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Quests[edit | edit source]

Void Battles[edit | edit source]

Main article: Void Battles

Banner Top Void Battles (November 2019).png

Void Battles become available after completing Chapter 7/5-6, and rotate every day of the week at 6:00 AM UTC. They are the primary source of event materials used to craft weapons that have special abilities. Additional quests to take on and weapons to craft will be added every month.

Events[edit | edit source]

Facility Event: Rhythmic Resolutions/June 2020
Banner Rhythmic Resolutions.png
June 26, 2020 06:00:00 AM UTC - July 13, 2020 05:59:59 AM UTC
The prince and friends arrive at a town where a Hinomotoan summer festival is planned to be held. However, they soon find that the town is in a panic over the appearance of fluffy creatures and their troublesome antics! The prince must work with Eugene and Catherine to bring order to the situation, but they discover that the only solution is to...dance a bon dance?!

Exclusive Event Rewards:

- Facility: Festival Stage

Castle Stories[edit | edit source]

Facilities[edit | edit source]

TW02 102302 IMG 01 01.png

Description

A mystical tree filled with water mana and granted new power upon the defeat of Ayaha & Otoha. Use it to boost the stats of water-attuned adventurers.
Size
3x3


TW02 102501 IMG 01 01.png

Description

A Hinomoto-style stage used during festivals. If everyone dances around it, they're sure to have a great time. Use it to boost the stats of sword- and lance-wielding adventurers.
Size
3x3
Obtained From


TW02 102502 IMG 01 01.png

Description

A kind of fan handed out during festivals. It's used as a tool when dancing, but it can also be used to cool yourself down.
Size
1x1
Obtained From


Summon Showcase[edit | edit source]

Banner Summon Showcase Gala Dragalia (Jun 2020).png


Start Date: June 29, 2020 06:00:00 AM UTC

End Date: July 03, 2020 05:59:59 AM UTC

Adventurers[edit | edit source]

110363 01 r05 portrait.png
Element
Icon Element Water.png Water
Weapon
Icon Weapon Sword.png Sword
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)797 (477 + 292 + 28)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)479 (286 + 174 + 19)
Class
Icon Type Row Support.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Summoning

Skills:
Icon Skill 044.png Signature Tactics
Lv. 1: Creates a buff zone that lasts for 10 seconds, and activates "Skill Shift."

Phase I (Grassland Warrior's Advance): increases the strength of adventurers inside the buff zone by 10%.

Phase II (Sellsword's Assault): increases the strength of adventurers inside the buff zone by 10%, and increases their flame resistance by 2%.

Phase III (Sacred Dragonlord's Encouragement): increases the strength of adventurers inside the buff zone by 10%, increases their flame resistance by 2%, adds 10% to the modifier applied to their critical damage, grants the user the "Check" effect, and immediately readies the Checkmate skill for use. The "Check" effect can be stored up to a maximum of two times. [3456 SP]

Lv. 2: Creates a buff zone that lasts for 10 seconds, and activates "Skill Shift."

Phase I (Grassland Warrior's Advance): increases the strength of adventurers inside the buff zone by 15%.

Phase II (Sellsword's Assault): increases the strength of adventurers inside the buff zone by 15%, and increases their flame resistance by 5%.

Phase III (Sacred Dragonlord's Encouragement): increases the strength of adventurers inside the buff zone by 15%, increases their flame resistance by 5%, adds 15% to the modifier applied to their critical damage, grants the user the "Check" effect, and immediately readies the Checkmate skill for use. The "Check" effect can be stored up to a maximum of two times. [3456 SP]

Lv. 3: Creates a buff zone that lasts for 10 seconds, and activates "Skill Shift."

Phase I (Grassland Warrior's Advance): increases the strength of adventurers inside the buff zone by 20%.

Phase II (Sellsword's Assault): increases the strength of adventurers inside the buff zone by 20%, and increases their flame resistance by 8%.

Phase III (Sacred Dragonlord's Encouragement): increases the strength of adventurers inside the buff zone by 20%, increases their flame resistance by 8%, adds 20% to the modifier applied to their critical damage, grants the user the "Check" effect, and immediately readies the Checkmate skill for use. The "Check" effect can be stored up to a maximum of two times. [3456 SP]
,
Icon Skill 130.png Checkmate
Lv. 1: Deals 1 hit of 2000% water damage to enemies directly ahead. This skill can only be used when the user has the "Check" effect, and using it will consume one "Check."

If this skill is used as a shared skill, then "Check" is not required to use it. [0 SP]

Lv. 2: Deals 1 hit of 2500% water damage to enemies directly ahead. This skill can only be used when the user has the "Check" effect, and using it will consume one "Check."

