of Icon Skill 059.png Steel FormationLv. 1: Deals 5 hits of 274% wind damage to the target and nearby enemies, inflicts bleeding for 30 seconds - dealing 77% damage every 4.9 seconds - with 80% base chance, and activates "Skill Shift" if the attack connects.

    Phase II adds a 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. [2838 SP]

    Lv. 2: Deals 5 hits of 308% wind damage to the target and nearby enemies, inflicts bleeding for 30 seconds - dealing 110% damage every 4.9 seconds - with 80% base chance, and activates "Skill Shift" if the attack connects.

    Phase II adds a 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. [2838 SP]

    Lv. 3: Deals 5 hits of 342% wind damage to the target and nearby enemies, inflicts bleeding for 30 seconds - dealing 146% damage every 4.9 seconds - with 80% base chance, and activates "Skill Shift" if the attack connects.

    Phase II adds a 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. [2838 SP]
    • Level 1: 5x172% → 5x274%
    • Level 2: 5x181% → 5x308%
    • Level 3: 5x190% → 5x342%
  • Increased the power of Icon Skill 060.png Lethal StratagemLv. 1: Deals 1 hit of 1531% wind damage to the target and nearby enemies, and grants all teammates immunity to knockback for 10 seconds. [7500 SP]

    Lv. 2: Deals 1 hit of 1914% wind damage to the target and nearby enemies, and grants all teammates immunity to knockback for 15 seconds. [7500 SP]
    • Level 1: 1x861% → 1x1531%
    • Level 2: 1x957% → 1x1914%

110015 02 r05.png Beautician Zardin

  • Increased the power of Icon Skill 925.png Ravishing RainbowLv. 1: Deals 3 hits of 401.8% light damage to enemies directly ahead, reduces their strength and defense by 5% for 10 seconds with 100% base chance, and increases the user's energy level by one stage. This defense reduction effect will not stack. [3080 SP]

    Lv. 2: Deals 3 hits of 421.4% light damage to enemies directly ahead, reduces their strength and defense by 5% for 10 seconds with 100% base chance, and increases the user's energy level by one stage. This defense reduction effect will not stack. [3080 SP]

    Lv. 3: Deals 3 hits of 442.4% light damage to enemies directly ahead, reduces their strength and defense by 5% for 10 seconds with 100% base chance, and increases the user's energy level by one stage. This defense reduction effect will not stack. [3080 SP]
    and added a debuff (that does not stack) that decreases defense.
    • Level 1: 3x287% → 3x401.8% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 2: 3x301% → 3x421.4% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 3: 3x316% → 3x442.4% + Gained 5% Def Down for 10 seconds with 100% chance
  • Added a buff that increases strength to Icon Skill 932.png Stunning VisageLv. 1: Activates "Stunning Beauty" for 15 seconds. Increases user's strength by 50%, and increases the user's energy level by one stage. During Stunning Beauty, the user's standard attacks inflict stun for 4-5 seconds with 100% base chance. [5000 SP]

    Lv. 2: Activates "Stunning Beauty" for 15 seconds. Increases user's strength by 50%, and increases the user's energy level by two stages. During Stunning Beauty, the user's standard attacks inflict stun for 5-6 seconds with 100% base chance. [5000 SP]
    • Level 1: Gained 50% User Strength buff for 15 seconds
    • Level 2: Gained 50% User Strength buff for 15 seconds

100006 09 r05.png Gala Luca

  • Increased the power of Icon Skill 078.png Shining SlashLv. 1: Deals 4 hits of 406.4% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. [2870 SP]

    Lv. 2: Deals 4 hits of 451.2% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. [2870 SP]

    Lv. 3: Deals 4 hits of 502.4% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. [2870 SP]
    • Level 1: 4x254% → 4x406.4%
    • Level 2: 4x282% → 4x451.2%
    • Level 3: 4x314% → 4x502.4%

110326 01 r05.png Natalie

  • Increased the power of Icon Skill 050.png Defiant DanceLv. 1: Deals 3 hits of 431% shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases, up to 3 hits of 862% shadow damage. [3247 SP]

    Lv. 2: Deals 3 hits of 479% shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases, up to 3 hits of 958% shadow damage. [3247 SP]

    Lv. 3: Deals 3 hits of 531% shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases, up to 3 hits of 1062% shadow damage. [3247 SP]
    • Level 1: 3x287% → 3x431%
    • Level 2: 3x319% → 3x479%
    • Level 3: 3x354% → 3x531%
  • Improved the effect of Icon Skill 051.png Clean SlateLv. 1: Removes all debuffs from the user. If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 10% for 15 seconds.
    If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 70% of the user's maximum HP. Divergent shields can stack with ordinary shields. [6000 SP]

    Lv. 2: Removes all debuffs from the user. If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 20% for 15 seconds.
    If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. [6000 SP]
    that increases strength and extended its duration.
    • Level 1: Strength buff: 5% → 10% for 10 → 15 seconds
    • Level 2: Strength buff: 10% → 20% for 10 → 15 seconds
Dagger
Expand to view.

110005 01 r03.png Renelle

  • Increased the power of Icon Skill 004.png FlamewhorlLv. 1: Deals 3 hits of 220% flame damage to surrounding enemies. Burning foes take 3 hits of 264% flame damage instead. [2318 SP]

    Lv. 2: Deals 3 hits of 244% flame damage to surrounding enemies. Burning foes take 3 hits of 292.8% flame damage instead. [2318 SP]

    Lv. 3: Deals 3 hits of 271% flame damage to surrounding enemies. Burning foes take 3 hits of 325.2% flame damage instead. [2318 SP]

    Lv. 4: Deals 3 hits of 285% flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. Burning foes take 3 hits of 342% flame damage instead. [2318 SP]
    and added an effect that increases damage to burning enemies.
    • Level 1: 3x183% → 3x220% (burning foes take 3x264%, or 1.2x)
    • Level 2: 3x203% → 3x244% (burning foes take 3x292.8%, or 1.2x)
    • Level 3: 3x226% → 3x271% (burning foes tkae 3x325.2%, or 1.2x)
    • Level 4: 3x237% → 3x285% (burning foes take 3x342%, or 1.2x)
  • Adjusted the debuff of Icon Skill 002.png SubterfugeLv. 1: Deals 2 hits of 275% flame damage to enemies directly ahead. [4892 SP]

    Lv. 2: Deals 2 hits of 288% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [4892 SP]

    Lv. 3: Deals 2 hits of 332% flame damage to enemies directly ahead, reduces their defense by 5% for 10 seconds with 100% base chance and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. This defense reduction effect will not stack. [4892 SP]
    that decreases defense so that it does not stack, and increased the debuff's chance of being inflicted.
    • Def Down chance: 30% → 100%, no longer stacks

110026 01 r03.png Francesca

  • Increased the power of Icon Skill 003.png Peregrine BladeLv. 1: Deals 4 hits of 218% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 25.4% damage every 2.9 seconds with 80% base chance. Poisoned foes take 4 hits of 261.6% wind damage instead. [2257 SP]

    Lv. 2: Deals 4 hits of 241% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 36% damage every 2.9 seconds with 90% base chance. Poisoned foes take 4 hits of 289.2% wind damage instead. [2257 SP]

    Lv. 3: Deals 4 hits of 267% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 48.2% damage every 2.9 seconds with 100% base chance. Poisoned foes take 4 hits of 320.4% wind damage instead. [2257 SP]
    and added effects that inflict poison and deal increased damage to poisoned enemies.
    • Level 1: 4x137% → 4x218% + poison for 15 seconds - dealing 25.4% damage every 2.9 seconds - with 80% base chance + poisoned foes take 4x261.6%, or 1.2x
    • Level 2: 4x152% → 4x241% + poison for 15 seconds - dealing 36% damage every 2.9 seconds - with 90% base chance + poisoned foes take 4x289.2%, or 1.2x
    • Level 3: 4x169% → 4x267% + poison for 15 seconds - dealing 48.2% damage every 2.9 seconds - with 100% base chance + poisoned foes take 4x320.4%, or 1.2x
      • probably
  • Adjusted the debuff of Icon Skill 002.png WindwhistlerLv. 1: Deals 2 hits of 275% wind damage to enemies directly ahead and inflicts poison for 15 seconds - dealing 36% wind damage every 2.9 seconds - with 90% base chance. [4892 SP]

    Lv. 2: Deals 2 hits of 288% wind damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 48.2% wind damage every 2.9 seconds - with 100% base chance, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [4892 SP]
    that decreases defense so that it does not stack, increased the debuff's chance of being inflicted, and added an effect that inflicts poison.
    • Level 1: 2x275% → 2x275% + poison for 15 seconds - dealing 36% damage every 2.9 seconds - with 90% base chance
    • Level 2: 2x288% → 2x288% + poison for 15 seconds - dealing 48.2% damage every 2.9 seconds - with 100% base chance + Def Down chance: 30% → 100%, no longer stacks

110037 01 r03.png Irfan

  • Increased the power of Icon Skill 004.png Gleaming TalonsLv. 1: Deals 3 hits of 270% light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2318 SP]

    Lv. 2: Deals 3 hits of 299% light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2318 SP]

    Lv. 3: Deals 3 hits of 333% light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2318 SP]
    and added a debuff (that does not stack) that decreases defense.
    • Level 1: 3x183% → 3x270% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 2: 3x203% → 3x299% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 3: 3x226% → 3x333% + Gained 5% Def Down for 10 seconds with 100% chance
  • Increased the power of Icon Skill 002.png Hungry FangLv. 1: Deals 2 hits of 550% light damage to enemies directly ahead. [4892 SP]

    Lv. 2: Deals 2 hits of 576% light damage to enemies directly ahead, and reduces their strength by 5% for 10 seconds with 80% base chance. [4892 SP]
    • Level 1: 2x275% → 2x550%
    • Level 2: 2x288% → 2x576%

110048 01 r03.png Vice

  • Decreased the power of level 4 Icon Skill 003.png Fatal BlowLv. 1: Deals 4 hits of 206% shadow damage to enemies directly ahead. [2257 SP]

    Lv. 2: Deals 4 hits of 229% shadow damage to enemies directly ahead. [2257 SP]

    Lv. 3: Deals 4 hits of 254% shadow damage to enemies directly ahead. [2257 SP]

    Lv. 4: Deals 3 hits of 330% and 1 hits of 354% shadow damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 48.2% shadow damage every 2.9 seconds - with 100% base chance.
    Poisoned foes take 3 hits of 495% and 1 hits of 531% shadow damage instead. [2257 SP]
    and added an effect that inflicts poison. (Levels 1 to 3 have had their power increased)
    • Level 1: 4x137% → 4x206%
    • Level 2: 4x152% → 4x229%
    • Level 3: 4x169% → 4x254%
    • Level 4: 3x390% + 1x414% (poisoned foes take 3x585% + 1x621%, or 1.5x) → 3x330% + 1x354% (poisoned foes take 3x495% + 1x531%, or 1.5x) + poison for 15 seconds - dealing 48.2% damage every 2.9 seconds - with 100% base chance
  • Decreased the power of level 3 Icon Skill 002.png Lethal EdgeLv. 1: Deals 2 hits of 371% shadow damage to enemies directly ahead. [4892 SP]

    Lv. 2: Deals 2 hits of 412% shadow damage to enemies directly ahead, and inflicts sleep for 3-4 seconds with 90% base chance. [4892 SP]

    Lv. 3: Deals 2 hits of 458% shadow damage to enemies directly ahead, and inflicts sleep for 4-5 seconds with 100% base chance. Poisoned foes take 2 hits of 687% shadow damage instead. Also, the user's next force strike will throw 3 knives in front of the user, dealing 11% each, and inflict poison - dealing 58.2% damage every 2.9 seconds for 15 seconds - with 120% base chance. [4892 SP]
    (Levels 1 and 2 have had their power increased)
    • Level 1: 2x275% → 2x371%
    • Level 2: 2x288% → 2x412%
    • Level 3: 1x812% + 1x865% (poisoned foes take 1x1218% + 1x1297.5%, or 1.5x) → 2x458% (poisoned foes take 2x687%, or 1.5x)

110067 01 r03.png Vida

  • Increased the power of Icon Skill 030.png Scheming SliceLv. 1: Activates "Blinding Knives". The user's next three force strikes will grant the user a buff that increases force strike damage by 30% for 5 seconds, then deal 3 hits of 47% (52%) shadow damage and throw 3 knives in front of the user dealing 199% (200%) each for Force Strike level 1 (level 2), and inflict blindness for 8 seconds with 80% base chance.
    Bonus OD Bar damage is reduced to 4.2x for all hits of Blinding Knives, from 8.4x on the first two hits. [5315 SP]

    Lv. 2: Activates "Blinding Knives". The user's next three force strikes will grant the user a buff that increases force strike damage by 30% for 5 seconds, then deal 3 hits of 52% (57%) shadow damage and throw 3 knives in front of the user dealing 199% (200%) each for Force Strike level 1 (level 2), and inflict blindness for 8 seconds with 90% base chance.
    Bonus OD Bar damage is reduced to 4.2x for all hits of Blinding Knives, from 8.4x on the first two hits. [5315 SP]
    • Level 1: 2x275% → 2x688%
    • Level 2: 2x305% → 2x763%
    • Level 3: 2x339% → 2x848%
  • Increased the power of powered-up force strikes and added a buff that increases the damage of force strikes.
    • Increases the damage of the user's force strikes by 30% for 5 seconds.
    • Level 1: 3x47% (3x52%) + 3x9% (3x10%) → 3x47% (3x52%) + 3x199% (3x200%)
    • Level 2: 3x52% (3x57%) + 3x10% (3x11%) → 3x52% (3x57%) + 3x199% (3x200%)

110270 01 r04.png Melsa

  • Increased the power of Icon Skill 003.png Heat ImpulseLv. 1: Deals 6 hits of 155% flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing 46.7% damage every 3.9 seconds - with 90% base chance. Burning foes take 6 hits of 248% flame damage instead. [2311 SP]

    Lv. 2: Deals 6 hits of 171% flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing 66% damage every 3.9 seconds - with 100% base chance. Burning foes take 6 hits of 273.6% flame damage instead. [2311 SP]

    Lv. 3: Deals 6 hits of 190% flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing 88.3% damage every 3.9 seconds - with 110% base chance. Burning foes take 6 hits of 304% flame damage instead. [2311 SP]
    and added effects that inflict burning and increase damage to burning enemies.
    • Level 1: 6x101% → 6x155% + burn for 12 seconds - dealing 46.7% damage every 3.9 seconds - with 90% base chance + burning foes take 6x248%, or 1.6x
    • Level 2: 6x112% → 6x171% + burn for 12 seconds - dealing 66% damage every 3.9 seconds - with 100% base chance + burning foes take 6x273.6%, or 1.6x
    • Level 3: 6x124% → 6x190% + burn for 12 seconds - dealing 88.3% damage every 3.9 seconds - with 110% base chance + burning foes take 6x304%, or 1.6x
  • Increased the power of Icon Skill 004.png Molten FlareLv. 1: Deals 4 hits of 227% flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing 46.7% damage every 3.9 seconds - with 90% base chance. Burning foes take 4 hits of 340.5% flame damage instead. [4685 SP]

    Lv. 2: Deals 4 hits of 251% flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing 66% damage every 3.9 seconds - with 100% base chance. Burning foes take 4 hits of 376.5% flame damage instead. [4685 SP]
    and added effects that inflict burning and increase damage to burning enemies.
    • Level 1: 4x151% → 4x227% + burn for 12 seconds dealing 46.7% damage every 3.9 seconds with 90% base chance + burning foes take 4x340.5%, or 1.5x
    • Level 2: 4x167% → 4x251% + burn for 12 seconds dealing 66% damage every 3.9 seconds with 100% base chance + burning foes take 4x376.5%, or 1.5x

110344 01 r04.png Yuya

  • Increased the power of Icon Skill 013.png Deadly JoyrideLv. 1: Deals 4 hits of 302% flame damage to enemies directly ahead, and increases the user's attack rate by 10% for 10 seconds. Changing direction is possible during the attack. [4192 SP]

    Lv. 2: Deals 4 hits of 336% flame damage to enemies directly ahead, and increases the user's attack rate by 15% for 10 seconds. Changing direction is possible during the attack. [4192 SP]

    Lv. 3: Deals 4 hits of 372% flame damage to enemies directly ahead, and increases the user's attack rate by 20% for 10 seconds. Changing direction is possible during the attack. [4192 SP]

    Lv. 4: Deals 7 hits of 195.8%, 3 hits of 168.3%, 1 hit of 168% and 1 hit of 196% flame damage to surrounding enemies, and increases the user's attack rate by 20% for 10 seconds. Changing direction is possible during the attack. [4192 SP]
    • Level 1: 4x151% → 4x302%
    • Level 2: 4x168% → 4x336%
    • Level 3: 4x186% → 4x372%
  • Added a buff that increases strength to Icon Skill 031.png Rowdy RumblerLv. 1: Increases the entire team's defense and strength by 10% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP. This does not stack with any other shields of the same type. [10894 SP]

    Lv. 2: Increases the entire team's defense by 10% and strength by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields of the same type. [10894 SP]

    Lv. 3: Increases the entire team's defense by 10% and strength by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP. This does not stack with any other shields of the same type. [10894 SP]
    • Level 1: Gained 10% Strength buff for 15 seconds
    • Level 2: Gained 15% Strength buff for 15 seconds

110020 01 r04.png Luther

  • Increased the power of Icon Skill 004.png Legato StepLv. 1: Deals 4 hits of 241.6% water damage to surrounding enemies. Frostbitten foes take 4 hits of 314.08% water damage instead. [2343 SP]

    Lv. 2: Deals 4 hits of 267.2% water damage to surrounding enemies. Frostbitten foes take 4 hits of 347.36% water damage instead. [2343 SP]

    Lv. 3: Deals 4 hits of 297.6% water damage to surrounding enemies. Frostbitten foes take 4 hits of 386.88% water damage instead. [2343 SP]

    Lv. 4: Deals 4 hits of 405% water damage to surrounding enemies, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. Frostbitten foes take 4 hits of 526.5% water damage instead. [2343 SP]
    and added an effect that increases damage to frostbitten enemies.
    • Level 1: 4x151% → 4x241.6% + frostbitten foes take 4x314.08%, or 1.3x
    • Level 2: 4x167% → 4x267.2% + frostbitten foes take 4x347.36%, or 1.3x
    • Level 3: 4x186% → 4x297.6% + frostbitten foes take 4x386.88%, or 1.3x
    • Level 4: 4x253% → 4x405% + frostbitten foes take 4x526.5%, or 1.3x
  • Increased the power of Icon Skill 003.png TerpsichoreLv. 1: Deals 4 hits of 219.2% water damage to enemies directly ahead, and reduces their strength by 5% for 10 seconds with 90% base chance. [4904 SP]

    Lv. 2: Deals 4 hits of 230.4% water damage to enemies directly ahead, reduces their strength by 5% for 10 seconds with 90% base chance and their defense by 5% for 10 seconds with 30% base chance. [4904 SP]

    Lv. 3: Deals 4 hits of 329.6% water damage to enemies directly ahead, reduces their strength by 5% for 10 seconds with 100% base chance and their defense by 5% for 10 seconds with 50% base chance. [4904 SP]
    • Level 1: 4x137% → 4x219.2%
    • Level 2: 4x144% → 4x230.4%
    • Level 3: 4x206% → 4x329.6%

110253 01 r04.png Orsem

  • Increased the power of Icon Skill 011.png Flurry EdgeLv. 1: Deals 6 hits of 202% water damage to enemies directly ahead. Frostbitten foes take 6 hits of 262.6% water damage instead. [2311 SP]

    Lv. 2: Deals 6 hits of 224% water damage to enemies directly ahead. Frostbitten foes take 6 hits of 291.2% water damage instead. [2311 SP]

    Lv. 3: Deals 6 hits of 248% water damage to enemies directly ahead. Frostbitten foes take 6 hits of 322.4% water damage instead. [2311 SP]
    and added an effect that increases damage to frostbitten enemies.
    • Level 1: 6x101% → 6x202% + frostbitten foes take 6x262.6%, or 1.3x
    • Level 2: 6x112% → 6x224% + frostbitten foes take 6x291.2%, or 1.3x
    • Level 3: 6x124% → 6x248% + frostbitten foes take 6x322.4%, or 1.3x
  • Increased the power of Icon Skill 004.png Triple SalchowLv. 1: Deals 4 hits of 302% water damage to surrounding enemies. [4685 SP]

    Lv. 2: Deals 4 hits of 318% water damage to surrounding enemies, inflicts freeze for 3-6 seconds with 100% base chance and inflicts frostbite for 21 seconds - dealing 27% water damage every 2.9 seconds - with 110% chance. [4685 SP]
    and added an effect that inflicts frostbite.
    • Level 1: 4x151% → 4x302%
    • Level 2: 4x159% → 4x318% + frostbite for 21 seconds - dealing 27% damage every 2.9 seconds - with 110% base chance
      • The last hit inflicts frostbite

110265 01 r04.png Renee

  • Increased the power of Icon Skill 003.png Droplet SlashLv. 1: Deals 6 hits of 283% water damage to enemies directly ahead, inflicts bog for 8 seconds with 80% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP]

    Lv. 2: Deals 6 hits of 297% water damage to enemies directly ahead, inflicts bog for 8 seconds with 90% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP]

    Lv. 3: Deals 6 hits of 311% water damage to enemies directly ahead, inflicts bog for 8 seconds with 100% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP]

    Lv. 4: Deals 6 hits of 313% water damage to enemies directly ahead, inflicts bog for 8 seconds with 110% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP]
    and added a debuff (that does not stack) that decreases defense.
    • Level 1: 6x101% → 6x283% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 2: 6x106% → 6x297% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 3: 6x111% → 6x311% + Gained 5% Def Down for 10 seconds with 100% chance
  • Increased the power of Icon Skill 004.png Drenching StrikeLv. 1: Deals 4 hits of 332% water damage to surrounding enemies, and increases the user's defense by 10% for 5 seconds. [5846 SP]

    Lv. 2: Deals 4 hits of 367% water damage to surrounding enemies, and increases the user's defense by 10% for 5 seconds. [5846 SP]

    Lv. 3: Deals 4 hits of 369% water damage to surrounding enemies, increases the user's defense by 20% for 20 seconds, and activates "Cooling Master". When this effect is active, the user's next force strike will inflict freeze for 3-6 seconds with 120% chance. [5846 SP]
    • Level 1: 4x151% → 4x332%
    • Level 2: 4x167% → 4x367%

110314 01 r04.png Su Fang

  • Increased the modifier of Icon Skill 020.png Gale SliceLv. 1: Deals 2 hits of 151%, 1 hit of 45%, and 1 hit of 105% wind damage to enemies directly ahead.

    When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which gains the effect to inflict stun for 3-4 seconds with 90% base chance. [2462 SP]

    Lv. 2: Deals 2 hits of 167%, 1 hit of 50%, and 1 hit of 117% wind damage to enemies directly ahead.

    When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which gains the effect to inflict stun for 4-5 seconds with 100% base chance. [2462 SP]

    Lv. 3: Deals 2 hits of 186%, 1 hit of 56%, and 1 hit of 130% wind damage to enemies directly ahead.

    When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which gains the effect to inflict stun for 5-6 seconds with 110% base chance. [2462 SP]

    Lv. 4: Deals 2 hits of 186%, 1 hit of 56%, and 1 hit of 130% wind damage to enemies directly ahead. Poisoned foes will take 2 hits of 465%, 1 hit of 140% and 1 hit of 325% instead.

    When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which deals an additional 2 hits of 130% wind damage (325% on poisoned foes) and gains the effect to inflict stun for 3-6 seconds with 110% base chance. [2462 SP]
    applied to damage against poisoned enemies.
    • Level 4: poisoned foes take 1.5x → 2.5x

110276 01 r04.png Fritz

  • Increased the power of Icon Skill 003.png Acrobatic DaggerLv. 1: Deals 4 hits of 378% light damage to enemies directly ahead. [2452 SP]

    Lv. 2: Deals 4 hits of 398% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 40% base chance. [2452 SP]

    Lv. 3: Deals 4 hits of 418% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 40% base chance. [2452 SP]
    • Level 1: 4x151% → 4x378%
    • Level 2: 4x159% → 4x398%
    • Level 3: 4x167% → 4x418%
  • Increased the power of Icon Skill 030.png Dazzling ShowLv. 1: Activates "Stunning Knives". The user's next three force strikes will grant the user a buff that increases critical rate by 6% for 10 seconds, deal 3 hits of 94% (104%) light damage, and throw 8 knives around the user — dealing 48% (52%) light damage each for Force Strike level 1 (level 2) and inflicting stun for 3-4 seconds with 90% base chance.
    Bonus OD Bar damage is reduced to 4.2x for all hits of Stunning Knives, from 8.4x on the first two hits. [5315 SP]

    Lv. 2: Activates "Stunning Knives". The user's next three force strikes will grant the user a buff that increases critical rate by 8% for 10 seconds, deal 3 hits of 104% (114%) light damage, and throw 8 knives around the user — dealing 52% (58%) light damage each for Force Strike level 1 (level 2) and inflicting stun for 4-5 seconds with 100% base chance.
    Bonus OD Bar damage is reduced to 4.2x for all hits of Stunning Knives, from 8.4x on the first two hits. [5315 SP]
  • Added a buff to powered-up force strikes that increases critical rate.
    • Level 1: 3x47% + 8x24% (3x52% + 8x26%) → 3x94% + 8x48% (3x104% + 8x52%) + 6% Critical rate for 10 seconds
    • Level 2: 3x52% + 8x26% (3x57% + 8x29%) → 3x104% + 8x52% (3x114% + 8x58%) + 8% Critical rate for 10 seconds

110319 01 r04.png Fleur

  • Increased the modifier of Icon Skill 020.png Captivating CanvasLv. 1: Deals 2 hits of 302% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 46.7% damage every 3.9 seconds - with 90% base chance. Paralyzed foes take 2 hits of 604% light damage instead. Activates "Skill Shift" if the attack connects.

    Phase II increases paralysis's success rate to 140% base chance, while Phase III restores HP to all allies with 20% Recovery Potency. [3478 SP]

    Lv. 2: Deals 2 hits of 317% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 66% damage every 3.9 seconds - with 100% base chance. Paralyzed foes take 2 hits of 634% light damage instead. Activates "Skill Shift" if the attack connects.

    Phase II increases paralysis's success rate to 150% base chance, while Phase III restores HP to all allies with 25% Recovery Potency. [3478 SP]

    Lv. 3: Deals 2 hits of 333% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 88.3% damage every 3.9 seconds - with 110% base chance. Paralyzed foes take 2 hits of 666% light damage instead. Activates "Skill Shift" if the attack connects.

    Phase II increases paralysis's success rate to 160% base chance, while Phase III restores HP to all allies with 30% Recovery Potency. [3478 SP]
    applied to damage against paralyzed enemies.
    • Paralyzed foes take 1.8x → 2x

110052 01 r04.png Orion

  • Increased the power of Icon Skill 004.png Love Goes RoundLv. 1: Deals 4 hits of 378% shadow damage to surrounding enemies. [2213 SP]

    Lv. 2: Deals 4 hits of 398% shadow damage to surrounding enemies, and inflicts blindness for 8 seconds with 100% base chance. [2213 SP]

    Lv. 3: Deals 4 hits of 415% shadow damage to surrounding enemies, and inflicts blindness for 8 seconds with 110% base chance. [2213 SP]
    • Level 1: 4x151% → 4x378%
    • Level 2: 4x159% → 4x398%
    • Level 3: 4x166% → 4x415%
  • Increased the power of Icon Skill 003.png Twilight TrystLv. 1: Deals 4 hits of 393% shadow damage to enemies directly ahead. [4904 SP]

    Lv. 2: Deals 4 hits of 434% shadow damage to enemies directly ahead. [4904 SP]
    • Level 1: 4x151% → 4x393%
    • Level 2: 4x167% → 4x434%

100005 01 r04.png Alex

  • Increased the power of Icon Skill 004.png Shadow WeaverLv. 1: Deals 4 hits of 163% shadow damage to surrounding enemies. [2243 SP]

    Lv. 2: Deals 4 hits of 175% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds with 100% base chance and inflicts poison for 12 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. This defense reduction effect will not stack. [2243 SP]

    Lv. 3: Deals 4 hits of 179% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds with 100% base chance and inflicts poison for 12 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. This defense reduction effect will not stack. [2243 SP]
    , adjusted the debuff that decreases defense so that it does not stack, and increased the debuff's chance of being inflicted.
    • Level 1: 4x151% → 4x163%
    • Level 2: 4x159% → 4x175% + Def Down chance: 40% → 100%, no longer stacks
    • Level 3: 4x166% → 4x179% + Def Down chance: 40% → 100%, no longer stacks
  • Increased the power of Icon Skill 020.png Silent ReaperLv. 1: Deals 3 hits of 164% and 1 hit of 327% shadow damage to the target and nearby enemies. Against broken foes, it deals 3 hits of 328% and 1 hit of 654% shadow damage instead. [4925 SP]

    Lv. 2: Deals 3 hits of 182% and 1 hit of 362% shadow damage to the target and nearby enemies. Against broken foes, it deals 3 hits of 364% and 1 hit of 724% shadow damage instead. [4925 SP]
    • Level 1: 3x109% + 1x218% → 3x164% + 1x327%
    • Level 2: 3x121% + 1x241% → 3x182% + 1x362%

110011 01 r05.png Ezelith

  • Increased the power of Icon Skill 003.png Howling MeteorLv. 1: Deals 10 hits of 46.17% and 1 hit of 437% flame damage to enemies directly ahead. Movement is possible during the attack. [2400 SP]

    Lv. 2: Deals 10 hits of 51.3% and 1 hit of 486% flame damage to enemies directly ahead. Movement is possible during the attack. [2400 SP]

    Lv. 3: Deals 10 hits of 57% and 1 hit of 540% flame damage to enemies directly ahead. Movement is possible during the attack. [2400 SP]

    Lv. 4: Deals 10 hits of 63% and 1 hit of 600% flame damage to enemies directly ahead. Movement is possible during the attack. [2400 SP]
    • Level 1: 10x46% + 1x203% → 10x46.17% + 1x437%
    • Level 2: 10x51% + 1x225% → 10x51.3% + 1x486%
    • Level 3: 10x57% + 1x250% → 10x57% + 1x540%
    • Level 4: 10x63% + 1x400% → 10x63% + 1x600%
  • Extended the effect duration of Icon Skill 032.png Brilliant InfernoLv. 1: Activates "Inferno Mode" for 20 seconds. During Inferno Mode, the user's strength is increased by 20%, and their normal attacks reduce enemy defense by 10% for 10 seconds with 35% base chance. This defense reduction effect will not stack. [8940 SP]

    Lv. 2: Activates "Inferno Mode" for 20 seconds. During Inferno Mode, the user's strength is increased by 30%, and their normal attacks reduce enemy defense by 10% for 10 seconds with 35% base chance. This defense reduction effect will not stack. [8940 SP]

    Lv. 3: Activates "Inferno Mode" for 20 seconds. During Inferno Mode, the user's strength is increased by 50%, and their normal attacks reduce enemy defense by 10% for 10 seconds with 35% base chance. This defense reduction effect will not stack. [8940 SP]
    , improved the effect that increases strength, adjusted the debuff that decreases defense so that it does not stack, and increased the debuff's chance of being inflicted.
    • Level 1: Strength buff 10% → 20%
    • Level 2: Strength buff 15% → 30%
    • Level 3: Strength buff 20% → 50%, Inferno Mode lasts for 15 → 20 seconds
    • Normal attacks reduce enemy defense by 5% → 10% with 15% → 50% chance, which no longer stacks

100004 02 r05.png Dragonyule Cleo

  • Increased the power of Icon Skill 916.png Starlit GiftLv. 1: Deals 11 hits of 168% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 100% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects.

    Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. [3136 SP]

    Lv. 2: Deals 11 hits of 176.4% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 110% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects.

    Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. [3136 SP]

    Lv. 3: Deals 11 hits of 187.6% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 120% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects.

    Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. [3136 SP]

    Lv. 4: Deals 11 hits of 190% water damage to enemies directly ahead, increases the energy levels of the user and nearby allies by one stage, and activates "Frigid Gift". When this effect is active, the user's next force strike will inflict freeze for 3-6 seconds with 200% chance.

    This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds.

