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Quests[edit | edit source]

Void Battles[edit | edit source]

Main article: Void Battles

Banner Top Void Battles (May 2019).png

Void Battles become available after completing Chapter 7/5-6, and rotate every day of the week at 6:00 AM UTC. They are the primary source of event materials used to craft weapons that have special abilities. Additional quests to take on and weapons to craft will be added every month.

Events[edit | edit source]

Castle Stories[edit | edit source]

Facilities[edit | edit source]

TW02 100605 IMG 01 01.png

Description

A monument made in the likeness of a shadow dragon. Increases damage dealt when shapeshifting as a shadow-attuned dragon.
Size
2x2
Obtained From
Story


TW02 101904 IMG 01 01.png

Description

A statue of a twinkling slime granted to those who are victorious in void battles. The light mana glistening within it grants wisdom. Use it to boost the stats of light-attuned adventurers.
Size
2x2


Summon Showcase[edit | edit source]

Banner Summon Showcase Knights of Glory.png


Start Date: September 12, 2019 06:00:00 AM UTC

End Date: September 19, 2019 05:59:59 AM UTC

Adventurers[edit | edit source]

110259 01 r05 portrait.png
Element
Icon Element Flame.png Flame
Weapon
Icon Weapon Sword.png Sword
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)754 (452 + 277 + 25)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)505 (302 + 185 + 18)
Class
Icon Type Row Attack.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Summoning

Skills:
Icon Skill 011.png Road to Glory
Lv. 1: Deals 5 hits of 134% flame damage to enemies directly ahead, and inflicts burn for 12 seconds - dealing 51.3% damage every 3.9 seconds - with 100% base chance. [2325 SP]

Lv. 2: Deals 5 hits of 141% flame damage to enemies directly ahead, and inflicts burn for 12 seconds - dealing 72.7% damage every 3.9 seconds - with 110% base chance. [2325 SP]

Lv. 3: Deals 5 hits of 148% flame damage to enemies directly ahead, and inflicts burn for 12 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. [2325 SP]
,
24px Floral Revolution
Lv. 1: Summons "Crimson Garden," then deals 2 hits of 334% flame damage to enemies directly ahead. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Crimson Garden" is active. Reflected damage receives no bonuses from Skill Damage or other damage modifiers. [4730 SP]

Lv. 2: Summons "Crimson Garden," then deals 2 hits of 371% flame damage to enemies directly ahead. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Crimson Garden" is active. Reflected damage receives no bonuses from Skill Damage or other damage modifiers. [4730 SP]
Co-Ability:
Icon Ability 1020005.png
Dragon Haste

Lv. 1: Increases dragon gauge fill rate by 8%. Benefits your whole team.

Lv. 2: Increases dragon gauge fill rate by 9%. Benefits your whole team.

Lv. 3: Increases dragon gauge fill rate by 11%. Benefits your whole team.

Lv. 4: Increases dragon gauge fill rate by 12%. Benefits your whole team.

Lv. 5: Increases dragon gauge fill rate by 15%. Benefits your whole team.

Abilities:
Icon Ability 1010001.png
Force Strike
Lv. 1: Increases force strike damage by 40%.

Lv. 2: Increases force strike damage by 50%.
, Icon Ability 1030006.png
Stun Res
Lv. 1: Reduces susceptibility to stun by 50%.

Lv. 2: Reduces susceptibility to stun by 100%.
, Icon Ability 1020004.png
Striking Haste
Lv. 1: Increases skill gauge fill rate by 10% when the user's force strikes connect.

Lv. 2: Increases skill gauge fill rate by 12% when the user's force strikes connect., Increases skill gauge fill rate by 12% when the user's force strikes connect.

110260 01 r04 portrait.png
Element
Icon Element Flame.png Flame
Weapon
Icon Weapon Lance.png Lance
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)765 (458 + 281 + 26)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)471 (282 + 173 + 16)
Class
Icon Type Row Support.png
Base Rarity
Icon Rarity Row 4.png
Obtained From
Summoning

Skills:
Icon Skill 030.png Pom-pom Pump
Lv. 1: Increases the strength of flame-attuned adventurers in the team by 15% for 15 seconds. [3817 SP]

Lv. 2: Increases the strength of flame-attuned adventurers in the team by 20% for 15 seconds. [3817 SP]

Lv. 3: Increases the strength of flame-attuned adventurers in the team by 25% for 15 seconds. [3817 SP]
,
Icon Skill 031.png Vigorous Defense
Lv. 1: Increases the defense of flame-attuned adventurers in the team by 10% for 15 seconds, and grants them a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. [9154 SP]

Lv. 2: Increases the defense of flame-attuned adventurers in the team by 15% for 15 seconds, and grants them a one-use shield that nullifies damage less than 25% of the user's maximum HP. This does not stack with any other shields. [9154 SP]
Co-Ability:
Icon Ability 1020001.png
HP

Lv. 1: Increases HP by 7%. Benefits your whole team.

