Version Changelog/Ver 1.21.1 Gala Dragalia Remix (Jul 2020)

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Ver 1.21.1 Gala Dragalia Remix (Jul 2020) (July 15, 2020)[edit source]

New Content

Adventurers

Abilities

  • Icon Ability 1010058.png Paralyzed Shredder IIncreases critical rate by 15% and adds 10% to the modifier applied to critical damage against paralyzed enemies.
  • Icon Ability 1010058.png Paralyzed Shredder IIIncreases critical rate by 20% and adds 15% to the modifier applied to critical damage against paralyzed enemies.
  • Icon Ability 1010054.png Poison Edge & Anti-Poison = Strength IIncreases the chances of inflicting poison by 50% when the user's HP is 50% or above, and increases the user's strength by 10% for 10 seconds every time the user tries to inflict poison on a foe and the affliction is resisted. After activating, this ability will not activate again for 5 seconds.
  • Icon Ability 1010054.png Poison Edge & Anti-Poison = Strength IIIncreases the chances of inflicting poison by 60% when the user's HP is 50% or above, and increases the user's strength by 15% for 10 seconds every time the user tries to inflict poison on a foe and the affliction is resisted. After activating, this ability will not activate again for 5 seconds.
  • Icon Ability 1010065.png Sparrow Spiker IIncreases defense by 3%, and grants the user a unique force strike that has three increasingly powerful charge levels. Movement is possible while charging. Using Sparrow Splash grants the user the "Seaside Spirit" effect. When this effect is active, the user's next force strike will inflict poison - dealing 43.6% shadow damage every 2.9 seconds for 15 seconds - with 110% chance. This effect cannot stack, and will be consumed on use.
  • Icon Ability 1010065.png Sparrow Spiker IIIncreases defense by 5%, and grants the user a unique force strike that has three increasingly powerful charge levels. Movement is possible while charging. Using Sparrow Splash grants the user the "Seaside Spirit" effect. When this effect is active, the user's next force strike will inflict poison - dealing 43.6% shadow damage every 2.9 seconds for 15 seconds - with 110% chance. This effect cannot stack, and will be consumed on use.
  • Icon Ability 1010057.png Sun and Sea IIncreases defense by 3%, grants the user a unique force strike (which does no damage), and grants the user the "Sunlight" effect for 12 seconds at the start of quests. Using a force strike while the user has the Sunlight effect grants the user the Illuminating Sunlight effect, which will not stack.
    After the Sunlight effect ends, the user will be granted the "Wavelight" effect for 12 seconds. Using a force strike while the user has the Wavelight effect grants the user the Celestial Wavelight effect, which will not stack. After the Wavelight effect ends, the user will be granted the Sunlight effect for 12 seconds again.
    If the user has both the Illuminating Sunlight and Celestial Wavelight effects, the Radiant Bolt and Magnanimity's Call skills will be powered up. Using either powered-up skill will consume both the Illuminating Sunlight and Celestial Wavelight effects. Sunlight and Wavelight are not extended by Buff Time abilities.
  • Icon Ability 1010057.png Sun and Sea IIIncreases defense by 5%, grants the user a unique force strike (which does no damage), and grants the user the "Sunlight" effect for 12 seconds at the start of quests. Using a force strike while the user has the Sunlight effect grants the user the Illuminating Sunlight effect, which will not stack.
    After the Sunlight effect ends, the user will be granted the "Wavelight" effect for 12 seconds. Using a force strike while the user has the Wavelight effect grants the user the Celestial Wavelight effect, which will not stack. After the Wavelight effect ends, the user will be granted the Sunlight effect for 12 seconds again.
    If the user has both the Illuminating Sunlight and Celestial Wavelight effects, the Radiant Bolt and Magnanimity's Call skills will be powered up. Using either powered-up skill will consume both the Illuminating Sunlight and Celestial Wavelight effects. Sunlight and Wavelight are not extended by Buff Time abilities.

Chain Co-abilities

  • Icon Ability 1080005.png (Light) Paralysis = User Shadow Res +4%If a team member is attuned to Light: reduces shadow damage taken by them by 4% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
  • Icon Ability 1080005.png (Light) Paralysis = User Shadow Res +6%If a team member is attuned to Light: reduces shadow damage taken by them by 6% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
  • Icon Ability 1080005.png (Light) Paralysis = User Shadow Res +8%If a team member is attuned to Light: reduces shadow damage taken by them by 8% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Skills

  • Icon Skill 135.png Sparrow SplashLv. 1: Deals 2 hits of 618% shadow damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds with 50% base chance. [2800 SP]

    Lv. 2: Deals 2 hits of 679% shadow damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds with 80% base chance. [2800 SP]

    Lv. 3: Deals 2 hits of 747% shadow damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds with 100% base chance. [2800 SP]
  • Icon Skill 136.png Surging SparrowsLv. 1: Deals 1 hit of 1980% shadow damage to enemies in a line, and inflicts poison - dealing 43.6% shadow damage every 2.9 seconds for 15 seconds - with 110% chance. [5600 SP]

    Lv. 2: Deals 1 hit of 2310% shadow damage to enemies in a line, and inflicts poison - dealing 58.2% shadow damage every 2.9 seconds for 15 seconds - with 120% chance. [5600 SP]
  • Icon Skill 015.png Radiant BoltLv. 1: Deals 1 hit of 333% and 1 hit of 777% light damage to the target and nearby enemies, and inflicts paralysis - dealing 51.3% damage every 3.9 seconds for 13 seconds - with 100% chance.
    When the user has the Illuminating Sunlight and Celestial Wavelight effects, the Sun and Sea ability will make this skill deal 1 hit of 599% and 1 hit of 1398% damage instead, while paralyzed foes will take 1 hit of 778.7% and 1 hit of 1817.4% light damage. [2600 SP]

