Sazanka
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This article is about the Adventurer Sazanka. For the enemy, see Sazanka (Enemy). |


Skills

Shared SP Cost: 7854
Deals 4 hits of 347% shadow damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts bleeding for 30 seconds - dealing 71% damage every 4.9 seconds - with 80% base chance. (Might: 100)
Shared SP Cost: 7854
Deals 4 hits of 363% shadow damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts bleeding for 30 seconds - dealing 99% damage every 4.9 seconds - with 80% base chance. (Might: 200)
Shared SP Cost: 9537
Deals 4 hits of 383% shadow damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts bleeding for 30 seconds - dealing 132% damage every 4.9 seconds - with 80% base chance. (Might: 300)
Increases strength by 25% for 15 seconds, and activates "Slumber Strike Stance." The next three force strikes will deal 475% (523%) shadow damage for Force Strike level 1 (level 2), and inflict sleep for 3-4 seconds with 90% base chance. (Might: 100)
Increases strength by 30% for 15 seconds, and activates "Slumber Strike Stance." The next three force strikes will deal 523% (575%) shadow damage for Force Strike level 1 (level 2), and inflict sleep for 4-5 seconds with 100% base chance. (Might: 200)
Co-abilities
Increases defense by 7%. Benefits your whole team. (Might: 110)
Increases defense by 8%. Benefits your whole team. (Might: 140)
Increases defense by 9%. Benefits your whole team. (Might: 170)
Increases defense by 11%. Benefits your whole team. (Might: 230)
Increases defense by 15%. Benefits your whole team. (Might: 320)
If a team member is attuned to Shadow: increases their HP by 5%. Benefits your whole team.
If a team member is attuned to Shadow: increases their HP by 5%. Benefits your whole team.
If a team member is attuned to Shadow: increases their HP by 7%. Benefits your whole team.
If a team member is attuned to Shadow: increases their HP by 7%. Benefits your whole team.
If a team member is attuned to Shadow: increases their HP by 9%. Benefits your whole team.
Abilities
Speeds the rate the mode gauge decreases by 25%. (Might: 60)
Speeds the rate the mode gauge decreases by 30%. (Might: 80)
Reduces susceptibility to paralysis by 50%. (Might: 60)
Reduces susceptibility to paralysis by 100%. (Might: 100)
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