Lv. 2: Increases HP by 8%. Benefits your whole team.

Lv. 3: Increases HP by 9%. Benefits your whole team.

Lv. 4: Increases HP by 12%. Benefits your whole team.

Lv. 5: Increases HP by 15%. Benefits your whole team.

Abilities:
Icon Ability 1010006.png
Buff Time
Lv. 1: Increases duration of buff skills by 20%.

Lv. 2: Increases duration of buff skills by 25%.
, Icon Ability 1030010.png
Sleep Res
Lv. 1: Reduces susceptibility to sleep by 50%.

Lv. 2: Reduces susceptibility to sleep by 100%.
, Icon Ability 1020002.png
Primed Strength
Lv. 1: Increases the strength of the adventurer you are currently controlling by 5% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.

Dragons[edit | edit source]

210103 01 portrait.png
Element
Icon Element Flame.png Flame
Level 100 HP
369
Level 100 Str
127
Rarity
Icon Rarity Row 5.png
Favorite Gift
Obtained From
Summoning

Skill:
Icon Skill 022.png Arrow of Glory
Lv. 1: Deals 1 hit of 162% and 1 hit of 378% flame damage to the target and nearby enemies, inflicts burn for 30 seconds - dealing 31.1% damage every 3.9 seconds - with 100% base chance, and reduces defense by 5% for 10 seconds with 100% base chance. [50 SP]

Lv. 2: Deals 1 hit of 180% and 1 hit of 420% flame damage to the target and nearby enemies, inflicts burn for 30 seconds - dealing 41.5% damage every 3.9 seconds - with 110% base chance, and reduces defense by 5% for 10 seconds with 100% base chance. [50 SP]
Abilities:
Icon Ability 1020002.png
(Flame) Strength
Lv. 1: If the user is attuned to Flame: increases strength by 35%.

Lv. 2: If the user is attuned to Flame: increases strength by 50%.
, Icon Ability 1070002.png
(Flame) Burning Punisher
Lv. 1: If the user is attuned to Flame: increases damage to burning enemies by 15%.

Lv. 2: If the user is attuned to Flame: increases damage to burning enemies by 20%.

Wyrmprints[edit | edit source]

Unknown.png

HP: 26 - 178 Str: 9 - 62
Abilities:
Icon Ability 1010007.png
Force Charge
Lv. 1: Fills 25% of skill gauges when the user's force strikes connect (once per quest).

Lv. 2: Fills 25% of skill gauges when the user's force strikes connect (up to twice per quest).
, Icon Ability 1020004.png
Skill Haste
Lv. 1: Increases skill gauge fill rate by 4%.

Lv. 2: Increases skill gauge fill rate by 5%.

Unknown.png

HP: 21 - 141 Str: 7 - 51
Abilities:
Icon Ability 1020002.png
HP 70 = Strength
Lv. 1: Increases strength by 5% when HP is 70% or above.

Lv. 2: Increases strength by 8% when HP is 70% or above.
, Icon Ability 1020010.png
Critical Rate
Lv. 1: Increases critical rate by 3%.

Lv. 2: Increases critical rate by 4%.

Weapons[edit | edit source]

301117 01 50401.png

Element
Icon Element Light.png Light
HP
27 - 92
Str
108 - 362
Rarity
Icon Rarity Row 5.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 8% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

301111 01 50401.png

Element
Icon Element Light.png Light
HP
29 - 97
Str
105 - 351
Rarity
Icon Rarity Row 5.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020002.png
(Light) HP 70 = Strength
Lv. 1: If the user is attuned to Light: increases strength by 8% when HP is 70% or above.
, Icon Ability 1030021.png
(Light) Enervation Res
Lv. 1: If the user is attuned to Light: completely prevents enervation.