If this skill is used as a shared skill, then "Check" is not required to use it. [0 SP]
Co-Abilities:
Icon Ability 1020005.png Dragon Haste
Lv. 1: Increases dragon gauge fill rate by 8%. Benefits your whole team.

Lv. 2: Increases dragon gauge fill rate by 9%. Benefits your whole team.

Lv. 3: Increases dragon gauge fill rate by 11%. Benefits your whole team.

Lv. 4: Increases dragon gauge fill rate by 12%. Benefits your whole team.

Lv. 5: Increases dragon gauge fill rate by 15%. Benefits your whole team.
,
Icon Ability 1020002.png (Water) Dragon's Claws
Lv. 1: If a team member is attuned to Water: each shapeshift increases their strength (up to three times per quest). On first shapeshift strength is increased by 6% in total. On second shapeshift strength is increased by 14% in total. On third shapeshift strength is increased by 29% in total. Benefits your whole team.

Lv. 2: If a team member is attuned to Water: each shapeshift increases their strength (up to three times per quest). On first shapeshift strength is increased by 8% in total. On second shapeshift strength is increased by 16% in total. On third shapeshift strength is increased by 31% in total. Benefits your whole team.

Lv. 3: If a team member is attuned to Water: each shapeshift increases their strength (up to three times per quest). On first shapeshift strength is increased by 8% in total. On second shapeshift strength is increased by 17% in total. On third shapeshift strength is increased by 32% in total. Benefits your whole team.

Lv. 4: If a team member is attuned to Water: each shapeshift increases their strength (up to three times per quest). On first shapeshift strength is increased by 8% in total. On second shapeshift strength is increased by 18% in total. On third shapeshift strength is increased by 33% in total. Benefits your whole team.

Lv. 5: If a team member is attuned to Water: each shapeshift increases their strength (up to three times per quest). On first shapeshift strength is increased by 10% in total. On second shapeshift strength is increased by 20% in total. On third shapeshift strength is increased by 35% in total. Benefits your whole team.
Abilities:
Icon Ability 1010055.png Critical Hit = Inspiration Level Up
Lv. 1: Increases the user's inspiration level by one stage each time one of the user's attacks is a critical hit. After activating, this ability will not activate again for 15 seconds.

Lv. 2: Increases the user's inspiration level by one stage each time one of the user's attacks is a critical hit. After activating, this ability will not activate again for 10 seconds.
,
Icon Ability 1030006.png Stun Res
Lv. 1: Reduces susceptibility to stun by 50%.

Lv. 2: Reduces susceptibility to stun by 100%.
,
Icon Ability 1020003.png HP 70 = Defense
Lv. 1: Increases defense by 10% when HP is 70% or above.

Lv. 2: Increases defense by 13% when HP is 70% or above.
110364 01 r05 portrait.png
Element
Icon Element Water.png Water
Weapon
Icon Weapon Lance.png Lance
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)752 (450 + 276 + 26)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)508 (304 + 185 + 19)
Class
Icon Type Row Attack.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Summoning

Skills:
Icon Skill 131.png Beck and Call
Lv. 1: Increases the user's strength by 10% for 10 seconds, and grants the user the "Perfect Escort" effect. The Perfection Embodied ability buffs the user based on the number of Perfect Escort stacks they have, up to a maximum of three stacks. [7200 SP]

Lv. 2: Increases the user's strength by 15% for 10 seconds, and grants the user the "Perfect Escort" effect. The Perfection Embodied ability buffs the user based on the number of Perfect Escort stacks they have, up to a maximum of three stacks. [6300 SP]

Lv. 3: Increases the user's strength by 20% for 10 seconds, and grants the user the "Perfect Escort" effect. The Perfection Embodied ability buffs the user based on the number of Perfect Escort stacks they have, up to a maximum of three stacks. [6300 SP]
,
Icon Skill 132.png Perfect Order
Lv. 1: Deals water damage to the target and nearby enemies. Damage will be increased based on the number of Perfect Escort stacks the user has. Using this skill will consume all Perfect Escort stacks.
0 stacks: 46 hits of 22% water damage.
1 stack: 58 hits of 22% water damage.
2 stacks: 66 hits of 22% water damage.
3 stacks: 37 hits of 22% and 37 hits of 55% water damage.

If this skill is used as a Shared Skill, it always uses the 0 stacks variant.

