United by One Vision

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United by One Vision

400073 01 portrait.png

400073 02 portrait.png
* This vestige is unlocked after this Wyrmprint is unbound twice.

Description

The prince and his friends gather before the castle. Though they live in the same home, each came there in a different way.

Some were brought there by respect. Others by friendship. Others by bonds. But there is one thing they all share; one thing which binds them equally...

They share an ideal—the prince's ideal. They all wish to form a country where everyone can live in happiness.

Some swear loyalty to the prince, while others accept him as a friend or are merely charmed by his character. But no matter what they feel toward him, they all share his ideal.

United by a single vision, the prince and his companions march side-by-side toward the same goal—and they will do so until the day it is achieved.

HP
22 - 150
Str
8 - 54
Base Min Might
Minimum HP + Minimum Str + Lv. 1 Ability Might150
Base Max Might
Does not include external buffs (e.g. Halidom, Dragons, etc.)

Max HP + Max Str + Total Max Lv. Ability Might
364
Rarity
Icon Rarity Row 5.png
Sell Value
5,000 Icon Resource Rupies.png+ 300 Icon Resource Eldwater.png
Japanese Name
Artist
bukurote (ぶくろて)
Featured Characters
Obtained From
Release Date
September 30, 2019
Availability
Event Welfare

Abilities

Wyrmprint ability(ies) upgrade once after being unbound twice and again when fully unbound.
Icon Ability 1020002.png
HP 70 = Strength

Increases strength by 8% when HP is 70% or above. (Might: 60)

Increases strength by 10% when HP is 70% or above. (Might: 80)

Increases strength by 13% when HP is 70% or above. (Might: 100)

Icon Ability 1020004.png
United Haste

Increases skill gauge fill rate by 2%, 6%, or 8% total relative to the number of active (living) team members. [Does not count the unit with United Haste] (Might: 60)

Increases skill gauge fill rate by 2%, 6%, or 8% total relative to the number of active (living) team members. [Does not count the unit with United Haste] (Might: 60)

Increases skill gauge fill rate by 2%, 6%, or 8% total relative to the number of active (living) team members. [Does not count the unit with United Haste] (Might: 60)