Ricardt


Skills

Shared SP Cost: 8282
Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. (Might: 100)
Shared SP Cost: 8282
Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. (Might: 200)
Shared SP Cost: 8282
Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. (Might: 300)
Shared SP Cost: 16564
Restores HP to all allies with 130% Recovery Potency, removes burning, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. (Might: 400)
Restores HP to all allies with 31% Recovery Potency and applies Regen for 15 seconds, healing with 25% Regen Potency every 2.9 seconds. (Might: 100)
Restores HP to all allies with 36% Recovery Potency and applies Regen for 15 seconds, healing with 29% Regen Potency every 2.9 seconds. (Might: 200)
Restores HP to all allies with 44% Recovery Potency and applies Regen for 15 seconds, healing with 35% Regen Potency every 2.99 seconds. (Might: 300)
Co-abilities
Increases the potency of recovery skills by 2%. Benefits your whole team. (Might: 50)
Increases the potency of recovery skills by 6%. Benefits your whole team. (Might: 110)
Increases the potency of recovery skills by 10%. Benefits your whole team. (Might: 170)
Increases the potency of recovery skills by 14%. Benefits your whole team. (Might: 230)
Increases the potency of recovery skills by 20%. Benefits your whole team. (Might: 320)
If a team member is attuned to Water: increases their HP by 5%. Benefits your whole team.
If a team member is attuned to Water: increases their HP by 5%. Benefits your whole team.
If a team member is attuned to Water: increases their HP by 6%. Benefits your whole team.
If a team member is attuned to Water: increases their HP by 6%. Benefits your whole team.
If a team member is attuned to Water: increases their HP by 7%. Benefits your whole team.
Abilities
Increases defense by 15% when HP is full. (Might: 40)
Increases defense by 20% when HP is full. (Might: 60)
Increases defense by 20% and increases the potency of recovery skills by 10% when HP is full. (Might: 120)
Reduces susceptibility to stun by 25%. (Might: 40)
Reduces susceptibility to stun by 50%. (Might: 60)
Reduces susceptibility to stun by 50%. When the user is hit by an attack that would have stunned them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. (Might: 100)