If this skill is used as a Helper Skill, instead deals 23 hits of 22% (27%) and 23 hits of 55% (61%) water damage for Beck and Call level 1 (level 2). [23400 SP]

Lv. 2: Deals water damage to the target and nearby enemies. Damage will be increased based on the number of Perfect Escort stacks the user has. Using this skill will consume all Perfect Escort stacks.
0 stacks: 46 hits of 27% water damage.
1 stack: 58 hits of 27% water damage.
2 stacks: 66 hits of 27% water damage.
3 stacks: 37 hits of 27% and 37 hits of 61% water damage.

If this skill is used as a Shared Skill, it always uses the 0 stacks variant.

If this skill is used as a Helper Skill, instead deals 23 hits of 27% and 23 hits of 61% water damage. [23400 SP]
Co-Abilities:
Icon Ability 1020001.png HP
Lv. 1: Increases HP by 9%. Benefits your whole team.

Lv. 2: Increases HP by 10%. Benefits your whole team.

Lv. 3: Increases HP by 12%. Benefits your whole team.

Lv. 4: Increases HP by 13%. Benefits your whole team.

Lv. 5: Increases HP by 15%. Benefits your whole team.
,
Icon Ability 1020002.png (Water) Above 10 Hits = Strength
Lv. 1: If a team member is attuned to Water: increases their strength by 6% when the combo count is 10 or higher. Benefits your whole team.

Lv. 2: If a team member is attuned to Water: increases their strength by 7% when the combo count is 10 or higher. Benefits your whole team.

Lv. 3: If a team member is attuned to Water: increases their strength by 8% when the combo count is 10 or higher. Benefits your whole team.

Lv. 4: If a team member is attuned to Water: increases their strength by 9% when the combo count is 10 or higher. Benefits your whole team.

Lv. 5: If a team member is attuned to Water: increases their strength by 13% when the combo count is 10 or higher. Benefits your whole team.
Abilities:
Icon Ability 1010056.png Perfection Embodied
Lv. 1: Buffs the user's standard attacks, force strikes, and the "Perfect Order" skill based on the number of Perfect Escort stacks they have. In addition, they will be immune to knockback, and all elementally-attuned damage they take will be reduced by 8% as long as they have at least one stack, but they will lose one stack each time they take damage.

Lv. 2: Buffs the user's standard attacks, force strikes, and the "Perfect Order" skill based on the number of Perfect Escort stacks they have. In addition, they will be immune to knockback, and all elementally-attuned damage they take will be reduced by 10% as long as they have at least one stack, but they will lose one stack each time they take damage.
,
Icon Ability 1030006.png Stun Res
Lv. 1: Reduces susceptibility to stun by 50%.

Lv. 2: Reduces susceptibility to stun by 100%.
,
Icon Ability 1010002.png Skill Damage
Lv. 1: Increases attack skill damage by 25%.

Lv. 2: Increases attack skill damage by 30%.

Mana Spirals[edit | edit source]

110022 01 r05 portrait.png
Element
Icon Element Water.png Water
Weapon
Icon Weapon Sword.png Sword
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)757 (453 + 277 + 27)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)503 (301 + 183 + 19)
Class
Icon Type Row Attack.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Summoning

Skills:
Icon Skill 008.png Majestic Tide
Lv. 1: Deals 1 hit of 668% water damage to enemies in a line. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [2714 SP]

Lv. 2: Deals 1 hit of 743% water damage to enemies in a line. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [2714 SP]

Lv. 3: Deals 1 hit of 825% water damage to enemies in a line. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [2714 SP]
,
Icon Skill 004.png Royal Maelstrom
Lv. 1: Deals 3 hits of 223% water damage to surrounding enemies. [4817 SP]

Lv. 2: Deals 3 hits of 248% water damage to surrounding enemies. [4817 SP]
Co-Abilities:
Icon Ability 1020005.png Dragon Haste
Lv. 1: Increases dragon gauge fill rate by 8%. Benefits your whole team.

Lv. 2: Increases dragon gauge fill rate by 9%. Benefits your whole team.

Lv. 3: Increases dragon gauge fill rate by 11%. Benefits your whole team.

Lv. 4: Increases dragon gauge fill rate by 12%. Benefits your whole team.

Lv. 5: Increases dragon gauge fill rate by 15%. Benefits your whole team.
,
Icon Ability 1020002.png (Water) Above 10 Hits = Strength
Lv. 1: If a team member is attuned to Water: increases their strength by 6% when the combo count is 10 or higher. Benefits your whole team.

Lv. 2: If a team member is attuned to Water: increases their strength by 7% when the combo count is 10 or higher. Benefits your whole team.

Lv. 3: If a team member is attuned to Water: increases their strength by 8% when the combo count is 10 or higher. Benefits your whole team.