    If this skill is used as a Shared Skill or Helper Skill, this skill inflicts freeze for 3-6 seconds with 140% chance, but does not activate the Frigid Gift effect. [3136 SP]
    • Level 1: 11x60% → 11x168%
    • Level 2: 11x63% → 11x176.4%
    • Level 3: 11x67% → 11x187.6%
  • Increased the power of Icon Skill 003.png Empyrean GraceLv. 1: Deals 5 hits of 372.4% water damage to enemies directly ahead. [4882 SP]

    Lv. 2: Deals 5 hits of 414.4% water damage to enemies directly ahead. [4882 SP]

    Lv. 3: Deals 5 hits of 421% water damage to enemies directly ahead. [4882 SP]
    • Level 1: 5x133% → 5x372.4%
    • Level 2: 5x148% → 5x414.4%

110296 01 r05.png Mitsuba

  • Increased the power of Sashimi Stance of Icon Skill 084.png Chef's SpecialLv. 1: Applies one of the following effects based on the user's current cooking stance:
    Sashimi Stance: Deals 8 hits of 166% water damage to enemies directly ahead, and inflicts frostbite - dealing 22% damage every 2.9 seconds for 21 seconds - with 100% chance.
    Tempura Stance: Deals 8 hits of 83% water damage to enemies directly ahead. Frostbitten foes take 8 hits of 190.9% water damage instead. [2275 SP]

    Lv. 2: Applies one of the following effects based on the user's current cooking stance:
    Sashimi Stance: Deals 8 hits of 174% water damage to enemies directly ahead, and inflicts frostbite - dealing 31% damage every 2.9 seconds for 21 seconds - with 110% chance.
    Tempura Stance: Deals 8 hits of 93% water damage to enemies directly ahead. Frostbitten foes take 8 hits of 213.9% water damage instead. [2275 SP]

    Lv. 3: Applies one of the following effects based on the user's current cooking stance:
    Sashimi Stance: Deals 8 hits of 184% water damage to enemies directly ahead, and inflicts frostbite - dealing 41% damage every 2.9 seconds for 21 seconds - with 120% chance.
    Tempura Stance: Deals 8 hits of 103% water damage to enemies directly ahead. Frostbitten foes take 8 hits of 236.9% water damage instead. [2275 SP]
    and the modifier applied to damage against frostbitten enemies in Tempura Stance.
    • Level 1
      • Sashimi Stance: 8x83% → 8x166%
      • Tempura Stance: frostbitten foes take 8x132.8%, or 1.6x → 8x190.9%, or 2.3x
    • Level 2
      • Sashimi Stance: 8x87% → 8x174%
      • Tempura Stance: frostbitten foes take 8x139.2%, or 1.6x → 8x213.9%, or 2.3x
    • Level 3
      • Sashimi: 8x92% → 8x184%
      • Tempura Stance: frostbitten foes take 8x147.2%, or 1.6x → 8x236.9%, or 2.3x
  • Combo Changes
    • Sashimi Stance
      • C1: 1x76% → 1x91%
      • C2: 3x101% → 3x121%
      • C3: 6x126% → 6x151%
    • Tempura Stance
      • C1: 1x76% → 1x91%
      • C2: 4x102% → 4x122%
      • C3: 5x117% + 2x102% → 5x140% + 2x122%

110360 01 r05.png Tiki

  • Tiki (human form) Combo Changes
    • C1: 1x7% → 1x8%
    • C2: 1x15% → 1x18%
    • C3: 1x11% → 1x13%
    • C4: 1x31% → 1x37%
    • C5: 1x33% → 1x40%
  • Increased the power of Divine Dragon Icon Skill 110.png Breath of FogLv. 1: Deals 1 hit of 1390% water damage to enemies directly ahead, and inflicts frostbite - dealing 22% water damage every 2.9 seconds for 21 seconds - with 100% chance. Frostbitten foes take 1 hit of 1807% water damage instead. [3480 SP]

    Lv. 2: Deals 1 hit of 1564% water damage to enemies directly ahead, and inflicts frostbite - dealing 31% water damage every 2.9 seconds for 21 seconds - with 110% chance. Frostbitten foes take 1 hit of 2033.2% water damage instead. [3480 SP]

    Lv. 3: Deals 1 hit of 1738% water damage to enemies directly ahead, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. Frostbitten foes take 1 hit of 2259.4% water damage instead. [3480 SP]
    and added an effect that increases damage to frostbitten enemies.
    • Level 1: 1x632% → 1x1390% + frostbitten foes take 1x1807%, or 1.3x
    • Level 2: 1x711% → 1x1564% + frostbitten foes take 1x2033.2%, or 1.3x
    • Level 3: 1x790% → 1x1738% + frostbitten foes take 1x2259.4%, or 1.3x
  • Increased the power of Divine Dragon Icon Skill 111.png Divine Dragon BlowLv. 1: Deals 1 hit of 1446% water damage to the target and nearby enemies. Frostbitten foes take 1 hit of 2169% water damage instead. [5800 SP]

    Lv. 2: Deals 1 hit of 1808% water damage to the target and nearby enemies. Frostbitten foes take 1 hit of 2712% water damage instead. [5800 SP]
    and increased the modifier applied to damage against frostbitten enemies.
    • Level 1: 1x964% (frostbitten foes take 1x1156.8%, or 1.2x) → 1x1446% (frostbitten foes take 1x2169%, or 1.5x)
    • Level 2: 1x1205% (frostbitten foes take 1x1446%, or 1.2x) → 1x1808% (frostbitten foes 1x2712%, or 1.5x)
  • Tiki (210093 01.png Divine Dragon form) Combo Changes
    • C1: 1x211% → 1x317%
    • C2: 1x252% → 1x378%
    • C3: 1x358% → 1x537%

110002 02 r05.png Wedding Aoi

  • Increased the power of Icon Skill 046.png Ninja Bride SweepLv. 1: Deals 4 hits of 292.6% and 1 hit of 1168.2% wind damage to enemies directly ahead, draws them toward the user, and inflicts sleep for 4-5 seconds with 100% base chance. [2401 SP]

    Lv. 2: Deals 4 hits of 308% and 1 hit of 1227.6% wind damage to enemies directly ahead, draws them toward the user, and inflicts sleep for 5-6 seconds with 100% base chance. [2401 SP]

    Lv. 3: Deals 4 hits of 323.4% and 1 hit of 1289.2% wind damage to enemies directly ahead, draws them toward the user, and inflicts sleep for 6-7 seconds with 110% base chance. [2401 SP]
    • Level 1: 4x133% + 1x531% → 4x292.6% + 1x1168.2%
    • Level 2: 4x140% + 1x558% → 4x308% + 1x1227.6%
    • Level 3: 4x147% + 1x586% → 4x323.4% + 1x1289.2%
  • Increased the power of Icon Skill 004.png Ninja Bride SunshowerLv. 1: Deals 5 hits of 665% wind damage to enemies directly ahead, and restores HP to all allies with 20% Recovery Potency. Sleeping foes take 5 hits of 1130% wind damage instead. [4400 SP]

    Lv. 2: Deals 5 hits of 700% wind damage to enemies directly ahead, and restores HP to all allies with 25% Recovery Potency. Sleeping foes take 5 hits of 1400% wind damage instead. [4400 SP]
    • Level 1: 5x133% → 5x665%
    • Level 2: 5x140% → 5x700%

110066 02 r05.png Summer Norwin

  • Increased the power of Icon Skill 139.png Ephemeral LoveLv. 1: Deals 1 hit of 672% and 1 hit of 840% wind damage to the target and nearby enemies, and activates "Skill Shift" for both this skill and the skill Summer Memories.

    Phase II deals 1 hit of 738% and 1 hit of 924% wind damage, while Phase III deals 1 hit of 873% and 1 hit of 1092% wind damage.

    Phase IV deals 1 hit of 1074% and 1 hit of 1344% wind damage, inflicts poison on foes - dealing 43.6% wind damage every 2.9 seconds for 30 seconds - with 110% chance, and inflicts one stack of Doleful Spirit on the user, up to a maximum of four stacks.
    While the user has one or more stacks of Doleful Spirit, their energy level will not increase, and using this skill during Phase IV will cause them to take 20% of their HP as damage for each stack of Doleful Spirit. Stacks of Doleful Spirit will not be removed by shapeshifting. [4512 SP]

    Lv. 2: Deals 1 hit of 840% and 1 hit of 1050% wind damage to the target and nearby enemies, and activates "Skill Shift" for both this skill and the skill Summer Memories.

    Phase II deals 1 hit of 924% and 1 hit of 1155% wind damage, while Phase III deals 1 hit of 1092% and 1 hit of 1365% wind damage.

    Phase IV deals 1 hit of 1344% and 1 hit of 1680% wind damage, inflicts poison on foes - dealing 58.2% wind damage every 2.9 seconds for 30 seconds - with 120% chance, and inflicts one stack of Doleful Spirit on the user, up to a maximum of four stacks.
    While the user has one or more stacks of Doleful Spirit, their energy level will not increase, and using this skill during Phase IV will cause them to take 20% of their HP as damage for each stack of Doleful Spirit. Stacks of Doleful Spirit will not be removed by shapeshifting. [4512 SP]
    • Level 1 old: 1x448% + 1x560% / Phase II: 1x492% + 1x616% / Phase III: 1x582% + 1x728% / Phase IV: 1x716% + 1x896%
    • Level 1 new: 1x672% + 1x840% / Phase II: 1x738% + 1x924% / Phase III: 1x873% + 1x1092% / Phase IV: 1x1074% + 1x1344%
    • Level 2 old: 1x560% + 1x700% / Phase II: 1x616% + 1x770% / Phase III: 1x728% + 1x910% / Phase IV: 1x896% + 1x1120%
    • Level 2 new: 1x840% + 1x1050% / Phase II: 1x924% + 1x1155% / Phase III: 1x1092% + 1x1365% / Phase IV: 1x1344% + 1x1680%

110345 01 r05.png Mitsuhide

  • Increased the power of Icon Skill 076.png Mouse's RevengeLv. 1: Deals 12 hits of 30% light damage to the target and nearby enemies, and inflicts paralysis for 13 seconds - dealing 51.3% light damage every 3.9 seconds - with 100% base chance. [2641 SP]

    Lv. 2: Deals 12 hits of 59% light damage to the target and nearby enemies, and inflicts paralysis for 13 seconds - dealing 72.7% light damage every 3.9 seconds - with 110% base chance. [2641 SP]

    Lv. 3: Deals 12 hits of 88% light damage to the target and nearby enemies, and inflicts paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% base chance. [2641 SP]
    • Level 1: 12x21% → 12x30%
    • Level 2: 12x41% → 12x59%
    • Level 3: 12x61% → 12x88%
  • Increased the power of Icon Skill 020.png Calamity DropLv. 1: Deals 1 hit of 1221% light damage to the target and nearby enemies, increases the user's attack rate by 10% for 10 seconds, and deals additional damage relative to the combo count when the skill is used, increasing for every 5 combo count. The maximum bonus damage is given when at 30 hits or higher, dealing 1 hit of 1831.5% light damage instead. [5280 SP]

    Lv. 2: Deals 1 hit of 1356% light damage to the target and nearby enemies, increases the user's attack rate by 10% for 10 seconds, and deals additional damage relative to the combo count when the skill is used, increasing for every 5 combo count. The maximum bonus damage is given when at 30 hits or higher, dealing 1 hit of 2034% light damage instead. [5280 SP]
    • Level 1: 1x842% → 1x1221%
    • Level 2: 1x945% → 1x1356%

110324 01 r05.png Wu Kong

  • Increased the power of Icon Skill 117.png Ruyi Jingu BangLv. 1: Deals 1 hit of 588% light damage to enemies in a line. Activates "Skill Shift" if the attack connects. Phase II increases the skill's area of effect from 4 to 7 units of distance and deals 1 hit of 700.4% light damage, while Phase III increases its area of effect from 7 to 10 units and deals 1 hit of 1080% light damage. [2256 SP]

    Lv. 2: Deals 1 hit of 736.5% light damage to enemies in a line. Activates "Skill Shift" if the attack connects. Phase II increases the skill's area of effect from 4 to 7 units of distance and deals 1 hit of 875.5% light damage, while Phase III increases its area of effect from 7 to 10 units and deals 1 hit of 1350% light damage. [2256 SP]

    Lv. 3: Deals 1 hit of 819% light damage to enemies in a line. Activates "Skill Shift" if the attack connects. Phase II increases the skill's area of effect from 4 to 7 units of distance and deals 1 hit of 974.1% light damage, while Phase III increases its area of effect from 7 to 10 units and deals 1 hit of 1500% light damage. [2256 SP]
    • Level 1: 1x392% / Phase II: 1x412% / Phase III: 1x432% → 1x588% / Phase II: 1x700.4% / Phase III: 1x1080%
    • Level 2: 1x491% / Phase II: 1x515% / Phase III: 1x540% → 1x736.5% / Phase II: 1x875.5% / Phase III: 1x1350%
    • Level 3: 1x546% / Phase II: 1x573% / Phase III: 1x600% → 1x819% / Phase II: 1x974.1% / Phase III: 1x1500%
  • Increased the power of Icon Skill 003.png Furious FlurryLv. 1: Deals 3 hits of 348% and 1 hit of 382.5% light damage to enemies directly ahead. [4904 SP]

    Lv. 2: Deals 3 hits of 435% and 1 hit of 478.5% light damage to enemies directly ahead. [4904 SP]
    • Level 1: 3x232%+1x255% → 3x348%+1x382.5%
    • Level 2: 3x290%+1x319% → 3x435%+1x478.5%

110281 02 r05.png Yukata Curran

  • Increased the power of Icon Skill 145.png Ricochet BoltsLv. 1: Generates 3 projectiles lasting for 3 seconds that can bounce off walls up to 5 times, and damage any enemy that comes into contact into them for 132% light damage. Paralyzed foes take hits of 171.6% light damage instead.

    Each projectile can damage the same enemy once every 0.5 seconds for 6 possible hits per projectile (up to 18 hits total), but its damage decreases to 55% of the previous hit.

    If this skill is used during Maskable Faith Mode, generates 5 projectiles instead, and each projectile will initially deal 144% light damage. In addition, projectiles inflict paralysis - dealing 51.3% light damage every 3.9 seconds for 13 seconds - with 100% chance. Paralyzed foes take hits of 187.2% light damage instead. [4512 SP]

    Lv. 2: Generates 3 projectiles lasting for 3 seconds that can bounce off walls up to 5 times, and damage any enemy that comes into contact into them for 149% light damage. Paralyzed foes take hits of 193.7% light damage instead.

    Each projectile can damage the same enemy once every 0.5 seconds for 6 possible hits per projectile (up to 18 hits total), but its damage decreases to 55% of the previous hit.

    If this skill is used during Maskable Faith Mode, generates 5 projectiles instead, and each projectile will initially deal 162% light damage. In addition, projectiles inflict paralysis - dealing 72.7% light damage every 3.9 seconds for 13 seconds - with 110% chance. Paralyzed foes take 2 hits of 210.6% light damage instead. [4512 SP]

    Lv. 3: Generates 3 projectiles lasting for 3 seconds that can bounce off walls up to 5 times, and damage any enemy that comes into contact into them for 165% light damage. Paralyzed foes take 2 hits of 214.5% light damage instead.

    Each projectile can damage the same enemy once every 0.5 seconds for 6 possible hits per projectile (up to 18 hits total), but its damage decreases to 55% of the previous hit.

    If this skill is used during Maskable Faith Mode, generates 5 projectiles instead, and each projectile will initially deal 182% light damage. In addition, projectiles inflict paralysis - dealing 97% light damage every 3.9 seconds for 13 seconds - with 120% chance. Paralyzed foes take 2 hits of 236.6% light damage instead. [4512 SP]
    and added an effect that increases damage to paralyzed enemies.
    • Level 1: 88% → 132% + paralyzed foes take 171.6%, or 1.3x
    • Level 2: 99% → 149% + paralyzed foes take 193.7%, or 1.3x
    • Level 3: 110% → 165% + paralyzed foes take 214.5%, or 1.3x
  • Maskable Mode:
    • Level 1: 96% → 144% + paralyzed foes take 187.2%, or 1.3x
    • Level 2: 108% → 162% + paralyzed foes take 210.6%, or 1.3x
    • Level 3: 121% → 182% + paralyzed foes take 236.6%, or 1.3x
  • Added an effect to Icon Skill 146.png Maskable FaithLv. 1: Activates "Maskable Faith Mode." If this skill is used during Maskable Faith Mode, a variant called Shimmering Pinwheels will be used instead.

    Shimmering Pinwheels deals up to 30 hits of 72% light damage to enemies directly ahead, and inflicts stun for 4-5 seconds with 100% chance. Paralyzed foes take up to 30 hits of 96.4% light damage instead.

    This skill can only be used when the user's HP is 50% or above, and Maskable Faith Mode will automatically be deactivated when the user's HP falls below 30% of their maximum HP. [7896 SP]

    Lv. 2: Activates "Maskable Faith Mode." If this skill is used during Maskable Faith Mode, a variant called Shimmering Pinwheels will be used instead.

    Shimmering Pinwheels deals up to 30 hits of 90% light damage to enemies directly ahead, and inflicts stun for 5-6 seconds with 100% chance. Paralyzed foes take up to 30 hits of 108% light damage instead.

    This skill can only be used when the user's HP is 50% or above, and Maskable Faith Mode will automatically be deactivated when the user's HP falls below 30% of their maximum HP. [7896 SP]
    that increases damage to paralyzed enemies.
    • Level 1: each hit now deals 86.4%, or 1.2x damage against paralyzed foes
    • Level 2: each hit now deals 108%, or 1.2x damage against paralyzed foes
Axe
Expand to view.

110012 01 r03.png Rex

  • Increased the power of Icon Skill 011.png Smash HitLv. 1: Deals 1 hit of 335% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 27% damage every 2.9 seconds - with 110% base chance. Frostbitten foes take 1 hit of 502.5% water damage instead. [2942 SP]

    Lv. 2: Deals 1 hit of 419% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance. Frostbitten foes take 1 hit of 628.5% water damage instead. [2942 SP]

    Lv. 3: Deals 1 hit of 1347% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance. Frostbitten foes take 1 hit of 2020.5% water damage instead. [2942 SP]
    and added effects that inflict frostbite and increase damage to frostbitten enemies.
    • Level 1: 1x258% → 1x335% + frostbite for 21 seconds - dealing 27% damage every 2.9 seconds - with 110% base chance + frostbitten foes take 1x502.5%, or 1.5x
    • Level 2: 1x322% → 1x419% + frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance + frostbitten foes take 1x628.5%, or 1.5x
    • Level 3: 1x1036% → 1x1347% + frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance + frostbitten foes take 1x2020.5%, or 1.5x
  • Increased the power of Icon Skill 001.png Full WoodcutterLv. 1: Deals 1 hit of 1091% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 27% damage every 2.9 seconds - with 110% base chance. Frostbitten foes take 1 hit of 1636.5% water damage instead. [5807 SP]

    Lv. 2: Deals 1 hit of 1213% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance. Frostbitten foes take 1 hit of 1819.5% water damage instead. [5807 SP]
    and added effects that inflict frostbite and increase damage to frostbitten enemies.
    • Level 1: 1x839% → 1x1091% + frostbite for 21 seconds - dealing 27% damage every 2.9 seconds - with 110% base chance + frostbitten foes take 1x1636.5%, or 1.5x
    • Level 2: 1x933% → 1x1213% + frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance + frostbitten foes take 1x1819.5%, or 1.5x

110258 01 r03.png Pietro

  • Increased the power of Icon Skill 004.png Quester's BestLv. 1: Deals 2 hits of 588% water damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2868 SP]

    Lv. 2: Deals 2 hits of 652% water damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2868 SP]

    Lv. 3: Deals 2 hits of 725% water damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2868 SP]
    • Level 1: 2x420% → 2x588%
    • Level 2: 2x466% → 2x652%
    • Level 3: 2x518% → 2x725%
  • Added a buff that increases strength to Icon Skill 033.png Indomitable WillLv. 1: Grants all teammates a one-use shield that nullifies damage less than 15% of the user's HP, and increases strength by 10% for 15 seconds. This does not stack with any other shields. [5840 SP]

    Lv. 2: Grants all teammates a one-use shield that nullifies damage less than 20% of the user's HP, and increases strength by 15% for 15 seconds. This does not stack with any other shields. [5840 SP]
    • Level 1: Gained 10% Strength buff for 15 seconds
    • Level 2: Gained 15% Strength buff for 15 seconds

110023 01 r03.png Johanna

  • Increased the power of Icon Skill 001.png Unbridled RageLv. 1: Deals 1 hit of 1091% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. Poisoned enemies take 1 hit of 1418.3% wind damage instead. [2904 SP]

    Lv. 2: Deals 1 hit of 1213% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. Poisoned enemies take 1 hit of 1576.9% wind damage instead. [2904 SP]

    Lv. 3: Deals 1 hit of 1347% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 110% base chance. Poisoned enemies take 1 hit of 1751.1% wind damage instead. [2904 SP]
    and added effects that inflict poison and increase damage to poisoned enemies.
    • Level 1: 1x839% → 1x1091% + poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance + poisoned foes take 1x1418.3%, or 1.3x
    • Level 2: 1x933% → 1x1213% + poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance + poisoned foes take 1x1576.9%, or 1.3x
    • Level 3: 1x1036% → 1x1347% + poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 110% base chance + poisoned foes take 1x1751.1%, or 1.3x
  • Increased the power of Icon Skill 004.png Cyclone AxeLv. 1: Deals 2 hits of 546% wind damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. Poisoned enemies take 2 hits of 819% wind damage instead. [5735 SP]

    Lv. 2: Deals 2 hits of 606% wind damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. Poisoned enemies take 2 hits of 909% wind damage instead. [5735 SP]
    and added effects that inflict poison and increase damage to poisoned enemies.
    • Level 1: 2x420% → 2x546% + poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance + poisoned foes take 2x819%, or 1.5x
    • Level 2: 2x466% → 2x606% + poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance + poisoned foes take 2x909%, or 1.5x

110033 01 r03.png Linus

  • Added a buff that increases strength to Icon Skill 004.png Shining VanguardLv. 1: Deals 2 hits of 420% light damage to surrounding enemies, increases the entire team's strength by 10% for 15 seconds, and draws them toward the user for 0.5 seconds. [5735 SP]

    Lv. 2: Deals 2 hits of 466% light damage to surrounding enemies, increases the entire team's strength by 10% for 15 seconds, and draws them toward the user for 0.5 seconds. [5735 SP]
    • Gains 10% Strength buff to team for 15 seconds

110045 01 r03.png Erik

  • Increased the power of Icon Skill 004.png Tenacious SwingLv. 1: Deals 2 hits of 563% shadow damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2868 SP]

    Lv. 2: Deals 2 hits of 625% shadow damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2868 SP]

    Lv. 3: Deals 2 hits of 695% shadow damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2868 SP]

    Lv. 4: Deals 1 hit of 772% and 1 hit of 812% shadow damage to surrounding enemies and draws them toward the user for 0.5 seconds. Poisoned foes take 1 hit of 1158% and 1 hit of 1218% shadow damage instead. [2868 SP]
    • Level 1: 2x420% → 2x563%
    • Level 2: 2x466% → 2x625%
    • Level 3: 2x518% → 2x695%
    • Level 4: No changes
  • Increased the power of Icon Skill 011.png Wild StrikeLv. 1: Deals 1 hit of 1390% shadow damage to enemies directly ahead. [5883 SP]

    Lv. 2: Deals 1 hit of 1544% shadow damage to enemies directly ahead. [5883 SP]

    Lv. 3: Deals 1 hit of 1716% shadow damage to enemies directly ahead. Poisoned foes take 1 hit of 2574% shadow damage instead. [5883 SP]
    • Level 1: 1x839% → 1x1390%
    • Level 2: 1x933% → 1x1544%
    • Level 3: No changes

110007 01 r04.png Vanessa

  • Increased the power of Icon Skill 011.png Scarlet GeyserLv. 1: Deals 2 hits of 614% flame damage to enemies directly ahead. [3033 SP]

    Lv. 2: Deals 2 hits of 682% flame damage to enemies directly ahead. [3033 SP]

    Lv. 3: Deals 2 hits of 758% flame damage to enemies directly ahead. [3033 SP]

    Lv. 4: Deals 2 hits of 842% flame damage to enemies directly ahead, and grants the user immunity to knockback for 15 seconds. [3033 SP]
    • Level 1: 2x462% → 2x614%
    • Level 2: 2x513% → 2x682%
    • Level 3: 2x570% → 2x758%
    • Level 4: 2x648% → 2x842%

110056 01 r04.png Yue

  • Increased the power of Icon Skill 011.png Knockout BlowLv. 1: Deals 2 hits of 979% flame damage to enemies directly ahead. [3033 SP]

    Lv. 2: Deals 2 hits of 1028% flame damage to enemies directly ahead, and inflicts stun for 4-5 seconds with 100% base chance. [3033 SP]

    Lv. 3: Deals 2 hits of 1078% flame damage to enemies directly ahead, and inflicts stun for 5-6 seconds with 110% base chance. [3033 SP]
    • Level 1: 2x462% → 2x979%
    • Level 2: 2x485% → 2x1028%
    • Level 3: 2x509% → 2x1078%
  • Improved the effect of Icon Skill 730.png Wild InstinctLv. 1: Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 25%, their HP is restored by 2% of damage inflicted, and their defense is reduced by 40%. [8000 SP]

    Lv. 2: Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 30%, their HP is restored by 3% of damage inflicted, and their defense is reduced by 40%. [8000 SP]
    that increases critical rate.
    • Level 1: User Critical Rate: 15% → 25%
    • Level 2: User Critical Rate: 20% → 30%

110018 01 r04.png Karina

  • Increased the power of Icon Skill 011.png Raging TideLv. 1: Deals 2 hits of 596% water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [3033 SP]

    Lv. 2: Deals 2 hits of 663% water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [3033 SP]

    Lv. 3: Deals 2 hits of 736% water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [3033 SP]

    Lv. 4: Deals 2 hits of 818% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [3033 SP]
    • Level 1: 2x440% → 2x596%
    • Level 2: 2x489% → 2x663%
    • Level 3: 2x543% → 2x736%
    • Level 4: 2x545% → 2x818%
  • Increased the power of Icon Skill 004.png Black FlagLv. 1: Deals 4 hits of 421% water damage to surrounding enemies and draws them toward the user for 0.5 seconds. [5610 SP]

    Lv. 2: Deals 4 hits of 468% water damage to surrounding enemies and draws them toward the user for 0.5 seconds. [5610 SP]

    Lv. 3: Deals 4 hits of 520% water damage to surrounding enemies and draws them toward the user for 0.5 seconds. Also increases the user's defense by 30% for 30 seconds. [5610 SP]
    • Level 1: 4x231% → 4x421%
    • Level 2: 4x257% → 4x468%
    • Level 3: 4x260% → 4x520%
    • This change was not documented on the notices

100003 01 r04.png Ranzal

  • Increased the power of Icon Skill 004.png Tornado BashLv. 1: Deals 4 hits of 468% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2805 SP]

    Lv. 2: Deals 4 hits of 520% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2805 SP]

    Lv. 3: Deals 4 hits of 578% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2805 SP]

    Lv. 4: Deals 4 hits of 722.8% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds, dispels one buff from each enemy, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% chance. [2805 SP]
    • Level 1: 4x231% → 4x468%
    • Level 2: 4x257% → 4x520%
    • Level 3: 4x285% → 4x578%
    • Level 4: 4x556% → 4x722.8%

100006 03 r04.png Summer Luca

  • Increased the power of Icon Skill 013.png Floatie SpinLv. 1: Deals 2 hits of 743% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [3072 SP]

    Lv. 2: Deals 2 hits of 825% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [3072 SP]

    Lv. 3: Deals 2 hits of 917% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [3072 SP]
    and added a debuff (that does not stack) that decreases defense.
    • Level 1: 2x462% → 2x743% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 2: 2x513% → 2x825% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 3: 2x570% → 2x917% + Gained 5% Def Down for 10 seconds with 100% chance
  • Improved the energy level increase of Icon Skill 932.png Summer SpiritLv. 1: Increases the user's energy level by two stages, and increases the user's strength and attack rate by 15% for 10 seconds. [4638 SP]

    Lv. 2: Increases the user's energy level by two stages, and increases the user's strength and attack rate by 20% for 10 seconds. [4638 SP]
    and added a buff that increases strength.
    • Level 1: Energy level increase: 1 → 2 stages + Gained 15% Strength buff to user for 10 seconds
    • Level 2: Energy level increase: 1 → 2 stages + Gained 20% Strength buff to user for 10 seconds

110311 01 r04.png Sazanka

  • Increased the power of Icon Skill 804.png Dancing BlossomsLv. 1: Deals 4 hits of 347% shadow damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts bleeding for 30 seconds - dealing 71% damage every 4.9 seconds - with 80% base chance. [2805 SP]

    Lv. 2: Deals 4 hits of 363% shadow damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts bleeding for 30 seconds - dealing 99% damage every 4.9 seconds - with 80% base chance. [2805 SP]

    Lv. 3: Deals 4 hits of 383% shadow damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts bleeding for 30 seconds - dealing 132% damage every 4.9 seconds - with 80% base chance. [2805 SP]
    • Level 1: 4x231% → 4x347%
    • Level 2: 4x242% → 4x363%
    • Level 3: 4x255% → 4x383%
  • Added a buff that increases strength to Icon Skill 030.png Blooming CradleLv. 1: Increases strength by 25% for 15 seconds, and activates "Slumber Strike Stance." The next three force strikes will deal 475% (523%) shadow damage for Force Strike level 1 (level 2), and inflict sleep for 3-4 seconds with 90% base chance. [6400 SP]

    Lv. 2: Increases strength by 30% for 15 seconds, and activates "Slumber Strike Stance." The next three force strikes will deal 523% (575%) shadow damage for Force Strike level 1 (level 2), and inflict sleep for 4-5 seconds with 100% base chance. [6400 SP]
    • Level 1: Gained 25% Strength buff to user for 15 seconds
    • Level 2: Gained 30% Strength buff to user for 15 seconds
  • Increased the power of powered-up force strikes.
    • Level 1: 190% (209%) → 475% (523%)
    • Level 2: 209% (230%) → 523% (575%)

110263 01 r05.png Ramona

  • Added a buff that increases critical rate to Icon Skill 011.png Forge BusterLv. 1: Deals 1 hit of 305% and 3-9 hits of 237% flame damage to surrounding enemies. Burning foes take 1 hit of 396.5% and 3-9 hits of 308.1% flame damage instead. Continually tapping the screen during the attack will unleash additional blows, up to a maximum of six, and increases critical rate by 6% per additional blow (for a total of 36%) for 10 seconds. Changing direction is possible during these additional blows (Requires swiping the screen, as if you were going to dodge roll). [3033 SP]

    Lv. 2: Deals 1 hit of 339% and 3-9 hits of 263% flame damage to surrounding enemies. Burning foes take 1 hit of 440.7% and 3-9 hits of 341.9% flame damage instead. Continually tapping the screen during the attack will unleash additional blows, up to a maximum of six, and increases critical rate by 8% per additional blow (for a total of 48%) for 10 seconds. Changing direction is possible during these additional blows (Requires swiping the screen, as if you were going to dodge roll). [3033 SP]

    Lv. 3: Deals 1 hit of 376% and 3-9 hits of 293% flame damage to surrounding enemies. Burning foes take 1 hit of 488.8% and 3-9 hits of 380.9% flame damage instead. Continually tapping the screen during the attack will unleash additional blows, up to a maximum of six, and increases critical rate by 10% per additional blow (for a total of 60%) for 10 seconds. Changing direction is possible during these additional blows (Requires swiping the screen, as if you were going to dodge roll). [3033 SP]
    and added an effect that increases damage to burning enemies.
    • Level 1: Gained 6% Critical rate buff for 10 seconds + burning foes take 1x396.5% + 3-9x308.1%, or 1.3x
    • Level 2: Gained 8% Critical rate buff for 10 seconds + burning foes take 1x400.7% + 3-9x341.9%, or 1.3x
    • Level 3: Gained 10% Critical rate buff for 10 seconds + burning foes take 1x488.8% + 3-9x380.9%, or 1.3x

110042 02 r05.png Summer Julietta

  • Increased the power of Icon Skill 054.png Sunny FlashLv. 1: Deals 1 hit of 1117.6%, 1 hit of 334.4% and 1 hit of 783.2% water damage to the target and nearby enemies, and inflicts bog for 8 seconds with 90% base chance. [3194 SP]

    Lv. 2: Deals 1 hit of 1172.6%, 1 hit of 352% and 1 hit of 820.6% water damage to the target and nearby enemies, and inflicts bog for 8 seconds with 100% base chance. [3194 SP]

    Lv. 3: Deals 1 hit of 1232%, 1 hit of 369.6% and 1 hit of 862.4% water damage to the target and nearby enemies, and inflicts bog for 8 seconds with 110% base chance. [3194 SP]

    Lv. 4: Deals 1 hit of 1355.2%, 1 hit of 404.8% and 1 hit of 948.2% water damage to the target and nearby enemies, and inflicts bog for 8 seconds with 120% base chance. [3194 SP]
    • Level 1: 1x508% + 1x152% + 1x356% → 1x1117.6% + 1x334.4% + 1x783.2%
    • Level 2: 1x533% + 1x160% + 1x373% → 1x1172.6% + 1x352% + 1x820.6%
    • Level 3: 1x560% + 1x168% + 1x392% → 1x1232% + 1x369.6% + 1x862.4%
    • Level 4: 1x616% + 1x184% + 1x431% → 1x1355.2% + 1x404.8% + 1x948.2%

100002 13 r05.png Gala Elisanne

  • Increased the power of Icon Skill 011.png Celestial AscentLv. 1: Deals 3 hits of 1209.9% water damage to enemies directly ahead, increases the user's energy level by two stages, increases the entire team's flame resistance by 20% for 30 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP. Neither this shield nor the increase in flame resistance stacks.
    The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically during Divine Revelation. Abilities that increase skill gauge fill rate will not affect this automatic increase. When the user is not under the effects of Divine Revelation, attacking enemies will still fill the gauge, but it will decrease automatically by 1596 SP every second unless the gauge is already completely filled. [38400 SP]

    Lv. 2: Deals 3 hits of 1343.1% water damage to enemies directly ahead, increases the user's energy level by three stages, increases the entire team's flame resistance by 25% for 30 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. Neither this shield nor the increase in flame resistance stacks.
    The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically during Divine Revelation. Abilities that increase skill gauge fill rate will not affect this automatic increase. When the user is not under the effects of Divine Revelation, attacking enemies will still fill the gauge, but it will decrease automatically by 1596 SP every second unless the gauge is already completely filled. [38400 SP]
    • Level 1: 3x327% → 3x1209.9%
    • Level 2: 3x363% → 3x1343.1%

110355 01 r05.png Lazry

  • Increased the power of Icon Skill 011.png Smithy SpinLv. 1: Deals 2 hits of 247% and 1 hit of 471% water damage to enemies directly ahead, and inflicts frostbite - dealing 22% water damage every 2.9 seconds for 21 seconds - with 100% chance. If this skill is used when the user is in high power mode, a variant called Hyper Smithy Spin will be used instead.

