Stormlash is an affliction which deals damage to an adventurer or enemy's HP every few seconds for a limited amount of time, and cannot deal lethal damage.
When inflicted onto an adventurer, it deals a percentage of the afflicted adventurer's maximum HP.
When inflicted onto an enemy, it deals damage according to the damage modifier of the source that dealt Stormlash. These modifiers vary by source.
Hound ShotLv. 1: Deals 1 hit of 819% wind damage to enemies in a line, and inflicts stormlash - dealing 22% damage every 2.9 seconds for 21 seconds - with 100% chance.
If this skill is used directly after Ace Operator, Ace Operator's attack will be interrupted, and the following variant of this skill will be used instead: Deals 1 hit of 1672% wind damage to enemies directly ahead, and inflicts stormlash - dealing 22% damage every 2.9 seconds for 21 seconds - with 100% chance, and poison - dealing 30.8% damage every 2.9 seconds for 30 seconds - with 100% chance. [3060 SP]
Lv. 2: Deals 1 hit of 911% wind damage to enemies in a line, and inflicts stormlash - dealing 31% damage every 2.9 seconds for 21 seconds - with 110% chance.
If this skill is used directly after Ace Operator, Ace Operator's attack will be interrupted, and the following variant of this skill will be used instead: Deals 1 hit of 1858% wind damage to enemies directly ahead, and inflicts stormlash - dealing 31% damage every 2.9 seconds for 21 seconds - with 110% chance, and poison - dealing 43.6% damage every 2.9 seconds for 30 seconds - with 110% chance. [3060 SP]
Lv. 3: Deals 1 hit of 1012% wind damage to enemies in a line, and inflicts stormlash - dealing 41% damage every 2.9 seconds for 21 seconds - with 120% chance.
If this skill is used directly after Ace Operator, Ace Operator's attack will be interrupted, and the following variant of this skill will be used instead: Deals 1 hit of 2064% wind damage to enemies directly ahead, and inflicts stormlash - dealing 41% damage every 2.9 seconds for 21 seconds - with 120% chance, and poison - dealing 58.2% damage every 2.9 seconds for 30 seconds - with 120% chance.
If this skill is used as a Shared Skill, it will always use the variant version. [3060 SP]
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Function: CargoSQLQuery::run
Query: SELECT CONCAT('', `cargo__EnemiesTest`.`Name`, '') AS `Name`,`cargo__EnemiesTest`.`ElementalType` AS `Element`,`cargo__EnemiesTest`.`Tribe` AS `Class`,`cargo__EnemiesTest`.`HP` AS `HP`,`cargo__EnemiesTest`.`Atk` AS `Str`,`cargo__EnemiesTest`.`Def` AS `Def`,`cargo__EnemiesTest`.`Stormlash` AS `Stormlash Res Value`,CONCAT('', `cargo__EnemiesTest`.`MissionType`, '') AS `Quest` FROM `cargo__EnemyPageLinks` LEFT OUTER JOIN `cargo__EnemiesTest` ON ((`cargo__EnemyPageLinks`.`Name`=`cargo__EnemiesTest`.`Name`)) LEFT OUTER JOIN `cargo__Quests` ON ((`cargo__EnemiesTest`.`MissionType`=`cargo__Quests`.`QuestViewName`)) WHERE `cargo__EnemiesTest`.`Stormlash` != 0 AND `cargo__EnemiesTest`.`Name` IS NOT NULL AND `cargo__EnemyPageLinks`.`Name` IS NOT NULL AND `cargo__EnemiesTest`.`MissionType` NOT LIKE "%debug%" AND `cargo__EnemiesTest`.`HP` != 9999999 AND `cargo__EnemiesTest`.`Def` != 100000 GROUP BY `cargo__EnemiesTest`.`MonsterId` ORDER BY `cargo__EnemiesTest`.`HP` DESC,`cargo__EnemiesTest`.`Name` LIMIT 5000