Lv. 4: If a team member is attuned to Water: increases their strength by 9% when the combo count is 10 or higher. Benefits your whole team.

Lv. 5: If a team member is attuned to Water: increases their strength by 13% when the combo count is 10 or higher. Benefits your whole team.
Abilities:
Icon Ability 1020002.png Striker's Strength
Lv. 1: Increases strength by 5% for every three enemies defeated with force strikes (up to five times per quest).

Lv. 2: Increases strength by 6% for every three enemies defeated with force strikes (up to five times per quest).
,
Icon Ability 1030006.png Stun Res
Lv. 1: Reduces susceptibility to stun by 50%.

Lv. 2: Reduces susceptibility to stun by 100%.
,
Icon Ability 1010001.png Force Strike
Lv. 1: Increases force strike damage by 40%.

Lv. 2: Increases force strike damage by 50%.
110252 01 r05 portrait.png
Element
Icon Element Water.png Water
Weapon
Icon Weapon Wand.png Wand
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)750 (449 + 276 + 25)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)511 (306 + 186 + 19)
Class
Icon Type Row Attack.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Summoning

Skills:
Icon Skill 019.png Glacial Blossom
Lv. 1: Deals 2 hits of 439% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 100% base chance. [2490 SP]

Lv. 2: Deals 2 hits of 461% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 110% base chance. [2490 SP]

Lv. 3: Deals 2 hits of 484% water damage to the target and nearby enemies, and inflicts freeze for 3-6 seconds with 120% base chance. [2490 SP]
,
Icon Skill 018.png Frozen Gale
Lv. 1: Deals 1 hit of 877% water damage to surrounding enemies. [5909 SP]

Lv. 2: Deals 1 hit of 974% water damage to surrounding enemies. [5909 SP]
Co-Abilities:
Icon Ability 1010002.png Skill Damage
Lv. 1: Increases attack skill damage by 8%. Benefits your whole team.

Lv. 2: Increases attack skill damage by 9%. Benefits your whole team.

Lv. 3: Increases attack skill damage by 11%. Benefits your whole team.

Lv. 4: Increases attack skill damage by 12%. Benefits your whole team.

Lv. 5: Increases attack skill damage by 15%. Benefits your whole team.
,
Icon Ability 1080001.png (Water) HP 80 = Flame Res
Lv. 1: If a team member is attuned to Water: reduces flame damage taken by them by 1% when their HP is 80% or above. Benefits your whole team.

Lv. 2: If a team member is attuned to Water: reduces flame damage taken by them by 2% when their HP is 80% or above. Benefits your whole team.

Lv. 3: If a team member is attuned to Water: reduces flame damage taken by them by 3% when their HP is 80% or above. Benefits your whole team.

Lv. 4: If a team member is attuned to Water: reduces flame damage taken by them by 4% when their HP is 80% or above. Benefits your whole team.

Lv. 5: If a team member is attuned to Water: reduces flame damage taken by them by 6% when their HP is 80% or above. Benefits your whole team.
Abilities:
Icon Ability 1020002.png Full HP = Strength
Lv. 1: Increases strength by 13% when HP is full.

Lv. 2: Increases strength by 15% when HP is full.
,
Icon Ability 1030002.png Burn Res
Lv. 1: Reduces susceptibility to burning by 50%.

Lv. 2: Reduces susceptibility to burning by 100%.
,
Icon Ability 1010007.png Skill Prep
Lv. 1: Fills 75% of skill gauges at the start of quests.

Lv. 2: Fills 100% of skill gauges at the start of quests.
110020 01 r05 portrait.png
Element
Icon Element Water.png Water
Weapon
Icon Weapon Dagger.png Dagger
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)777 (466 + 285 + 26)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)459 (275 + 168 + 16)
Class
Icon Type Row Support.png
Base Rarity
Icon Rarity Row 4.png
Obtained From
Summoning

Skills:
Icon Skill 004.png Legato Step
Lv. 1: Deals 4 hits of 151% water damage to surrounding enemies. [2343 SP]

Lv. 2: Deals 4 hits of 167% water damage to surrounding enemies. [2343 SP]

Lv. 3: Deals 4 hits of 186% water damage to surrounding enemies. [2343 SP]
,
Icon Skill 003.png Terpsichore
Lv. 1: Deals 4 hits of 137% water damage to enemies directly ahead, and reduces their strength by 5% for 10 seconds with 90% base chance. [4904 SP]

Lv. 2: Deals 4 hits of 144% water damage to enemies directly ahead, and reduces their strength by 5% for 10 seconds with 90% base chance. Also reduces their defense by 5% for 10 seconds with 30% base chance. [4904 SP]
Co-Abilities:
Icon Ability 1020010.png Critical Rate
Lv. 1: Increases critical rate by 3%. Benefits your whole team.