    Hyper Smithy Spin deals 4 hits of 140% and 1 hit of 802% water damage to the target and nearby enemies, and increases the damage dealt by the user's next skill by 20%. [3194 SP]

    Lv. 2: Deals 2 hits of 278% and 1 hit of 530% water damage to enemies directly ahead, and inflicts frostbite - dealing 31% water damage every 2.9 seconds for 21 seconds - with 110% chance. If this skill is used when the user is in high power mode, a variant called Hyper Smithy Spin will be used instead.

    Hyper Smithy Spin deals 4 hits of 158% and 1 hit of 901% water damage to the target and nearby enemies, and increases the damage dealt by the user's next skill by 20%. [3194 SP]

    Lv. 3: Deals 2 hits of 310% and 1 hit of 590% water damage to enemies directly ahead, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. If this skill is used when the user is in high power mode, a variant called Hyper Smithy Spin will be used instead.

    Hyper Smithy Spin deals 4 hits of 175% and 1 hit of 1003% water damage to the target and nearby enemies, and increases the damage dealt by the user's next skill by 20%. [3194 SP]
    • Low Power
      • Level 1: 2x141% + 1x269% → 2x247% + 1x471%
      • Level 2: 2x159% + 1x303% → 2x278% + 1x530%
      • Level 3: 2x177% + 1x337% → 2x310% + 1x590%
    • High Power (Hyper Smithy Spin)
      • Level 1: 4x80% + 1x458% → 4x140% + 1x802%
      • Level 2: 4x90% + 1x515% → 4x158% + 1x901%
      • Level 3: 4x100% + 1x573% → 4x175% + 1x1003%
  • Increased the power of Icon Skill 032.png Smithy Arm: Forge ModeLv. 1: Increases the entire team's strength by 15% for 15 seconds, and their critical rate by 8% for 15 seconds. If this skill is used when the user is in high power mode, a variant called Smithy Arm: Power Mode will be used instead.

    Smithy Arm: Power Mode deals 1 hit of 389% and 1 hit of 1474% water damage to the target and nearby enemies, and immediately readies the Smithy Spin (or Hyper Smithy Spin) skill for use. [7475 SP]

    Lv. 2: Increases the entire team's strength by 15% for 15 seconds, and their critical rate by 10% for 15 seconds. If this skill is used when the user is in high power mode, a variant called Smithy Arm: Power Mode will be used instead.

    Smithy Arm: Power Mode deals 1 hit of 432% and 1 hit of 1638% water damage to the target and nearby enemies, and immediately readies the Smithy Spin (or Hyper Smithy Spin) skill for use. [7475 SP]
    • High Power (Smithy Arm: Power Mode)
      • Level 1: 1x222% + 1x842% → 1x389% + 1x1474%
      • Level 2: 1x247% + 1x936% → 1x432% + 1x1638%

110268 01 r05.png Lin You

  • Increased the power of Icon Skill 004.png Typhoon FistLv. 1: Deals 6 hits of 176% wind damage to enemies directly ahead.

    When Heaven's Breath is active, this skill is upgraded to deal 9 hits of 176% wind damage to enemies directly ahead instead. [2969 SP]

    Lv. 2: Deals 6 hits of 196% wind damage to enemies directly ahead, and inflicts sleep for 5-6 seconds with 100% base chance.

    When Heaven's Breath is active, this skill is upgraded to deal 9 hits of 196% wind damage to enemies directly ahead instead. [2969 SP]

    Lv. 3: Deals 6 hits of 218% wind damage to enemies directly ahead, and inflicts sleep for 6-7 seconds with 110% base chance.

    When Heaven's Breath is active, this skill is upgraded to deal 9 hits of 218% wind damage to enemies directly ahead instead. [2969 SP]

    Lv. 4: Deals 7 hits of 242% wind damage to enemies directly ahead, and inflicts sleep for 9-10 seconds with 150% base chance. The user's next three force strikes deal 209% wind damage, and create cyclones towards the nearest enemy dealing 5 hits of 10% wind damage.

    When Heaven's Breath is active, this skill is upgraded to deal 10 hits of 242% wind damage to enemies directly ahead instead. [2969 SP]
    • Level 1: 6x169% (Upgraded: 9x169%) → 6x176% (Upgraded: 9x176%)
    • Level 2: 6x177% (Upgraded: 9x177%) → 6x196% (Upgraded: 9x196%)
    • Level 3: 6x186% (Upgraded: 9x186%) → 6x218% (Upgraded: 9x218%)
    • Level 4: 7x186% (Upgraded: 10x186%) → 7x242% (Upgraded: 10x242%)
  • Added a buff that increases strength to Icon Skill 032.png Heaven's BreathLv. 1: Restores the user's HP with 31% Recovery Potency, and activates "Heaven's Breath" for 10 seconds. During Heaven's Breath, the user's attack rate is increased by 15%, and the skill Typhoon Fist is powered up. [8014 SP]

    Lv. 2: Restores the user's HP with 36% Recovery Potency, and activates "Heaven's Breath" for 10 seconds. During Heaven's Breath, the user's attack rate is increased by 20%, and the skill Typhoon Fist is powered up. [8014 SP]

    Lv. 3: Restores the user's HP with 44% Recovery Potency, and activates "Heaven's Breath" for 15 seconds. During Heaven's Breath, the user's attack rate is increased by 20%, strength is increased by 15%, and the skill Typhoon Fist is powered up. [8014 SP]
    • Level 3: Gained 15% Strength buff to user for 15 seconds

110041 02 r05.png Summer Amane

  • Added a buff that increases strength to Icon Skill 032.png Feline FortuityLv. 1: Increases the entire team's strength by 10%, and critical rate by 15% for 10 seconds. [5217 SP]

    Lv. 2: Increases the entire team's strength by 10%, and critical rate by 20% for 10 seconds. [5217 SP]
    • Level 1: Gained 10% Strength buff to team for 10 seconds
    • Level 2: Gained 10% Strength buff to team for 10 seconds

110042 01 r05.png Julietta

  • Increased the power of Icon Skill 011.png Impending SkyLv. 1: Deals 2 hits of 660.4% light damage to enemies directly ahead. [3130 SP]

    Lv. 2: Deals 2 hits of 733.2% light damage to enemies directly ahead. [3130 SP]

    Lv. 3: Deals 2 hits of 815.1% light damage to enemies directly ahead. [3130 SP]

    Lv. 4: Deals 2 hits of 1556.1% light damage to enemies directly ahead and heals the user for 50% of the damage received during the duration of the skill. [3130 SP]
    • Level 1: 2x508% → 2x660.4%
    • Level 2: 2x564% → 2x733.2%
    • Level 3: 2x627% → 2x815.1%
    • Level 4: 2x1197% → 2x1556.1%
  • Added an effect that increases strength to the Indomitable Spirit effect of Icon Skill 031.png Glorious GuardLv. 1: Increases the user's defense by 50% for 10 seconds. [6296 SP]

    Lv. 2: Activates "Indomitable Spirit" for 10 seconds. During Indomitable Spirit, the user's strength is increased by 30%, the user's defense is increased by 50%, and the user gains immunity to knockback. [6296 SP]

    Lv. 3: Activates "Indomitable Spirit" for 20 seconds. During Indomitable Spirit, the user's strength and defense is increased by 50% and the user gains immunity to knockback.

    Also activates "Divine Strike". When this effect is active, the user's next force strike will deal 1 hit of 1497.6% damage (3.08x OD Rate / 300 SP Gain) and reduce foes' strength by 10% for 10 seconds. This effect cannot stack, and will be consumed on use. [6296 SP]
    • Level 2: Gained 30% Strength buff to user during Indomitable Spirit
    • Level 3: Gained 50% Strength buff to user during Indomitable Spirit

110322 01 r05.png Zhu Bajie

  • Increased the power of Icon Skill 118.png Bursting FuryLv. 1: Deals 1 hit of 802.1% light damage to enemies directly ahead, and inflicts stun for 5-6 seconds with 100% chance. As HP decreases, damage increases, up to 1 hit of 1804.72% light damage. [2800 SP]

    Lv. 2: Deals 1 hit of 993.2% light damage to enemies directly ahead, and inflicts stun for 6-7 seconds with 110% chance. As HP decreases, damage increases, up to 1 hit of 2234.7% light damage. [2800 SP]

    Lv. 3: Deals 1 hit of 1107.6% light damage to enemies directly ahead, and inflicts stun for 6-7 seconds with 110% chance. As HP decreases, damage increases, up to 1 hit of 2492.1% light damage. [2800 SP]
    • Level 1: 1x617% → 1x802.1%
    • Level 2: 1x764% → 1x993.2%
    • Level 3: 1x852% → 1x1107.6%
Lance
Expand to view.

110001 01 r03.png Alain

  • Increased the power of Icon Skill 012.png Noble FlameLv. 1: Deals 3 hits of 309% flame damage to enemies directly ahead. Burning foes take 3 hits of 463.5% flame damage instead. [2581 SP]

    Lv. 2: Deals 3 hits of 343.5% flame damage to enemies directly ahead. Burning foes take 3 hits of 515.25% flame damage instead. [2581 SP]

    Lv. 3: Deals 3 hits of 381% flame damage to enemies directly ahead. Burning foes take 3 hits of 571.5% flame damage instead. [2581 SP]

    Lv. 4: Deals 3 hits of 411% flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing 80.3% flame damage every 3.9 seconds - with 100% base chance. Burning foes take 3 hits of 616.5% flame damage instead. [2581 SP]
    and added an effect that increases damage to burning enemies.
    • Level 1: 3x206% → 3x309% (burning foes take 3x463.5%, or 1.5x)
    • Level 2: 3x229% → 3x343.5% (burning foes take 3x515.25%, or 1.5x)
    • Level 3: 3x254% → 3x381% (burning foes take 3x571.5%, or 1.5x)
    • Level 4: 3x274% → 3x411% (burning foes take 3x616.5%, or 1.5x)
  • Increased the power of Icon Skill 004.png Blazing RondelLv. 1: Deals 2 hits of 463.5% flame damage to surrounding enemies. Burning foes take 2 hits of 695.25% flame damage instead. [5112 SP]

    Lv. 2: Deals 2 hits of 514.5% flame damage to surrounding enemies. Burning foes take 2 hits of 771.75% flame damage instead. [5112 SP]

    Lv. 3: Deals 2 hits of 616.5% flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing 80.3% flame damage every 3.9 seconds - with 100% base chance. Burning foes take 2 hits of 924.75% flame damage instead. [5112 SP]
    and added an effect that increases damage to burning enemies.
    • Level 1: 2x309% → 2x463.5% (burning foes take 2x695.25%, or 1.5x)
    • Level 2: 2x343% → 2x514.5% (burning foes take 2x771.75%, or 1.5x)
    • Level 3: 2x411% → 2x616.5% (burning foes take 2x924.75%, or 1.5x)

110014 01 r03.png Cibella

  • Added an effect that increases strength to Icon Skill 033.png Virtuous GuardLv. 1: Grants all teammates a one-use shield that increases strength by 5% for 10 seconds, and nullifies damage less than 15% of the user's maximum HP. This strength increase will not stack. This does not stack with any other shields. [2920 SP]

    Lv. 2: Grants all teammates a one-use shield that increases strength by 5% for 10 seconds, and nullifies damage less than 20% of the user's maximum HP. This strength increase will not stack. This does not stack with any other shields. [2920 SP]

    Lv. 3: Grants all teammates a one-use shield that increases strength by 5% for 10 seconds, and nullifies damage less than 30% of the user's maximum HP. This strength increase will not stack. This does not stack with any other shields. [2920 SP]
    • Gained 5% Strength buff to team for 10 seconds
  • Increased the power of Icon Skill 004.png Holy WreathLv. 1: Deals 2 hits of 1302% water damage to surrounding enemies. [5000 SP]

    Lv. 2: Deals 2 hits of 1445% water damage to surrounding enemies. [5000 SP]
    • Level 1: 2x309% → 2x1302%
    • Level 2: 2x343% → 2x1445%

110058 01 r03.png Jakob

  • Increased the power of Icon Skill 012.png Chain StingLv. 1: Deals 3 hits of 473.8% water damage to enemies directly ahead. [2581 SP]

    Lv. 2: Deals 3 hits of 496.8% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 80% base chance. [2581 SP]

    Lv. 3: Deals 3 hits of 522.1% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 90% base chance. [2581 SP]
    • Level 1: 3x206% → 3x473.8%
    • Level 2: 3x216% → 3x496.8%
    • Level 3: 3x227% → 3x522.1%
  • Added a buff that increases strength to Icon Skill 031.png Mercenary GuardLv. 1: Increases the entire team's strength and defense by 10% for 15 seconds. [7633 SP]

    Lv. 2: Increases the entire team's strength and defense by 15% for 15 seconds. [7633 SP]
    • Level 1: Gained 10% Strength buff to team for 15 seconds
    • Level 2: Gained 15% Strength buff to team for 15 seconds

110034 01 r03.png Malka

  • Increased the power of Icon Skill 004.png Blaze of GoldLv. 1: Deals 2 hits of 423% light damage to surrounding enemies, and inflicts paralysis for 13 seconds - dealing 42.3% light damage every 3.9 seconds - with 80% chance. Paralyzed foes take 2 hits of 465.3% light damage instead. [2556 SP]

    Lv. 2: Deals 2 hits of 469% light damage to surrounding enemies, and inflicts paralysis for 13 seconds - dealing 60% light damage every 3.9 seconds - with 90% chance. Paralyzed foes take 2 hits of 515.9% light damage instead. [2556 SP]

    Lv. 3: Deals 2 hits of 522% light damage to surrounding enemies, and inflicts paralysis for 13 seconds - dealing 80.3% light damage every 3.9 seconds - with 100% chance. Paralyzed foes take 2 hits of 574.2% light damage instead. [2556 SP]
    and added effects that inflict paralysis and increase damage to paralyzed enemies.
    • Level 1: 2x309% → 2x423% + paralysis for 13 seconds - dealing 42.3% damage every 3.9 seconds - with 80% base chance + paralyzed foes take 2x465.3%, or 1.1x
    • Level 2: 2x343% → 2x469% + paralysis for 13 seconds - dealing 60% damage every 3.9 seconds - with 90% base chance + paralyzed foes take 2x515.9%, or 1.1x
    • Level 3: 2x381% → 2x522% + paralysis for 13 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance + paralyzed foes take 2x574.2%, or 1.1x
  • Improved the effect of Icon Skill 030.png Pride of the ForgeLv. 1: Increases the entire team's strength by 10% for 15 seconds. [6610 SP]

    Lv. 2: Increases the entire team's strength by 15% for 15 seconds. [6610 SP]
    that increases strength.
    • Level 1: Team Strength Buff: 8% → 10%
    • Level 2: Team Strength Buff: 10% → 15%

110254 01 r03.png Zace

  • Increased the power of Icon Skill 019.png Skull HunterLv. 1: Deals 1 hit of 987% shadow damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2352 SP]

    Lv. 2: Deals 1 hit of 1037% shadow damage to the target and nearby enemies, inflicts blindness for 8 seconds with 90% base chance and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2352 SP]

    Lv. 3: Deals 1 hit of 1088% shadow damage to the target and nearby enemies, inflicts blindness for 8 seconds with 100% base chance and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2352 SP]
    and added a debuff (that does not stack) that decreases defense.
    • Level 1: 1x617% → 1x987% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 2: 1x648% → 1x1037% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 3: 1x680% → 1x1088% + Gained 5% Def Down for 10 seconds with 100% chance
  • Increased the power of Icon Skill 012.png Bone StingerLv. 1: Deals 3 hits of 330% shadow damage to enemies directly ahead. [5161 SP]

    Lv. 2: Deals 3 hits of 366% shadow damage to enemies directly ahead. [5161 SP]
    • Level 1: 3x206% → 3x330%
    • Level 2: 3x229% → 3x366%

110299 01 r04.png Xuan Zang

  • Increased the power of Icon Skill 012.png Flame IncursionLv. 1: Deals 3 hits of 297% flame damage to enemies directly ahead. Debuffed foes take 3 hits of 356.4% flame damage instead. [2707 SP]

    Lv. 2: Deals 3 hits of 329% flame damage to enemies directly ahead. Debuffed foes take 3 hits of 394.8% flame damage instead. [2707 SP]

    Lv. 3: Deals 3 hits of 365% flame damage to enemies directly ahead. Debuffed foes take 3 hits of 438% flame damage instead. [2707 SP]
    • Level 1: 3x204% → 3x297%
    • Level 2: 3x226% → 3x329%
    • Level 3: 3x251% → 3x365%

110356 01 r04.png Gauld

  • Increased the power of Icon Skill 023.png Chaotic FissureLv. 1: Deals 2 hits of 205% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 18% water damage every 2.9 seconds - with 100% chance. Frostbitten foes take 2 hits of 410% water damage instead.

    Activates "Skill Shift" if the attack connects. Phase II increases frostbite's success rate to 140% and damage to 36% every 2.9 seconds, while Phase III also increases the user's strength by 8% for 10 seconds. [3051 SP]

    Lv. 2: Deals 2 hits of 274% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 27% water damage every 2.9 seconds - with 110% chance. Frostbitten foes take 2 hits of 548% water damage instead.

    Activates "Skill Shift" if the attack connects. Phase II increases frostbite's success rate to 150% and damage to 54% every 2.9 seconds, while Phase III also increases the user's strength by 10% for 10 seconds. [3051 SP]

    Lv. 3: Deals 2 hits of 304% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 37% water damage every 2.9 seconds - with 120% chance. Frostbitten foes take 2 hits of 608% water damage instead.

    Activates "Skill Shift" if the attack connects. Phase II increases frostbite's success rate to 160% and damage to 74% every 2.9 seconds, while Phase III also increases the user's strength by 15% for 10 seconds. [3051 SP]
    and increased the modifier applied to damage against frostbitten enemies.
    • Level 1: 2x171% (frostbitten foes take 2x205.2%, or 1.2x) → 2x205% (frostbitten foes take 2x410%, or 2x)
    • Level 2: 2x190% (frostbitten foes take 2x228%, or 1.2x) → 2x274% (frostbitten foes take 2x548%, or 2x)
    • Level 3: 2x211% (frostbitten foes take 2x253.2%, or 1.2x) → 2x304% (frostbitten foes take 2x608%, or 2x)

110029 01 r04.png Aeleen

  • Increased the power of Icon Skill 019.png Valkyrie BlastLv. 1: Deals 1 hit of 1425.9% wind damage to the target and nearby enemies. [2579 SP]

    Lv. 2: Deals 1 hit of 1583.4% wind damage to the target and nearby enemies. [2579 SP]

    Lv. 3: Deals 1 hit of 1759.8% wind damage to the target and nearby enemies. [2579 SP]
    • Level 1: 1x679% → 1x1425.9%
    • Level 2: 1x754% → 1x1583.4%
    • Level 3: 1x838% → 1x1759.8%
  • Added a buff that increases strength to Icon Skill 031.png Valhallan BalladLv. 1: Increases the entire team's defense by 15%, and strength by 10% for 15 seconds. [8534 SP]

    Lv. 2: Increases the entire team's defense by 20%, and strength by 10% for 15 seconds. [8534 SP]
    • Gained 10% Strength buff to team for 15 seconds

110302 01 r04.png Pia

  • Increased the power of Icon Skill 019.png Ka-boom!Lv. 1: Deals 1 hit of 1925% wind damage to the target and nearby enemies. [2579 SP]

    Lv. 2: Deals 1 hit of 2137% wind damage to the target and nearby enemies. [2579 SP]

    Lv. 3: Deals 1 hit of 2375% wind damage to the target and nearby enemies. [2579 SP]
    • Level 1: 1x679% → 1x1925%
    • Level 2: 1x754% → 1x2137%
    • Level 3: 1x838% → 1x2375%
  • Improved the energy level increase of Icon Skill 932.png Cheer up, chums!Lv. 1: Increases the entire team's energy levels by two stages, and increases strength by 10% for 10 seconds. [4000 SP]

    Lv. 2: Increases the entire team's energy levels by two stages, and increases strength by 10% for 10 seconds. [3636 SP]
    and added a buff that increases strength.
    • Energy level increase: 1 → 2
    • Gained 10% Strength buff to team for 10 seconds

110039 01 r04.png Ryozen

  • Increased the power of Icon Skill 012.png Lotus LanceLv. 1: Deals 5 hits of 340% light damage to enemies directly ahead. [4855 SP]

    Lv. 2: Deals 5 hits of 378% light damage to enemies directly ahead. [4855 SP]
    • Level 1: 5x136% → 5x340%
    • Level 2: 5x151% → 5x378%

100010 04 r05.png Gala Mym

  • Increased the power of Icon Skill 003.png Dragon ClawLv. 1: Deals 3 hits of 622.5% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 5% if the attack connects. [2914 SP]

    Lv. 2: Deals 3 hits of 690% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 5% if the attack connects. [2914 SP]

    Lv. 3: Deals 3 hits of 767.5% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 5% if the attack connects. [2914 SP]
    and added a buff that increases strength.
    • Level 1: 3x249% → 3x622.5%
    • Level 2: 3x276% → 3x690%
    • Level 3: 3x307% → 3x767.5%
    • Strength buff: 20% for 10 seconds
  • Increased the power of Icon Skill 025.png Flames of PassionLv. 1: Deals 4 hits of 467.5% flame damage to enemies in a line.
    After shapeshifting for the first time, Flames of Passion deals 4 hits of 562% flame damage instead for the remainder of the quest. [5736 SP]

    Lv. 2: Deals 4 hits of 517.5% flame damage to enemies in a line.
    After shapeshifting for the first time, Flames of Passion deals 4 hits of 622% flame damage instead for the remainder of the quest. [5736 SP]
    • Level 1: 4x187% (Post Shapeshift: 4x281%) → 4x467.5% (Post Shapeshift: 4x562%)
    • Level 2: 4x207% (Post Shapeshift: 4x311%) → 4x517.5% (Post Shapeshift: 4x622%)
  • Increased the power of attacks while shapeshifted.
    • Brunhilda (Mym)
      • C1: 1x216% → 1x432%
      • C2: 1x238% → 1x476%
      • C3: 1x303% → 1x606%
      • Skill Level 1: 1x681% → 1x1362%
      • Skill Level 2: 1x756% → 1x1512%
    • High Brunhilda (Mym)
      • C1: 1x232% → 1x464%
      • C2: 1x256% → 1x512%
      • C3: 1x325% → 1x650%
      • Skill Level 1: 1x681% + 1x366% → 1x1362% + 1x732%
      • Skill Level 2: 1x756% + 1x406% → 1x1512% + 1x812%

110357 01 r05.png Nadine

  • Increased the power of Icon Skill 128.png Snappy SelfieLv. 1: Deals 1 hit of 1193.6% flame damage to enemies directly ahead, inflicts burn for 12 seconds - dealing 51.3% flame damage every 3.9 seconds - with 100% chance, and dispels one buff from each target. If the Trendsetting Photographer status effect is active enemies will instead take 3 hits of 398.4% flame damage. Any allies (including Nadine herself) in the skill's area of effect will increase the hit count by 1 (but no additional damage will be dealt).

    If this skill deals three hits, it will also raise the user's energy level by one stage and deal 1 bonus hit of 149% flame damage.
    If this skill deals four or five hits, it will also raise the user's energy level by three stages and deal 1 bonus hit of 298% flame damage.
    If this skill deals six or more hits, it will energize the user and deal 1 bonus hit of 522% flame damage. [3036 SP]

    Lv. 2: Deals 1 hit of 1252.8% flame damage to enemies directly ahead, inflicts burn for 12 seconds - dealing 72.7% flame damage every 3.9 seconds - with 110% chance, and dispels one buff from each target. If the Trendsetting Photographer status effect is active enemies will instead take 3 hits of 417.6% flame damage. Any allies (including Nadine herself) in the skill's area of effect will increase the hit count by 1 (but no additional damage will be dealt).

    If this skill deals three hits, it will also raise the user's energy level by one stage and deal 1 bonus hit of 157% flame damage.
    If this skill deals four or five hits, it will also raise the user's energy level by three stages and deal 1 bonus hit of 313% flame damage.
    If this skill deals six or more hits, it will energize the user and deal 1 bonus hit of 548% flame damage. [3036 SP]

    Lv. 3: Deals 1 hit of 1315.2% flame damage to enemies directly ahead, inflicts burn for 12 seconds - dealing 97% flame damage every 3.9 seconds - with 120% chance, and dispels one buff from each target. If the Trendsetting Photographer status effect is active enemies will instead take 3 hits of 438.4% flame damage. Any allies (including Nadine herself) in the skill's area of effect will increase the hit count by 1 (but no additional damage will be dealt).

    If this skill deals three hits, it will also raise the user's energy level by one stage and deal 1 bonus hit of 164% flame damage.
    If this skill deals four or five hits, it will also raise the user's energy level by three stages and deal 1 bonus hit of 329% flame damage.
    If this skill deals six or more hits, it will energize the user and deal 1 bonus hit of 575% flame damage. [3036 SP]
    • Level 1: 1x746% / Trendsetting Photographer: 3x249% → 1x1193.6% / Trendsetting Photographer: 3x398.4%
    • Level 2: 1x783% / Trendsetting Photographer: 3x261% → 1x1252.8% / Trendsetting Photographer: 3x417.6%
    • Level 3: 1x822% / Trendsetting Photographer: 3x274% → 1x1315.2% / Trendsetting Photographer: 3x438.4%
    • Bonus hits are unchanged
  • Combo Changes
    • C1: 1x83% → 1x100%
    • C2: 1x83% → 1x100%
    • C3: 1x111% → 1x133%
    • C4: 1x111% → 1x133%
    • C5: 1x167% → 1x200%
    • FS unchanged

110021 01 r05.png Xainfried

  • Increased the power of Icon Skill 004.png Dragon FrostfangLv. 1: Deals 4 hits of 386% water damage to the target and nearby enemies. [2450 SP]

    Lv. 2: Deals 4 hits of 428% water damage to the target and nearby enemies. [2450 SP]

    Lv. 3: Deals 4 hits of 476% water damage to the target and nearby enemies. [2450 SP]

    Lv. 4: Deals 4 hits of 529% water damage to the target and nearby enemies, and inflicts frostbite for 21 seconds - dealing 41% damage every 2.9 seconds - with 120% base chance. Frostbitten foes take 4 hits of 687.7% water damage instead. [2450 SP]
    • Level 1: 4x186% → 4x386%
    • Level 2: 4x207% → 4x428%
    • Level 3: 4x230% → 4x476%
    • Level 4: 4x230% (frostbitten foes take 4x299%, or 1.3x) → 4x529% (frostbitten foes take 4x687.7%, or 1.3x)
  • Increased the power of Icon Skill 030.png Guardian's FuryLv. 1: Increases the entire team's strength by 15% for 15 seconds. [8534 SP]

    Lv. 2: Increases the entire team's strength by 20% for 15 seconds. [8534 SP]

    Lv. 3: Deals 3 hits of 711.2% water damage to enemies directly ahead, increases the entire team's strength by 20% for 20 seconds, and raises the dragon gauge by 10% if the attack connects. [8534 SP]
    • Level 3: 3x254% → 3x711.2%

110328 01 r05.png Fjorm

  • Increased the power of Icon Skill 036.png Frigid SmashLv. 1: Deals 2 hits of 746% water damage to enemies directly ahead. Frostbitten foes take 2 hits of 1119% water damage instead. [2738 SP]

    Lv. 2: Deals 2 hits of 784% water damage to enemies directly ahead, and inflicts freeze for 3-6 seconds with 110% base chance. Frostbitten foes take 2 hits of 1176% water damage instead. [2738 SP]

    Lv. 3: Deals 2 hits of 822% water damage to enemies directly ahead, and inflicts freeze for 3-6 seconds with 120% base chance. Frostbitten foes take 2 hits of 1233% water damage instead. [2738 SP]

    Lv. 4: Deals 2 hits of 986% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% damage every 2.9 seconds - with 120% chance, and inflicts freeze for 3-6 seconds with 120% chance. Frostbitten foes take 2 hits of 1479% water damage instead. [2738 SP]
    and added an effect that increases damage to frostbitten enemies.
    • Level 1: 2x373% → 2x746% (frostbitten foes take 2x1119%, or 1.5x)
    • Level 2: 2x392% → 2x784% (frostbitten foes take 2x1176%, or 1.5x)
    • Level 3: 2x411% → 2x822% (frostbitten foes take 2x1233%, or 1.5x)
    • Level 4: 2x493% → 2x986% (frostbitten foes take 2x1479%, or 1.5x)
  • Increased the power of Icon Skill 037.png Ice MirrorLv. 1: Summons "Ice Mirror", then deals 1 hit of 1119% water damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Ice Mirror" is active. Reflected damage receives no bonuses from Skill Damage or other damage modifiers. [4548 SP]

    Lv. 2: Summons "Ice Mirror", then deals 1 hit of 1243.5% water damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Ice Mirror" is active. Reflected damage receives no bonuses from Skill Damage or other damage modifiers. [4548 SP]

    Lv. 3: Summons "Ice Mirror", then deals 1 hit of 2311.5% water damage to the target and nearby enemies and restores the user's HP by 8% of the damage inflicted. This recovery caps at 30% of the user's HP per hit. Additional bonus neutral-element damage will be dealt equal to 800% of the damage taken while "Ice Mirror" is active. Reflected damage receives no bonuses from Skill Damage or other damage modifiers. [4548 SP]
    • Level 1: 1x746% → 1x1119%
    • Level 2: 1x829% → 1x1243.5%
    • Level 3: 1x1541% → 1x2311.5%

110364 01 r05.png Catherine

  • Increased the power of Icon Skill 131.png Beck and CallLv. 1: Increases the user's strength by 15% for 10 seconds, and grants the user the "Perfect Escort" effect. The Perfection Embodied ability buffs the user based on the number of Perfect Escort stacks they have, up to a maximum of three stacks. [7200 SP]

    Lv. 2: Increases the user's strength by 20% for 10 seconds, and grants the user the "Perfect Escort" effect. The Perfection Embodied ability buffs the user based on the number of Perfect Escort stacks they have, up to a maximum of three stacks. [6300 SP]

    Lv. 3: Increases the user's strength by 25% for 10 seconds, and grants the user the "Perfect Escort" effect. The Perfection Embodied ability buffs the user based on the number of Perfect Escort stacks they have, up to a maximum of three stacks. [5400 SP]
    • Unchanged
  • Increased the power of Icon Skill 132.png Perfect OrderLv. 1: Deals water damage to the target and nearby enemies. Damage will be increased based on the number of Perfect Escort stacks the user has. Using this skill will consume all Perfect Escort stacks.
    0 stacks: 46 hits of 44% water damage.
    1 stack: 58 hits of 44% water damage.
    2 stacks: 66 hits of 44% water damage.
    3 stacks: 37 hits of 44% and 37 hits of 110% water damage.

    If this skill is used as a Shared Skill, it always uses the 0 stacks variant.

    If this skill is used as a Helper Skill, instead deals 23 hits of 44% (54%) and 23 hits of 110% (122%) water damage for Beck and Call level 1 (level 2). [23400 SP]

    Lv. 2: Deals water damage to the target and nearby enemies. Damage will be increased based on the number of Perfect Escort stacks the user has. Using this skill will consume all Perfect Escort stacks.
    0 stacks: 46 hits of 54% water damage.
    1 stack: 58 hits of 54% water damage.
    2 stacks: 66 hits of 54% water damage.
    3 stacks: 37 hits of 54% and 37 hits of 122% water damage.

    If this skill is used as a Shared Skill, it always uses the 0 stacks variant.

    If this skill is used as a Helper Skill, instead deals 23 hits of 54% and 23 hits of 122% water damage. [23400 SP]
    • Level 1:
      • 0 Stacks: 46x22% → 46x44%
      • 1 Stack: 58x22% → 58x44%
      • 2 Stacks: 66x22% → 66x44%
      • 3 Stacks: 37x22% + 37x55% → 37x44% + 37x110%
    • Level 2:
      • 0 Stacks: 46x27% → 46x54%
      • 1 Stack: 58x27% → 58x54%
      • 2 Stacks: 66x27% → 66x54%
      • 3 Stacks: 37x27% + 37x61% → 37x54% + 37x122%
  • Combo Changes
    • 0 Stacks
      • C1: 1x179% → 1x286.4%
      • C2: 1x200% → 1x320%
      • C3: 1x216% → 1x345.6%
    • 1 Stacks
      • C1: 1x179% + 1x37% → 1x286.4% + 1x59.2%
      • C2: 2x120% → 2x192%
      • C3: 1x216% + 1x65% → 1x345.6% + 1x104%
    • 2 Stacks
      • C1: 1x179% + 1x37% + 1x45% → 1x286.4% + 1x59.2% + 1x72%
      • C2: 3x97% → 3x155.2%
      • C3: 1x216% + 2x65% → 1x345.6% + 2x104%
    • 3 Stacks
      • C1: 1x179% + 1x37% + 1x45% + 1x52% → 1x286.4% + 1x59.2% + 1x72% + 1x83.2%
      • C2: 4x88% → 4x140.8%
      • C3: 1x216% + 3x65% → 1x345.6% + 3x104%

110318 01 r05.png Sylas

  • Increased the power of Icon Skill 013.png Woodland SpearLv. 1: Deals 2 hits of 485% wind damage to enemies directly ahead. [3120 SP]

    Lv. 2: Deals 2 hits of 510% wind damage to enemies directly ahead, reduces their strength by 10% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing 43.6% wind damage every 2.9 seconds - with 110% base chance. [3120 SP]

    Lv. 3: Deals 2 hits of 534% wind damage to enemies directly ahead, reduces their strength by 10% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% base chance. [3120 SP]

    Lv. 4: Deals 2 hits of 593% wind damage to enemies directly ahead, reduces their strength by 30% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% base chance. This strength reduction effect will not stack. Poisoned foes take 2 hits of 889.5% wind damage instead. [3120 SP]
    • Level 1: 2x373% → 2x485%
    • Level 2: 2x392% → 2x510%
    • Level 3: 2x411% → 2x534%
    • Level 4: 2x552% (poisoned foes take 2x828%, or 1.5x) → 2x593% (poisoned foes take 2x889.5%, or 1.5x)

110275 01 r05.png Annelie

  • Increased the power of Icon Skill 922.png Stunning DisplayLv. 1: Phase I deals 1 hit of 22% and 1 hit of 1623.6% light damage to enemies directly ahead, draws them toward the center, increases the entire team's energy levels by one stage, and activates "Skill Shift" if the attack connects.