302108 01 50401.png

Element
Icon Element Light.png Light
HP
24 - 81
Str
114 - 383
Rarity
Icon Rarity Row 5.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 8% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

302102 01 50401.png

Element
Icon Element Light.png Light
HP
24 - 81
Str
114 - 383
Rarity
Icon Rarity Row 5.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020002.png
(Light) HP 70 = Strength
Lv. 1: If the user is attuned to Light: increases strength by 8% when HP is 70% or above.
, Icon Ability 1030021.png
(Light) Enervation Res
Lv. 1: If the user is attuned to Light: completely prevents enervation.

303107 01 50401.png

Element
Icon Element Light.png Light
HP
31 - 106
Str
98 - 327
Rarity
Icon Rarity Row 5.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 8% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

304106 01 50401.png

Element
Icon Element Light.png Light
HP
31 - 105
Str
107 - 357
Rarity
Icon Rarity Row 5.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 8% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

304100 01 50401.png

Element
Icon Element Light.png Light
HP
31 - 105
Str
107 - 357
Rarity
Icon Rarity Row 5.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020002.png
(Light) HP 70 = Strength
Lv. 1: If the user is attuned to Light: increases strength by 8% when HP is 70% or above.
, Icon Ability 1030021.png
(Light) Enervation Res
Lv. 1: If the user is attuned to Light: completely prevents enervation.

305113 01 50401.png

Element
Icon Element Light.png Light
HP
29 - 99
Str
107 - 358
Rarity
Icon Rarity Row 5.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 8% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

305107 01 50401.png

Element
Icon Element Light.png Light
HP
32 - 107
Str
102 - 340
Rarity
Icon Rarity Row 5.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020002.png
(Light) HP 70 = Strength
Lv. 1: If the user is attuned to Light: increases strength by 8% when HP is 70% or above.
, Icon Ability 1030021.png
(Light) Enervation Res
Lv. 1: If the user is attuned to Light: completely prevents enervation.

306106 01 50401.png

Element
Icon Element Light.png Light
HP
28 - 95
Str
101 - 337
Rarity
Icon Rarity Row 5.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 8% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

307114 01 50401.png

Element
Icon Element Light.png Light
HP
28 - 96
Str
105 - 351
Rarity
Icon Rarity Row 5.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 8% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

308107 01 50401.png

Element
Icon Element Light.png Light
HP
34 - 115
Str
95 - 317
Rarity
Icon Rarity Row 5.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020009.png
(Light) Recovery Potency
Lv. 1: If the user is attuned to Light: increases the potency of recovery skills by 8%.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

301117 01 40401.png

Element
Icon Element Light.png Light
HP
21 - 71
Str
83 - 278
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense, (Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 5% when HP is 70% or above., If the user is attuned to Light: increases defense by 5% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

301111 01 40401.png

Element
Icon Element Light.png Light
HP
22 - 75
Str
81 - 270
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020002.png
(Light) HP 70 = Strength
Lv. 1: If the user is attuned to Light: increases strength by 5% when HP is 70% or above.
, Icon Ability 1030021.png
(Light) Enervation Res
Lv. 1: If the user is attuned to Light: completely prevents enervation.

302108 01 40401.png

Element
Icon Element Light.png Light
HP
18 - 62
Str
88 - 295
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense, (Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 5% when HP is 70% or above., If the user is attuned to Light: increases defense by 5% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

302102 01 40401.png

Element
Icon Element Light.png Light
HP
18 - 62
Str
88 - 295
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020002.png
(Light) HP 70 = Strength
Lv. 1: If the user is attuned to Light: increases strength by 5% when HP is 70% or above.
, Icon Ability 1030021.png
(Light) Enervation Res
Lv. 1: If the user is attuned to Light: completely prevents enervation.

303107 01 40401.png

Element
Icon Element Light.png Light
HP
24 - 81
Str
75 - 252
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense, (Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 5% when HP is 70% or above., If the user is attuned to Light: increases defense by 5% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

304106 01 40401.png

Element
Icon Element Light.png Light
HP
24 - 81
Str
82 - 275
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense, (Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 5% when HP is 70% or above., If the user is attuned to Light: increases defense by 5% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

304100 01 40401.png

Element
Icon Element Light.png Light
HP
24 - 81
Str
82 - 275
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020002.png
(Light) HP 70 = Strength
Lv. 1: If the user is attuned to Light: increases strength by 5% when HP is 70% or above.
, Icon Ability 1030021.png
(Light) Enervation Res
Lv. 1: If the user is attuned to Light: completely prevents enervation.