    Lv. 2: Deals 1 hit of 383% and 1 hit of 893% light damage to the target and nearby enemies, and inflicts paralysis - dealing 73.7% damage every 3.9 seconds for 13 seconds - with 110% chance.
    When the user has the Illuminating Sunlight and Celestial Wavelight effects, the Sun and Sea ability will make this skill deal 1 hit of 689% and 1 hit of 1607% damage instead, while paralyzed foes will take 1 hit of 895.7% and 1 hit of 2089.1% light damage. [2600 SP]

    Lv. 3: Deals 1 hit of 427% and 1 hit of 997% light damage to the target and nearby enemies, and inflicts paralysis - dealing 97% damage every 3.9 seconds for 13 seconds - with 120% chance.
    When the user has the Illuminating Sunlight and Celestial Wavelight effects, the Sun and Sea ability will make this skill deal 1 hit of 769% and 1 hit of 1794% damage instead, while paralyzed foes will take 1 hit of 999.7% and 1 hit of 2332.2% light damage. [2600 SP]
  • Icon Skill 030.png Magnanimity's CallLv. 1: Increases the user's strength by 15% for 30 seconds.
    When the user has the Illuminating Sunlight and Celestial Wavelight effects, the Sun and Sea ability will make this skill also increase the user's critical rate by 15% for 30 seconds, and add 10% to the modifier applied to critical damage for 30 seconds. [8600 SP]

    Lv. 2: Increases the user's strength by 20% for 30 seconds.
    When the user has the Illuminating Sunlight and Celestial Wavelight effects, the Sun and Sea ability will make this skill also increase the user's critical rate by 20% for 30 seconds, and add 15% to the modifier applied to critical damage for 30 seconds. [8600 SP]

Summon Showcases

Gala Dragalia Remix (Jul 2020)

Banner Summon Showcase Gala Dragalia Remix (Jul 2020).png


Start Date: July 15, 2020 06:00:00 AM UTC

End Date: July 18, 2020 05:59:59 AM UTC

Dragon Special (Jul 2020)

Banner Summon Showcase Dragon Special (Jul 2020).png


Start Date: July 18, 2020 06:00:00 AM UTC

End Date: July 30, 2020 05:59:59 AM UTC

5★ Dragon Platinum Showcase (Jul 2020)

Other Changes

  • The English (EN) voice actor for 110010 01 r05.png Mikoto has been changed from John Bradford to Brad Swaile.
  • An error has been fixed where the Helper variation of 110271 01 r05.png Linnea's Icon Skill 127.png Bliss EternalLv. 1: Activates "Cluster Amaryllis." The user's next force strike will have three increasingly powerful charge levels and deal extra damage to poisoned foes at level three. In addition, they are immune to knockback while charging their force strike, and take 20% less damage from certain enemy attacks. If the user is attacked after the first level is charged, charging will be interrupted and the user will immediately release their force strike at its current charge level.

    If this skill is used as a Helper Skill, instead deals 9 hits of 128% shadow damage. Poisoned foes take 9 hits of 153.6% shadow damage instead. [3000 SP]

    Lv. 2: Activates "Cluster Amaryllis." The user's next force strike will have three increasingly powerful charge levels and deal extra damage to poisoned foes at level three. In addition, they are immune to knockback while charging their force strike, and take 20% less damage from certain enemy attacks. If the user is attacked after the first level is charged, charging will be interrupted and the user will immediately release their force strike at its current charge level.

    If this skill is used as a Helper Skill, instead deals 9 hits of 142% shadow damage. Poisoned foes take 9 hits of 170.4% shadow damage instead. [3000 SP]

    Lv. 3: Activates "Cluster Amaryllis." The user's next force strike will have three increasingly powerful charge levels and deal extra damage to poisoned foes at level three. In addition, they are immune to knockback while charging their force strike, and take 20% less damage from certain enemy attacks. If the user is attacked after the first level is charged, charging will be interrupted and the user will immediately release their force strike at its current charge level.

    If this skill is used as a Helper Skill, instead deals 9 hits of 158% shadow damage. Poisoned foes take 9 hits of 189.6% shadow damage instead. [3000 SP]
    wouldn't deal extra damage to poisoned foes.

Issues

  • The duration of the strength increase effect of adventurer 110322 01 r05.png Zhu Bajie's Icon Skill 033.png Macho ChargeLv. 1: Makes the user unhealable for 10 seconds. If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 15% for 10 seconds. If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 70% of the user's maximum HP. Divergent shields can stack with ordinary shields. [5600 SP]

    Lv. 2: Makes the user unhealable for 10 seconds. If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 20% for 10 seconds. If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. [5600 SP]
    skill is longer than intended.
  • There is an error on the icon for the adventurer 110335 02 r05.png Summer Patia's Icon Ability 1010065.png Sparrow SpikerLv. 1: Increases defense by 3%, and grants the user a unique force strike that has three increasingly powerful charge levels. Movement is possible while charging. Using Sparrow Splash grants the user the "Seaside Spirit" effect. When this effect is active, the user's next force strike will inflict poison - dealing 43.6% shadow damage every 2.9 seconds for 15 seconds - with 110% chance. This effect cannot stack, and will be consumed on use.

    Lv. 2: Increases defense by 5%, and grants the user a unique force strike that has three increasingly powerful charge levels. Movement is possible while charging. Using Sparrow Splash grants the user the "Seaside Spirit" effect. When this effect is active, the user's next force strike will inflict poison - dealing 43.6% shadow damage every 2.9 seconds for 15 seconds - with 110% chance. This effect cannot stack, and will be consumed on use.
    ability.