    Phase II deals 2 hits of 22% and 2 hits of 811.8% light damage, draws them toward the center and increases the entire team's energy levels by two stages instead, while Phase III deals 3 hits of 22% and 3 hits of 706.2% light damage, and draws them towards the center. [3051 SP]

    Lv. 2: Phase I deals 1 hit of 22% and 1 hit of 1705% light damage to enemies directly ahead, draws them toward the center, inflicts stun for 5-6 seconds with 100% base chance, increases the entire team's energy levels by one stage, and activates "Skill Shift" if the attack connects.

    Phase II deals 2 hits of 22% and 2 hits of 853.6% light damage, draws them toward the center, inflicts stun for 5-6 seconds with 100% base chance, increases the entire team's energy levels by two stages instead, while Phase III deals 3 hits of 22% and 3 hits of 741.4% light damage, draws them towards the center, and inflicts stun for 5-6 seconds with 100% base chance. [3051 SP]

    Lv. 3: Phase I deals 1 hit of 22% and 1 hit of 1790.8% light damage to enemies directly ahead, draws them toward the center, inflicts stun for 6-7 seconds with 110% base chance, increases the entire team's energy levels by one stage, and activates "Skill Shift" if the attack connects.

    Phase II deals 2 hits of 22% and 2 hits of 895.4% light damage, draws them toward the center, inflicts stun for 6-7 seconds with 110% base chance, increases the entire team's energy levels by two stages instead, while Phase III deals 3 hits of 22% and 3 hits of 778.8% light damage, draws them towards the center, and inflicts stun for 6-7 seconds with 110% base chance. [3051 SP]
    and adjusted the energy level increase effect so that it affects the entire team.
    • Level 1: Phase I: 1x10% + 1x738% / Phase II: 2x10% + 2x369% / Phase III: 3x10% + 3x321% → Phase I: 1x22% + 1x1623.6% / Phase II: 2x22% + 2x811.8% / Phase III: 3x22% + 3x706.2%
    • Level 2: Phase I: 1x10% + 1x775% / Phase II: 2x10% + 2x388% / Phase III: 3x10% + 3x337% → Phase I: 1x22% + 1x1705% / Phase II: 2x22% + 2x853.6% / Phase III: 3x22% + 3x741.4%
    • Level 3: Phase I: 1x10% + 1x814% / Phase II: 2x10% + 2x407% / Phase III: 3x10% + 3x354% → Phase I: 1x22% + 1x1790.8% / Phase II: 2x22% + 2x895.4% / Phase III: 3x22% + 3x778.8%
  • Increased the power of Icon Skill 912.png Smiles on ParadeLv. 1: Deals 10 hits of 164.3% light damage to enemies directly ahead, and increases the entire team's energy levels by three stages. [10206 SP]

    Lv. 2: Deals 10 hits of 182.5% light damage to enemies directly ahead, and increases the entire team's energy levels by three stages. [10206 SP]
    and improved the energy level increase.
    • Level 1: 10x74.6658% → 10x164.3%
    • Level 2: 10x82.962% → 10x182.5%
    • Energy level increase: 2 → 3

100002 02 r05.png Halloween Elisanne

  • Increased the power of Icon Skill 022.png Sacred MaidenLv. 1: Deals 7 hits of 136% light damage to enemies directly ahead, and activates "Skill Shift" if the attack connects.
    Phase II increases the entire team's strength by 5% for 15 seconds, while Phase III also restores HP with 54% Recovery Potency. [2450 SP]

    Lv. 2: Deals 7 hits of 152% light damage to enemies directly ahead, and activates "Skill Shift" if the attack connects.
    Phase II increases the entire team's strength by 8% for 15 seconds, while Phase III also restores HP with 72% Recovery Potency. [2450 SP]

    Lv. 3: Deals 7 hits of 168% light damage to enemies directly ahead, and activates "Skill Shift" if the attack connects.
    Phase II increases the entire team's strength by 10% for 15 seconds, while Phase III also restores HP with 90% Recovery Potency. [2450 SP]

    Lv. 4: Deals 7 hits of 187.2% light damage to enemies directly ahead, and activates "Skill Shift" if the attack connects.
    Phase II increases the entire team's strength by 13% for 15 seconds, and inflicts paralysis for 13 seconds - dealing 97% damage every 3.9 seconds - with 120% chance.
    Phase III heals all allies with 108% Recovery Potency and paralyzed foes take 7 hits of 224.64% light damage instead. [4548 SP]
    • Level 1: 7x93% → 7x136%
    • Level 2: 7x104% → 7x152%
    • Level 3: 7x115% → 7x168%
    • Level 4: 7x117% (paralyzed foes take 7x140.4%, or 1.2x) → 7x187.2% (paralyzed foes take 7x224.64%, or 1.2x)
  • Increased the power of Icon Skill 012.png Mischief MakerLv. 1: Deals 10 hits of 110% light damage to enemies directly ahead, and fills the user's skill gauges by 350 SP if the attack connects. [5252 SP]

    Lv. 2: Deals 10 hits of 122% light damage to enemies directly ahead, and fills the user's skill gauges by 500 SP if the attack connects. [5252 SP]

    Lv. 3: Deals 1 hit of 1360% light damage to enemies directly ahead, and fills the user's skill gauges by 700 SP if the attack connects.

    Also activates "Vampire Maiden" for 15 seconds. During Vampire Maiden, the user's standard attacks will deal 35% less damage, but SP gain is increased by 50%. Vampire Maiden will not stack, and the 15-second timer will be reset if it is activated again. [5252 SP]
    • Level 1: 10x75% → 10x110%
    • Level 2: 10x83% → 10x122%
    • Level 3: 1x850% → 1x1360%
  • Vampire Maiden Combo Changes
  • Level 1 Standard Attacks
    • C1: 1x54.6% → 1x66%
    • C2: 2x29.25% → 2x35%
    • C3: 1x70.2% → 1x84%
    • C4: 1x97.5% → 1x117%
    • C5: 1x72.8% → 1x87%
  • Level 2 Standard Attacks
    • C1: 1x60.06% → 1x73%
    • C2: 2x32.175% → 2x39%
    • C3: 1x77.22% → 1x92%
    • C4: 1x107.25% → 1x129%
    • C5: 1x80.08% → 1x96%

110007 02 r05.png Hunter Vanessa

  • Increased the power of Icon Skill 080.png Corkscrew JabLv. 1: Deals 7 hits of 161% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 51.3% damage every 3.9 seconds - with 100% base chance. [2786 SP]

    Lv. 2: Deals 7 hits of 177% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 72.7% damage every 3.9 seconds - with 110% base chance. [2786 SP]

    Lv. 3: Deals 7 hits of 194% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. [2786 SP]
    • Level 1: 7x107% → 7x161%
    • Level 2: 7x118% → 7x177%
    • Level 3: 7x129% → 7x194%
  • Improved the effect of fully-charged force strikes that decreases defense.
    • FS Level 2 Fully Charged Effect: Reduce defense by 5% → 8% for 15 seconds

110358 01 r05.png Sharena

  • Increased the power of Icon Skill 104.png Resplendent SlashLv. 1: Deals 1 hit of 596.7% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 51.3% damage every 3.9 seconds - with 100% chance. [2412 SP]

    Lv. 2: Deals 1 hit of 671.5% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 72.7% damage every 3.9 seconds - with 110% chance. [2412 SP]

    Lv. 3: Deals 1 hit of 746.3% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 97% damage every 3.9 seconds - with 120% chance. [2412 SP]
    • Level 1: 1x351% → 1x596.7%
    • Level 2: 1x395% → 1x671.5%
    • Level 3: 1x439% → 1x746.3%
  • Increased the power of Icon Skill 105.png LunaLv. 1: Deals 1 hit of 685.1% and 1 hit of 816% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [4850 SP]

    Lv. 2: Deals 1 hit of 856.8% and 1 hit of 1021.7% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [4850 SP]
    • Level 1: 1x403% + 1x480% → 1x685.1% + 1x816%
    • Level 2: 1x504% + 1x601% → 1x856.8% + 1x1021.7%

110349 01 r05.png Lathna

  • Increased the power of Icon Skill 067.png Chaos GiftLv. 1: Deals 3-7 hits of 179% shadow damage to the target and nearby enemies. Poisoned foes take 3-7 hits of 402.75% shadow damage instead. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. [2854 SP]

    Lv. 2: Deals 3-7 hits of 199% shadow damage to the target and nearby enemies. Poisoned foes take 3-7 hits of 447.75% shadow damage instead. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. [2854 SP]

    Lv. 3: Deals 3-7 hits of 221% shadow damage to the target and nearby enemies. Poisoned foes take 3-7 hits of 497.25% shadow damage instead. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. [2854 SP]

    Lv. 4: Deals 3-7 hits of 261% shadow damage to the target and nearby enemies. Poisoned foes take 3-7 hits of 522% shadow damage instead. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. [2854 SP]
    and increased the modifier applied to damage against poisoned enemies.
    • Level 1: 3-7x128% (poisoned foes take 3-7x288%, or 2.25x) → 3-7x179% (poisoned foes take 3-7x402.75%, or 2.25x)
    • Level 2: 3-7x142% (poisoned foes take 3-7x319.5%, or 2.25x) → 3-7x199% (poisoned foes take 3-7x447.75%, or 2.25x)
    • Level 3: 3-7x158% (poisoned foes take 3-7x355.5%, or 2.25x) → 3-7x221% (poisoned foes take 3-7x497.25%, or 2.25x)
    • Level 4: 3-7x237% (poisoned foes take 3-7x355.5%, or 1.5x) → 3-7x261% (poisoned foes take 3-7x522%, or 2x)
  • Increased the modifier of Icon Skill 068.png Sundering ShadowLv. 1: Deals 1 hit of 1195% shadow damage to enemies directly ahead. [5499 SP]

    Lv. 2: Deals 1 hit of 1328% shadow damage to enemies directly ahead. [5499 SP]

    Lv. 3: Deals 1 hit of 1726% shadow damage to enemies directly ahead. Poisoned foes take 1 hit of 3452% shadow damage instead. [5499 SP]
    applied to damage against poisoned enemies.
    • Level 3: 1x1726% (poisoned foes take 1x2589%, or 1.5x) → 1x1726% (poisoned foes take 1x3452%, or 2x)
Bow
Expand to view.

110003 01 r03.png Joe

  • Increased the power of Icon Skill 017.png QuillstormLv. 1: Deals 3 hits of 318% flame damage to enemies in a line. Burning foes take 3 hits of 508.8% flame damage instead. [2395 SP]

    Lv. 2: Deals 3 hits of 352.5% flame damage to enemies in a line. Burning foes take 3 hits of 564% flame damage instead. [2395 SP]

    Lv. 3: Deals 3 hits of 393% flame damage to enemies in a line. Burning foes take 3 hits of 628.8% flame damage instead. [2395 SP]

    Lv. 4: Deals 3 hits of 432% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. Burning foes take 3 hits of 691.2% flame damage instead. [2395 SP]
    and added an effect that increases damage to burning enemies.
    • Level 1: 3x212% → 3x318% (burning foes take 3x508.8%, or 1.6x)
    • Level 2: 3x235% → 3x352.5% (burning foes take 3x564%, or 1.6x)
    • Level 3: 3x262% → 3x393% (burning foes take 3x628.8%, or 1.6x)
    • Level 4: 3x288% → 3x432% (burning foes take 3x691.2%, or 1.6x)
  • Increased the power of Icon Skill 028.png Burning ArrowLv. 1: Deals 1 hit of 952.5% flame damage to enemies in a line. Burning foes take 1 hit of 1524% flame damage instead. [5051 SP]

    Lv. 2: Deals 1 hit of 1000.5% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 60% flame damage every 3.9 seconds - with 90% base chance. Burning foes take 1 hit of 1600.8% flame damage instead. [5051 SP]

    Lv. 3: Deals 1 hit of 1051.5% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 80.3% flame damage every 3.9 seconds - with 100% base chance. Burning foes take 1 hit of 1682.4% flame damage instead. [5051 SP]
    and added an effect that increases damage to burning enemies.
    • Level 1: 1x635% → 1x952.5% (burning foes take 1x1524%, or 1.6x)
    • Level 2: 1x667% → 1x1000.5% (burning foes take 1x1600.8%, or 1.6x)
    • Level 3: 1x701% → 1x1051.5% (burning foes take 1x1682.4%, or 1.6x)

110013 01 r03.png Waike

  • Increased the power of Icon Skill 017.png Noble HunterLv. 1: Deals 3 hits of 424% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 18% water damage every 2.9 seconds - with 100% chance. Frostbitten foes take 3 hits of 508.8% water damage instead. [2395 SP]

    Lv. 2: Deals 3 hits of 470% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 27% water damage every 2.9 seconds - with 110% chance. Frostbitten foes take 3 hits of 564% water damage instead. [2395 SP]

    Lv. 3: Deals 3 hits of 524% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 37% water damage every 2.9 seconds - with 120% chance. Frostbitten foes take 3 hits of 628.8% water damage instead. [2395 SP]
    and added effects that inflict frostbite and increase damage to frostbitten enemies.
    • Level 1: 3x212% → 3x424% + frostbite for 21 seconds - dealing 18% damage every 2.9 seconds - with 100% base chance + frostbitten foes take 3x508.8%, or 1.2x
    • Level 2: 3x235% → 3x470% + frostbite for 21 seconds - dealing 27% damage every 2.9 seconds - with 110% base chance + frostbitten foes take 3x564%, or 1.2x
    • Level 3: 3x262% → 3x524% + frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance + frostbitten foes take 3x628.8%, or 1.2x
  • Increased the power of Icon Skill 015.png Cascade ShotLv. 1: Deals 1 hit of 1270% water damage to the target. Frostbitten foes take 1 hit of 1905% water damage instead. [4989 SP]

    Lv. 2: Deals 1 hit of 1334% water damage to the target, and inflicts bog for 8 seconds with 80% base chance. Frostbitten foes take 1 hit of 2001% water damage instead. [4989 SP]
    and added an effect that increases damage to frostbitten enemies.
    • Level 1: 1x635% → 1x1270% (frostbitten foes take 1x1905%, or 1.5x)
    • Level 2: 1x667% → 1x1334% (frostbitten foes take 1x2001%, or 1.5x)

110028 01 r03.png Philia

  • Increased the power of Icon Skill 017.png ScattershotLv. 1: Deals 3 hits of 298% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 25.4% wind damage every 2.9 seconds - with 80% chance. Poisoned foes take 3 hits of 357.6% wind damage instead. [2395 SP]

    Lv. 2: Deals 3 hits of 331% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 36% wind damage every 2.9 seconds - with 90% chance. Poisoned foes take 3 hits of 397.2% wind damage instead. [2395 SP]

    Lv. 3: Deals 3 hits of 369% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 48.2% wind damage every 2.9 seconds - with 100% chance. Poisoned foes take 3 hits of 442.8% wind damage instead. [2395 SP]
    and added effects that inflict poison and increase damage to poisoned enemies.
    • Level 1: 3x212% → 3x298% + poison for 15 seconds - dealing 25.4% damage every 2.9 seconds - with 80% base chance + poisoned foes take 3x357.6%, or 1.2x
    • Level 2: 3x235% → 3x331% + poison for 15 seconds - dealing 36% damage every 2.9 seconds - with 90% base chance + poisoned foes take 3x397.2%, or 1.2x
    • Level 3: 3x262% → 3x369% + poison for 15 seconds - dealing 48.2% damage every 2.9 seconds - with 100% base chance + poisoned foes take 3x442.8%, or 1.2x
  • Increased the power of Icon Skill 028.png Lovelorn ArrowLv. 1: Deals 1 hit of 1257% wind damage to enemies in a line. Poisoned foes take 1 hit of 1508.4% wind damage instead. [5051 SP]

    Lv. 2: Deals 1 hit of 1321% wind damage to enemies in a line, and inflicts paralysis for 12 seconds - dealing 60% damage every 3.9 seconds - with 90% base chance. Poisoned foes take 1 hit of 1585.2% wind damage instead. [5051 SP]
    and added an effect that increases damage to poisoned enemies.
    • Level 1: 1x635% → 1x1257% (poisoned foes take 1x1508.4%, or 1.2x)
    • Level 2: 1x667% → 1x1321% (poisoned foes take 1x1585.2%, or 1.2x)
    • The skill still paralyzes

110036 01 r03.png Malora

  • Increased the power of Icon Skill 017.png Morning GlowLv. 1: Deals 3 hits of 305% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 42.3% light damage every 3.9 seconds - with 80% chance. Paralyzed foes take 3 hits of 366% light damage instead. [2395 SP]

    Lv. 2: Deals 3 hits of 338% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 60% light damage every 3.9 seconds - with 90% chance. Paralyzed foes take 3 hits of 405.6% light damage instead. [2395 SP]

    Lv. 3: Deals 3 hits of 377% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 80.3% light damage every 3.9 seconds - with 100% chance. Paralyzed foes take 3 hits of 452.4% light damage instead. [2395 SP]
    and added effects that inflict paralysis and increase damage to paralyzed enemies.
    • Level 1: 3x212% → 3x305% + paralysis for 13 seconds - dealing 42.3% damage every 3.9 seconds - with 80% base chance + paralyzed foes take 3x366%, or 1.2x
    • Level 2: 3x235% → 3x338% + paralysis for 13 seconds - dealing 60% damage every 3.9 seconds - with 90% base chance + paralyzed foes take 3x405.6%, or 1.2x
    • Level 3: 3x262% → 3x377% + paralysis for 13 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance + paralyzed foes take 3x452.4%, or 1.2x
  • Increased the power of Icon Skill 028.png Provocative ShotLv. 1: Deals 1 hit of 1016% light damage to enemies in a line. [5051 SP]

    Lv. 2: Deals 1 hit of 1067% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [5051 SP]
    , adjusted the debuff that decreases defense so that it does not stack, and increased the debuff's chance of being inflicted.
    • Level 1: 1x635% → 1x1016%
    • Level 2: 1x667% → 1x1067% + Def Down chance: 80% → 100%, no longer stacks

110011 02 r04.png Valentine's Ezelith

  • Increased the power of Icon Skill 016.png Floral ExplosionLv. 1: Deals 8 hits of 105% flame damage to the target and nearby enemies. Burning foes take 8 hits of 157.5% flame damage instead. [2708 SP]

    Lv. 2: Deals 8 hits of 111% flame damage to the target and nearby enemies, and inflicts burn for 12 seconds - dealing 66% damage every 3.9 seconds - with 100% base chance. Burning foes take 8 hits of 166.5% flame damage instead. [2708 SP]

    Lv. 3: Deals 8 hits of 117% flame damage to the target and nearby enemies, and inflicts burn for 12 seconds - dealing 88.3% damage every 3.9 seconds - with 110% base chance. Burning foes take 8 hits of 175.5% flame damage instead. [2708 SP]
    and added an effect that increases damage to burning enemies.
    • Level 1: 8x87% → 8x105% (burning foes take 8x157.5%, or 1.5x)
    • Level 2: 8x91% → 8x111% (burning foes take 8x166.5%, or 1.5x)
    • Level 3: 8x96% → 8x117% (burning foes take 8x175.5%, or 1.5x)
  • Increased the power of Icon Skill 028.png Piercing RoseLv. 1: Deals 1 hit of 1398% flame damage to enemies in a line. [5115 SP]

    Lv. 2: Deals 1 hit of 1432% flame damage to enemies in a line, and reduces their defense by 10% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [5115 SP]
    , adjusted the debuff that decreases defense so that it does not stack, and increased the debuff's chance of being inflicted.
    • Level 1: 1x699% → 1x1398%
    • Level 2: 1x716% → 1x1432% (Def Down Chance: 90% → 100%, no longer stacks)

110053 02 r04.png Dragonyule Nefaria

  • Increased the power of Icon Skill 017.png Starsquall ShotLv. 1: Deals 3 hits of 419.4% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 18% water damage every 2.9 seconds - with 100% chance. Frostbitten foes take 3 hits of 712.98% water damage instead. [2359 SP]

    Lv. 2: Deals 3 hits of 466.2% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 27% water damage every 2.9 seconds - with 110% chance. Frostbitten foes take 3 hits of 792.54% water damage instead. [2359 SP]

    Lv. 3: Deals 3 hits of 518.4% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 37% water damage every 2.9 seconds - with 120% chance. Frostbitten foes take 3 hits of 881.28% water damage instead. [2359 SP]

    Lv. 4: Deals 3 hits of 521% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance. Frostbitten foes take 3 hits of 885.7% water damage instead. [2359 SP]
    and added effects that inflict frostbite and increase damage to frostbitten enemies.
    • Level 1: 3x233% → 3x419.4% + frostbite for 21 seconds - dealing 18% damage every 2.9 seconds - with 100% base chance + frostbitten foes take 3x712.98%, or 1.7x
    • Level 2: 3x259% → 3x466.2% + frostbite for 21 seconds - dealing 27% damage every 2.9 seconds - with 110% base chance + frostbitten foes take 3x792.54%, or 1.7x
    • Level 3: 3x288% → 3x518.4% + frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance + frostbitten foes take 3x881.28%, or 1.7x
  • Improved the energy level increase effect of Icon Skill 933.png Special DeliveryLv. 1: Activates "Gifts Ready". For the next two force strikes, each force strike will distribute gifts. These gifts grant nearby allies a one-use shield that nullifies damage less than 10% of the user's HP, and increase their energy levels by three stages. [9476 SP]

    Lv. 2: Activates "Gifts Ready". For the next two force strikes, each force strike will distribute gifts. These gifts grant nearby allies a one-use shield that nullifies damage less than 15% of the user's HP, and increase their energy levels by three stages. [9476 SP]

    Lv. 3: Grants nearby allies a one-use shield that nullifies damage less than 20% of the user's maximum HP, increases their energy levels by three stages, and activates "Gifts Ready," preparing two gifts.

    While this skill is active, the user can distribute gifts by using their force strike. These gifts grant nearby allies a one-use shield that nullifies damage less than 20% of the user's maximum HP, and increase their energy levels by three stages. [9476 SP]
    • Energy increase: 1 → 3 stages

110031 01 r04.png Eleonora

  • Increased the power of Icon Skill 015.png Viper BoltLv. 1: Deals 1 hit of 1258.254% wind damage to the target. Poisoned foes take 1 hit of 1887.381% wind damage instead. [2504 SP]

    Lv. 2: Deals 1 hit of 1321.2% wind damage to the target, and inflicts poison for 15 seconds - dealing 39.6% wind damage every 2.9 seconds - with 100% base chance. Poisoned foes take 1 hit of 1981.8% wind damage instead. [2504 SP]

    Lv. 3: Deals 1 hit of 1387.8% wind damage to the target, and inflicts poison for 15 seconds - dealing 53% wind damage every 2.9 seconds - with 110% base chance. Poisoned foes take 1 hit of 2081.7% wind damage instead. [2504 SP]
    and added an effect that increases damage to poisoned enemies.
    • Level 1: 1x699% → 1x1258.254% (poisoned foes take 1x1887.381%, or 1.5x)
    • Level 2: 1x734% → 1x1321.2% (poisoned foes take 1x1981.8%, or 1.5x)
    • Level 3: 1x771% → 1x1387.8% (poisoned foes take 1x2081.7%, or 1.5x)
  • Increased the power of Icon Skill 028.png Vendetta ArrowLv. 1: Deals 1 hit of 1398.1% wind damage to the target. Poisoned foes take 1 hit of 2097.15% wind damage instead. [5115 SP]

    Lv. 2: Deals 1 hit of 1468% wind damage to the target, and inflicts poison for 15 seconds - dealing 39.6% wind damage every 2.9 seconds - with 100% base chance. Poisoned foes take 1 hit of 2202% wind damage instead. [5115 SP]
    and added an effect that increases damage to poisoned enemies.
    • Level 1: 1x699% → 1x1398.1% (poisoned foes take 1x2097.15%, or 1.5x)
    • Level 2: 1x734% → 1x1468% (poisoned foes take 1x2202%, or 1.5x)

110350 01 r04.png Joachim

  • Increased the power of Icon Skill 015.png Last ResortLv. 1: Deals 2 hits of 197% wind damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. Poisoned foes take 2 hits of 443.25% wind damage instead. Activates "Skill Shift" if the attack connects.
    Phase II increases poison's success rate to 140%, while Phase III increases the entire team's strength by 8% for 10 seconds. [2803 SP]

    Lv. 2: Deals 2 hits of 208% wind damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. Poisoned foes take 2 hits of 468% wind damage instead. Activates "Skill Shift" if the attack connects.
    Phase II increases poison's success rate to 150%, while Phase III increases the entire team's strength by 10% for 10 seconds. [2803 SP]

    Lv. 3: Deals 2 hits of 221% wind damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 110% base chance. Poisoned foes take 2 hits of 497.25% wind damage instead. Activates "Skill Shift" if the attack connects.
    Phase II increases poison's success rate to 160%, while Phase III increases the entire team's strength by 15% for 10 seconds. [2803 SP]
    and increased the modifier applied to damage against poisoned enemies.
    • The base power was actually decreased
    • Level 1: 2x196% (poisoned foes take 2x352.8%, or 1.8x) → 2x180% (poisoned foes take 2x405%, or 2.25x)
    • Level 2: 2x207% (poisoned foes take 2x372.6%, or 1.8x) → 2x190% (poisoned foes take 2x427.5%, or 2.25x)
    • Level 3: 2x220% (poisoned foes take 2x396%, or 1.8x) → 2x202% (poisoned foes take 2x454.5%, or 2.25x)

100006 01 r04.png Luca

  • Added an effect to Icon Skill 015.png Radiant BondsLv. 1: Deals 1 hit of 726% light damage to the target. Paralyzed foes take 1 hit of 1161.6% light damage instead. [2504 SP]

    Lv. 2: Deals 1 hit of 807% light damage to the target, and inflicts paralysis for 13 seconds - dealing 66% damage every 3.9 seconds - with 100% base chance. Paralyzed foes take 1 hit of 1291.2% light damage instead. [2504 SP]

    Lv. 3: Deals 1 hit of 897% light damage to the target, and inflicts paralysis for 13 seconds - dealing 88.3% damage every 3.9 seconds - with 110% base chance. Paralyzed foes take 1 hit of 1435.2% light damage instead. [2504 SP]

    Lv. 4: Deals 1 hit of 1121% light damage to the target, and inflicts paralysis for 13 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. Paralyzed foes take 1 hit of 1793.6% light damage instead. [2504 SP]
    that increases damage to paralyzed enemies.
    • Level 1: 1x699% → 1x726% (paralyzed foes take 1x1161.6%, or 1.6x)
    • Level 2: 1x734% → 1x807% (paralyzed foes take 1x1291.2%, or 1.6x)
    • Level 3: 1x771% → 1x897% (paralyzed foes take 1x1435.2%, or 1.6x)
    • Level 4: 1x1121% → 1x1121% (paralyzed foes take 1x1793.6%, or 1.6x)
  • Added an effect to Icon Skill 028.png Bolt of LightLv. 1: Deals 1 shot of 845% light damage to enemies in a line. Paralyzed foes take 1 hit of 1352% light damage instead. [5115 SP]

    Lv. 2: Deals 1 shot of 938% light damage to enemies in a line. Paralyzed foes take 1 hit of 1500.8% light damage instead. [5115 SP]

    Lv. 3: Deals 1 shot of 1173% light damage to enemies in a line, and dispels one buff from each target. Paralyzed foes take 1 hit of 1876.8% light damage instead. [5115 SP]
    that increases damage to paralyzed enemies.
    • Level 1: 1x699% → 1x845% (paralyzed foes take 1x1352%, or 1.6x)
    • Level 2: 1x777% → 1x938% (paralyzed foes take 1x1500.8%, or 1.6x)
    • Level 3: 1x1173% → 1x1173% (paralyzed foes take 1x1876.8%, or 1.6x)

110040 01 r04.png Rawn

  • Increased the power of Icon Skill 028.png Fiend CrushLv. 1: Deals 1 hit of 1398% light damage to enemies in a line. [2558 SP]

    Lv. 2: Deals 1 hit of 1468% light damage to enemies in a line, reduces their strength and defense by 5% for 10 seconds. This defense reduction effect will not stack. [2558 SP]

    Lv. 3: Deals 1 hit of 1542% light damage to enemies in a line, reduces their strength and defense by 5% for 10 seconds. This defense reduction effect will not stack. [2558 SP]
    and added a debuff (that does not stack) that decreases defense.
    • Level 1: 1x699% → 1x1398%
    • Level 2: 1x734% → 1x1468% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 3: 1x771% → 1x1542% + Gained 5% Def Down for 10 seconds with 100% chance
  • Increased the power of Icon Skill 015.png Critter SlayerLv. 1: Deals 1 shot of 1398% light damage to the target. [5008 SP]

    Lv. 2: Deals 1 shot of 1468% light damage to the target, and inflicts stun for 4-5 seconds with 100% base chance. [5008 SP]
    • Level 1: 1x699% → 1x1398%
    • Level 2: 1x734% → 1x1468%

110303 01 r04.png Elias

  • Increased the power of Icon Skill 028.png Uptempo ChordLv. 1: Deals 1398% light damage to enemies in a line. [2558 SP]

    Lv. 2: Deals 1554% light damage to enemies in a line. [2558 SP]

    Lv. 3: Deals 1726% light damage to enemies in a line. [2558 SP]
    • Level 1: 1x699% → 1x1398%
    • Level 2: 1x777% → 1x1554%
    • Level 3: 1x893% → 1x1726%
  • Improved the energy level increase effect of Icon Skill 932.png Virtuoso AnthemLv. 1: Increases the entire team's energy levels by two stage, and increases strength by 10% for 10 seconds. [4000 SP]

    Lv. 2: Increases the entire team's energy levels by two stage, and increases strength by 10% for 10 seconds. [3636 SP]
    and added a buff that increases strength.
    • Energy level increase: 1 → 2 stages
    • Gained 10% Strength buff to team for 10 seconds

110066 01 r04.png Norwin

  • Increased the power of Icon Skill 015.png Storybook EndingLv. 1: Deals 1 hit of 1132% shadow damage to the target. Poisoned foes take 1 hit of 1698% shadow damage instead. [2503 SP]

    Lv. 2: Deals 1 hit of 1189% shadow damage to the target, and inflicts blindness for 8 seconds with 90% base chance. Poisoned foes take 1 hit of 1783.5% shadow damage instead. [2503 SP]

    Lv. 3: Deals 1 hit of 1249% shadow damage to the target, and inflicts blindness for 8 seconds with 100% base chance. Poisoned foes take 1 hit of 1873.5% shadow damage instead. [2503 SP]
    and added an effect that increases damage to poisoned enemies.
    • Level 1: 1x699% → 1x1132% (poisoned foes take 1x1698%, or 1.5x)
    • Level 2: 1x734% → 1x1189% (poisoned foes take 1x1783.5%, or 1.5x)
    • Level 3: 1x771% → 1x1249% (poisoned foes take 1x1873.5%, or 1.5x)
  • Increased the power of Icon Skill 017.png Tragic FarceLv. 1: Deals 3 hits of 356% shadow damage to enemies in a line. [4716 SP]

    Lv. 2: Deals 3 hits of 375% shadow damage to enemies in a line. Poisoned foes take 3 hits of 600% damage instead. [4716 SP]
    and adjusted the effect that increases damage to blinded enemies so that it increases damage to poisoned enemies instead.
    • Level 1: 3x233% → 3x356%
    • Level 2: 3x245% (blinded foes take 3x352.8%, or 1.44x) → 3x375% (blinded foes take 3x600%, or 1.6x)

100029 02 r05.png Gala Sarisse

  • Increased the power of Icon Skill 014.png Brilliant BoltLv. 1: Deals 1 shot of 1153.5% flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has with 77% flame damage each, for a maximum of 7 additional shots. [2803 SP]

    Lv. 2: Deals 1 shot of 1281% flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has with 85% flame damage each, for a maximum of 7 additional shots. [2803 SP]

    Lv. 3: Deals 1 shot of 1423.5% flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has with 95% flame damage each, for a maximum of 7 additional shots. [2803 SP]
    • Level 1: 1x769% + 77% shots → 1x1153.5% + 77% shots
    • Level 2: 1x854% + 85% shots → 1x1281% + 85% shots
    • Level 3: 1x949% + 95% shots → 1x1423.5% + 95% shots
  • Extended the effect duration of the buff of Icon Skill 030.png Cheerful AssistLv. 1: Increases the entire team's strength by 15% for 15 seconds. If used again, the skill will increase the entire team's defense and strength by 15% for 15 seconds instead, after which the skill will revert to its initial effect. [8534 SP]

    Lv. 2: Increases the entire team's strength by 20% for 15 seconds. If used again, the skill will increase the entire team's defense and strength by 20% for 15 seconds instead, after which the skill will revert to its initial effect. [8534 SP]
    that increases strength, and added a buff that increases strength to the skill's second alternating effect.
    • Team Strength Buff: 10 → 15 seconds

110342 01 r05.png Chelsea

  • Increased the power of Icon Skill 073.png Love's LiberationLv. 1: Deals 7 hits of 121% flame damage to the target.
    During "Obsession", Love's Liberation instead deals 7 hits of 176% flame damage to the target and heals you for 5% of the damage done. This recovery caps at 7% of your Max HP per hit. [2910 SP]

    Lv. 2: Deals 7 hits of 134% flame damage to the target.
    During "Obsession", Love's Liberation instead deals 7 hits of 195.2% flame damage to the target and heals you for 5% of the damage done. This recovery caps at 7% of your Max HP per hit. [2910 SP]

    Lv. 3: Deals 7 hits of 150% flame damage to the target.
    During "Obsession", Love's Liberation instead deals 7 hits of 217.6% flame damage to the target and heals you for 5% of the damage done. This recovery caps at 7% of your Max HP per hit. [2910 SP]
    • Damage increased when under the Obsession effect
    • Level 1: 7x110% → 7x176%
    • Level 2: 7x122% → 7x195.2%
    • Level 3: 7x136% → 7x217.6%

110317 01 r05.png Laranoa

  • Increased the power of Icon Skill 016.png Vivid VolleyLv. 1: Deals 14 hits of 110% water damage to enemies in a line. [2567 SP]

    Lv. 2: Deals 14 hits of 122% water damage to enemies in a line. [2567 SP]

    Lv. 3: Deals 14 hits of 136% water damage to enemies in a line. [2567 SP]

    Lv. 4: Deals 14 hits of 141% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 41% damage every 2.9 seconds - with 120% chance. [2567 SP]
    • Level 1: 14x55% → 14x110%
    • Level 2: 14x61% → 14x122%
    • Level 3: 14x68% → 14x136%
  • Extended the duration of the buff of Icon Skill 032.png Hunter's IntuitionLv. 1: Increases the user's and nearby allies' strength by 20% for 15 seconds, and skill gauge fill rate by 15% for 10 seconds. [8534 SP]

    Lv. 2: Increases the user's and nearby allies' strength by 20% for 15 seconds, and skill gauge fill rate by 20% for 10 seconds. [8534 SP]

    Lv. 3: For 15 seconds, increases the user and nearby allies' strength by 20% and skill gauge fill rate by 25%. Also grants the user the following additional buffs based on the number of adventurers who were buffed by this skill, including the user:

    One or more adventurers: Increases defense by 10% for 10 seconds.