Lv. 2: Increases critical rate by 4%. Benefits your whole team.

Lv. 3: Increases critical rate by 5%. Benefits your whole team.

Lv. 4: Increases critical rate by 7%. Benefits your whole team.

Lv. 5: Increases critical rate by 10%. Benefits your whole team.
,
Icon Ability 1080001.png (Water) Above 10 Hits = Flame Res
Lv. 1: If a team member is attuned to Water: reduces flame damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.

Lv. 2: If a team member is attuned to Water: reduces flame damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.

Lv. 3: If a team member is attuned to Water: reduces flame damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team.

Lv. 4: If a team member is attuned to Water: reduces flame damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team.

Lv. 5: If a team member is attuned to Water: reduces flame damage taken by them by 9% when the combo count is 10 or higher. Benefits your whole team.
Abilities:
Icon Ability 1020010.png Flurry Devastation
Lv. 1: Increases critical rate by 8% when the combo count is 15 or higher.

Lv. 2: Increases critical rate by 10% when the combo count is 15 or higher.
,
Icon Ability 1030006.png Stun Res
Lv. 1: Reduces susceptibility to stun by 50%.

Lv. 2: Reduces susceptibility to stun by 100%.
,
Icon Ability 1020002.png Striker's Strength
Lv. 1: Increases strength by 4% for every three enemies defeated with force strikes (up to five times per quest).
110018 01 r05 portrait.png
Element
Icon Element Water.png Water
Weapon
Icon Weapon Axe.png Axe
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)799 (478 + 294 + 27)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)452 (270 + 164 + 18)
Class
Icon Type Row Defense.png
Base Rarity
Icon Rarity Row 4.png
Obtained From
Summoning

Skills:
Icon Skill 011.png Raging Tide
Lv. 1: Deals 2 hits of 440% water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [3033 SP]

Lv. 2: Deals 2 hits of 489% water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [3033 SP]

Lv. 3: Deals 2 hits of 543% water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage (+5% Skill Damage per buff). [3033 SP]
,
Icon Skill 004.png Black Flag
Lv. 1: Deals 4 hits of 231% water damage to surrounding enemies and draws them toward the user for 0.5 seconds. [5610 SP]

Lv. 2: Deals 4 hits of 257% water damage to surrounding enemies and draws them toward the user for 0.5 seconds. [5610 SP]
Co-Abilities:
Icon Ability 1020003.png Defense
Lv. 1: Increases defense by 7%. Benefits your whole team.

Lv. 2: Increases defense by 8%. Benefits your whole team.

Lv. 3: Increases defense by 9%. Benefits your whole team.

Lv. 4: Increases defense by 11%. Benefits your whole team.

Lv. 5: Increases defense by 15%. Benefits your whole team.
,
Icon Ability 1020002.png (Water) HP 60 = Strength
Lv. 1: If a team member is attuned to Water: increases their strength by 1% when their HP is 60% or above. Benefits your whole team.

Lv. 2: If a team member is attuned to Water: increases their strength by 1% when their HP is 60% or above. Benefits your whole team.

Lv. 3: If a team member is attuned to Water: increases their strength by 3% when their HP is 60% or above. Benefits your whole team.

Lv. 4: If a team member is attuned to Water: increases their strength by 3% when their HP is 60% or above. Benefits your whole team.

Lv. 5: If a team member is attuned to Water: increases their strength by 5% when their HP is 60% or above. Benefits your whole team.
Abilities:
Icon Ability 1010011.png Healing Doublebuff
Lv. 1: Grants an HP regen buff healing you for 2% Max HP every 3.9 seconds for 20 seconds each time a defense up buff is received.

Lv. 2: Grants an HP regen buff healing you for 3% Max HP every 3.9 seconds for 20 seconds each time a defense up buff is received.
,
Icon Ability 1030006.png Stun Res
Lv. 1: Reduces susceptibility to stun by 50%.

