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Disambig This article is about the Adventurer Radiant Xuan Zang. For the enemy, see Xuan Zang (Enemy).
Other Versions of Xuan Zang
110299 01 r04Xuan Zang
General Stories Misc
Radiant Sealer
Icon Element LightIcon Weapon Wand Radiant Xuan Zang

Description

A Qilin sealer who uses the power of the relic, Xihe, to manipulate light. Her kindness drove her to break the Sealer code and take an active role in the world at large. Her recent worry is her inability to let go of her pupil.
Total Max HP5★ Max HP with all Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)791 (474 + 291 + 26)
Total Max Str5★ Max Str with all Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)485 (290 + 177 + 18)
Base Min Might
Minimum HP + Minimum Str + Lv. 1 Co-Ability Might + Lv. 1 Skill 1 Might 378
Base Max Might
Does not include external buffs (e.g. Dragons, Halidom, Wyrmprints, etc.)

Max 5★ HP + Max 5★ Str + Total Skill Might + Co-Ability Might + Total Ability Might + Force Strike Lv. 2 Might
2516
Defense
8
Class
Icon Type Row Support
Gender
Female
Race
Qilin
Base Rarity
Icon Rarity Row 5
Japanese Title
(Luminous Sealer)
眩饒封師ルミナスシーラー
Japanese Name
サンゾウ
Voice Actor (EN)
Elfina Luk
Voice Actor (JP)
Haruka Tomatsu
Chinese Name
三藏 (璇奘Ver.)
Obtained From
Summoning
Release Date
May 29, 2020
Availability
Permanent


Skills

Lv1
SP Cost: 3000

Deals 1 hit of 1313% light damage to enemies in a line, reduces their strength by 6% for 10 seconds, and inflicts paralysis - dealing 51.3% light damage every 3.9 seconds for 13 seconds - with 100% chance.If this skill is used after the user's charge gauge has filled, a variant called Brightflash will be used instead.

Brightflash deals 1 hit of 1512% light damage to enemies in a line, and reduces their strength by 15% for 10 seconds. Paralyzed foes take 1 hit of 2268% light damage instead. (Might: 100)

Lv2
SP Cost: 3000

Deals 1 hit of 1460% light damage to enemies in a line, reduces their strength by 8% for 10 seconds, and inflicts paralysis - dealing 72.7% light damage every 3.9 seconds for 13 seconds - with 110% chance. If this skill is used after the user's charge gauge has filled, a variant called Brightflash will be used instead.

Brightflash deals 1 hit of 1696% light damage to enemies in a line, and reduces their strength by 20% for 10 seconds. Paralyzed foes take 1 hit of 2544% light damage instead. (Might: 200)

Lv3
SP Cost: 3000

Deals 1 hit of 1610% light damage to enemies in a line, reduces their strength by 10% for 10 seconds, and inflicts paralysis - dealing 97% light damage every 3.9 seconds for 13 seconds - with 120% chance. If this skill is used after the user's charge gauge has filled, a variant called Brightflash will be used instead.

Brightflash deals 1 hit of 1880% light damage to enemies in a line, and reduces their strength by 25% for 10 seconds. Paralyzed foes take 1 hit of 2820% light damage instead. (Might: 300)

Lv1
SP Cost: 4500

Partially fills the user's charge gauge by 20 CP, as well as 10 CP for every nearby teammate, and adds 15% to the user and nearby teammates' shadow resistance for 10 seconds. This shadow resistance increase will not stack. If this skill is used after the user's charge gauge has filled, a variant called Lightstream will be used instead.

Lightstream increases the entire team's strength by 15% for 30 seconds. In addition, Lightstream adds 30% to the user and nearby teammates' shadow resistance for 15 seconds, and inspires the entire team. This shadow resistance increase will not stack. (Might: 100)

Lv2
SP Cost: 4500

Partially fills the user's charge gauge by 20 CP, as well as 10 CP for every nearby teammate, and adds 20% to the user and nearby teammates' shadow resistance for 10 seconds. This shadow resistance increase will not stack. If this skill is used after the user's charge gauge has filled, a variant called Lightstream will be used instead.