    Two or more adventurers: Increases critical rate by 10% for 10 seconds.

    Three or more adventurers: Immediately readies the user's initial skill, displayed at the top of their skill list, for use. [8534 SP]
    that increases strength and increased the effect.
    • Strength Buff: 10% → 20% for 10 → 15 seconds

100029 03 r05.png Hunter Sarisse

  • Increased the power of Icon Skill 081.png Tactical RetreatLv. 1: Deals 1 hit of 177.1% water damage to surrounding enemies, 1 hit of 1768.7% water damage to enemies in a line, and increases the damage of the user's next force strike by 60%. This damage increase will not stack. [3933 SP]

    Lv. 2: Deals 1 hit of 195.5% water damage to surrounding enemies, 1 hit of 1964.2% water damage to enemies in a line, and increases the damage of the user's next force strike by 80%. This damage increase will not stack. [3933 SP]

    Lv. 3: Deals 1 hit of 218.5% water damage to surrounding enemies, 1 hit of 2182.7% water damage to enemies in a line, and increases the damage of the user's next force strike by 100%. This damage increase will not stack. [3933 SP]
    • Level 1: 1x77% + 1x769% → 1x177.1% + 1x1768.7%
    • Level 2: 1x85% + 1x854% → 1x195.5% + 1x1964.2%
    • Level 3: 1x95% + 1x949% → 1x218.5% + 1x2182.7%
  • Increased the power of force strikes.
    • FS Level 1:
  • Charge Level 1: 66% → 145.2%
  • Charge Level 2: 75% → 165%
  • Charge Level 3: 84% → 184.8%
  • Charge Level 4: 116% → 255.2%
    • FS Level 2:
  • Charge Level 1: 74% → 162.8%
  • Charge Level 2: 84% → 184.8%
  • Charge Level 3: 94% → 206.8%
  • Charge Level 4: 129% → 283.8%
    • Damage multipliers are applied in groups of 4 hits, where each set of 4 hits deals 70% less damage than the previous.

110366 01 r05.png Pinon

  • Increased the power of Icon Skill 153.png Sanctus ArrowLv. 1: Deals 1 hit of 1470% water damage to enemies in a line, and inflicts frostbite - dealing 22% water damage every 2.9 seconds for 21 seconds - with 100% chance. [3350 SP]

    Lv. 2: Deals 1 hit of 1634% water damage to enemies in a line, and inflicts frostbite - dealing 32% water damage every 2.9 seconds for 21 seconds - with 110% chance. [3350 SP]

    Lv. 3: Deals 1 hit of 1815% water damage to enemies in a line, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. [3350 SP]
    • Level 1: 1x920% → 1x1470%
    • Level 2: 1x1030% → 1x1634%
    • Level 3: 1x1210% → 1x1815%
  • Extended the effect duration of Icon Skill 032.png Soul BenedictionLv. 1: Grants the user the "Gabriel's Blessing" effect for 40 seconds. During Gabriel's Blessing, the user's strength is increased by 30%, their defense is increased by 15%, and damage less than 10% of the user's maximum HP is nullified. These effects do not stack, and are lost upon being attacked. [8534 SP]

    Lv. 2: Grants the user the "Gabriel's Blessing" effect for 40 seconds. During Gabriel's Blessing, the user's strength is increased by 50%, their defense is increased by 20%, and damage less than 15% of the user's maximum HP is nullified. These effects do not stack, and are lost upon being attacked. [8534 SP]
    and improved the effect that increases strength.
    • Gabriel's Blessing Duration: 20 → 40 seconds
    • Level 1: Strength Buff: 15% → 30%
    • Level 2: Strength Buff: 20% → 50%
  • Increased the power of force strikes.
    • FSLevel 1:
      • Charge Level 1: 1x81% (unchanged)
      • Charge Level 2: 1x240% → 1x480%
    • FSLevel 2:
      • Charge Level 1: 1x110% (unchanged)
      • Charge Level 2: 1x300% → 1x600%
  • Combo Changes
    • C6+: 1080% → 1272%

110256 01 r05.png Louise

  • Increased the power of Icon Skill 028.png Piercing WindLv. 1: Deals 4 shots of 351% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 30.8% damage every 2.9 seconds - with 100% base chance. [2896 SP]

    Lv. 2: Deals 4 shots of 390% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 43.6% damage every 2.9 seconds - with 110% base chance. [2896 SP]

    Lv. 3: Deals 4 shots of 434% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% base chance. [2896 SP]

    Lv. 4: Deals 4 shots of 542% wind damage to enemies in a line, inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% chance, and restores 5% of the damage inflicted as HP to the user. This recovery caps at 5% of their maximum HP. [2896 SP]
    • Level 1: 4x192% → 4x351%
    • Level 2: 4x202% → 4x390%
    • Level 3: 4x212% → 4x434%
    • Level 4: 4x387% → 4x542%

100004 04 r05.png Summer Cleo

  • Added an effect to Icon Skill 057.png Parasol ShotLv. 1: Deals 3 hits of 96% and 1 hit of 481% light damage to the target and nearby enemies and inflicts paralysis for 13 seconds - dealing 51.3% damage every 3.9 seconds - with 100% base chance, and fires extra shots equal to the number of buffs the user has, dealing 1 hit of 96% damage each. A maximum of four additional shots can be fired. Paralyzed foes take 3 hits of 105.6%, 1 hit of 529.1% and up to 4 hits of 105.6% light damage instead. [2841 SP]

    Lv. 2: Deals 3 hits of 101% and 1 hit of 505% light damage to the target and nearby enemies and inflicts paralysis for 13 seconds - dealing 72.7% damage every 3.9 seconds - with 110% base chance, and fires extra shots equal to the number of buffs the user has, dealing 1 hit of 101% damage each. A maximum of four additional shots can be fired. Paralyzed foes take 3 hits of 111.1%, 1 hit of 555.5% and up to 4 hits of 111.1% light damage instead. [2841 SP]

    Lv. 3: Deals 3 hits of 106% and 1 hit of 530% light damage to the target and nearby enemies and inflicts paralysis for 13 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance, and fires extra shots equal to the number of buffs the user has, dealing 1 hit of 106% damage each. A maximum of four additional shots can be fired. Paralyzed foes take 3 hits of 116.6%, 1 hit of 583% and up to 4 hits of 116.6% light damage instead. [2841 SP]

    Lv. 4: Deals 3 hits of 107% and 1 hit of 540% light damage to the target and nearby enemies and inflicts paralysis for 13 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance, and fires extra shots equal to the number of buffs the user has, dealing 1 hit of 107% damage each. A maximum of five additional shots can be fired. Paralyzed foes take 3 hits of 117.7%, 1 hit of 594% and up to 5 hits of 117.7% light damage instead. [2841 SP]
    that increases damage to paralyzed enemies.
    • Level 1: 3x105.6% + 1x529.1% + 105.6% shots to paralyzed enemies, or 1.1x
    • Level 2: 3x111.1% + 1x555.5% + 111.1% shots to paralyzed enemies, or 1.1x
    • Level 3: 3x116.6% + 1x583% + 116.6% shots to paralyzed enemies, or 1.1x
    • Level 4: 3x117.7% + 1x594% + 117.7% shots to paralyzed enemies, or 1.1x
    • Base damage remains unchanged

110053 01 r05.png Nefaria

  • Increased the power of Icon Skill 016.png Night of AntiquityLv. 1: Deals 8 hits of 103.6% shadow damage to the target and nearby enemies. [2713 SP]

    Lv. 2: Deals 8 hits of 109% shadow damage to the target and nearby enemies. Against blinded foes, deals 8 hits of 184.21% shadow damage instead. [2713 SP]

    Lv. 3: Deals 8 hits of 114.4% shadow damage to the target and nearby enemies. Against blinded foes, deals 8 hits of 199.056% shadow damage instead. [2713 SP]

    Lv. 4: Deals 8 hits of 114.4% shadow damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 70% base chance. Against blinded or poisoned foes, deals 8 hits of 199.056% shadow damage instead. [2713 SP]
    • Level 1: 8x96% → 8x103.6%
    • Level 2: 8x101% (blinded foes take 8x170.69%, or 1.69x) → 8x109% (blinded foes take 8x184.21%, or 1.69x)
    • Level 3: 8x106% (blinded foes take 8x184.44%, or 1.74x) → 8x114.4% (blinded foes take 8x199.056%, or 1.74x)
    • Level 4: 8x106% (blinded or poisoned foes take 8x184.44%, or 1.74x) → 8x114.4% (blinded or poisoned foes take 8x199.056%, or 1.74x)

110310 02 r05.png Valentine's Addis

  • Increased the power of Icon Skill 015.png Coarse JudgmentLv. 1: Deals 1 hit of 302% and 1 hit of 704% shadow damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 43.6% damage every 2.9 seconds - with 110% base chance. The lower the user's HP, the more damage this skill deals, up to 1 hit of 513.4% and 1 hit of 1196.8% shadow damage and poison dealing 98.1% damage every 2.9 seconds instead. [2603 SP]

    Lv. 2: Deals 1 hit of 347% and 1 hit of 809% shadow damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% base chance. The lower the user's HP, the more damage this skill deals, up to 1 hit of 589.9% and 1 hit of 1375.3% shadow damage and poison dealing 130.95% damage every 2.9 seconds instead. [2603 SP]

    Lv. 3: Deals 1 hit of 387% and 1 hit of 903% shadow damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% base chance . The lower the user's HP, the more damage this skill deals, up to 1 hit of 657.9% and 1 hit of 1535.1% shadow damage and poison dealing 130.95% damage every 2.9 seconds instead. [2603 SP]
    and decreased the upper limit of the modifier applied to damage that is increased based on remaining HP.
    • Level 1: 1x201% + 1x469% (up to 1x452.25% + 1x1055.25%, or 2.25x crisis) → 1x302% + 1x704% (up to 1x513.4% + 1x1196.8%, or 1.7x crisis)
    • Level 2: 1x231% + 1x539% (up to 1x519.75% + 1x1212.75%, or 2.25x crisis) → 1x347% + 1x809% (up to 1x589.9% + 1x1375.3%, or 1.7x crisis)
    • Level 3: 1x258% + 1x602% (up to 1x580.5% + 1x1354.5%, or 2.25x crisis) → 1x387% + 1x903% (up to 1x657.9% + 1x1535.1%, or 1.7x crisis)
Wand
Expand to view.

110004 01 r03.png Xania

  • Increased the power of Icon Skill 014.png IvyblazeLv. 1: Deals 1 hit of 753% flame damage to enemies in a line. [2759 SP]

    Lv. 2: Deals 1 hit of 838% flame damage to enemies in a line. [2759 SP]

    Lv. 3: Deals 1 hit of 931% flame damage to enemies in a line. [2759 SP]

    Lv. 4: Deals 1 hit of 1164% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. Burning foes take 1 hit of 1513.2% flame damage instead. [2759 SP]
    and added an effect that increases damage to burning enemies.
    • Level 1: 1x725% → 1x753%
    • Level 2: 1x805% → 1x838%
    • Level 3: 1x895% → 1x931%
    • Level 4: 1x895% → 1x1164% (burning foes take 1x1513.2%, or 1.3x)
  • Increased the power of Icon Skill 020.png PyreblossomLv. 1: Deals 1 hit of 838% flame damage to the target and nearby enemies. [5570 SP]

    Lv. 2: Deals 1 hit of 931% flame damage to the target and nearby enemies. [5570 SP]

    Lv. 3: Deals 1 hit of 1164% flame damage to the target and nearby enemies, and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. Burning foes take 1 hit of 1513.2% flame damage instead. [5570 SP]
    and added an effect that increases damage to burning enemies.
    • Level 1: 1x725% → 1x838%
    • Level 2: 1x805% → 1x931%
    • Level 3: 1x895% → 1x1164% (burning foes take 1x1513.2%, or 1.3x)

110025 01 r03.png Nicolas

  • Increased the power of Icon Skill 020.png Wind SpellLv. 1: Deals 1 hit of 1305% wind damage to the target and nearby enemies. [2785 SP]

    Lv. 2: Deals 1 hit of 1449% wind damage to the target and nearby enemies. [2785 SP]

    Lv. 3: Deals 1 hit of 1611% wind damage to the target and nearby enemies. [2785 SP]
    • Level 1: 1x725% → 1x1305%
    • Level 2: 1x805% → 1x1449%
    • Level 3: 1x895% → 1x1611%
  • Increased the power of Icon Skill 014.png Storm SpellLv. 1: Deals 1 shot of 1450% wind damage to enemies in a line. [5518 SP]

    Lv. 2: Deals 1 shot of 1522% wind damage to enemies in a line, inflicts stun for 3-4 seconds with 90% base chance, and increases the entire team's defense by 10% for 15 seconds. [5518 SP]
    and added a buff that increases defense.
    • Level 1: 1x725% → 1x1450%
    • Level 2: 1x761% → 1x1522%
    • Gained 10% Defense buff to team for 15 seconds

110316 01 r03.png Xiao Lei

  • Increased the power of Icon Skill 020.png Flash StrikeLv. 1: Deals 1 hit of 725% light damage to surrounding enemies, and inflicts paralysis for 13 seconds - dealing 42.3% light damage every 3.9 seconds - with 80% chance. Paralyzed foes take 1 hit of 797.5% light damage instead. [2785 SP]

    Lv. 2: Deals 1 hit of 805% light damage to surrounding enemies, and inflicts paralysis for 13 seconds - dealing 60% light damage every 3.9 seconds - with 90% chance. Paralyzed foes take 1 hit of 885.5% light damage instead. [2785 SP]

    Lv. 3: Deals 1 hit of 895% light damage to surrounding enemies, and inflicts paralysis for 13 seconds - dealing 80.3% light damage every 3.9 seconds - with 100% chance. Paralyzed foes take 1 hit of 984.5% light damage instead. [2785 SP]
    and added effects that inflict paralysis and increase damage to paralyzed enemies.
    • Level 1: 1x725% → 1x725% + paralysis for 13 seconds - dealing 42.3% damage every 3.9 seconds - with 80% base chance + paralyzed foes take 1x797.5%, or 1.1x
    • Level 2: 1x805% → 1x805% + paralysis for 13 seconds - dealing 60% every 3.9 seconds - with 90% base chance + paralyzed foes take 1x885.5%, or 1.1x
    • Level 3: 1x895% → 1x895% + paralysis for 13 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance + paralyzed foes take 1x984.5%, or 1.1x

110009 01 r04.png Sinoa

  • Increased the power of Icon Skill 020.png Blundering BomberLv. 1: Deals 2 hits of 1038% flame damage to the target and nearby enemies. [5422 SP]

    Lv. 2: Deals 2 hits of 1152% flame damage to the target and nearby enemies. [5422 SP]
    • Level 1: 2x399% → 2x1038%
    • Level 2: 2x443% → 2x1152%

110022 02 r04.png Dragonyule Xander

  • Increased the power of Icon Skill 020.png Starfrost SwellLv. 1: Deals 2 hits of 798% water damage to the target and nearby enemies. [2563 SP]

    Lv. 2: Deals 2 hits of 836% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 90% base chance. [2563 SP]

    Lv. 3: Deals 2 hits of 878% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 100% base chance. [2563 SP]
    • Level 1: 2x399% → 2x798%
    • Level 2: 2x418% → 2x836%
    • Level 3: 2x439% → 2x878%
  • Extended the duration of the buff of Icon Skill 930.png Monarch's BoonLv. 1: Increases the user and nearby allies' strength by 10% for 10 seconds, and increases their energy level by one stage. [9609 SP]

    Lv. 2: Increases the user and nearby allies' strength by 20% for 10 seconds, and increases their energy level by three stages. [9609 SP]
    that increases strength, increased the effect, and improved the energy level increase effect.
    • Level 1: unchanged
    • Level 2: Strength Buff: 10% → 20% for 10 → 15 seconds + Energy level increase: 1 → 3 stages

110063 02 r04.png Summer Estelle

  • Increased the power of Icon Skill 020.png Seaside PunisherLv. 1: Deals 2 hits of 598.5% water damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2711 SP]

    Lv. 2: Deals 2 hits of 628.5% water damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2711 SP]

    Lv. 3: Deals 2 hits of 660% water damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2711 SP]
    and added a debuff (that does not stack) that decreases defense.
    • Level 1: 2x399% → 2x598.5% + Def Down chance: 40% → 100%, no longer stacks
    • Level 2: 2x419% → 2x628.5% + Def Down chance: 40% → 100%, no longer stacks
    • Level 3: 2x440% → 2x660% + Def Down chance: 40% → 100%, no longer stacks
  • Improved the effect of Icon Skill 030.png Lifeguard LiftLv. 1: Increases the strength of water-attuned adventurers in the team by 15% for 15 seconds, and removes stun. [7634 SP]

    Lv. 2: Increases the strength of water-attuned adventurers in the team by 20% for 15 seconds, and removes stun. [7634 SP]
    that increases strength.
    • Level 1: Strength Buff: 10% → 15%
    • Level 2: Strength Buff: 15% → 20%

110300 01 r04.png Pipple

  • Added a buff that increases strength to Icon Skill 086.png Pipple-luuLv. 1: Increases the entire team's energy levels by two stages, and increases user's strength by 20% for 15 seconds. [5100 SP]

    Lv. 2: Increases the entire team's energy levels by two stages, and increases user's strength by 30% for 15 seconds. [4900 SP]
    • Level 1: Gained 20% Strength buff to user for 15 seconds
    • Level 2: Gained 30% Strength buff to user for 15 seconds
  • Combo Changes
    • C1: 1x221% → 1x279%
    • C2: 2x119% → 2x151%
    • C3: 3x80% → 3x101%
    • C4: 2x165% → 2x208%
    • C5: 1x132% + 4x80% → 1x166% + 4x101%

110021 03 r04.png Dragonyule Xainfried

  • Added a buff that increases strength to Icon Skill 032.png Dragon's GiftLv. 1: For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 15% and the entire team's strength by 5%. [3817 SP]

    Lv. 2: For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 17% and the entire team's strength by 5%. [3817 SP]

    Lv. 3: For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 20% and the entire team's strength by 5%. [3817 SP]

    Lv. 4: For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 22% and the entire team's strength by 5%. [3817 SP]
    • Gained 5% Strength buff to team (regardless of element) for 15 seconds

110041 01 r04.png Amane

  • Increased the power of Icon Skill 020.png Empyreal LevinLv. 1: Deals 2 hits of 718.2% light damage to the target and nearby enemies. [2711 SP]

    Lv. 2: Deals 2 hits of 797.4% light damage to the target and nearby enemies. [2711 SP]

    Lv. 3: Deals 2 hits of 885.6% light damage to the target and nearby enemies. [2711 SP]

    Lv. 4: Deals 2 hits of 885.6% light damage to the target and nearby enemies, and inflicts paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% chance. Paralyzed foes take two hits of 974.16% light damage instead. Also deals up to two bonus hits of 105% (115.5% on paralyzed foes) light damage based on the number of buffs the user has. [2711 SP]
    • Level 1: 2x399% → 2x718.2%
    • Level 2: 2x443% → 2x797.4%
    • Level 3: 2x492% → 2x885.6%
    • Level 4: 2x492% + 35% bonus hits (paralyzed foes take 2x541.2% + 38.5% bonus hits, or 1.1x) → 2x885.6% + 105% bonus hits (paralyzed foes take 2x974.16% + 115.5% bonus hits, or 1.1x)

110032 02 r05.png Student Maribelle

  • Increased the power of Icon Skill 014.png Study BreakLv. 1: Deals 12 hits of 116.8% flame damage to enemies directly ahead. [2649 SP]

    Lv. 2: Deals 12 hits of 123.2% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2649 SP]

    Lv. 3: Deals 12 hits of 128% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2649 SP]
    and added a debuff (that does not stack) that decreases defense.
    • Level 1: 12x73% → 12x116.8% + Gained 5% Def Down for 10 seconds with 100% chance
    • Level 2: 12x77% → 12x123.2% + Def Down chance: 50% → 100%, no longer stacks
    • Level 3: 12x80% → 12x128% + Def Down chance: 50% → 100%, no longer stacks
  • Increased the power of Icon Skill 018.png Happy MemoriesLv. 1: Deals 2 hits of 980.8% flame damage to surrounding enemies. [8300 SP]

    Lv. 2: Deals 2 hits of 1030.4% flame damage to surrounding enemies. [8300 SP]
    • Level 1: 2x613% → 2x980.8%
    • Level 2: 2x644% → 2x1030.4%

110354 01 r05.png Mega Man

  • Increased the power of Icon Skill 070.png Metal BladeLv. 1: Equips Mega Man with the special "Metal Blade" weapon, allowing him to shoot blades by tapping the screen. Metal Blade deals 1 hit of 100% flame damage to enemies in a line, and inflicts bleeding for 30 seconds - dealing 132% damage every 4.9 seconds - with 50% base chance.

    While this weapon is equipped, Mega Man's attacks will consume the weapon gauge until it is exhausted, at which point the weapon will be unequipped. While this skill is active, tapping the icon again will switch Mega Man's weapon back to the Mega Buster. This skill is not affected by Skill Prep, Skill Haste, Energy, Inspiration, and Skill Damage. At the start of a quest, this skill will have a full weapon gauge.

    If this skill is used as a Helper Skill, instead deals 1 hit of 1461% flame damage to enemies in a line, and inflicts bleeding for 30 seconds - dealing 132% damage every 4.9 seconds - with 50% base chance. This version is affected by Energy, Inspiration, and Skill Damage. [0 SP]
  • Metal Blade:
    • C1-C5: 1x50% → 1x100%
  • Increased the power of the Helper version of Icon Skill 070.png Metal BladeLv. 1: Equips Mega Man with the special "Metal Blade" weapon, allowing him to shoot blades by tapping the screen. Metal Blade deals 1 hit of 100% flame damage to enemies in a line, and inflicts bleeding for 30 seconds - dealing 132% damage every 4.9 seconds - with 50% base chance.

    While this weapon is equipped, Mega Man's attacks will consume the weapon gauge until it is exhausted, at which point the weapon will be unequipped. While this skill is active, tapping the icon again will switch Mega Man's weapon back to the Mega Buster. This skill is not affected by Skill Prep, Skill Haste, Energy, Inspiration, and Skill Damage. At the start of a quest, this skill will have a full weapon gauge.

    If this skill is used as a Helper Skill, instead deals 1 hit of 1461% flame damage to enemies in a line, and inflicts bleeding for 30 seconds - dealing 132% damage every 4.9 seconds - with 50% base chance. This version is affected by Energy, Inspiration, and Skill Damage. [0 SP]
    • Metal Blade (Helper): 974% → 1461%
  • Increased the power of Icon Skill 071.png Leaf ShieldLv. 1: Equips Mega Man with the special "Leaf Shield" weapon, allowing him to create a Leaf Shield by tapping the screen once. Movement is possible while Leaf Shield is active.

    Leaf Shield generates 4 leaf bullets in a circle around Mega Man that rotate clockwise for 3 seconds and damage any enemy that comes into contact with them for 200% flame damage. After 3 seconds have passed, or if the screen is tapped to fire early, the bullets will be shot forward and exist for 1 additional second. Each bullet can damage the same enemy once every 0.5 seconds for 8 possible hits per bullet over the 4 second duration (up to 32 hits total, if Leaf Shield is not fired early).

    While this weapon is equipped, Mega Man's attacks will consume the weapon gauge until it is exhausted, at which point the weapon will be unequipped. While this skill is active, tapping the icon again will switch Mega Man's weapon back to the Mega Buster. (Switching back to the Mega Buster while leaf bullets are still around Mega Man will cause those bullets to disappear.) This skill is not affected by Skill Prep, Skill Haste, Energy, Inspiration, and Skill Damage. At the start of a quest, this skill will have a full weapon gauge. [0 SP]
    • Leaf Shield: 100% → 200%
  • Combo:
    • C1-C5: 1x30% → 1x60%

110053 03 r05.png Incognito Nefaria

  • Increased the power of Icon Skill 155.png Ancient IncandescenceLv. 1: Begins casting for 5.76s, after which this skill will increase user's strength by 10% for 15 seconds and deal 1 hit of 2768% flame damage to the target and nearby enemies. Movement is possible while casting at 2.5% normal speed, but you will take damage as normal. [5838 SP]

    Lv. 2: Begins casting for 5.76s, after which this skill will increase user's strength by 15% for 15 seconds and deal 1 hit of 3078% flame damage to the target and nearby enemies. Movement is possible while casting at 2.5% normal speed, but you will take damage as normal. [5838 SP]
    and added a buff that increases strength.
    • Level 1: 1x2050% → 1x2768% + Gained 10% Strength buff to user for 15 seconds
    • Level 2: 1x2280% → 1x3078% + Gained 15% Strength buff to user for 15 seconds

110252 01 r05.png Lily

  • Increased the power of Icon Skill 019.png Glacial BlossomLv. 1: Deals 2 hits of 614.6% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 100% base chance. Frostbitten foes take 2 hits of 798.98% water damage instead. [2490 SP]

    Lv. 2: Deals 2 hits of 645.4% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 110% base chance. Frostbitten foes take 2 hits of 839.02% water damage instead. [2490 SP]

    Lv. 3: Deals 2 hits of 677.6% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 120% base chance. Frostbitten foes take 2 hits of 880.88% water damage instead. [2490 SP]

    Lv. 4: Deals 2 hits of 740.6% water damage to the target and nearby enemies, inflicts freeze for 3-6 seconds with 200% chance, and frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. Frostbitten foes take 2 hits of 962.78% water damage instead. [2490 SP]
    and added an effect that increases damage to frostbitten enemies.
    • Level 1: 2x439% → 2x614.6% (frostbitten foes take 2x798.98%, or 1.3x)
    • Level 2: 2x461% → 2x645.4% (frostbitten foes take 2x839.02%, or 1.3x)
    • Level 3: 2x484% → 2x677.6% (frostbitten foes take 2x880.88%, or 1.3x)
    • Level 4: 2x529% → 2x740.6% (frostbitten foes take 2x962.78%, or 1.3x)
  • Increased the power of Icon Skill 018.png Frozen GaleLv. 1: Deals 1 hit of 1490.9% water damage to surrounding enemies. Frostbitten foes take 1 hit of 1937% water damage instead. [5909 SP]

    Lv. 2: Deals 1 hit of 1655.8% water damage to surrounding enemies. Frostbitten foes take 1 hit of 2152.54% water damage instead. [5909 SP]

    Lv. 3: Deals 1 hit of 1819% water damage to surrounding enemies and activates "Crystalian Princess" for 30 seconds. During Crystalian Princess, the user's standard attacks are buffed and do extra damage to frostbitten enemies, and the area of effect of this skill is increased to 6. Crystalian Princess will not stack, and the 30-second timer will be reset if it is activated again. Frostbitten foes take 1 hit of 2364.7% water damage instead. [5909 SP]
    and added an effect that increases damage to frostbitten enemies.
    • Level 1: 1x877% → 1x1490.9% (frostbitten foes take 1x1938.17%, or 1.3x)
    • Level 2: 1x974% → 1x1655.8% (frostbitten foes take 1x2152.54%, or 1.3x)
    • Level 3: 1x1070% → 1x1819% (frostbitten foes take 1x2364.7%, or 1.3x)
  • Increased the power of buffed standard attacks.
    • Standard Attacks Level 1
      • C1: 1x110.5% → 1x132.6%
      • C2: 1x59.5% → 2x71.4%
      • C3: 3x40% → 3x48%
      • C4: 2x82.5% → 2x99%
      • C5: 1x66% + 4x40% → 1x79.2% + 4x48%
    • Standard Attacks Level 2
      • C1: 1x127.075% → 1x152.4%
      • C2: 2x68.425% → 2x82.1%
      • C3: 3x46% → 3x55.2%
      • C4: 2x94.875% → 2x113.8%
      • C5: 1x75.9% + 4x46% → 1x91% + 4x55.2%

110362 01 r05.png Yurius

  • Increased the power of Icon Skill 020.png Unknown OrderLv. 1: Deals 4 hits of 253% water damage to the target and nearby enemies, increases the user's inspiration by one stage, and raises the user's dragondrive gauge by 530 UTP. If this skill is used during dragondrive, a variant called Tentacle Phantasma will be used instead.

    Tentacle Phantasma deals 4 hits of 270% water damage to the target and nearby enemies. Frostbitten enemies take 4 hits of 432% water damage instead. [2711 SP]

    Lv. 2: Deals 4 hits of 287% water damage to the target and nearby enemies, increases the user's inspiration by one stage, and raises the user's dragondrive gauge by 530 UTP. If this skill is used during dragondrive, a variant called Tentacle Phantasma will be used instead.

    Tentacle Phantasma deals 4 hits of 303% water damage to the target and nearby enemies. Frostbitten enemies take 4 hits of 484.8% water damage instead. [2711 SP]

    Lv. 3: Deals 4 hits of 321% water damage to the target and nearby enemies, increases the user's inspiration by one stage, and raises the user's dragondrive gauge by 530 UTP. If this skill is used during dragondrive, a variant called Tentacle Phantasma will be used instead.

    Tentacle Phantasma deals 4 hits of 337% water damage to the target and nearby enemies. Frostbitten enemies take 4 hits of 539.2% water damage instead. [2711 SP]
    • Unknown Order
      • Level 1: 4x149% → 4x253%
      • Level 2: 4x169% → 4x287%
      • Level 3: 4x189% → 4x321%
    • Tentacle Phantasma
      • Level 1: 4x159% (frostbitten foes take 4x254.4%, or 1.6x) → 4x270% (frostbitten foes take 4x432%, or 1.6x)
      • Level 2: 4x178% (frostbitten foes take 4x284.8%, or 1.6x) → 4x303% (frostbitten foes take 4x484.8%, or 1.6x)
      • Level 3: 4x198% (frostbitten foes take 4x316.8%, or 1.6x) → 4x337% (frostbitten foes take 4x539.2%, or 1.6x)
  • Increased the power of Icon Skill 023.png Seeker of TruthLv. 1: Deals 4 hits of 320% water damage to enemies in a line, inflicts frostbite - dealing 21.7% water damage every 2.9 seconds for 30 seconds - with 110% chance, increases the user's inspiration by two stages, and raises the user's dragondrive gauge by 530 UTP. If this skill is used during dragondrive, a variant called Tentacle Mirage will be used instead.

    Tentacle Mirage deals 4 hits of 401% water damage to enemies in a line. Frostbitten enemies take 4 hits of 641.6% water damage instead. [6400 SP]

    Lv. 2: Deals 4 hits of 354% water damage to enemies in a line, inflicts frostbite - dealing 28.7% water damage every 2.9 seconds for 30 seconds - with 120% chance, increases the user's inspiration by two stages, and raises the user's dragondrive gauge by 530 UTP. If this skill is used during dragondrive, a variant called Tentacle Mirage will be used instead.

    Tentacle Mirage deals 4 hits of 447% water damage to enemies in a line. Frostbitten enemies take 4 hits of 715.2% water damage instead. [6400 SP]
    • Seeker of Truth
      • Level 1: 4x188% → 4x320%
      • Level 2: 4x208% → 4x354%
    • Tentacle Mirage
      • Level 1: 4x236% (frostbitten foes take 4x377.6%, or 1.6x) → 4x401% (frostbitten foes take 4x641.6%, or 1.6x)
      • Level 2: 4x263% (frostbitten foes take 4x420.8%, or 1.6x) → 4x447% (frostbitten foes take 4x715.2%, or 1.6x)

110032 01 r05.png Maribelle

  • Increased the power of Icon Skill 020.png Save the Day!Lv. 1: Deals 6 hits of 186% wind damage to the target and nearby enemies. [2648 SP]

    Lv. 2: Deals 6 hits of 207% wind damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2648 SP]

    Lv. 3: Deals 6 hits of 230% wind damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2648 SP]

    Lv. 4: Deals 6 hits of 256% wind damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2648 SP]
    , adjusted the debuff that decreases defense so that it does not stack and increased the debuff's chance of being applied.
    • Level 1: 6x146% → 6x186%
    • Level 2: 6x154% → 6x207% + Def Down chance: 50% → 100%, no longer stacks
    • Level 3: 6x161% → 6x230% + Def Down chance: 50% → 100%, no longer stacks
    • Def Down now has 100% base chance, no longer stacks
  • Increased the power of Icon Skill 025.png Not One Step Closer!Lv. 1: Deals 4 shots of 307% wind damage to enemies in a line. [5838 SP]

    Lv. 2: Deals 4 shots of 341% wind damage to enemies in a line. [5838 SP]

    Lv. 3: Deals 4 shots of 426% wind damage to enemies in a line. Energizes the user if activated when the combo count is 30 or higher. [5838 SP]
    • Level 1: 4x219% → 4x307%
    • Level 2: 4x244% → 4x341%
    • This change was not documented on the notices

110009 02 r05.png Summer Sinoa

  • Increased the power of Icon Skill 144.png Chrono TrialLv. 1: Deals 1 hit of 1776% wind damage to the target and nearby enemies, draws them together, inflicts poison - dealing 30.8% wind damage every 2.9 seconds for 15 seconds - with 100% chance, and grants the user one stack of Overload. Overload decreases skill gauge fill rate for the Chrono Trial skill by 30%. Overload can stack up to three times, and is not removed by shapeshifting.

