Ranzal
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This article is about the Adventurer Ranzal. For the enemy, see Ranzal (Enemy). |


Skills

Shared SP Cost: 10939
Deals 4 hits of 468% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds. (Might: 100)
Shared SP Cost: 10939
Deals 4 hits of 520% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds. (Might: 200)
Shared SP Cost: 10939
Deals 4 hits of 578% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds. (Might: 300)
Shared SP Cost: 13464
Deals 4 hits of 722.8% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds, dispels one buff from each enemy, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% chance. (Might: 400)
Grants all teammates a one-hit shield that nullifies damage less than 20% of the user's HP. This does not stack with any other shields. (Might: 100)
Grants all teammates a one-hit shield that nullifies damage less than 30% of the user's HP. This does not stack with any other shields. (Might: 200)
Increases the entire team's defense by 25% for 15 seconds. If the user's HP is above or equal to 85% of max HP, grants the entire team a "Life Shield" that nullifies damage equal to the user's HP at the time of using this skill minus 80% of the user's max HP. (Might: 300)
Co-abilities
Increases defense by 7%. Benefits your whole team. (Might: 110)
Increases defense by 8%. Benefits your whole team. (Might: 140)
Increases defense by 9%. Benefits your whole team. (Might: 170)
Increases defense by 11%. Benefits your whole team. (Might: 230)
Increases defense by 15%. Benefits your whole team. (Might: 320)
Increases strength by 1% when HP is 60% or above. Benefits your whole team.
Increases strength by 1% when HP is 60% or above. Benefits your whole team.
Increases strength by 2% when HP is 60% or above. Benefits your whole team.
Increases strength by 2% when HP is 60% or above. Benefits your whole team.
Increases strength by 3% when HP is 60% or above. Benefits your whole team.
Abilities
Increases strength by 4% for every five enemies defeated (up to five times per quest). (Might: 60)
Increases strength by 5% for every five enemies defeated (up to five times per quest). (Might: 80)
Increases strength by 6% for every five enemies defeated (up to five times per quest), and increases strength by 8% when the combo count is 15 or higher. (Might: 120)
Reduces susceptibility to bog by 50%. (Might: 60)
Reduces susceptibility to bog by 100%. (Might: 100)
Reduces susceptibility to bog by 100%. When the user is hit by an attack that would have inflicted bog on them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. (Might: 120)
Buffs defense by 50% for 15 seconds when HP drops to 30% (once per quest). (Might: 60)
Increases defense by 70% for 15 seconds and increases defense by 10% for the remainder of the quest when the user's HP drops to 30% (once per quest). (Might: 120)