Lv. 2: Reduces susceptibility to stun by 100%.
,
Icon Ability 1010007.png Skill Prep
Lv. 1: Fills 50% of skill gauges at the start of quests.
110015 01 r05 portrait.png
Element
Icon Element Water.png Water
Weapon
Icon Weapon Sword.png Sword
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)794 (475 + 291 + 28)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)432 (258 + 158 + 16)
Class
Icon Type Row Defense.png
Base Rarity
Icon Rarity Row 3.png
Obtained From
Tutorial

Skills:
Icon Skill 011.png Zardin Blade
Lv. 1: Deals one hit of 552% water damage to enemies directly ahead. [2443 SP]

Lv. 2: Deals one hit of 614% water damage to enemies directly ahead. [2443 SP]

Lv. 3: Deals one hit of 682% water damage to enemies directly ahead. [2443 SP]
,
Icon Skill 014.png Zardin's Wrath
Lv. 1: Deals one hit of 552% water damage to enemies in a line. [5225 SP]

Lv. 2: Deals one hit of 614% water damage to enemies in a line. [5225 SP]
Co-Abilities:
Icon Ability 1020005.png Dragon Haste
Lv. 1: Increases dragon gauge fill rate by 2%. Benefits your whole team.

Lv. 2: Increases dragon gauge fill rate by 5%. Benefits your whole team.

Lv. 3: Increases dragon gauge fill rate by 8%. Benefits your whole team.

Lv. 4: Increases dragon gauge fill rate by 11%. Benefits your whole team.

Lv. 5: Increases dragon gauge fill rate by 15%. Benefits your whole team.
,
Icon Ability 1020002.png (Water) HP 60 = Strength
Lv. 1: If a team member is attuned to Water: increases their strength by 1% when their HP is 60% or above. Benefits your whole team.

Lv. 2: If a team member is attuned to Water: increases their strength by 1% when their HP is 60% or above. Benefits your whole team.

Lv. 3: If a team member is attuned to Water: increases their strength by 2% when their HP is 60% or above. Benefits your whole team.

Lv. 4: If a team member is attuned to Water: increases their strength by 2% when their HP is 60% or above. Benefits your whole team.

Lv. 5: If a team member is attuned to Water: increases their strength by 3% when their HP is 60% or above. Benefits your whole team.
Abilities:
Icon Ability 1020002.png Full HP = Strength
Lv. 1: Increases strength by 8% when HP is full.

Lv. 2: Increases strength by 10% when HP is full.
,
Icon Ability 1030002.png Burn Res
Lv. 1: Reduces susceptibility to burning by 25%.

Lv. 2: Reduces susceptibility to burning by 50%.
,
Icon Ability 1030002.png Burn Res
Lv. 1: Reduces susceptibility to burning by 25%.
110017 01 r05 portrait.png
Element
Icon Element Water.png Water
Weapon
Icon Weapon Staff.png Staff
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)768 (460 + 281 + 27)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)444 (265 + 163 + 16)
Class
Icon Type Row Healing.png
Base Rarity
Icon Rarity Row 3.png
Obtained From
Tutorial

Skills:
Icon Skill 029.png Measure of Mercy
Lv. 1: Restores HP to all allies with 72% Recovery Potency. [7888 SP]

Lv. 2: Restores HP to all allies with 90% Recovery Potency. [7888 SP]

Lv. 3: Restores HP to all allies with 108% Recovery Potency. [7888 SP]
,
Icon Skill 029.png Holy Water
Lv. 1: Restores HP to all allies with 31% Recovery Potency and applies Regen for 15 seconds, healing with 25% Regen Potency every 2.9 seconds. [11832 SP]

Lv. 2: Restores HP to all allies with 34% Recovery Potency and applies Regen for 15 seconds, healing with 29% Regen Potency every 2.9 seconds. [11832 SP]
Co-Abilities:
Icon Ability 1020009.png Recovery Potency
Lv. 1: Increases the potency of recovery skills by 2%. Benefits your whole team.

Lv. 2: Increases the potency of recovery skills by 6%. Benefits your whole team.

Lv. 3: Increases the potency of recovery skills by 10%. Benefits your whole team.

Lv. 4: Increases the potency of recovery skills by 14%. Benefits your whole team.

Lv. 5: Increases the potency of recovery skills by 20%. Benefits your whole team.
,
Icon Ability 1020001.png (Water) HP
Lv. 1: If a team member is attuned to Water: increases their HP by 5%. Benefits your whole team.

Lv. 2: If a team member is attuned to Water: increases their HP by 5%. Benefits your whole team.

Lv. 3: If a team member is attuned to Water: increases their HP by 6%. Benefits your whole team.

Lv. 4: If a team member is attuned to Water: increases their HP by 6%. Benefits your whole team.

Lv. 5: If a team member is attuned to Water: increases their HP by 7%. Benefits your whole team.
Abilities:
Icon Ability 1020003.png Full HP = Defense
Lv. 1: Increases defense by 15% when HP is full.

Lv. 2: Increases defense by 20% when HP is full.
,
Icon Ability 1030006.png Stun Res
Lv. 1: Reduces susceptibility to stun by 25%.