    Overload is not applied when Chrono Trial is used as a shared skill. [1986 SP]

    Lv. 2: Deals 1 hit of 1862% wind damage to the target and nearby enemies, draws them together, inflicts poison - dealing 43.6% wind damage every 2.9 seconds for 15 seconds - with 110% chance, and grants the user one stack of Overload. Overload decreases skill gauge fill rate for the Chrono Trial skill by 30%. Overload can stack up to three times, and is not removed by shapeshifting.

    Overload is not applied when Chrono Trial is used as a shared skill. [1986 SP]

    Lv. 3: Deals 1 hit of 1920% wind damage to the target and nearby enemies, draws them together, inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% chance, and grants the user one stack of Overload. Overload decreases skill gauge fill rate for the Chrono Trial skill by 30%. Overload can stack up to three times, and is not removed by shapeshifting.

    Overload is not applied when Chrono Trial is used as a shared skill. [1986 SP]
    • Level 1: 1x1480% → 1x1776%
    • Level 2: 1x1552% → 1x1862%
    • Level 3: 1x1600% → 1x1920%

110299 02 r05.png Radiant Xuan Zang

  • Adjusted the buff of Icon Skill 121.png Coalescent LightLv. 1: Partially fills the user's charge gauge by 20 CP, as well as 10 CP for every nearby teammate, and adds 15% to the user and nearby teammates' shadow resistance for 10 seconds. This shadow resistance increase will not stack. If this skill is used after the user's charge gauge has filled, a variant called Lightstream will be used instead.

    Lightstream increases the entire team's strength by 15% for 30 seconds. In addition, Lightstream adds 30% to the user and nearby teammates' shadow resistance for 15 seconds, and inspires the entire team. This shadow resistance increase will not stack. [4500 SP]

    Lv. 2: Partially fills the user's charge gauge by 20 CP, as well as 10 CP for every nearby teammate, and adds 20% to the user and nearby teammates' shadow resistance for 10 seconds. This shadow resistance increase will not stack. If this skill is used after the user's charge gauge has filled, a variant called Lightstream will be used instead.

    Lightstream increases the entire team's strength by 20% for 30 seconds. In addition, Lightstream adds 40% to the user and nearby teammates' shadow resistance for 15 seconds, and inspires the entire team. This shadow resistance increase will not stack. [4500 SP]
    that increases strength so that it affects the entire team and extended the effect duration.
    • Effect duration: 15 → 30 seconds

110333 01 r05.png Veronica

  • Increased the power of Icon Skill 040.png GespenstLv. 1: Deals 3 hits of 269% and 1 hit of 337% shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases, up to 3 hits of 605.25% and 1 hit of 758.25% shadow damage total. [3291 SP]

    Lv. 2: Deals 3 hits of 299% and 1 hit of 373% shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases, up to 3 hits of 672.75% and 1 hit of 839.25% shadow damage total. [3291 SP]

    Lv. 3: Deals 3 hits of 332% and 1 hit of 415% shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases, up to 3 hits of 747% and 1 hit of 933.75% shadow damage total. [3291 SP]

    Lv. 4: Deals 3 hits of 597% and 1 hit of 686% shadow damage to the target and nearby enemies. Poisoned foes take 3 hits of 716.4% and 1 hit of 823.2% shadow damage instead. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of 895.5% and 1 hit of 1029% shadow damage. For poisoned foes the cap is instead 3 hits of 1074.6% and 1 hit of 1234.8% shadow damage.

    If the user's HP is above or equal to 50% of max HP, consumes 10% of max HP to fill this skill's skill gauge by 20%. [3291 SP]
    • Level 1: 3x207% + 1x259% → 3x269% + 1x337%
    • Level 2: 3x230% + 1x287% → 3x299% + 1x373%
    • Level 3: 3x255% + 1x319% → 3x332% + 1x415%
    • Level 4: 3x459% + 1x528% (up to a max of 3x826.2% + 1x950.4% on poisoned enemies, at 1 HP) → 3x597% + 1x686% (up to a max of 3x1074.6% + 1x1234.8% on poisoned enemies, at 1 HP)

110337 01 r05.png Cassandra

  • Increased the power of Icon Skill 064.png Umbral AssaultLv. 1: Deals 2 hits of 631% shadow damage to enemies directly ahead, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [2919 SP]

    Lv. 2: Deals 2 hits of 701% shadow damage to enemies directly ahead, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [2919 SP]

    Lv. 3: Deals 2 hits of 779% shadow damage to enemies directly ahead, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [2919 SP]

    Lv. 4: Deals 2 hits of 866% shadow damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [2919 SP]
    • Level 1: 2x438% → 2x631%
    • Level 2: 2x487% → 2x701%
    • Level 3: 2x541% → 2x779%
    • Level 4: 2x541% → 2x866%
  • Increased the power of Icon Skill 065.png Violet UproarLv. 1: Summons "Twilight Wreath" then deals 1 hit of 757% and 4 hits of 126% shadow damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Twilight Wreath" is active. [4935 SP]

    Lv. 2: Summons "Twilight Wreath" then deals 1 hit of 841% and 4 hits of 140% shadow damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Twilight Wreath" is active. [4935 SP]

    Lv. 3: Summons "Twilight Wreath" then deals 1 hit of 934% and 4 hits of 155% shadow damage to the target and nearby enemies. Damage is increased as the user's HP decreases up to 1 hit of 1868% and 4 hits of 388% shadow damage. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Twilight Wreath" is active. [4935 SP]
    • Level 1: 1x526% + 4x88% → 1x757% + 4x126%
    • Level 2: 1x584% + 4x97% → 1x841% + 4x140%
    • Level 3: 1x584% + 4x97% (up to 1x1168% + 4x194% at 1 HP, or 2x crisis) → 1x934% + 4x155% (up to 1x1868% + 4x388% at 1 HP, or 2x crisis)
Staff
Expand to view.

110006 01 r03.png Aurien

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Healer's LuckLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds
    • Level 4: Gained 15% Strength buff to team for 60 seconds
  • Increased the power of Icon Skill 018.png Red Hot JackpotLv. 1: Deals 1 hit of 1012% flame damage to surrounding enemies. [9214 SP]

    Lv. 2: Deals 1 hit of 1124% flame damage to surrounding enemies. [9214 SP]

    Lv. 3: Deals 1 hit of 1268% flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. [9214 SP]
    • Level 1: 1x506% → 1x1012%
    • Level 2: 1x562% → 1x1124%
    • Level 3: 1x562% → 1x1248%

110017 01 r03.png Ricardt

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Measure of MercyLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7888 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [7888 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [7888 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, removes burning, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [7888 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds
    • Level 4: Gained 15% Strength buff to team for 60 seconds

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Aspen BalmLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds
    • Level 4: Gained 15% Strength buff to team for 60 seconds
  • Increased the power of Icon Skill 018.png Angry GaleLv. 1: Deals 1 hit of 1012% wind damage to surrounding enemies. [9214 SP]

    Lv. 2: Deals 1 hit of 1124% wind damage to surrounding enemies. [9214 SP]

    Lv. 3: Deals 1 hit of 1386% wind damage to surrounding enemies, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% base chance. [9214 SP]
    • Level 1: 1x506% → 1x1012%
    • Level 2: 1x562% → 1x1124%
    • Level 3: 1x693% → 1x1386%

110038 01 r03.png Hope

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Healing HandLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds

110063 01 r03.png Estelle

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Healing FaithLv. 1: Restores HP to the team member most in need with 225% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [4930 SP]

    Lv. 2: Restores HP to the team member most in need with 250% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [4930 SP]

    Lv. 3: Restores HP to the team member most in need with 279% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [4930 SP]

    Lv. 4: Restores HP to the team member most in need with 279% Recovery Potency, increases their max HP by 15% for the remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. This skill will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [4930 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds

110049 01 r03.png Edward

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Impeccable ServiceLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds

110269 01 r04.png Verica

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Blessings of DestinyLv. 1: Restores HP to all allies with 31% Recovery Potency then continues healing for 15 seconds with 25% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, removes stun, then continues healing for 15 seconds with 29% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, removes stun, then continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds

110257 02 r04.png Halloween Lowen

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png You won't trick me!Lv. 1: Restores HP to all allies with 31% Recovery Potency and continues healing over the next 15 seconds with 25% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, continues healing over the next 15 seconds with 29% Recovery Potency every 2.9 seconds, and increases the entire team's defense by 10% for 5 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's defense by 10% for 5 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 8% Strength buff to team for 60 seconds
    • Level 3: Gained 8% Strength buff to team for 60 seconds

110019 01 r04.png Thaniel

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Healing WaveLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, removes burning, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, removes burning, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds

110029 02 r04.png Nurse Aeleen

  • Removed Skill Shift from Icon Skill 029.png Medicinal CureLv. 1: Restores HP to all allies with 31% Recovery Potency, continues healing over the next 15 seconds with 25% Recovery Potency every 2.9 seconds, increases entire team's defense by 8% for 5 seconds, and team's strength by 8% for 60 seconds. This strength increase will not stack. [7888 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, continues healing over the next 15 seconds with 29% Recovery Potency every 2.9 seconds, increases entire team's defense by 10% for 5 seconds, and team's strength by 8% for 60 seconds. This strength increase will not stack. [7888 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, increases entire team's defense by 15% for 5 seconds, and team's strength by 8% for 60 seconds. This strength increase will not stack. [7888 SP]
    and made effects granted by Skill Shift granted upon the skill's activation instead, adjusted the effect that increases strength so that it does not stack, and extended the effect duration.
    • Level 1: Team Strength buff: 5% → 8% for 10 → 60 seconds, no longer stacks
    • Level 2: Team Strength buff: 8% → 8% for 10 → 60 seconds, no longer stacks
    • Level 3: Team Strength buff: 10% → 8% for 10 → 60 seconds, no longer stacks
    • The skill will now always give a defense buff for 5 seconds and a 8% strength buff for 60 seconds to the team

110257 01 r04.png Lowen

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Winds, Heal Us!Lv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, removes bog, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, removes bog, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, removes bog, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds
    • Level 4: Gained 15% Strength buff to team for 60 seconds

110004 02 r04.png Wedding Xania

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Dream WeddingLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7888 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, removes freeze, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [7888 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, removes freeze, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [7888 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds

110047 02 r04.png Halloween Althemia

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Sweet TreatLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, removes curses, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds

110304 01 r04.png Vixel

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Spirited SongLv. 1: Restores HP to all allies with 31% Recovery Potency, continues healing over the next 15 seconds with 25% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, continues healing over the next 15 seconds with 29% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds

110277 01 r04.png Felicia

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Heaven's BlessingLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds

100004 01 r04.png Cleo

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Elder CureLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, removes paralysis, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, removes paralysis, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, removes paralysis, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds
    • Level 4: Gained 15% Strength buff to team for 60 seconds

110043 02 r05.png Valentine's Hildegarde

  • Improved the energy level increase of Icon Skill 929.png Blooming LoveLv. 1: Restores HP to all allies with 31% Recovery Potency, increases the entire team's energy levels by two stages, continues healing over the next 15 seconds with 25% Recovery Potency every 2.9 seconds, and increases entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7734 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, increases the entire team's energy levels by two stages, continues healing over the next 15 seconds with 29% Recovery Potency every 2.9 seconds, and increases entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7734 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, increases the entire team's energy levels by two stages, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7734 SP]

    Lv. 4: Restores HP to all allies with 52% Recovery Potency, increases the entire team's energy levels by two stages, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7734 SP]
    and added a buff that increases strength.
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 8% Strength buff to team for 60 seconds
    • Level 3: Gained 8% Strength buff to team for 60 seconds
    • Energy level increase: 1 → 2 stages
  • Improved the energy level increase of Icon Skill 933.png Holy ProtectionLv. 1: Grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP, and increases their energy levels by three stages. This does not stack with any other shields of the same type. [13188 SP]

    Lv. 2: Grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP, and increases their energy levels by three stages. This does not stack with any other shields of the same type. [13188 SP]

    Lv. 3: Grants all teammates a one-use shield that nullifies damage less than 40% of the user's maximum HP, and increases their energy levels by three stages. This does not stack with any other shields of the same type. [13188 SP]
    • Level 1: Energy level increase: 1 → 3 stages. Does NOT increase strength
    • Level 2: Energy level increase: 2 → 3 stages

110337 03 r05.png Yukata Cassandra

  • Extended the effect duration of Icon Skill 148.png Goldfish of the HereafterLv. 1: Restores HP to all teammates with 58% Recovery Potency and grants all teammates the "Fluorescent Fish" effect for 30 seconds. Fluorescent Fish grants overdamage based on 20% of the user's strength. [7734 SP]

    Lv. 2: Restores HP to all teammates with 72% Recovery Potency and grants all teammates the "Fluorescent Fish" effect for 30 seconds. Fluorescent Fish grants overdamage based on 30% of the user's strength. [7734 SP]

    Lv. 3: Restores HP to all teammates with 87% Recovery Potency and grants all teammates the "Fluorescent Fish" effect for 30 seconds. Fluorescent Fish grants overdamage based on 40% of the user's strength. [7734 SP]
    and increased the effect.
    • Fluorescent Fish duration: 15 → 30 seconds
    • Level 1: Bonus non elemental damage: 10% → 20%
    • Level 2: Bonus non elemental damage: 15% → 30%
    • Level 3: Bonus non elemental damage: 20% → 40%

110351 01 r05.png Jiang Ziya

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Curative CatchLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, removes burning, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, removes burning, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds

110341 01 r05.png Akasha

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Akashic ReposeLv. 1: Restores HP to all allies with 31% Recovery Potency, continues healing over the next 15 seconds with 25% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, continues healing over the next 15 seconds with 29% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds
  • Added effects to the buff zone created by Icon Skill 044.png Vital GateLv. 1: Deals 1 hit of 640% wind damage to surrounding enemies, restores 20% of the damage inflicted as HP to the entire team, and creates a buff zone that lasts for 10 seconds and gradually fills the skill gauges of adventurers inside it (380 SP regen every 1.5 seconds). [20000 SP]

    Lv. 2: Deals 1 hit of 800% wind damage to surrounding enemies, restores 20% of the damage inflicted as HP to the entire team, and creates a buff zone that lasts for 10 seconds and gradually fills the skill gauges of adventurers inside it (420 SP regen every 1.5 seconds). [20000 SP]
    that damage enemies who enter it and restore HP to the entire team based on damage dealt.
    • Level 1: Deals 640% damage to enemies who enter the buff zone, restores 20% of damage inflicted as HP to user. This recovery caps at 100% of their maximum HP
    • Level 2: Deals 800% damage to enemies who enter the buff zone, restores 20% of damage inflicted as HP to user. This recovery caps at 100% of their maximum HP
    • Ingame description does not match description of change in the notice

110043 01 r05.png Hildegarde

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Radiant SaviorLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, removes curse, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, removes curse, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, removes curse, and continues healing over the next 15 seconds with 10% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 10% Strength buff to team for 60 seconds
    • Level 3: Gained 15% Strength buff to team for 60 seconds
    • Level 4: Gained 15% Strength buff to team for 60 seconds

110269 02 r05.png Summer Verica

  • Added a buff (that does not stack) that increases strength to Icon Skill 029.png Everlasting SummerLv. 1: Restores HP to all allies with 31% Recovery Potency then continues healing for 15 seconds with 25% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, removes blindness, then continues healing for 15 seconds with 29% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, removes blindness, then continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]
    • Level 1: Gained 8% Strength buff to team for 60 seconds
    • Level 2: Gained 8% Strength buff to team for 60 seconds
    • Level 3: Gained 8% Strength buff to team for 60 seconds

110059 01 r05.png Grace

  • Increased the power of force strikes.
    • FS Level 1: 1x344% → 1x412.8%
    • FS Level 2: 1x382% → 1x458.4%
Adventurer Shared Skill SP Changes
Expand to view.
  • Icon Skill 029.png Healer's LuckLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    (110006 01 r03.png Aurien)
    • Increased SP for Level 4: 8282 → 13606
  • Icon Skill 029.png Blessings of DestinyLv. 1: Restores HP to all allies with 31% Recovery Potency then continues healing for 15 seconds with 25% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, removes stun, then continues healing for 15 seconds with 29% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, removes stun, then continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    (110269 01 r04.png Verica)
    • Increased SP for Level 3: 10648 → 15381
  • Icon Skill 029.png You won't trick me!Lv. 1: Restores HP to all allies with 31% Recovery Potency and continues healing over the next 15 seconds with 25% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, continues healing over the next 15 seconds with 29% Recovery Potency every 2.9 seconds, and increases the entire team's defense by 10% for 5 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's defense by 10% for 5 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]
    (110257 02 r04.png Halloween Lowen)
    • Increased SP for Level 3: 11536 → 16269
  • Icon Skill 031.png Sweet ProtectionLv. 1: Increases the entire team's defense and strength by 10% for 15 seconds. [7633 SP]

    Lv. 2: Increases the entire team's defense by 15% and strength by 10% for 15 seconds. [7633 SP]

    Lv. 3: Increases the entire team's defense by 20% and strength by 15% for 15 seconds. [7633 SP]
    (110052 03 r03.png Valentine's Orion)
    • Increased SP for Level 2: 10686 → 15266
  • Icon Skill 929.png Blooming LoveLv. 1: Restores HP to all allies with 31% Recovery Potency, increases the entire team's energy levels by two stages, continues healing over the next 15 seconds with 25% Recovery Potency every 2.9 seconds, and increases entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7734 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, increases the entire team's energy levels by two stages, continues healing over the next 15 seconds with 29% Recovery Potency every 2.9 seconds, and increases entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7734 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, increases the entire team's energy levels by two stages, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7734 SP]

    Lv. 4: Restores HP to all allies with 52% Recovery Potency, increases the entire team's energy levels by two stages, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7734 SP]
    (110043 02 r05.png Valentine's Hildegarde)
    • Increased SP for Level 3: 12374 → 16241
  • Icon Skill 031.png Rowdy RumblerLv. 1: Increases the entire team's defense and strength by 10% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP. This does not stack with any other shields of the same type. [10894 SP]

    Lv. 2: Increases the entire team's defense by 10% and strength by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields of the same type. [10894 SP]

    Lv. 3: Increases the entire team's defense by 10% and strength by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP. This does not stack with any other shields of the same type. [10894 SP]
    (110344 01 r04.png Yuya)
    • Increased SP for Level 2: 12528 → 17430
  • Icon Skill 916.png Starlit GiftLv. 1: Deals 11 hits of 168% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 100% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects.

    Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. [3136 SP]

    Lv. 2: Deals 11 hits of 176.4% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 110% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects.

    Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. [3136 SP]

    Lv. 3: Deals 11 hits of 187.6% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 120% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects.

    Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. [3136 SP]

    Lv. 4: Deals 11 hits of 190% water damage to enemies directly ahead, increases the energy levels of the user and nearby allies by one stage, and activates "Frigid Gift". When this effect is active, the user's next force strike will inflict freeze for 3-6 seconds with 200% chance.

    This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds.

    If this skill is used as a Shared Skill or Helper Skill, this skill inflicts freeze for 3-6 seconds with 140% chance, but does not activate the Frigid Gift effect. [3136 SP]
    (100004 02 r05.png Dragonyule Cleo)
    • Increased SP for Level 3: 6397 → 10976
  • Icon Skill 011.png Alberian CleaveLv. 1: Deals 1 hit of 920% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% chance. This defense reduction effect will not stack. [2443 SP]

    Lv. 2: Deals 1 hit of 928% light damage to enemies directly ahead, inflicts stun for 3-4 seconds with 90% base chance, and reduces their defense by 5% for 10 seconds with 100% chance. This defense reduction effect will not stack. [2443 SP]

    Lv. 3: Deals 1 hit of 974% light damage to enemies directly ahead, inflicts stun for 4-5 seconds with 100% base chance, and reduces their defense by 5% for 10 seconds with 100% chance. This defense reduction effect will not stack. [2443 SP]
    (110035 01 r03.png Raemond)
    • Increased SP for Level 3: 4886 → 6840
  • Icon Skill 081.png Tactical RetreatLv. 1: Deals 1 hit of 177.1% water damage to surrounding enemies, 1 hit of 1768.7% water damage to enemies in a line, and increases the damage of the user's next force strike by 60%. This damage increase will not stack. [3933 SP]

    Lv. 2: Deals 1 hit of 195.5% water damage to surrounding enemies, 1 hit of 1964.2% water damage to enemies in a line, and increases the damage of the user's next force strike by 80%. This damage increase will not stack. [3933 SP]

    Lv. 3: Deals 1 hit of 218.5% water damage to surrounding enemies, 1 hit of 2182.7% water damage to enemies in a line, and increases the damage of the user's next force strike by 100%. This damage increase will not stack. [3933 SP]
    (100029 03 r05.png Hunter Sarisse)
    • Increased SP for Level 3: 9045 → 11405
  • Icon Skill 023.png Chaotic FissureLv. 1: Deals 2 hits of 205% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 18% water damage every 2.9 seconds - with 100% chance. Frostbitten foes take 2 hits of 410% water damage instead.

    Activates "Skill Shift" if the attack connects. Phase II increases frostbite's success rate to 140% and damage to 36% every 2.9 seconds, while Phase III also increases the user's strength by 8% for 10 seconds. [3051 SP]

    Lv. 2: Deals 2 hits of 274% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 27% water damage every 2.9 seconds - with 110% chance. Frostbitten foes take 2 hits of 548% water damage instead.

    Activates "Skill Shift" if the attack connects. Phase II increases frostbite's success rate to 150% and damage to 54% every 2.9 seconds, while Phase III also increases the user's strength by 10% for 10 seconds. [3051 SP]

    Lv. 3: Deals 2 hits of 304% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 37% water damage every 2.9 seconds - with 120% chance. Frostbitten foes take 2 hits of 608% water damage instead.

    Activates "Skill Shift" if the attack connects. Phase II increases frostbite's success rate to 160% and damage to 74% every 2.9 seconds, while Phase III also increases the user's strength by 15% for 10 seconds. [3051 SP]
    (110356 01 r04.png Gauld)
    • Increased SP for Level 3: 6102 → 8237
  • Icon Skill 922.png Stunning DisplayLv. 1: Phase I deals 1 hit of 22% and 1 hit of 1623.6% light damage to enemies directly ahead, draws them toward the center, increases the entire team's energy levels by one stage, and activates "Skill Shift" if the attack connects.

    Phase II deals 2 hits of 22% and 2 hits of 811.8% light damage, draws them toward the center and increases the entire team's energy levels by two stages instead, while Phase III deals 3 hits of 22% and 3 hits of 706.2% light damage, and draws them towards the center. [3051 SP]

    Lv. 2: Phase I deals 1 hit of 22% and 1 hit of 1705% light damage to enemies directly ahead, draws them toward the center, inflicts stun for 5-6 seconds with 100% base chance, increases the entire team's energy levels by one stage, and activates "Skill Shift" if the attack connects.

    Phase II deals 2 hits of 22% and 2 hits of 853.6% light damage, draws them toward the center, inflicts stun for 5-6 seconds with 100% base chance, increases the entire team's energy levels by two stages instead, while Phase III deals 3 hits of 22% and 3 hits of 741.4% light damage, draws them towards the center, and inflicts stun for 5-6 seconds with 100% base chance. [3051 SP]

    Lv. 3: Phase I deals 1 hit of 22% and 1 hit of 1790.8% light damage to enemies directly ahead, draws them toward the center, inflicts stun for 6-7 seconds with 110% base chance, increases the entire team's energy levels by one stage, and activates "Skill Shift" if the attack connects.

    Phase II deals 2 hits of 22% and 2 hits of 895.4% light damage, draws them toward the center, inflicts stun for 6-7 seconds with 110% base chance, increases the entire team's energy levels by two stages instead, while Phase III deals 3 hits of 22% and 3 hits of 778.8% light damage, draws them towards the center, and inflicts stun for 6-7 seconds with 110% base chance. [3051 SP]
    (110275 01 r05.png Annelie)
    • Increased SP for Level 3: 6102 → 11288
  • Icon Skill 003.png Acrobatic DaggerLv. 1: Deals 4 hits of 378% light damage to enemies directly ahead. [2452 SP]

    Lv. 2: Deals 4 hits of 398% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 40% base chance. [2452 SP]

    Lv. 3: Deals 4 hits of 418% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 40% base chance. [2452 SP]
    (110276 01 r04.png Fritz)
    • Increased SP for Level 3: 5762 → 11279
  • Icon Skill 003.png Code 07: Combustion SlashLv. 1: Deals 4 hits of 235% flame damage to enemies directly ahead.
    If Limiters Released is active, deals 8 hits of 240% flame damage instead. [2537 SP]

    Lv. 2: Deals 4 hits of 270% flame damage to enemies directly ahead.
    If Limiters Released is active, deals 8 hits of 276% flame damage instead. [2537 SP]

    Lv. 3: Deals 4 hits of 305% flame damage to enemies directly ahead.
    If Limiters Released is active, deals 8 hits of 312% flame damage instead. [2537 SP]
    (100032 01 r04.png Laxi)
    • Increased SP for Level 3: 3044 → 5835
  • Icon Skill 003.png Droplet SlashLv. 1: Deals 6 hits of 283% water damage to enemies directly ahead, inflicts bog for 8 seconds with 80% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP]

    Lv. 2: Deals 6 hits of 297% water damage to enemies directly ahead, inflicts bog for 8 seconds with 90% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP]

    Lv. 3: Deals 6 hits of 311% water damage to enemies directly ahead, inflicts bog for 8 seconds with 100% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP]

    Lv. 4: Deals 6 hits of 313% water damage to enemies directly ahead, inflicts bog for 8 seconds with 110% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP]
    (110265 01 r04.png Renee)
    • Increased SP for Level 3: 4737 → 10861
  • Icon Skill 019.png Skull HunterLv. 1: Deals 1 hit of 987% shadow damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2352 SP]

    Lv. 2: Deals 1 hit of 1037% shadow damage to the target and nearby enemies, inflicts blindness for 8 seconds with 90% base chance and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2352 SP]

    Lv. 3: Deals 1 hit of 1088% shadow damage to the target and nearby enemies, inflicts blindness for 8 seconds with 100% base chance and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2352 SP]
    (110254 01 r03.png Zace)
    • Increased SP for Level 3: 4704 → 7291
  • Icon Skill 004.png Gleaming TalonsLv. 1: Deals 3 hits of 270% light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2318 SP]

    Lv. 2: Deals 3 hits of 299% light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2318 SP]

    Lv. 3: Deals 3 hits of 333% light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2318 SP]
    (110037 01 r03.png Irfan)
    • Increased SP for Level 3: 4636 → 9040
  • Icon Skill 011.png Blazing PainLv. 1: Deals 4 hits of 258% flame damage to enemies directly ahead. [4593 SP]

    Lv. 2: Deals 4 hits of 287% flame damage to enemies directly ahead. [4593 SP]

    Lv. 3: Deals 4 hits of 290% flame damage to enemies directly ahead. [4593 SP]
    (110054 01 r04.png Serena)
    • Increased SP for Level 2: 5970 → 9186
  • Icon Skill 003.png Peregrine BladeLv. 1: Deals 4 hits of 218% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 25.4% damage every 2.9 seconds with 80% base chance. Poisoned foes take 4 hits of 261.6% wind damage instead. [2257 SP]

    Lv. 2: Deals 4 hits of 241% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 36% damage every 2.9 seconds with 90% base chance. Poisoned foes take 4 hits of 289.2% wind damage instead. [2257 SP]

    Lv. 3: Deals 4 hits of 267% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 48.2% damage every 2.9 seconds with 100% base chance. Poisoned foes take 4 hits of 320.4% wind damage instead. [2257 SP]
    (110026 01 r03.png Francesca)
    • Increased SP for Level 3: 4514 → 6319
  • Icon Skill 004.png Love Goes RoundLv. 1: Deals 4 hits of 378% shadow damage to surrounding enemies. [2213 SP]

    Lv. 2: Deals 4 hits of 398% shadow damage to surrounding enemies, and inflicts blindness for 8 seconds with 100% base chance. [2213 SP]

    Lv. 3: Deals 4 hits of 415% shadow damage to surrounding enemies, and inflicts blindness for 8 seconds with 110% base chance. [2213 SP]
    (110052 01 r04.png Orion)
    • Increased SP for Level 3: 4426 → 9958
  • Icon Skill 028.png Fiend CrushLv. 1: Deals 1 hit of 1398% light damage to enemies in a line. [2558 SP]

    Lv. 2: Deals 1 hit of 1468% light damage to enemies in a line, reduces their strength and defense by 5% for 10 seconds. This defense reduction effect will not stack. [2558 SP]

    Lv. 3: Deals 1 hit of 1542% light damage to enemies in a line, reduces their strength and defense by 5% for 10 seconds. This defense reduction effect will not stack. [2558 SP]
    (110040 01 r04.png Rawn)
    • Increased SP for Level 3: 5116 → 8953
  • Icon Skill 925.png Ravishing RainbowLv. 1: Deals 3 hits of 401.8% light damage to enemies directly ahead, reduces their strength and defense by 5% for 10 seconds with 100% base chance, and increases the user's energy level by one stage. This defense reduction effect will not stack. [3080 SP]

    Lv. 2: Deals 3 hits of 421.4% light damage to enemies directly ahead, reduces their strength and defense by 5% for 10 seconds with 100% base chance, and increases the user's energy level by one stage. This defense reduction effect will not stack. [3080 SP]

    Lv. 3: Deals 3 hits of 442.4% light damage to enemies directly ahead, reduces their strength and defense by 5% for 10 seconds with 100% base chance, and increases the user's energy level by one stage. This defense reduction effect will not stack. [3080 SP]
    (110015 02 r05.png Beautician Zardin)
    • Increased SP for Level 3: 7084 → 8932
  • Icon Skill 015.png Storybook EndingLv. 1: Deals 1 hit of 1132% shadow damage to the target. Poisoned foes take 1 hit of 1698% shadow damage instead. [2503 SP]

    Lv. 2: Deals 1 hit of 1189% shadow damage to the target, and inflicts blindness for 8 seconds with 90% base chance. Poisoned foes take 1 hit of 1783.5% shadow damage instead. [2503 SP]

    Lv. 3: Deals 1 hit of 1249% shadow damage to the target, and inflicts blindness for 8 seconds with 100% base chance. Poisoned foes take 1 hit of 1873.5% shadow damage instead. [2503 SP]
    (110066 01 r04.png Norwin)
    • Increased SP for Level 3: 5006 → 14517
  • Icon Skill 020.png Cyclone BladeLv. 1: Deals 6 hits of 246.4% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]

    Lv. 2: Deals 6 hits of 272.8% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]

    Lv. 3: Deals 6 hits of 303.6% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]
    (100003 07 r05.png Gala Ranzal)
    • Increased SP for Level 3: 5322 → 9579
  • Icon Skill 003.png Dragon ClawLv. 1: Deals 3 hits of 622.5% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 5% if the attack connects. [2914 SP]

    Lv. 2: Deals 3 hits of 690% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 5% if the attack connects. [2914 SP]

    Lv. 3: Deals 3 hits of 767.5% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 5% if the attack connects. [2914 SP]
    (100010 04 r05.png Gala Mym)
    • Increased SP for Level 3: 6702 → 12821
  • Icon Skill 020.png Wind SpellLv. 1: Deals 1 hit of 1305% wind damage to the target and nearby enemies. [2785 SP]

    Lv. 2: Deals 1 hit of 1449% wind damage to the target and nearby enemies. [2785 SP]

    Lv. 3: Deals 1 hit of 1611% wind damage to the target and nearby enemies. [2785 SP]
    (110025 01 r03.png Nicolas)
    • Increased SP for Level 3: 5570 → 8633
  • Icon Skill 020.png Flash StrikeLv. 1: Deals 1 hit of 725% light damage to surrounding enemies, and inflicts paralysis for 13 seconds - dealing 42.3% light damage every 3.9 seconds - with 80% chance. Paralyzed foes take 1 hit of 797.5% light damage instead. [2785 SP]

    Lv. 2: Deals 1 hit of 805% light damage to surrounding enemies, and inflicts paralysis for 13 seconds - dealing 60% light damage every 3.9 seconds - with 90% chance. Paralyzed foes take 1 hit of 885.5% light damage instead. [2785 SP]

    Lv. 3: Deals 1 hit of 895% light damage to surrounding enemies, and inflicts paralysis for 13 seconds - dealing 80.3% light damage every 3.9 seconds - with 100% chance. Paralyzed foes take 1 hit of 984.5% light damage instead. [2785 SP]
    (110316 01 r03.png Xiao Lei)
    • Increased SP for Level 3: 5570 → 8912
  • Icon Skill 011.png Flurry EdgeLv. 1: Deals 6 hits of 202% water damage to enemies directly ahead. Frostbitten foes take 6 hits of 262.6% water damage instead. [2311 SP]