Lightstream increases the entire team's strength by 20% for 30 seconds. In addition, Lightstream adds 40% to the user and nearby teammates' shadow resistance for 15 seconds, and inspires the entire team. This shadow resistance increase will not stack. (Might: 200)

Co-abilities

Lv1

Increases attack skill damage by 8%. Benefits your whole team. (Might: 170)

Lv2

Increases attack skill damage by 9%. Benefits your whole team. (Might: 200)

Lv3

Increases attack skill damage by 11%. Benefits your whole team. (Might: 230)

Lv4

Increases attack skill damage by 12%. Benefits your whole team. (Might: 260)

Lv5

Increases attack skill damage by 15%. Benefits your whole team. (Might: 320)

Lv1

If a team member is attuned to Light: reduces shadow damage taken by them by 1% when their HP is 80% or above. Benefits your whole team.

Lv2

If a team member is attuned to Light: reduces shadow damage taken by them by 2% when their HP is 80% or above. Benefits your whole team.

Lv3

If a team member is attuned to Light: reduces shadow damage taken by them by 3% when their HP is 80% or above. Benefits your whole team.

Lv4

If a team member is attuned to Light: reduces shadow damage taken by them by 4% when their HP is 80% or above. Benefits your whole team.

Lv5

If a team member is attuned to Light: reduces shadow damage taken by them by 6% when their HP is 80% or above. Benefits your whole team.

Abilities

Lv1

Fills 75% of skill gauges at the start of quests, and grants the user a charge gauge that holds up to 100 CP. The charge gauge fills when Coalescent Light is used, and the amount the charge gauge fills increases based on the number of team members in Coalescent Light's area of effect when it is used. When the gauge is completely filled, Surging Light, Coalescent Light, and the user's force strike will each be upgraded once. These upgrades will not stack, and will be consumed on use. The upgraded force strike will lower foes' paralysis resistance by 20% for 20 seconds. This resistance reduction effect will not stack. (Might: 80)

Lv2

Fills 100% of skill gauges at the start of quests, and grants the user a charge gauge that holds up to 100 CP. The charge gauge fills when Coalescent Light is used, and the amount the charge gauge fills increases based on the number of team members in Coalescent Light's area of effect when it is used. When the gauge is completely filled, Surging Light, Coalescent Light, and the user's force strike will each be upgraded once. These upgrades will not stack, and will be consumed on use. The upgraded force strike will lower foes' paralysis resistance by 20% for 20 seconds. This resistance reduction effect will not stack. (Might: 100)

Lv1

Reduces susceptibility to poison by 50%. (Might: 60)

Lv2

Reduces susceptibility to poison by 100%. (Might: 100)

Lv1

Increases the duration of bleeding and debuff skills that reduce strength and defense by 15%. (Might: 80)

Lv2

Increases the duration of bleeding and debuff skills that reduce strength and defense by 20%. (Might: 100)

Notes

Radiant Xuan Zang has a unique Force Strike that resembles a laser aimed in front of her. The charged version has an added effect and deals more damage.

Icon ChargeGauge 0001 Uncharged
FS Level Damage Multiplier Type Hits SP Gain OD Modifier
Lv1 55% Pivot, Directional 4 580 x4.2
Lv2 61% Pivot, Directional 4 580 x4.2
Icon ChargeGauge 0001Alt Charged
FS Level Damage Multiplier Type Hits SP Gain OD Modifier Effect
Lv1 218% Pivot, Directional 4 580 x4.2 Lower paralysis resistance by 20% for 20 seconds
Lv2 222% Pivot, Directional 4 580 x4.2 Lower paralysis resistance by 20% for 20 seconds

Mana Circle
Node Overview

Node Breakdown

Floor 1
Mc StatusUp Hp HP +13
Cost
Icon Resource Mana Mana x450
Mc StatusUp Atk Strength +11
Cost
Icon Resource Mana Mana x550
Mc StatusUp Hp HP +14
Cost
Icon Resource Mana Mana x450
Mc CharaStory New Adventurer Story
Cost
Icon Resource Mana Mana x550
Str +11 upon node unlock
Mc StatusUp Hp HP +14
Cost
Icon Resource Mana Mana x450
Mc Burstattack Get Force Strike
Cost
Icon Resource Mana Mana x650
Mc StatusUp Atk Strength +12
Cost
Icon Resource Mana Mana x550
Mc StatusUp Hp HP +14
Cost
Icon Resource Mana Mana x450
Icon Ability 1030001 Poison Res +50%
Cost
Icon Resource Mana Mana x800

