Version Changelog/Ver 1.20.0 Version Update

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Ver 1.20.0 Version Update (May 25, 2020)[edit source]

Update Details

Shared Skills

Equipping shared skills
  • A third and fourth skill can now be equipped, which can only be used by the team's leader.
  • Up to two skills that meet the conditions from other adventurers can be equipped as the first and second shared skill.
  • Note: Some skills cannot be equipped as shared skills, and skills for adventurers who joined during the main campaign can be equipped as shared skills right away.
  • The conditions for equipping shared skills are as follows.
    • The adventurer whose skills are to be unlocked must be at least level 80 and have at least 50 mana nodes unlocked.
    • Elemental tomes (flame tomes, water tomes, wind tomes, light tomes, and shadow tomes) must be used on an eligible skill to unlock it as a shared skill. Each one can unlock skills of the corresponding element. Elemental tomes can be obtained from Events and in the Shop.
  • There are some differences between the first and second shared skills in terms of the skills that can be equipped.
    • First shared skill: If the equipped weapon has a weapon skill, either the weapon skill or a shared skill can be equipped.
    • Second shared skill: If a helper is selected during solo play, the helper skill will be equipped.
  • Skills of the same name from the same adventurer being used cannot be equipped.
  • The level of shared skills will match the equivalent skill level for the adventurer who equips it.
  • Skills equipped as the first and second shared skills must fit within the adventurer's cost limit. The skill point cost and cost limit vary between skills and adventurers.

New Event Type: Onslaught Events

  • A new event type, the onslaught event, will start in mid-June. Onslaught events will center around solo quests. Check out the future event notifications for more information.

The Royal Regimen

The Royal Regimen
  • Starting May 26, 2020 6:00 UTC, The Royal Regimen will be added to help players who just started playing Dragalia Lost learn how to play the game.
  • The Royal Regimen has three stages, and clearing all of the endeavors in each stage will allow the player to move to the next stage. By clearing endeavors you will also be able to receive rewards.
  • With the addition of The Royal Regimen, Jumpstart Endeavors and certain normal endeavors will be discontinued.

Adjustments to Certain Action Elements

The following action elements will be adjusted to help players better enjoy playing quests.

  • AI adventurers will take reduced damage.
  • The combos for certain weapon types will be adjusted. The adjustments are described below.
    • Icon Weapon Sword.png Sword: The adventurer will no longer jump up with the fourth and fifth attacks.
    • Icon Weapon Blade.png Blade: The power of the fifth attack will be adjusted.
      • The normal fifth attack now has the same values as the charged variant.
      • Lv1 Damage: 194% → 2x143%
      • Lv2 Damage: 213.4% → 2x157.3%
      • SP Gain: 660 → 900
    • Icon Weapon Dagger.png Dagger: The adventurer will no longer jump up and move backward with the fifth attack. The power of the fifth attack will also be adjusted.
      • Lv1 Damage: 119% → 150%
      • Lv2 Damage: 142.8% → 180%
      • SP Gain: 288 → 480
    • Icon Weapon Axe.png Axe: The adventurer will no longer jump up with the fifth attack.
    • Icon Weapon Wand.png Wand: The speed of the fired shots will be adjusted.
    • Icon Weapon Staff.png Staff: The speed of the fired shots will be adjusted.
  • Adventurers will no longer take damage from the start of the dodge action to the end of the dodge action.
    • Note: Adventurers will take damage from some enemy attacks with displayed action markers.
  • It will be possible to configure settings in Options under Menu so that adventurers automatically brace themselves. Also, adventurers will no longer take damage from when they brace themselves until they are able to move again.

Other Changes

  • The following adjustments will be applied in a data update to be performed around May 25, 2020 6:00 UTC.
    • We will adjust the description text for the adventurer 110360 01 r05.png Tiki's Icon Ability 1010044.png Dragon Scion I and II abilities.
  • The following changes will be applied in a data update to be performed around May 26, 2020 6:00 UTC.
    • The name for the Buff Time +X% ability will be changed to Icon Ability 1010006.png Buff Skill Time +X%, and will also adjust the description text. This only affects the texts.

Balance Adjustments

The following adjustments will be applied in a data update to be performed around May 25, 2020 6:00 UTC.

  • The power of the following attacks used by boss enemies in the various Advanced Dragon Trials quests will be lowered.
    • Icon Element Wind.png High Midgardsormr: Calamitous Storm
      • Prelude: 2.3x → 1.5x
      • Standard: 3.6x → 2.3x
      • Expert: 3.7x → 2.4x
      • Master: 3.4x → 2.2x
    • Icon Element Flame.png High Brunhilda: Scorching Blast
      • Prelude: 2x → 1.3x
      • Standard: 4.8x → 3.1x
      • Expert: 4.75x → 3.1x
      • Master: 3.5x → 2.3x
    • Icon Element Water.png High Mercury: Tidal Explosion
      • Prelude: 1.1x → 0.7x
      • Standard: 2.75x → 1.78x
      • Expert: 3.2x → 2.1x
      • Master: 3.1x → 2x
    • Icon Element Light.png High Jupiter: Supreme Surge
      • Prelude: 0.7x → 0.45x
      • Standard: 4.4x → 2.86x
      • Expert: 4.2x → 2.73x
      • Master: 4.6x → 3x
    • Icon Element Shadow.png High Zodiark: Cursed Catastrophe
      • Prelude: 0.7x → 0.45x
      • Standard: 4.4x → 2.86x
      • Expert: 4.4x → 2.86x
      • Master: 4x → 2.6x

Issues Fixed

The following issues have been fixed in this version.

  • Under certain conditions, the "increases critical rate by 20%" buff granted by the adventurer 110011 01 r05.png Ezelith's Flash of GeniusLv. 1: Increases the chances of inflicting debuffs by 20% when the combo count is 15 or higher, and increases the user's critical rate by 20% for seven seconds every time two hits of Howling Meteor connect with an enemy. ability sometimes activated more often than intended.