Lv. 2: Reduces susceptibility to stun by 50%.
,
Icon Ability 1030006.png Stun Res
Lv. 1: Reduces susceptibility to stun by 25%.

Dragons[edit | edit source]

210130 01 portrait.png
Element
Icon Element Water.png Water
Level 100 HP
370
Level 100 Str
125
Rarity
Icon Rarity Row 5.png
Favorite Gift
Obtained From
Summoning

Skill:
Icon Skill 025.png Frigid Blast
Lv. 1: Deals x hits of 70% water damage to enemies in a line. Damage will be increased based on the number of Ice Spirit stacks the user has.

- 0 stacks: 6 hits
- 1 stack: 9 hits
- 2 stacks: 12 hits
- 3 stacks: 16 hits
Ice Spirit stacks are gained through Styx's normal attacks, and can stack up to three times. All Ice Spirit stacks will be consumed when the user uses this skill, or when their shapeshift is undone. [30 SP]

Lv. 2: Deals x hits of 90% water damage to enemies in a line. Damage will be increased based on the number of Ice Spirit stacks the user has.
- 0 stacks: 6 hits
- 1 stack: 9 hits
- 2 stacks: 12 hits
- 3 stacks: 16 hits

Ice Spirit stacks are gained through Styx's normal attacks, and can stack up to three times. All Ice Spirit stacks will be consumed when the user uses this skill, or when their shapeshift is undone. [30 SP]
Abilities:
Icon Ability 1010002.png (Water) Compounding Skill Damage
Lv. 1: If the user is attuned to Water: increases the damage of the next attack skill by 40% for every 15 seconds that pass. This buff can stack up to four times. All stacks will be lost upon using an attack skill.

Lv. 2: If the user is attuned to Water: increases the damage of the next attack skill by 50% for every 15 seconds that pass. This buff can stack up to four times. All stacks will be lost upon using an attack skill.
200017 01 portrait.png
Element
Icon Element Shadow.png Shadow
Level 100 HP
368
Level 100 Str
128
Rarity
Icon Rarity Row 5.png
Favorite Gift
Obtained From
Gala Dragalia Summon Showcase

Skill:
Icon Skill 019.png Elegant Artifice
Lv. 1: Deals up to 32 hits of 22% shadow damage to enemies directly ahead for 10 seconds. [30 SP]

Lv. 2: Deals up to 32 hits of 24.2% shadow damage to enemies directly ahead for 10 seconds. [30 SP]
Abilities:
Icon Ability 1010002.png (Shadow) Skillful Trickery
Lv. 1: If the user is attuned to Shadow: increases the damage dealt by the user's next 15 skills by 120% at the start of quests. Every 30-hit combo will increase the damage dealt by an additional skill by 120%. A maximum of 15 of this skill damage increasing effect can be stored for use, and any excess will be discarded.

Lv. 2: If the user is attuned to Shadow: increases the damage dealt by the user's next 15 skills by 180% at the start of quests. Every 25-hit combo will increase the damage dealt by an additional skill by 180%. A maximum of 15 of this skill damage increasing effect can be stored for use, and any excess will be discarded.
Icon Ability 1010002.png (Shadow) Ending Shapeshift = Skillful Trickery
Lv. 1: If the user is attuned to Shadow: increases the damage dealt by the user's next five skills by 120% when the user's shapeshift is undone.

Lv. 2: If the user is attuned to Shadow: increases the damage dealt by the user's next eight skills by 180% when the user's shapeshift is undone.

Wyrmprints[edit | edit source]

400437 01 portrait.png
HP: 26 - 177 Strength: 9 - 64
Abilities:
Icon Ability 1020002.png Last Offense
Lv. 1: Buffs strength by 30% for 15 seconds when HP drops to 30% (once per quest).

Lv. 2: Buffs strength by 40% for 15 seconds when HP drops to 30% (once per quest).

Lv. 3: Buffs strength by 50% for 15 seconds when HP drops to 30% (once per quest).
,
Icon Ability 1020004.png Skill Haste
Lv. 1: Increases skill gauge fill rate by 5%.

Lv. 2: Increases skill gauge fill rate by 6%.

Lv. 3: Increases skill gauge fill rate by 8%.
,
Icon Ability 1120012.png Festival Spirit
Lv. 1: Increases festival spirit intake for clearing quests by 100%.

Lv. 2: Increases festival spirit intake for clearing quests by 125%.