    Lv. 2: Deals 6 hits of 224% water damage to enemies directly ahead. Frostbitten foes take 6 hits of 291.2% water damage instead. [2311 SP]

    Lv. 3: Deals 6 hits of 248% water damage to enemies directly ahead. Frostbitten foes take 6 hits of 322.4% water damage instead. [2311 SP]
    (110253 01 r04.png Orsem)
    • Increased SP for Level 3: 4622 → 7857
  • Icon Skill 017.png Noble HunterLv. 1: Deals 3 hits of 424% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 18% water damage every 2.9 seconds - with 100% chance. Frostbitten foes take 3 hits of 508.8% water damage instead. [2395 SP]

    Lv. 2: Deals 3 hits of 470% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 27% water damage every 2.9 seconds - with 110% chance. Frostbitten foes take 3 hits of 564% water damage instead. [2395 SP]

    Lv. 3: Deals 3 hits of 524% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 37% water damage every 2.9 seconds - with 120% chance. Frostbitten foes take 3 hits of 628.8% water damage instead. [2395 SP]
    (110013 01 r03.png Waike)
    • Increased SP for Level 3: 4790 → 8861
  • Icon Skill 017.png ScattershotLv. 1: Deals 3 hits of 298% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 25.4% wind damage every 2.9 seconds - with 80% chance. Poisoned foes take 3 hits of 357.6% wind damage instead. [2395 SP]

    Lv. 2: Deals 3 hits of 331% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 36% wind damage every 2.9 seconds - with 90% chance. Poisoned foes take 3 hits of 397.2% wind damage instead. [2395 SP]

    Lv. 3: Deals 3 hits of 369% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 48.2% wind damage every 2.9 seconds - with 100% chance. Poisoned foes take 3 hits of 442.8% wind damage instead. [2395 SP]
    (110028 01 r03.png Philia)
    • Increased SP for Level 3: 4790 → 11496
  • Icon Skill 017.png Morning GlowLv. 1: Deals 3 hits of 305% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 42.3% light damage every 3.9 seconds - with 80% chance. Paralyzed foes take 3 hits of 366% light damage instead. [2395 SP]

    Lv. 2: Deals 3 hits of 338% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 60% light damage every 3.9 seconds - with 90% chance. Paralyzed foes take 3 hits of 405.6% light damage instead. [2395 SP]

    Lv. 3: Deals 3 hits of 377% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 80.3% light damage every 3.9 seconds - with 100% chance. Paralyzed foes take 3 hits of 452.4% light damage instead. [2395 SP]
    (110036 01 r03.png Malora)
    • Increased SP for Level 3: 4790 → 10298
  • Icon Skill 079.png MoonbreakerLv. 1: Deals 2 hits of 242% and 1 hit of 722% flame damage to enemies directly ahead. [2630 SP]

    Lv. 2: Deals 2 hits of 254% and 1 hit of 758% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2630 SP]

    Lv. 3: Deals 2 hits of 267% and 1 hit of 795% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2630 SP]
    (110050 02 r05.png Hunter Berserker)
    • Increased SP for Level 3: 7101 → 8416
  • Icon Skill 020.png Starfrost SwellLv. 1: Deals 2 hits of 798% water damage to the target and nearby enemies. [2563 SP]

    Lv. 2: Deals 2 hits of 836% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 90% base chance. [2563 SP]

    Lv. 3: Deals 2 hits of 878% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 100% base chance. [2563 SP]
    (110022 02 r04.png Dragonyule Xander)
    • Increased SP for Level 3: 5126 → 8970
  • Icon Skill 011.png Smash HitLv. 1: Deals 1 hit of 335% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 27% damage every 2.9 seconds - with 110% base chance. Frostbitten foes take 1 hit of 502.5% water damage instead. [2942 SP]

    Lv. 2: Deals 1 hit of 419% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance. Frostbitten foes take 1 hit of 628.5% water damage instead. [2942 SP]

    Lv. 3: Deals 1 hit of 1347% water damage to enemies directly ahead, and inflicts frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance. Frostbitten foes take 1 hit of 2020.5% water damage instead. [2942 SP]
    (110012 01 r03.png Rex)
    • Increased SP for Level 3: 5884 → 9708
  • Icon Skill 001.png Unbridled RageLv. 1: Deals 1 hit of 1091% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. Poisoned enemies take 1 hit of 1418.3% wind damage instead. [2904 SP]

    Lv. 2: Deals 1 hit of 1213% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. Poisoned enemies take 1 hit of 1576.9% wind damage instead. [2904 SP]

    Lv. 3: Deals 1 hit of 1347% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 110% base chance. Poisoned enemies take 1 hit of 1751.1% wind damage instead. [2904 SP]
    (110023 01 r03.png Johanna)
    • Increased SP for Level 3: 5808 → 12777
  • Icon Skill 004.png Quester's BestLv. 1: Deals 2 hits of 588% water damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2868 SP]

    Lv. 2: Deals 2 hits of 652% water damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2868 SP]

    Lv. 3: Deals 2 hits of 725% water damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2868 SP]
    (110258 01 r03.png Pietro)
    • Increased SP for Level 3: 5736 → 7600
  • Icon Skill 014.png Study BreakLv. 1: Deals 12 hits of 116.8% flame damage to enemies directly ahead. [2649 SP]

    Lv. 2: Deals 12 hits of 123.2% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2649 SP]

    Lv. 3: Deals 12 hits of 128% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2649 SP]
    (110032 02 r05.png Student Maribelle)
    • Increased SP for Level 3: 7152 → 9006
  • Icon Skill 017.png Starsquall ShotLv. 1: Deals 3 hits of 419.4% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 18% water damage every 2.9 seconds - with 100% chance. Frostbitten foes take 3 hits of 712.98% water damage instead. [2359 SP]

    Lv. 2: Deals 3 hits of 466.2% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 27% water damage every 2.9 seconds - with 110% chance. Frostbitten foes take 3 hits of 792.54% water damage instead. [2359 SP]

    Lv. 3: Deals 3 hits of 518.4% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 37% water damage every 2.9 seconds - with 120% chance. Frostbitten foes take 3 hits of 881.28% water damage instead. [2359 SP]

    Lv. 4: Deals 3 hits of 521% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% chance. Frostbitten foes take 3 hits of 885.7% water damage instead. [2359 SP]
    (110053 02 r04.png Dragonyule Nefaria)
    • Increased SP for Level 3: 4718 → 7430
  • Icon Skill 016.png Vivid VolleyLv. 1: Deals 14 hits of 110% water damage to enemies in a line. [2567 SP]

    Lv. 2: Deals 14 hits of 122% water damage to enemies in a line. [2567 SP]

    Lv. 3: Deals 14 hits of 136% water damage to enemies in a line. [2567 SP]

    Lv. 4: Deals 14 hits of 141% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 41% damage every 2.9 seconds - with 120% chance. [2567 SP]
    (110317 01 r05.png Laranoa)
    • Increased SP for Level 3: 5134 → 9241
  • Icon Skill 025.png Roaring FurnaceLv. 1: Deals 4 hits of 110.5% and 1 hit of 1025.1% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 51.3% damage every 3.9 seconds - with 100% base chance. Activates "Skill Shift" if the attack connects.

    Phase II adds an additional 5% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies, dealing 4 hits of 198.9% and 1 hit of 1845.18% flame damage instead. [3303 SP]

    Lv. 2: Deals 4 hits of 115.6% and 1 hit of 1076.1% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 72.7% damage every 3.9 seconds - with 110% base chance. Activates "Skill Shift" if the attack connects.

    Phase II adds an additional 8% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies, dealing 4 hits of 208.8% and 1 hit of 1936.98% flame damage instead. [3303 SP]

    Lv. 3: Deals 4 hits of 122.4% and 1 hit of 1130.5% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. Activates "Skill Shift" if the attack connects.

    Phase II adds an additional 10% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies, dealing 4 hits of 220.32% and 1 hit of 2034.9% flame damage instead. [3303 SP]
    (110264 01 r05.png Rena)
    • Increased SP for Level 3: 9248 → 10569
  • Icon Skill 016.png Floral ExplosionLv. 1: Deals 8 hits of 105% flame damage to the target and nearby enemies. Burning foes take 8 hits of 157.5% flame damage instead. [2708 SP]

    Lv. 2: Deals 8 hits of 111% flame damage to the target and nearby enemies, and inflicts burn for 12 seconds - dealing 66% damage every 3.9 seconds - with 100% base chance. Burning foes take 8 hits of 166.5% flame damage instead. [2708 SP]

    Lv. 3: Deals 8 hits of 117% flame damage to the target and nearby enemies, and inflicts burn for 12 seconds - dealing 88.3% damage every 3.9 seconds - with 110% base chance. Burning foes take 8 hits of 175.5% flame damage instead. [2708 SP]
    (110011 02 r04.png Valentine's Ezelith)
    • Increased SP for Level 3: 5416 → 8394
  • Icon Skill 004.png Shadow WeaverLv. 1: Deals 4 hits of 163% shadow damage to surrounding enemies. [2243 SP]

    Lv. 2: Deals 4 hits of 175% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds with 100% base chance and inflicts poison for 12 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. This defense reduction effect will not stack. [2243 SP]

    Lv. 3: Deals 4 hits of 179% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds with 100% base chance and inflicts poison for 12 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. This defense reduction effect will not stack. [2243 SP]
    (100005 01 r04.png Alex)
    • Increased SP for Level 3: 7177 → 10093
  • Icon Skill 076.png Mouse's RevengeLv. 1: Deals 12 hits of 30% light damage to the target and nearby enemies, and inflicts paralysis for 13 seconds - dealing 51.3% light damage every 3.9 seconds - with 100% base chance. [2641 SP]

    Lv. 2: Deals 12 hits of 59% light damage to the target and nearby enemies, and inflicts paralysis for 13 seconds - dealing 72.7% light damage every 3.9 seconds - with 110% base chance. [2641 SP]

    Lv. 3: Deals 12 hits of 88% light damage to the target and nearby enemies, and inflicts paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% base chance. [2641 SP]
    (110345 01 r05.png Mitsuhide)
    • Increased SP for Level 3: 5282 → 6338
  • Icon Skill 014.png IvyblazeLv. 1: Deals 1 hit of 753% flame damage to enemies in a line. [2759 SP]

    Lv. 2: Deals 1 hit of 838% flame damage to enemies in a line. [2759 SP]

    Lv. 3: Deals 1 hit of 931% flame damage to enemies in a line. [2759 SP]

    Lv. 4: Deals 1 hit of 1164% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. Burning foes take 1 hit of 1513.2% flame damage instead. [2759 SP]
    (110004 01 r03.png Xania)
    • Increased SP for Level 4: 5518 → 6621
  • Icon Skill 012.png Noble FlameLv. 1: Deals 3 hits of 309% flame damage to enemies directly ahead. Burning foes take 3 hits of 463.5% flame damage instead. [2581 SP]

    Lv. 2: Deals 3 hits of 343.5% flame damage to enemies directly ahead. Burning foes take 3 hits of 515.25% flame damage instead. [2581 SP]

    Lv. 3: Deals 3 hits of 381% flame damage to enemies directly ahead. Burning foes take 3 hits of 571.5% flame damage instead. [2581 SP]

    Lv. 4: Deals 3 hits of 411% flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing 80.3% flame damage every 3.9 seconds - with 100% base chance. Burning foes take 3 hits of 616.5% flame damage instead. [2581 SP]
    (110001 01 r03.png Alain)
    • Increased SP for Level 4: 5162 → 6323
  • Icon Skill 009.png Blossom FlashLv. 1: Deals 2 hits of 587% light damage to enemies in a line. [2567 SP]

    Lv. 2: Deals 2 hits of 617% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 46.7% light damage every 3.9 seconds - with 90% base chance. [2567 SP]

    Lv. 3: Deals 2 hits of 648% light damage to enemies in a line, and inflicts paralysis for 13 seconds - dealing 66% light damage every 3.9 seconds - with 100% base chance. [2567 SP]
    (110064 01 r04.png Yachiyo)
    • Increased SP for Level 3: 5134 → 6417
  • Icon Skill 015.png Viper BoltLv. 1: Deals 1 hit of 1258.254% wind damage to the target. Poisoned foes take 1 hit of 1887.381% wind damage instead. [2504 SP]

    Lv. 2: Deals 1 hit of 1321.2% wind damage to the target, and inflicts poison for 15 seconds - dealing 39.6% wind damage every 2.9 seconds - with 100% base chance. Poisoned foes take 1 hit of 1981.8% wind damage instead. [2504 SP]

    Lv. 3: Deals 1 hit of 1387.8% wind damage to the target, and inflicts poison for 15 seconds - dealing 53% wind damage every 2.9 seconds - with 110% base chance. Poisoned foes take 1 hit of 2081.7% wind damage instead. [2504 SP]
    (110031 01 r04.png Eleonora)
    • Increased SP for Level 3: 5008 → 7512
  • Icon Skill 004.png Searing ChakramLv. 1: Deals 1 hit of 797% flame damage to surrounding enemies. Burning foes take 1 hit of 1195.5% flame damage instead. [2630 SP]

    Lv. 2: Deals 1 hit of 885% flame damage to surrounding enemies. Burning foes take 1 hit of 1327.5% flame damage instead. [2630 SP]

    Lv. 3: Deals 1 hit of 983% flame damage to surrounding enemies. Burning foes take 1 hit of 1474.5% flame damage instead. [2630 SP]

    Lv. 4: Deals 1 hit of 1229% flame damage to surrounding enemies, and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. Burning foes take 1 hit of 1843.5% flame damage instead. [2630 SP]
    (110002 01 r03.png Aoi)
    • Increased SP for Level 4: 5260 → 6838
  • Icon Skill 080.png Corkscrew JabLv. 1: Deals 7 hits of 161% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 51.3% damage every 3.9 seconds - with 100% base chance. [2786 SP]

    Lv. 2: Deals 7 hits of 177% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 72.7% damage every 3.9 seconds - with 110% base chance. [2786 SP]

    Lv. 3: Deals 7 hits of 194% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. [2786 SP]
    (110007 02 r05.png Hunter Vanessa)
    • Increased SP for Level 3: 5572 → 6965
  • Icon Skill 078.png Shining SlashLv. 1: Deals 4 hits of 406.4% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. [2870 SP]

    Lv. 2: Deals 4 hits of 451.2% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. [2870 SP]

    Lv. 3: Deals 4 hits of 502.4% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. [2870 SP]
    (100006 09 r05.png Gala Luca)
    • Increased SP for Level 3: 8610 → 11193
  • Icon Skill 009.png Belching DragonLv. 1: Deals 2 hits of 437% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds with 90% base chance. Poisoned foes take 2 hits of 655.5% wind damage instead. [2567 SP]

    Lv. 2: Deals 2 hits of 460% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds with 100% base chance. Poisoned foes take 2 hits of 690% wind damage instead. [2567 SP]

    Lv. 3: Deals 2 hits of 484% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds with 110% base chance. Poisoned foes take 2 hits of 726% wind damage instead. [2567 SP]
    (110030 01 r04.png Musashi)
    • Increased SP for Level 3: 5134 → 5904
  • Icon Skill 008.png Avalanche BladeLv. 1: Deals 1 hit of 924% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 18% water damage every 2.9 seconds - with 100% chance. Frostbitten foes take 1 hit of 1386% water damage instead. [2640 SP]

    Lv. 2: Deals 1 hit of 1027% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 27% water damage every 2.9 seconds - with 110% chance. Frostbitten foes take 1 hit of 1540.5% water damage instead. [2640 SP]

    Lv. 3: Deals 1 hit of 1141% water damage to enemies in a line, and inflicts frostbite for 21 seconds - dealing 37% water damage every 2.9 seconds - with 120% chance. Frostbitten foes take 1 hit of 1711.5% water damage instead. [2640 SP]
    (110016 01 r03.png Jurota)
    • Increased SP for Level 3: 5280 → 6072
  • Icon Skill 011.png Road to GloryLv. 1: Deals 5 hits of 294.8% flame damage to enemies directly ahead, and inflicts burn for 12 seconds - dealing 51.3% damage every 3.9 seconds - with 100% base chance. Burning foes take 5 hits of 442.2% flame damage instead. [2325 SP]

    Lv. 2: Deals 5 hits of 310.2% flame damage to enemies directly ahead, and inflicts burn for 12 seconds - dealing 72.7% damage every 3.9 seconds - with 110% base chance. Burning foes take 5 hits of 465.3% flame damage instead. [2325 SP]

    Lv. 3: Deals 5 hits of 325.6% flame damage to enemies directly ahead, and inflicts burn for 12 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. Burning foes take 5 hits of 488.4% flame damage instead. [2325 SP]
    (110259 01 r05.png Lea)
    • Increased SP for Level 3: 4650 → 11392
  • Icon Skill 003.png Bamboo CutterLv. 1: Deals 3 hits and 1 delayed hit of 255% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 100% base chance.

    When Dignified Soul is active, this skill is upgraded to Bamboo Cutter Buffed, and instead of poison, inflicts bleeding for 30 seconds - dealing 71% damage every 4.9 seconds - with 80% base chance. [2537 SP]

    Lv. 2: Deals 3 hits and 1 delayed hit of 267% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance.

    When Dignified Soul is active, this skill is upgraded to Bamboo Cutter Buffed, and instead of poison, inflicts bleeding for 30 seconds - dealing 99% damage every 4.9 seconds - with 80% base chance. [2537 SP]

    Lv. 3: Deals 3 hits and 1 delayed hit of 281% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 100% base chance.

    When Dignified Soul is active, this skill is upgraded to Bamboo Cutter Buffed, and instead of poison, inflicts bleeding for 30 seconds - dealing 132% damage every 4.9 seconds - with 80% base chance. [2537 SP]
    (110310 01 r04.png Addis)
    • Increased SP for Level 3: 5074 → 5708
  • Icon Skill 015.png Last ResortLv. 1: Deals 2 hits of 197% wind damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. Poisoned foes take 2 hits of 443.25% wind damage instead. Activates "Skill Shift" if the attack connects.
    Phase II increases poison's success rate to 140%, while Phase III increases the entire team's strength by 8% for 10 seconds. [2803 SP]

    Lv. 2: Deals 2 hits of 208% wind damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. Poisoned foes take 2 hits of 468% wind damage instead. Activates "Skill Shift" if the attack connects.
    Phase II increases poison's success rate to 150%, while Phase III increases the entire team's strength by 10% for 10 seconds. [2803 SP]

    Lv. 3: Deals 2 hits of 221% wind damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 110% base chance. Poisoned foes take 2 hits of 497.25% wind damage instead. Activates "Skill Shift" if the attack connects.
    Phase II increases poison's success rate to 160%, while Phase III increases the entire team's strength by 15% for 10 seconds. [2803 SP]
    (110350 01 r04.png Joachim)
    • Increased SP for Level 3: 8969 → 10651
  • Icon Skill 004.png Blazing CircletLv. 1: Deals 2 hits of 608% flame damage to surrounding enemies. [2376 SP]

    Lv. 2: Deals 2 hits of 676% flame damage to surrounding enemies. [2376 SP]

    Lv. 3: Deals 2 hits of 750% flame damage to surrounding enemies. [2376 SP]

    Lv. 4: Deals 2 hits of 826% flame damage to surrounding enemies, raises the dragon gauge by 3% if the attack connects and inflicts burn for 12 seconds - dealing 88.3% flame damage every 3.9 seconds - with 110% base chance. [2376 SP]
    (100001 01 r04.png The Prince)
    • Increased SP for Level 4: 9266 → 11404
  • Icon Skill 017.png QuillstormLv. 1: Deals 3 hits of 318% flame damage to enemies in a line. Burning foes take 3 hits of 508.8% flame damage instead. [2395 SP]

    Lv. 2: Deals 3 hits of 352.5% flame damage to enemies in a line. Burning foes take 3 hits of 564% flame damage instead. [2395 SP]

    Lv. 3: Deals 3 hits of 393% flame damage to enemies in a line. Burning foes take 3 hits of 628.8% flame damage instead. [2395 SP]

    Lv. 4: Deals 3 hits of 432% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. Burning foes take 3 hits of 691.2% flame damage instead. [2395 SP]
    (110003 01 r03.png Joe)
    • Increased SP for Level 4: 4790 → 5987
  • Icon Skill 036.png Frigid SmashLv. 1: Deals 2 hits of 746% water damage to enemies directly ahead. Frostbitten foes take 2 hits of 1119% water damage instead. [2738 SP]

    Lv. 2: Deals 2 hits of 784% water damage to enemies directly ahead, and inflicts freeze for 3-6 seconds with 110% base chance. Frostbitten foes take 2 hits of 1176% water damage instead. [2738 SP]

    Lv. 3: Deals 2 hits of 822% water damage to enemies directly ahead, and inflicts freeze for 3-6 seconds with 120% base chance. Frostbitten foes take 2 hits of 1233% water damage instead. [2738 SP]

    Lv. 4: Deals 2 hits of 986% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% damage every 2.9 seconds - with 120% chance, and inflicts freeze for 3-6 seconds with 120% chance. Frostbitten foes take 2 hits of 1479% water damage instead. [2738 SP]
    (110328 01 r05.png Fjorm)
    • Increased SP for Level 4: 5476 → 8761
  • Icon Skill 064.png Umbral AssaultLv. 1: Deals 2 hits of 631% shadow damage to enemies directly ahead, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [2919 SP]

    Lv. 2: Deals 2 hits of 701% shadow damage to enemies directly ahead, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [2919 SP]

    Lv. 3: Deals 2 hits of 779% shadow damage to enemies directly ahead, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [2919 SP]

    Lv. 4: Deals 2 hits of 866% shadow damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [2919 SP]
    (110337 01 r05.png Cassandra)
    • Increased SP for Level 4: 5838 → 7881
  • Icon Skill 014.png Brilliant BoltLv. 1: Deals 1 shot of 1153.5% flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has with 77% flame damage each, for a maximum of 7 additional shots. [2803 SP]

    Lv. 2: Deals 1 shot of 1281% flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has with 85% flame damage each, for a maximum of 7 additional shots. [2803 SP]

    Lv. 3: Deals 1 shot of 1423.5% flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has with 95% flame damage each, for a maximum of 7 additional shots. [2803 SP]
    (100029 02 r05.png Gala Sarisse)
    • Increased SP for Level 3: 6727 → 8969
  • Icon Skill 020.png Captivating CanvasLv. 1: Deals 2 hits of 302% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 46.7% damage every 3.9 seconds - with 90% base chance. Paralyzed foes take 2 hits of 604% light damage instead. Activates "Skill Shift" if the attack connects.

    Phase II increases paralysis's success rate to 140% base chance, while Phase III restores HP to all allies with 20% Recovery Potency. [3478 SP]

    Lv. 2: Deals 2 hits of 317% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 66% damage every 3.9 seconds - with 100% base chance. Paralyzed foes take 2 hits of 634% light damage instead. Activates "Skill Shift" if the attack connects.

    Phase II increases paralysis's success rate to 150% base chance, while Phase III restores HP to all allies with 25% Recovery Potency. [3478 SP]

    Lv. 3: Deals 2 hits of 333% light damage to enemies directly ahead, and inflicts paralysis for 13 seconds - dealing 88.3% damage every 3.9 seconds - with 110% base chance. Paralyzed foes take 2 hits of 666% light damage instead. Activates "Skill Shift" if the attack connects.

    Phase II increases paralysis's success rate to 160% base chance, while Phase III restores HP to all allies with 30% Recovery Potency. [3478 SP]
    (110319 01 r04.png Fleur)
    • Increased SP for Level 3: 11129 → 12868
  • Icon Skill 004.png Dragon FrostfangLv. 1: Deals 4 hits of 386% water damage to the target and nearby enemies. [2450 SP]

    Lv. 2: Deals 4 hits of 428% water damage to the target and nearby enemies. [2450 SP]

    Lv. 3: Deals 4 hits of 476% water damage to the target and nearby enemies. [2450 SP]

    Lv. 4: Deals 4 hits of 529% water damage to the target and nearby enemies, and inflicts frostbite for 21 seconds - dealing 41% damage every 2.9 seconds - with 120% base chance. Frostbitten foes take 4 hits of 687.7% water damage instead. [2450 SP]
    (110021 01 r05.png Xainfried)
    • Increased SP for Level 4: 6370 → 8085
  • Icon Skill 075.png Dream OffensiveLv. 1: Deals 1 hit of 647% flame damage to enemies in a line, and applies Burning Ambition to enemies with 100% chance for 30 seconds. Enemies will take 1 hit of 1420% flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it. Burning Ambition will be triggered if dispelled. Burning Ambition may deal lethal damage. [3300 SP]

    Lv. 2: Deals 1 hit of 680% flame damage to enemies in a line, and applies Burning Ambition to enemies with 100% chance for 30 seconds. Enemies will take 1 hit of 1490% flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it. Burning Ambition will be triggered if dispelled. Burning Ambition may deal lethal damage. [3300 SP]

    Lv. 3: Deals 1 hit of 713% flame damage to enemies in a line, and applies Burning Ambition to enemies with 100% chance for 30 seconds. Enemies will take 1 hit of 1565% flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it. Burning Ambition will be triggered if dispelled. Burning Ambition may deal lethal damage. [3300 SP]
    (110346 01 r05.png Nobunaga)
    • Increased SP for Level 3: 7920 → 8910
  • Icon Skill 730.png Wild InstinctLv. 1: Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 25%, their HP is restored by 2% of damage inflicted, and their defense is reduced by 40%. [8000 SP]

    Lv. 2: Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 30%, their HP is restored by 3% of damage inflicted, and their defense is reduced by 40%. [8000 SP]
    (110056 01 r04.png Yue)
    • Increased SP for Level 2: 9600 → 11200
  • Icon Skill 059.png Steel FormationLv. 1: Deals 5 hits of 274% wind damage to the target and nearby enemies, inflicts bleeding for 30 seconds - dealing 77% damage every 4.9 seconds - with 80% base chance, and activates "Skill Shift" if the attack connects.

    Phase II adds a 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. [2838 SP]

    Lv. 2: Deals 5 hits of 308% wind damage to the target and nearby enemies, inflicts bleeding for 30 seconds - dealing 110% damage every 4.9 seconds - with 80% base chance, and activates "Skill Shift" if the attack connects.

    Phase II adds a 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. [2838 SP]

    Lv. 3: Deals 5 hits of 342% wind damage to the target and nearby enemies, inflicts bleeding for 30 seconds - dealing 146% damage every 4.9 seconds - with 80% base chance, and activates "Skill Shift" if the attack connects.

    Phase II adds a 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. [2838 SP]
    (110307 01 r05.png Victor)
    • Increased SP for Level 3: 7378 → 9649
  • Icon Skill 804.png Dancing BlossomsLv. 1: Deals 4 hits of 347% shadow damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts bleeding for 30 seconds - dealing 71% damage every 4.9 seconds - with 80% base chance. [2805 SP]

    Lv. 2: Deals 4 hits of 363% shadow damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts bleeding for 30 seconds - dealing 99% damage every 4.9 seconds - with 80% base chance. [2805 SP]

    Lv. 3: Deals 4 hits of 383% shadow damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts bleeding for 30 seconds - dealing 132% damage every 4.9 seconds - with 80% base chance. [2805 SP]
    (110311 01 r04.png Sazanka)
    • Increased SP for Level 3: 7854 → 9537
  • Icon Skill 050.png Defiant DanceLv. 1: Deals 3 hits of 431% shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases, up to 3 hits of 862% shadow damage. [3247 SP]

    Lv. 2: Deals 3 hits of 479% shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases, up to 3 hits of 958% shadow damage. [3247 SP]

    Lv. 3: Deals 3 hits of 531% shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases, up to 3 hits of 1062% shadow damage. [3247 SP]
    (110326 01 r05.png Natalie)
    • Increased SP for Level 3: 8442 → 11364
  • Icon Skill 932.png Summer SpiritLv. 1: Increases the user's energy level by two stages, and increases the user's strength and attack rate by 15% for 10 seconds. [4638 SP]

    Lv. 2: Increases the user's energy level by two stages, and increases the user's strength and attack rate by 20% for 10 seconds. [4638 SP]
    (100006 03 r04.png Summer Luca)
    • Increased SP for Level 2: 9739 → 11595
  • Icon Skill 067.png Chaos GiftLv. 1: Deals 3-7 hits of 179% shadow damage to the target and nearby enemies. Poisoned foes take 3-7 hits of 402.75% shadow damage instead. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. [2854 SP]

    Lv. 2: Deals 3-7 hits of 199% shadow damage to the target and nearby enemies. Poisoned foes take 3-7 hits of 447.75% shadow damage instead. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. [2854 SP]

    Lv. 3: Deals 3-7 hits of 221% shadow damage to the target and nearby enemies. Poisoned foes take 3-7 hits of 497.25% shadow damage instead. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. [2854 SP]

    Lv. 4: Deals 3-7 hits of 261% shadow damage to the target and nearby enemies. Poisoned foes take 3-7 hits of 522% shadow damage instead. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. [2854 SP]
    (110349 01 r05.png Lathna)
    • Increased SP for Level 4: 7420 → 9989
  • Icon Skill 040.png GespenstLv. 1: Deals 3 hits of 269% and 1 hit of 337% shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases, up to 3 hits of 605.25% and 1 hit of 758.25% shadow damage total. [3291 SP]

    Lv. 2: Deals 3 hits of 299% and 1 hit of 373% shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases, up to 3 hits of 672.75% and 1 hit of 839.25% shadow damage total. [3291 SP]

    Lv. 3: Deals 3 hits of 332% and 1 hit of 415% shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases, up to 3 hits of 747% and 1 hit of 933.75% shadow damage total. [3291 SP]

    Lv. 4: Deals 3 hits of 597% and 1 hit of 686% shadow damage to the target and nearby enemies. Poisoned foes take 3 hits of 716.4% and 1 hit of 823.2% shadow damage instead. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of 895.5% and 1 hit of 1029% shadow damage. For poisoned foes the cap is instead 3 hits of 1074.6% and 1 hit of 1234.8% shadow damage.