Mc Unbind Mana Floor 2 Unbind Materials

Floor 1 Total Materials

Icon Resource Mana Mana x5,700

Floor 1 Node Breakdown

Floor 2
Icon Skill 121 Coalescent Light Lv. 1
Cost
Icon Resource Mana Mana x4300
104001041 Light Orb x15
104001042 Radiance Orb x3
Mc StatusUp Atk Strength +7
Cost
Icon Resource Mana Mana x1950
Mc StatusUp Hp HP +16
Cost
Icon Resource Mana Mana x1550
Mc StatusUp Atk Strength +8
Cost
Icon Resource Mana Mana x1950
Mc CharaStory New Adventurer Story
Cost
Icon Resource Mana Mana x1550
HP +16 upon node unlock
Mc StatusUp Atk Strength +8
Cost
Icon Resource Mana Mana x1950
Mc StatusUp Hp HP +16
Cost
Icon Resource Mana Mana x1550
Mc StatusUp Atk Strength +8
Cost
Icon Resource Mana Mana x1950
Mc CharaStory New Adventurer Story
Cost
Icon Resource Mana Mana x1550
HP +16 upon node unlock
Mc StatusUp Atk Strength +8
Cost
Icon Resource Mana Mana x1950

Mc Unbind Mana Floor 3 Unbind Materials

Floor 2 Total Materials

Icon Resource Mana Mana x20,250
104001041 Light Orb x15
104001042 Radiance Orb x3

Floor 2 Node Breakdown

  • 4x Upgrade HP
    • Total HP: 64
  • 5x Upgrade Strength
    • Total Strength: 39
  • 1x Coalescent Light
Floor 3
Mc StatusUp Hp HP +19
Cost
Icon Resource Mana Mana x3200
Mc StatusUp Atk Strength +15
Cost
Icon Resource Mana Mana x4000
Mc StatusUp Hp HP +19
Cost
Icon Resource Mana Mana x3200
Mc CharaStory New Adventurer Story
Cost
Icon Resource Mana Mana x4000
Str +15 upon node unlock
Mc StatusUp Hp HP +19
Cost
Icon Resource Mana Mana x3200
Mc StatusUp Atk Strength +16
Cost
Icon Resource Mana Mana x4000
Mc StatusUp Hp HP +19
Cost
Icon Resource Mana Mana x3200

Floor 3 Total Materials

Floor 3 Node Breakdown

Floor 4
Mc StatusUp Atk Strength +9
Cost
Icon Resource Mana Mana x6200
Mc StatusUp Hp HP +21
Cost
Icon Resource Mana Mana x5000
Mc Burstattack Upgrade Upgrade Force Strike
Mc StatusUp Atk Strength +10
Cost
Icon Resource Mana Mana x6200
Mc StatusUp Hp HP +21
Cost
Icon Resource Mana Mana x5000
Mc StatusUp Atk Strength +10
Cost
Icon Resource Mana Mana x6200
Mc StatusUp Hp HP +22
Cost
Icon Resource Mana Mana x5000
Mc StatusUp Atk Strength +10
Cost
Icon Resource Mana Mana x6200

Floor 4 Total Materials

Floor 4 Node Breakdown

Floor 5

Floor 5 Total Materials

Floor 5 Node Breakdown

  • 2x Upgrade HP
    • Total HP: 32 + 26Bonus HP upon completing Mana Circle Floor 5 (58)
  • 1x Upgrade Strength
    • Total Strength: 19 + 18Bonus Str upon completing Mana Circle Floor 5 (37)
  • 1x Debuff Skill Time
  • 1x Surging Light
  • 4x Upgrade Co-abilities
  • 201007001 Damascus Crystal x1
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