Lv. 3: Increases festival spirit intake for clearing quests by 150%.
400436 01 portrait.png
HP: 22 - 150 Strength: 8 - 54
Abilities:
Icon Ability 1020010.png Critical Rate
Lv. 1: Increases critical rate by 5%.

Lv. 2: Increases critical rate by 6%.

Lv. 3: Increases critical rate by 8%.
,
Icon Ability 1120012.png Festival Spirit
Lv. 1: Increases festival spirit intake for clearing quests by 25%.

Lv. 2: Increases festival spirit intake for clearing quests by 35%.

Lv. 3: Increases festival spirit intake for clearing quests by 50%.
,
Icon Ability 1110001.png Ornate Lanterns
Lv. 1: Increases ornate lantern intake for clearing quests by 25%.

Lv. 2: Increases ornate lantern intake for clearing quests by 35%.

Lv. 3: Increases ornate lantern intake for clearing quests by 50%.
400438 01 portrait.png
HP: 21 - 141 Strength: 7 - 51
Abilities:
Icon Ability 1130001.png Bleeding Punisher
Lv. 1: Increases damage to bleeding enemies by 2%.

Lv. 2: Increases damage to wounded enemies by 3%.

Lv. 3: Increases damage to bleeding enemies by 4%.
,
Icon Ability 1080004.png Light Res
Lv. 1: Reduces light damage taken by 5%.

Lv. 2: Reduces light damage taken by 8%.

Lv. 3: Reduces light damage taken by 10%.
,
Icon Ability 1120012.png Festival Spirit
Lv. 1: Increases festival spirit intake for clearing quests by 50%.

Lv. 2: Increases festival spirit intake for clearing quests by 75%.

Lv. 3: Increases festival spirit intake for clearing quests by 100%.

Weapons[edit | edit source]

301139 01 60201.png
Element
Icon Element Water.png Water
HP
71 - 237
Str
463 - 1544
Rarity
Icon Rarity Row 6.png
Obtained From
Crafting

Skill:
Icon Skill 032.png Aramitama
Lv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 25% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]

Lv. 2: Increases the user's critical rate by 12% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 35% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]
Abilities: None
302130 01 60201.png
Element
Icon Element Water.png Water
HP
62 - 209
Str
490 - 1636
Rarity
Icon Rarity Row 6.png
Obtained From
Crafting

Skill:
Icon Skill 032.png Aramitama
Lv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 25% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]

Lv. 2: Increases the user's critical rate by 12% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 35% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]
Abilities: None
303129 01 60201.png
Element
Icon Element Water.png Water
HP
71 - 239
Str
453 - 1513
Rarity
Icon Rarity Row 6.png
Obtained From
Crafting

Skill:
Icon Skill 032.png Aramitama
Lv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 25% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]

Lv. 2: Increases the user's critical rate by 12% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 35% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]
Abilities: None
304128 01 60201.png
Element
Icon Element Water.png Water
HP
73 - 244
Str
486 - 1621
Rarity
Icon Rarity Row 6.png
Obtained From
Crafting

Skill:
Icon Skill 032.png Aramitama
Lv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 25% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]

Lv. 2: Increases the user's critical rate by 12% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 35% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]
Abilities: None
305136 01 60201.png
Element
Icon Element Water.png Water
HP
72 - 242
Str
472 - 1575
Rarity
Icon Rarity Row 6.png
Obtained From
Crafting

Skill:
Icon Skill 032.png Aramitama
Lv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 25% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]

Lv. 2: Increases the user's critical rate by 12% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 35% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]
Abilities: None
306128 01 60201.png
Element
Icon Element Water.png Water
HP
69 - 232
Str
444 - 1482
Rarity
Icon Rarity Row 6.png
Obtained From
Crafting

Skill:
Icon Skill 032.png Aramitama
Lv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 25% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]

Lv. 2: Increases the user's critical rate by 12% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 35% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]
Abilities: None
307136 01 60201.png
Element
Icon Element Water.png Water
HP
66 - 223
Str
477 - 1590
Rarity
Icon Rarity Row 6.png
Obtained From
Crafting

Skill:
Icon Skill 032.png Aramitama
Lv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 25% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]

Lv. 2: Increases the user's critical rate by 12% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 35% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]
Abilities: None
308129 01 60201.png
Element
Icon Element Water.png Water
HP
78 - 261
Str
440 - 1467
Rarity
Icon Rarity Row 6.png
Obtained From
Crafting

Skill:
Icon Skill 032.png Aramitama
Lv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 25% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]

Lv. 2: Increases the user's critical rate by 12% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama.

Nigimitama increases the user's defense by 35% until the skill is next used.

The skill will then alternate between these two effects with every use. [3000 SP]
Abilities: None