Version Changelog/Ver 1.23.0 Light Focus (Sep 2020) & Mana Spiral
Ver 1.23.0 Light Focus (Sep 2020) & Mana Spiral (September 3, 2020)[edit source]
New Content
Mana Spirals
- A sixth mana circle, the mana spiral, will be added to certain adventurers starting September 3, 2020 5:40 UTC.
- Affected Adventurers:

Skills | Abilities |
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Skills | Abilities |
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Skills | Abilities |
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Abilities
Potent Curse Res +50%Reduces susceptibility to curses by 50%. When the user is hit by an attack that would have cursed them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
The Loving HandIncreases force strike damage by 40% and skill gauge fill rate by 8%. Also immediately readies the Guardian's Grace skill for use when the user's HP drops to 30%. After activating, this effect will not activate again for 60 seconds.
Full HP = Strength & Paralyzing Edge IIncreases strength by 15% and the chances of inflicting paralysis by 60% when HP is full.
Energized: Strength +25%Increases strength by 25% for 15 seconds each time the user is energized.
Summon Showcases
Light Focus (Sep 2020)
- Note: The roster for this summon showcase does not include adventurers and dragons that are attuned to elements other than light.
5★ Light Platinum Showcase (Sep 2020)
Guaranteed one of:
Start Date: September 03, 2020 06:00:00 AM UTC
End Date: September 07, 2020 05:59:59 AM UTC
- Note: The roster for this summon showcase does not include adventurers and dragons that are attuned to elements other than light.
Shadow Focus (Sep 2020)
- Note: The roster for this summon showcase does not include adventurers and dragons that are attuned to elements other than shadow.
5★ Shadow Platinum Showcase (Sep 2020)
- Note: The roster for this summon showcase does not include adventurers and dragons that are attuned to elements other than shadow.
Other Changes
- The wording of the level 2 description of the skill
MegingjörðLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple.
Iðunn's Apple gradually recovers the user's HP with 3% Recovery Potency every 2.9 seconds until the skill is next used.
The skill will then alternate between these two effects with every use. [3000 SP]
Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple.
Iðunn's Apple gradually recovers the user's HP with 5% Recovery Potency every 2.9 seconds until the skill is next used.
The skill will then alternate between these two effects with every use. [3000 SP] was adjusted to be consistent with the level 1 description.
Issues
- In the
Tartarus's Wrath: Standard and Expert quests, when entering a gate while using a skill with skill shift, this skill will sometimes become unusable for the rest quest of the quest.
- If an
energized or
inspired adventurer uses a skill that deals damage at fixed intervals, then uses another skill during the period in which the damage from the previous skill is still being dealt, then the
energized or
inspired effect will be removed from the previous skill.
- If an adventurer uses a skill that deals damage at fixed intervals, then becomes
energized or
inspired and uses another skill during the period in which the damage from the previous skill is still being dealt, then the
energized or
inspired effect will be applied to both skills.
- In certain quests where the adventurer
Gala Laxi is set as the controlled adventurer and the auto-play feature is enabled, she may target treasure chests and other things beyond map objects and repeatedly attack or stop moving.
- When the adventurer
Estelle's skill
Healing FaithLv. 1: Restores HP to the team member most in need with 225% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [4930 SP]
Lv. 2: Restores HP to the team member most in need with 250% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [4930 SP]
Lv. 3: Restores HP to the team member most in need with 279% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [4930 SP]
Lv. 4: Restores HP to the team member most in need with 279% Recovery Potency, increases their max HP by 15% for the remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. This skill will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [4930 SP] Lv. 4 is used, the effect increasing the target's max HP does not appear in the combat log even after being applied.- Note: This is merely a display issue.
- When the controlled adventurer has the lowest HP on the team and uses the adventurer
Estelle's skill
Healing FaithLv. 1: Restores HP to the team member most in need with 225% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. [4930 SP]
Lv. 2: Restores HP to the team member most in need with 250% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [4930 SP]
Lv. 3: Restores HP to the team member most in need with 279% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [4930 SP]
Lv. 4: Restores HP to the team member most in need with 279% Recovery Potency, increases their max HP by 15% for the remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. This skill will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [4930 SP] Lv. 4 as a helper skill, the effect increasing the target's max HP is applied to the helper.
Addendum September 7, 2020 11:10 UTC
- In the
Tartarus's Wrath: Standard and Expert quests, afflictions inflicted to adventurers as they enter a portal are sometimes removed immediately.
- In the
Tartarus's Wrath: Standard and Expert quests, Notte's voiced line gets played as many times as the number of adventurers bound by Tartarus's Dimensional Shift.
- In the
Tartarus's Wrath: Standard and Expert quests, when entering a portal with the controlled adventurer and switching to an adventurer bound by Tartarus's Dimensional Shift, both adventurers will be unable to enter another portal after the AI-controlled adventurer defeats Tartarus's shadow.
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