    If the user's HP is above or equal to 50% of max HP, consumes 10% of max HP to fill this skill's skill gauge by 20%. [3291 SP]
    (110333 01 r05.png Veronica)
    • Increased SP for Level 4: 9214 → 11518
  • Icon Skill 029.png Barbecue BonanzaLv. 1: Increases the user and nearby allies' strength by 15% for 15 seconds, and gradually recovers their HP with 12% Recovery Potency every 2.9 seconds for 15 seconds. [7383 SP]

    Lv. 2: Increases the user and nearby allies' strength by 20% for 15 seconds, and gradually recovers their HP with 15% Recovery Potency every 2.9 seconds for 15 seconds. [7383 SP]
    (100003 02 r04.png Summer Ranzal)
    • Increased SP for Level 2: 13289 → 16611
  • Icon Skill 030.png Pride of the ForgeLv. 1: Increases the entire team's strength by 10% for 15 seconds. [6610 SP]

    Lv. 2: Increases the entire team's strength by 15% for 15 seconds. [6610 SP]
    (110034 01 r03.png Malka)
    • Increased SP for Level 2: 9254 → 13881
  • Icon Skill 032.png Dragon's GiftLv. 1: For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 15% and the entire team's strength by 5%. [3817 SP]

    Lv. 2: For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 17% and the entire team's strength by 5%. [3817 SP]

    Lv. 3: For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 20% and the entire team's strength by 5%. [3817 SP]

    Lv. 4: For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 22% and the entire team's strength by 5%. [3817 SP]
    (110021 03 r04.png Dragonyule Xainfried)
    • Increased SP for Level 3: 10305 → 11832
  • Icon Skill 044.png Rising CircletLv. 1: Deals 1 hit of 1340% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 10%. [3817 SP]

    Lv. 2: Deals 1 hit of 1488% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 15%. [3817 SP]

    Lv. 3: Deals 1 hit of 1652% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 20%. [3817 SP]
    (100001 08 r05.png Gala Prince)
    • Increased SP for Level 3: 15649 → 16794
  • Icon Skill 030.png Biting RevengeLv. 1: For 20 seconds, increases the user's strength by 25% and entire team's strength by 5%, but decreases the user's defense by 25%. [2987 SP]

    Lv. 2: For 20 seconds, increases the user's strength by 30% and entire team's strength by 5%, but decreases the user's defense by 25%. [2987 SP]

    Lv. 3: For 20 seconds, increases the user's strength by 35% and entire team's strength by 5%, but decreases the user's defense by 25%. [2987 SP]
    (110343 01 r04.png Durant)
    • Increased SP for Level 3: 14437 → 16129
  • Icon Skill 033.png Virtuous GuardLv. 1: Grants all teammates a one-use shield that increases strength by 5% for 10 seconds, and nullifies damage less than 15% of the user's maximum HP. This strength increase will not stack. This does not stack with any other shields. [2920 SP]

    Lv. 2: Grants all teammates a one-use shield that increases strength by 5% for 10 seconds, and nullifies damage less than 20% of the user's maximum HP. This strength increase will not stack. This does not stack with any other shields. [2920 SP]

    Lv. 3: Grants all teammates a one-use shield that increases strength by 5% for 10 seconds, and nullifies damage less than 30% of the user's maximum HP. This strength increase will not stack. This does not stack with any other shields. [2920 SP]
    (110014 01 r03.png Cibella)
    • Increased SP for Level 3: 7008 → 13724
  • Icon Skill 932.png Cheer up, chums!Lv. 1: Increases the entire team's energy levels by two stages, and increases strength by 10% for 10 seconds. [4000 SP]

    Lv. 2: Increases the entire team's energy levels by two stages, and increases strength by 10% for 10 seconds. [3636 SP]
    (110302 01 r04.png Pia)
    • Increased SP for Level 2: 8362 → 22179
  • Icon Skill 031.png Knight's SpiritLv. 1: Increases the entire team's defense by 15%, and strength by 8% for 15 seconds. [3756 SP]

    Lv. 2: Increases the entire team's defense by 20%, and strength by 10% for 15 seconds. [3756 SP]

    Lv. 3: Increases the entire team's defense by 25%, and strength by 15% for 15 seconds. [3756 SP]
    (110038 02 r04.png Templar Hope)
    • Increased SP for Level 3: 13221 → 18028
  • Icon Skill 029.png Healing WaveLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, removes burning, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, removes burning, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    (110019 01 r04.png Thaniel)
    • Increased SP for Level 3: 8874 → 13606
  • Icon Skill 029.png Curative CatchLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, removes burning, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, removes burning, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    (110351 01 r05.png Jiang Ziya)
    • Increased SP for Level 3: 9465 → 14198
  • Icon Skill 029.png Aspen BalmLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    ()
    • Increased SP for Level 4: 8282 → 13606
  • Icon Skill 029.png Akashic ReposeLv. 1: Restores HP to all allies with 31% Recovery Potency, continues healing over the next 15 seconds with 25% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, continues healing over the next 15 seconds with 29% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    (110341 01 r05.png Akasha)
    • Increased SP for Level 3: 10057 → 14494
  • Icon Skill 029.png Spirited SongLv. 1: Restores HP to all allies with 31% Recovery Potency, continues healing over the next 15 seconds with 25% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, continues healing over the next 15 seconds with 29% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    (110304 01 r04.png Vixel)
    • Increased SP for Level 3: 10057 → 14790
  • Icon Skill 029.png Impeccable ServiceLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    (110049 01 r03.png Edward)
    • Increased SP for Level 3: 8282 → 13606
  • Icon Skill 029.png Elder CureLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, removes paralysis, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, removes paralysis, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, removes paralysis, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    (100004 01 r04.png Cleo)
    • Increased SP for Level 4: 9465 → 14198
  • Icon Skill 029.png Everlasting SummerLv. 1: Restores HP to all allies with 31% Recovery Potency then continues healing for 15 seconds with 25% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 36% Recovery Potency, removes blindness, then continues healing for 15 seconds with 29% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 44% Recovery Potency, removes blindness, then continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]
    (110269 02 r05.png Summer Verica)
    • Increased SP for Level 3: 10648 → 14494
  • Icon Skill 031.png Mercenary GuardLv. 1: Increases the entire team's strength and defense by 10% for 15 seconds. [7633 SP]

    Lv. 2: Increases the entire team's strength and defense by 15% for 15 seconds. [7633 SP]
    (110058 01 r03.png Jakob)
    • Increased SP for Level 2: 10686 → 20227
  • Icon Skill 029.png Dream WeddingLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7888 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, removes freeze, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [7888 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, removes freeze, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [7888 SP]
    (110004 02 r04.png Wedding Xania)
    • Increased SP for Level 3: 8834 → 13409
  • Icon Skill 031.png Valhallan BalladLv. 1: Increases the entire team's defense by 15%, and strength by 10% for 15 seconds. [8534 SP]

    Lv. 2: Increases the entire team's defense by 20%, and strength by 10% for 15 seconds. [8534 SP]
    (110029 01 r04.png Aeleen)
    • Increased SP for Level 2: 11947 → 22188
  • Icon Skill 118.png Bursting FuryLv. 1: Deals 1 hit of 802.1% light damage to enemies directly ahead, and inflicts stun for 5-6 seconds with 100% chance. As HP decreases, damage increases, up to 1 hit of 1804.72% light damage. [2800 SP]

    Lv. 2: Deals 1 hit of 993.2% light damage to enemies directly ahead, and inflicts stun for 6-7 seconds with 110% chance. As HP decreases, damage increases, up to 1 hit of 2234.7% light damage. [2800 SP]

    Lv. 3: Deals 1 hit of 1107.6% light damage to enemies directly ahead, and inflicts stun for 6-7 seconds with 110% chance. As HP decreases, damage increases, up to 1 hit of 2492.1% light damage. [2800 SP]
    (110322 01 r05.png Zhu Bajie)
    • Increased SP for Level 3: 6440 → 8120
  • Icon Skill 028.png Piercing WindLv. 1: Deals 4 shots of 351% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 30.8% damage every 2.9 seconds - with 100% base chance. [2896 SP]

    Lv. 2: Deals 4 shots of 390% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 43.6% damage every 2.9 seconds - with 110% base chance. [2896 SP]

    Lv. 3: Deals 4 shots of 434% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% base chance. [2896 SP]

    Lv. 4: Deals 4 shots of 542% wind damage to enemies in a line, inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% chance, and restores 5% of the damage inflicted as HP to the user. This recovery caps at 5% of their maximum HP. [2896 SP]
    (110256 01 r05.png Louise)
    • Increased SP for Level 4: 8977 → 15638
  • Icon Skill 029.png Winds, Heal Us!Lv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, removes bog, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, removes bog, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, removes bog, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    (110257 01 r04.png Lowen)
    • Increased SP for Level 3 & 4: 8874 (Level 3) / 9465 (Level 4) → 14198
  • Icon Skill 132.png Perfect OrderLv. 1: Deals water damage to the target and nearby enemies. Damage will be increased based on the number of Perfect Escort stacks the user has. Using this skill will consume all Perfect Escort stacks.
    0 stacks: 46 hits of 44% water damage.
    1 stack: 58 hits of 44% water damage.
    2 stacks: 66 hits of 44% water damage.
    3 stacks: 37 hits of 44% and 37 hits of 110% water damage.

    If this skill is used as a Shared Skill, it always uses the 0 stacks variant.

    If this skill is used as a Helper Skill, instead deals 23 hits of 44% (54%) and 23 hits of 110% (122%) water damage for Beck and Call level 1 (level 2). [23400 SP]

    Lv. 2: Deals water damage to the target and nearby enemies. Damage will be increased based on the number of Perfect Escort stacks the user has. Using this skill will consume all Perfect Escort stacks.
    0 stacks: 46 hits of 54% water damage.
    1 stack: 58 hits of 54% water damage.
    2 stacks: 66 hits of 54% water damage.
    3 stacks: 37 hits of 54% and 37 hits of 122% water damage.

    If this skill is used as a Shared Skill, it always uses the 0 stacks variant.

    If this skill is used as a Helper Skill, instead deals 23 hits of 54% and 23 hits of 122% water damage. [23400 SP]
    (110364 01 r05.png Catherine)
    • Increased SP for Level 2: 4680 → 5616
  • Icon Skill 011.png Zardin BladeLv. 1: Deals one hit of 750% water damage to enemies directly ahead. [2443 SP]

    Lv. 2: Deals one hit of 833% water damage to enemies directly ahead. [2443 SP]

    Lv. 3: Deals one hit of 926% water damage to enemies directly ahead. [2443 SP]

    Lv. 4: Deals one hit of 1157% water damage to enemies directly ahead, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. [2443 SP]
    (110015 01 r03.png Zardin)
    • Increased SP for Level 4: 6351 → 7329
  • Icon Skill 029.png Measure of MercyLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [7888 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [7888 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [7888 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, removes burning, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [7888 SP]
    (110017 01 r03.png Ricardt)
    • Increased SP for Level 4: 11437 → 16564
  • Icon Skill 004.png Legato StepLv. 1: Deals 4 hits of 241.6% water damage to surrounding enemies. Frostbitten foes take 4 hits of 314.08% water damage instead. [2343 SP]

    Lv. 2: Deals 4 hits of 267.2% water damage to surrounding enemies. Frostbitten foes take 4 hits of 347.36% water damage instead. [2343 SP]

    Lv. 3: Deals 4 hits of 297.6% water damage to surrounding enemies. Frostbitten foes take 4 hits of 386.88% water damage instead. [2343 SP]

    Lv. 4: Deals 4 hits of 405% water damage to surrounding enemies, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. Frostbitten foes take 4 hits of 526.5% water damage instead. [2343 SP]
    (110020 01 r04.png Luther)
    • Increased SP for Level 4: 8317 → 12652
  • Icon Skill 019.png Glacial BlossomLv. 1: Deals 2 hits of 614.6% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 100% base chance. Frostbitten foes take 2 hits of 798.98% water damage instead. [2490 SP]

    Lv. 2: Deals 2 hits of 645.4% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 110% base chance. Frostbitten foes take 2 hits of 839.02% water damage instead. [2490 SP]

    Lv. 3: Deals 2 hits of 677.6% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 120% base chance. Frostbitten foes take 2 hits of 880.88% water damage instead. [2490 SP]

    Lv. 4: Deals 2 hits of 740.6% water damage to the target and nearby enemies, inflicts freeze for 3-6 seconds with 200% chance, and frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. Frostbitten foes take 2 hits of 962.78% water damage instead. [2490 SP]
    (110252 01 r05.png Lily)
    • Increased SP for Level 4: 5976 → 8341
  • Icon Skill 055.png Ocean FuryLv. 1: Deals 4 hits of 298% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 90% base chance. [2649 SP]

    Lv. 2: Deals 4 hits of 331% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 100% base chance. [2649 SP]

    Lv. 3: Deals 4 hits of 368% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 110% base chance. [2649 SP]

    Lv. 4: Deals 6 hits of 368% water damage to enemies directly ahead, and inflicts bog for 8 seconds with 120% base chance. [2649 SP]
    (110255 02 r05.png Summer Celliera)
    • Increased SP for Level 4: 6887 → 7682
  • Icon Skill 144.png Chrono TrialLv. 1: Deals 1 hit of 1776% wind damage to the target and nearby enemies, draws them together, inflicts poison - dealing 30.8% wind damage every 2.9 seconds for 15 seconds - with 100% chance, and grants the user one stack of Overload. Overload decreases skill gauge fill rate for the Chrono Trial skill by 30%. Overload can stack up to three times, and is not removed by shapeshifting.

    Overload is not applied when Chrono Trial is used as a shared skill. [1986 SP]

    Lv. 2: Deals 1 hit of 1862% wind damage to the target and nearby enemies, draws them together, inflicts poison - dealing 43.6% wind damage every 2.9 seconds for 15 seconds - with 110% chance, and grants the user one stack of Overload. Overload decreases skill gauge fill rate for the Chrono Trial skill by 30%. Overload can stack up to three times, and is not removed by shapeshifting.

    Overload is not applied when Chrono Trial is used as a shared skill. [1986 SP]

    Lv. 3: Deals 1 hit of 1920% wind damage to the target and nearby enemies, draws them together, inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% chance, and grants the user one stack of Overload. Overload decreases skill gauge fill rate for the Chrono Trial skill by 30%. Overload can stack up to three times, and is not removed by shapeshifting.

    Overload is not applied when Chrono Trial is used as a shared skill. [1986 SP]
    (110009 02 r05.png Summer Sinoa)
    • Increased SP for Level 3: 13343 → 14614
  • Icon Skill 148.png Goldfish of the HereafterLv. 1: Restores HP to all teammates with 58% Recovery Potency and grants all teammates the "Fluorescent Fish" effect for 30 seconds. Fluorescent Fish grants overdamage based on 20% of the user's strength. [7734 SP]

    Lv. 2: Restores HP to all teammates with 72% Recovery Potency and grants all teammates the "Fluorescent Fish" effect for 30 seconds. Fluorescent Fish grants overdamage based on 30% of the user's strength. [7734 SP]

    Lv. 3: Restores HP to all teammates with 87% Recovery Potency and grants all teammates the "Fluorescent Fish" effect for 30 seconds. Fluorescent Fish grants overdamage based on 40% of the user's strength. [7734 SP]
    (110337 03 r05.png Yukata Cassandra)
    • Increased SP for Level 3: 13147 → 15468
  • Icon Skill 020.png Empyreal LevinLv. 1: Deals 2 hits of 718.2% light damage to the target and nearby enemies. [2711 SP]

    Lv. 2: Deals 2 hits of 797.4% light damage to the target and nearby enemies. [2711 SP]

    Lv. 3: Deals 2 hits of 885.6% light damage to the target and nearby enemies. [2711 SP]

    Lv. 4: Deals 2 hits of 885.6% light damage to the target and nearby enemies, and inflicts paralysis for 13 seconds - dealing 97% light damage every 3.9 seconds - with 120% chance. Paralyzed foes take two hits of 974.16% light damage instead. Also deals up to two bonus hits of 105% (115.5% on paralyzed foes) light damage based on the number of buffs the user has. [2711 SP]
    (110041 01 r04.png Amane)
    • Increased SP for Level 4: 6641 → 9488
  • Icon Skill 011.png Impending SkyLv. 1: Deals 2 hits of 660.4% light damage to enemies directly ahead. [3130 SP]

    Lv. 2: Deals 2 hits of 733.2% light damage to enemies directly ahead. [3130 SP]

    Lv. 3: Deals 2 hits of 815.1% light damage to enemies directly ahead. [3130 SP]

    Lv. 4: Deals 2 hits of 1556.1% light damage to enemies directly ahead and heals the user for 50% of the damage received during the duration of the skill. [3130 SP]
    (110042 01 r05.png Julietta)
    • Increased SP for Level 4: 12207 → 14398
  • Icon Skill 145.png Ricochet BoltsLv. 1: Generates 3 projectiles lasting for 3 seconds that can bounce off walls up to 5 times, and damage any enemy that comes into contact into them for 132% light damage. Paralyzed foes take hits of 171.6% light damage instead.

    Each projectile can damage the same enemy once every 0.5 seconds for 6 possible hits per projectile (up to 18 hits total), but its damage decreases to 55% of the previous hit.

    If this skill is used during Maskable Faith Mode, generates 5 projectiles instead, and each projectile will initially deal 144% light damage. In addition, projectiles inflict paralysis - dealing 51.3% light damage every 3.9 seconds for 13 seconds - with 100% chance. Paralyzed foes take hits of 187.2% light damage instead. [4512 SP]

    Lv. 2: Generates 3 projectiles lasting for 3 seconds that can bounce off walls up to 5 times, and damage any enemy that comes into contact into them for 149% light damage. Paralyzed foes take hits of 193.7% light damage instead.

    Each projectile can damage the same enemy once every 0.5 seconds for 6 possible hits per projectile (up to 18 hits total), but its damage decreases to 55% of the previous hit.

    If this skill is used during Maskable Faith Mode, generates 5 projectiles instead, and each projectile will initially deal 162% light damage. In addition, projectiles inflict paralysis - dealing 72.7% light damage every 3.9 seconds for 13 seconds - with 110% chance. Paralyzed foes take 2 hits of 210.6% light damage instead. [4512 SP]

    Lv. 3: Generates 3 projectiles lasting for 3 seconds that can bounce off walls up to 5 times, and damage any enemy that comes into contact into them for 165% light damage. Paralyzed foes take 2 hits of 214.5% light damage instead.

    Each projectile can damage the same enemy once every 0.5 seconds for 6 possible hits per projectile (up to 18 hits total), but its damage decreases to 55% of the previous hit.

    If this skill is used during Maskable Faith Mode, generates 5 projectiles instead, and each projectile will initially deal 182% light damage. In addition, projectiles inflict paralysis - dealing 97% light damage every 3.9 seconds for 13 seconds - with 120% chance. Paralyzed foes take 2 hits of 236.6% light damage instead. [4512 SP]
    (110281 02 r05.png Yukata Curran)
    • Increased SP for Level 3: 3609 → 5865
  • Icon Skill 029.png Radiant SaviorLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, removes curse, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, removes curse, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, removes curse, and continues healing over the next 15 seconds with 10% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    (110043 01 r05.png Hildegarde)
    • Increased SP for Level 4: 10648 → 14494
  • Icon Skill 015.png Radiant BondsLv. 1: Deals 1 hit of 726% light damage to the target. Paralyzed foes take 1 hit of 1161.6% light damage instead. [2504 SP]

    Lv. 2: Deals 1 hit of 807% light damage to the target, and inflicts paralysis for 13 seconds - dealing 66% damage every 3.9 seconds - with 100% base chance. Paralyzed foes take 1 hit of 1291.2% light damage instead. [2504 SP]

    Lv. 3: Deals 1 hit of 897% light damage to the target, and inflicts paralysis for 13 seconds - dealing 88.3% damage every 3.9 seconds - with 110% base chance. Paralyzed foes take 1 hit of 1435.2% light damage instead. [2504 SP]

    Lv. 4: Deals 1 hit of 1121% light damage to the target, and inflicts paralysis for 13 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. Paralyzed foes take 1 hit of 1793.6% light damage instead. [2504 SP]
    (100006 01 r04.png Luca)
    • Increased SP for Level 4: 6760 → 9515
  • Icon Skill 033.png Safeguard SurgeLv. 1: Grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP, and increases strength by 10% for 15 seconds. This does not stack with any other shields of the same type. [5840 SP]

    Lv. 2: Grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP, and increases strength by 15% for 15 seconds. This does not stack with any other shields of the same type. [5840 SP]

    Lv. 3: Grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP, and increases their strength by 15% for 15 seconds. This shield does not stack with any other shields of the same type. [5840 SP]
    (110261 01 r03.png Marty)
    • Increased SP for Level 3: 15768 → 20148
  • Icon Skill 004.png Calamity WheelLv. 1: Deals 2 hits of 669% shadow damage to surrounding enemies. [2376 SP]

    Lv. 2: Deals 2 hits of 702% shadow damage to surrounding enemies, and reduces their strength by 5% for 10 seconds with 40% base chance. [2376 SP]

    Lv. 3: Deals 2 hits of 737% shadow damage to surrounding enemies, and reduces their strength by 5% for 10 seconds with 40% base chance. [2376 SP]
    (110050 01 r04.png Berserker)
    • Increased SP for Level 3: 4752 → 8078
  • Icon Skill 046.png Ninja Bride SweepLv. 1: Deals 4 hits of 292.6% and 1 hit of 1168.2% wind damage to enemies directly ahead, draws them toward the user, and inflicts sleep for 4-5 seconds with 100% base chance. [2401 SP]

    Lv. 2: Deals 4 hits of 308% and 1 hit of 1227.6% wind damage to enemies directly ahead, draws them toward the user, and inflicts sleep for 5-6 seconds with 100% base chance. [2401 SP]

    Lv. 3: Deals 4 hits of 323.4% and 1 hit of 1289.2% wind damage to enemies directly ahead, draws them toward the user, and inflicts sleep for 6-7 seconds with 110% base chance. [2401 SP]
    (110002 02 r05.png Wedding Aoi)
    • Increased SP for Level 3: 6242 → 10324
  • Icon Skill 011.png Soaring FlickerLv. 1: Deals 4 hits of 334% wind damage to enemies directly ahead. [2296 SP]

    Lv. 2: Deals 4 hits of 372% wind damage to enemies directly ahead. [2296 SP]

    Lv. 3: Deals 4 hits of 414% wind damage to enemies directly ahead. [2296 SP]
    (110315 01 r04.png Ku Hai)
    • Increased SP for Level 3: 4592 → 7576
  • Icon Skill 153.png Sanctus ArrowLv. 1: Deals 1 hit of 1470% water damage to enemies in a line, and inflicts frostbite - dealing 22% water damage every 2.9 seconds for 21 seconds - with 100% chance. [3350 SP]

    Lv. 2: Deals 1 hit of 1634% water damage to enemies in a line, and inflicts frostbite - dealing 32% water damage every 2.9 seconds for 21 seconds - with 110% chance. [3350 SP]

    Lv. 3: Deals 1 hit of 1815% water damage to enemies in a line, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. [3350 SP]
    (110366 01 r05.png Pinon)
    • Increased SP for Level 3: 5996 → 7035
  • Icon Skill 002.png Shadow SlashLv. 1: Deals 2 hits of 688% shadow damage to enemies directly ahead. [2446 SP]

    Lv. 2: Deals 2 hits of 763% shadow damage to enemies directly ahead. [2446 SP]

    Lv. 3: Deals 2 hits of 848% shadow damage to enemies directly ahead. [2446 SP]
    (110067 01 r03.png Vida)
    • Increased SP for Level 3: 4892 → 10640
  • Icon Skill 003.png Vampire SlashLv. 1: Deals 3 hits of 309% light damage to enemies directly ahead. [2392 SP]

    Lv. 2: Deals 3 hits of 343% light damage to enemies directly ahead. [2392 SP]

    Lv. 3: Deals 3 hits of 381% light damage to enemies directly ahead. [2392 SP]

    Lv. 4: Deals 3 hits of 481% light damage to enemies directly ahead. [2392 SP]
    (110049 02 r03.png Halloween Edward)
    • Increased SP for Level 3: 4784 → 5382
    • This skill is not documented in Cygames' site listing
  • Icon Skill 004.png Tornado BashLv. 1: Deals 4 hits of 468% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2805 SP]

    Lv. 2: Deals 4 hits of 520% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2805 SP]

    Lv. 3: Deals 4 hits of 578% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2805 SP]

    Lv. 4: Deals 4 hits of 722.8% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds, dispels one buff from each enemy, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% chance. [2805 SP]
    (100003 01 r04.png Ranzal)
    • Increased SP for Level 4: 10939 → 13464
    • This skill is not documented in Cygames' site listing
  • Icon Skill 128.png Snappy SelfieLv. 1: Deals 1 hit of 1193.6% flame damage to enemies directly ahead, inflicts burn for 12 seconds - dealing 51.3% flame damage every 3.9 seconds - with 100% chance, and dispels one buff from each target. If the Trendsetting Photographer status effect is active enemies will instead take 3 hits of 398.4% flame damage. Any allies (including Nadine herself) in the skill's area of effect will increase the hit count by 1 (but no additional damage will be dealt).

    If this skill deals three hits, it will also raise the user's energy level by one stage and deal 1 bonus hit of 149% flame damage.
    If this skill deals four or five hits, it will also raise the user's energy level by three stages and deal 1 bonus hit of 298% flame damage.
    If this skill deals six or more hits, it will energize the user and deal 1 bonus hit of 522% flame damage. [3036 SP]

    Lv. 2: Deals 1 hit of 1252.8% flame damage to enemies directly ahead, inflicts burn for 12 seconds - dealing 72.7% flame damage every 3.9 seconds - with 110% chance, and dispels one buff from each target. If the Trendsetting Photographer status effect is active enemies will instead take 3 hits of 417.6% flame damage. Any allies (including Nadine herself) in the skill's area of effect will increase the hit count by 1 (but no additional damage will be dealt).

    If this skill deals three hits, it will also raise the user's energy level by one stage and deal 1 bonus hit of 157% flame damage.
    If this skill deals four or five hits, it will also raise the user's energy level by three stages and deal 1 bonus hit of 313% flame damage.
    If this skill deals six or more hits, it will energize the user and deal 1 bonus hit of 548% flame damage. [3036 SP]

    Lv. 3: Deals 1 hit of 1315.2% flame damage to enemies directly ahead, inflicts burn for 12 seconds - dealing 97% flame damage every 3.9 seconds - with 120% chance, and dispels one buff from each target. If the Trendsetting Photographer status effect is active enemies will instead take 3 hits of 438.4% flame damage. Any allies (including Nadine herself) in the skill's area of effect will increase the hit count by 1 (but no additional damage will be dealt).

    If this skill deals three hits, it will also raise the user's energy level by one stage and deal 1 bonus hit of 164% flame damage.
    If this skill deals four or five hits, it will also raise the user's energy level by three stages and deal 1 bonus hit of 329% flame damage.
    If this skill deals six or more hits, it will energize the user and deal 1 bonus hit of 575% flame damage. [3036 SP]
    (110357 01 r05.png Nadine)
    • Increased SP for Level 3: 7590 → 9411
    • This skill is not documented in Cygames' site listing
  • Icon Skill 022.png Sacred MaidenLv. 1: Deals 7 hits of 136% light damage to enemies directly ahead, and activates "Skill Shift" if the attack connects.
    Phase II increases the entire team's strength by 5% for 15 seconds, while Phase III also restores HP with 54% Recovery Potency. [2450 SP]

    Lv. 2: Deals 7 hits of 152% light damage to enemies directly ahead, and activates "Skill Shift" if the attack connects.
    Phase II increases the entire team's strength by 8% for 15 seconds, while Phase III also restores HP with 72% Recovery Potency. [2450 SP]

    Lv. 3: Deals 7 hits of 168% light damage to enemies directly ahead, and activates "Skill Shift" if the attack connects.
    Phase II increases the entire team's strength by 10% for 15 seconds, while Phase III also restores HP with 90% Recovery Potency. [2450 SP]

    Lv. 4: Deals 7 hits of 187.2% light damage to enemies directly ahead, and activates "Skill Shift" if the attack connects.
    Phase II increases the entire team's strength by 13% for 15 seconds, and inflicts paralysis for 13 seconds - dealing 97% damage every 3.9 seconds - with 120% chance.
    Phase III heals all allies with 108% Recovery Potency and paralyzed foes take 7 hits of 224.64% light damage instead. [4548 SP]
    (100002 02 r05.png Halloween Elisanne)
    • Increased SP for Level 4: 6822 → 15055
    • This skill is not documented in Cygames' site listing
  • Icon Skill 029.png Sweet TreatLv. 1: Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 2: Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 3: Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]

    Lv. 4: Restores HP to all allies with 130% Recovery Potency, removes curses, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP]
    (110047 02 r04.png Halloween Althemia)
    • Increased SP for Level 3: 8874 → 13606
    • This skill is not documented in Cygames' site listing
  • Icon Skill 003.png ShadowslicerLv. 1: Deals 3 hits of 311% shadow damage to enemies directly ahead. [2392 SP]

    Lv. 2: Deals 3 hits of 346% shadow damage to enemies directly ahead. [2392 SP]

    Lv. 3: Deals 3 hits of 384% shadow damage to enemies directly ahead. [2392 SP]
    (110044 01 r03.png Taro)
    • This wasn't actually changed. Cygames screwed up.
  • Icon Skill 015.png Coarse JudgmentLv. 1: Deals 1 hit of 302% and 1 hit of 704% shadow damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 43.6% damage every 2.9 seconds - with 110% base chance. The lower the user's HP, the more damage this skill deals, up to 1 hit of 513.4% and 1 hit of 1196.8% shadow damage and poison dealing 98.1% damage every 2.9 seconds instead. [2603 SP]

    Lv. 2: Deals 1 hit of 347% and 1 hit of 809% shadow damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% base chance. The lower the user's HP, the more damage this skill deals, up to 1 hit of 589.9% and 1 hit of 1375.3% shadow damage and poison dealing 130.95% damage every 2.9 seconds instead. [2603 SP]

    Lv. 3: Deals 1 hit of 387% and 1 hit of 903% shadow damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% base chance . The lower the user's HP, the more damage this skill deals, up to 1 hit of 657.9% and 1 hit of 1535.1% shadow damage and poison dealing 130.95% damage every 2.9 seconds instead. [2603 SP]
    (110310 02 r05.png Valentine's Addis)
    • This wasn't actually changed. Cygames screwed up.
  • Icon Skill 003.png Crystalline BladesLv. 1: Deals 4 hits of 235% flame damage to enemies directly ahead, and shoots 3 additional flame blades each dealing 91% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP]

    Lv. 2: Deals 4 hits of 260% flame damage to enemies directly ahead, and shoots 3 additional flame blades each dealing 101% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP]

    Lv. 3: Deals 4 hits of 289% flame damage to enemies directly ahead, and shoots 3 additional flame blades each dealing 112% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP]

    Lv. 4: Deals 4 hits of 347% flame damage to enemies directly ahead, dispels one buff from each target, and shoots 3 additional flame blades each dealing 140% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP]
    (110266 01 r05.png Naveed)
    • This wasn't actually changed. Cygames screwed up.

Adventurer-Exclusive Combo Changes

  • Note: this section only contains adventurers whose skills were otherwise unchanged. See the Adventurer Skill Changes section for those whose skills were affected.
Expand to view.

100005 02 r05.png Gala Alex

  • Combo Changes
    • C1: 1x82% → 1x98%
    • C2: 1x88% → 1x106%
    • C3: 1x104% → 1x125%
    • C4: 1x110% → 1x132%
    • C5: 1x165% → 1x198%

110262 01 r04.png Aldred

  • Dragondrive Combo Changes
    • C1: 1x97% → 1x190%
    • C2: 1x97% → 1x190%
    • C3: 2x63% → 2x125%
    • C4: 1x129% → 1x255%
    • C5: 1x194% → 1x384%

110352 01 r05.png Tobias

  • Sacred Blade Combo Changes
    • C1: 1x73% → 1x88%
    • C2: 2x82% → 2x98%
    • C3: 2x88% → 2x106%
    • C4: 2x90% → 2x108%
    • C5: 2x97% → 2x116%

100032 04 r05.png Gala Laxi

  • Standard Combo Changes
    • C1: 2x38.5% → 2x59.2%
    • C2: 2x42.3% → 2x65.1%
    • C3: 2x46.2% → 2x71.1%
    • C4: 2x48.1% + 1x50% → 2x74% + 1x77%
  • Delayed Combo Changes
    • C1: 5x21.1% → 5x32.4%
    • C2: 5x23.2% → 5x35.7%
    • C3: 5x25.3% → 5x38.9%
    • C4: 5x27.4% → 5x42.1%

110306 01 r05.png Bellina

  • Dragondrive Combo Changes
    • C1: 1x189% → 1x227%
    • C2: 1x227% → 1x272%
    • C3: 1x340% → 1x408%

Dragon Changes

3★
Expand to view.

210021 01.png Homura

  • Skill: 1x466% / 1x518% → 1x932% / 1x1036%
  • C1: 1x148% → 1x296%
  • C2: 1x163% → 1x326%
  • C3: 1x62% + 1x145% → 1x124% + 1x290%

210022 01.png Cinder Drake

  • Skill: 1x454% / 1x504% → 1x908% / 1x1008%
  • C1: 1x144% → 1x288%
  • C2: 1x158% → 1x316%
  • C3: 1x202% → 1x404%

210023 01.png Kindling Imp

  • Skill: 2x145% / 2x174% → 2x290% / 2x348%
  • C1: 1x40% → 1x80%
  • C2: 1x40% → 1x80%
  • C3: 2x40% → 2x80%

210059 01.png Fubuki

  • Skill: 1x466% / 1x518% → 1x932% / 1x1036%
  • C1: 1x148% → 1x296%
  • C2: 1x163% → 1x326%
  • C3: 1x62% + 1x145% → 1x124% + 1x290%

210063 01.png Snow Drake

  • Skill: 1x454% / 1x504% → 1x908% / 1x1008%
  • C1: 1x144% → 1x288%
  • C2: 1x158% → 1x316%
  • C3: 1x202% → 1x404%

210067 01.png Wellspring Imp

  • Skill: -
  • C1: 1x40% → 1x80%
  • C2: 1x40% → 1x80%
  • C3: 2x40% → 2x80%

210060 01.png Tsumuji

  • Skill: 1x466% / 1x518% → 1x932% / 1x1036%
  • C1: 1x148% → 1x296%
  • C2: 1x163% → 1x326%
  • C3: 1x62% + 1x145% → 1x124% + 1x290%

210064 01.png Gust Drake

  • Skill: 1x454% / 1x504% → 1x908% / 1x1008%
  • C1: 1x144% → 1x288%
  • C2: 1x158% → 1x316%
  • C3: 1x202% → 1x404%

210068 01.png Zephyr Imp

  • Skill: -
  • C1: 1x40% → 1x80%
  • C2: 1x40% → 1x80%
  • C3: 2x40% → 2x80%

210061 01.png Hinata

  • Skill: 1x466% / 1x518% → 1x932% / 1x1036%
  • C1: 1x148% → 1x296%
  • C2: 1x163% → 1x326%
  • C3: 1x62% + 1x145% → 1x124% + 1x290%

210065 01.png Moon Drake

  • Skill: 1x454% / 1x504% → 1x908% / 1x1008%
  • C1: 1x144% → 1x288%
  • C2: 1x158% → 1x316%
  • C3: 1x202% → 1x404%

210069 01.png Astral Imp

  • Skill: -
  • C1: 1x40% → 1x80%
  • C2: 1x40% → 1x80%
  • C3: 2x40% → 2x80%

210062 01.png Hikage

  • Skill: 1x466% / 1x518% → 1x932% / 1x1036%
  • C1: 1x148% → 1x296%
  • C2: 1x163% → 1x326%
  • C3: 1x62% + 1x145% → 1x124% + 1x290%

210066 01.png Gloom Drake

  • Skill: 1x454% / 1x504% → 1x908% / 1x1008%
  • C1: 1x144% → 1x288%
  • C2: 1x158% → 1x316%
  • C3: 1x202% → 1x404%

210070 01.png Pallid Imp

  • Skill: 1x136% + 1x318% / 1x151% + 1x353% → 1x272% + 1x636% / 1x302% + 1x706%
  • C1: 1x40% → 1x80%
  • C2: 1x40% → 1x80%
  • C3: 2x40% → 2x80%
4★
Expand to view.

210002 01.png Brunhilda

  • Skill: 8x116.2% / 8x129.5% → 8x232.4% / 8x259%
  • C1: 1x148% → 1x296%
  • C2: 1x163% → 1x326%
  • C3: 2x207% → 2x414%

210006 01.png Phoenix

  • Skill: -
  • C1: 1x204% → 1x408%
  • C2: 1x67% + 1x158% → 1x134% + 1x316%
  • C3: 1x286% → 1x572%

210007 01.png Ifrit

  • Skill: 1x226.8% + 1x340.2% / 1x252% + 1x378% → 1x453.6% + 1x680.4% / 1x504% + 1x756%
  • C1: 1x180% → 1x360%
  • C2: 1x198% → 1x396%
  • C3: 1x252% → 1x504%

210003 01.png Mercury

  • Skill: 1x554% / 1x616% → 1x1108% / 1x1232%
  • C1: 1x176% → 1x352%
  • C2: 1x194% → 1x388%
  • C3: 1x74%+1x173% → 1x148%+1x346%

210008 01.png Poliʻahu

  • Skill: 1x185.5% + 1x432.6% / 1x205.8% + 1x480.2% → 1x371% + 1x865.2% / 1x411.6% + 1x960.4%
  • C1: 1x196% → 1x392%
  • C2: 1x216% → 1x432%
  • C3: 2x82% → 2x164%

210058 01.png Vodyanoy