Weapons/Archive/Version 1.23.1/Sovereign Trident
Description
A lance imbued with the mana of Void Poseidon. If the wielder is an appropriate vessel for a ruler, it guides them towards great glories—but the unworthy receive naught but oblivion.
Base Min Might
Minimum HP + Minimum Str + Lv. 1 Skill Might + Ability Might119
Base Max Might
Does not include external buffs (e.g. Dragons, Halidom, Wyrmprints, etc.)
Max Base HP + Max Base Str + Lv. 2 Skill Might + Ability Might308
Max Base HP + Max Base Str + Lv. 2 Skill Might + Ability Might308
Rarity
Sell Value
500
Dismantle Cost
40,000
Japanese Name
Obtained From
Crafting
Release Date
June 12, 2019
Availability
Void
Skills
- This weapon does not have any skills.
Abilities
Craft Materials
Requires Smithy Level 4
- Fiend's Claw x5
- Fiend's Horn x2
- Oceanic Fin x2
- Rupies x8,000
Weapon Prerequisites
- This weapon has no prerequisites to craft.
Weapon Progression
Tier 1 | Tier 2 | Tier 3 |
---|---|---|
Weapons/Archive/Version 1.23.1/Sovereign Trident
HP: 18 - 62
Str: 61 - 206
Skill: None
Abilities: Skill Prep +25%Fills 25% of skill gauges at the start of quests.
|
HP: 21 - 72
Str: 85 - 284
Skill: None
Abilities: (Water) Skill Prep +25%If the user is attuned to Water: fills 25% of skill gauges at the start of quests. (Water) Flurry Devastation +8%If the user is attuned to Water: increases critical rate by 8% when the combo count is 15 or higher.
|
HP: 28 - 94
Str: 110 - 369
Skill: None
Abilities: (Water) Skill Prep +50%If the user is attuned to Water: fills 50% of skill gauges at the start of quests. (Water) Flurry Devastation +8%If the user is attuned to Water: increases critical rate by 8% when the combo count is 15 or higher.
|
HP: 24 - 80
Str: 80 - 267
Skill: None
Abilities: (Wind) Skill Prep +25%If the user is attuned to Wind: fills 25% of skill gauges at the start of quests. (Wind) High Mercury's Bane +30%If the user is attuned to Wind: increases damage to High Mercury by 30%.
|
HP: 31 - 104
Str: 104 - 347
Skill: None
Abilities: (Wind) Skill Prep +50%If the user is attuned to Wind: fills 50% of skill gauges at the start of quests. (Wind) High Mercury's Bane +30%If the user is attuned to Wind: increases damage to High Mercury by 30%.
|