305113 01 40401.png

Element
Icon Element Light.png Light
HP
22 - 76
Str
82 - 276
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense, (Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 5% when HP is 70% or above., If the user is attuned to Light: increases defense by 5% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

305107 01 40401.png

Element
Icon Element Light.png Light
HP
24 - 82
Str
78 - 262
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020002.png
(Light) HP 70 = Strength
Lv. 1: If the user is attuned to Light: increases strength by 5% when HP is 70% or above.
, Icon Ability 1030021.png
(Light) Enervation Res
Lv. 1: If the user is attuned to Light: completely prevents enervation.

306106 01 40401.png

Element
Icon Element Light.png Light
HP
21 - 73
Str
77 - 259
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense, (Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 5% when HP is 70% or above., If the user is attuned to Light: increases defense by 5% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

307114 01 40401.png

Element
Icon Element Light.png Light
HP
22 - 74
Str
81 - 270
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
(Light) HP 70 = Defense, (Light) HP 70 = Defense
Lv. 1: If the user is attuned to Light: increases defense by 5% when HP is 70% or above., If the user is attuned to Light: increases defense by 5% when HP is 70% or above.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

308107 01 40401.png

Element
Icon Element Light.png Light
HP
26 - 89
Str
73 - 244
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020009.png
(Light) Recovery Potency, (Light) Recovery Potency
Lv. 1: If the user is attuned to Light: increases the potency of recovery skills by 5%., If the user is attuned to Light: increases the potency of recovery skills by 5%.
, Icon Ability 1100001.png
(Light) High Zodiark's Bane
Lv. 1: If the user is attuned to Light: increases damage to High Zodiark by 30%.

301113 01 49901.png

Element
Icon Element None.png None
HP
16 - 55
Str
64 - 214
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
HP 70 = Defense
Lv. 1: Increases defense by 5% when HP is 70% or above.

301107 01 49901.png

Element
Icon Element None.png None
HP
17 - 58
Str
62 - 208
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020002.png
HP 70 = Strength
Lv. 1: Increases strength by 5% when HP is 70% or above.

302104 01 49901.png

Element
Icon Element None.png None
HP
14 - 48
Str
68 - 227
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
HP 70 = Defense
Lv. 1: Increases defense by 5% when HP is 70% or above.

302098 01 49901.png

Element
Icon Element None.png None
HP
14 - 48
Str
68 - 227
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020002.png
HP 70 = Strength
Lv. 1: Increases strength by 5% when HP is 70% or above.

303103 01 49901.png

Element
Icon Element None.png None
HP
18 - 63
Str
58 - 194
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
HP 70 = Defense
Lv. 1: Increases defense by 5% when HP is 70% or above.

304102 01 49901.png

Element
Icon Element None.png None
HP
18 - 62
Str
63 - 212
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
HP 70 = Defense
Lv. 1: Increases defense by 5% when HP is 70% or above.

304096 01 49901.png

Element
Icon Element None.png None
HP
18 - 62
Str
63 - 212
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020002.png
HP 70 = Strength
Lv. 1: Increases strength by 5% when HP is 70% or above.

305109 01 49901.png

Element
Icon Element None.png None
HP
17 - 59
Str
63 - 212
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
HP 70 = Defense
Lv. 1: Increases defense by 5% when HP is 70% or above.

305103 01 49901.png

Element
Icon Element None.png None
HP
18 - 63
Str
60 - 202
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020002.png
HP 70 = Strength
Lv. 1: Increases strength by 5% when HP is 70% or above.

306102 01 49901.png

Element
Icon Element None.png None
HP
16 - 56
Str
60 - 200
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
HP 70 = Defense
Lv. 1: Increases defense by 5% when HP is 70% or above.

307110 01 49901.png

Element
Icon Element None.png None
HP
17 - 57
Str
62 - 208
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020003.png
HP 70 = Defense
Lv. 1: Increases defense by 5% when HP is 70% or above.

308103 01 49901.png

Element
Icon Element None.png None
HP
20 - 68
Str
56 - 188
Rarity
Icon Rarity Row 4.png
Obtained From
Crafting

Skill:
None
Abilities:
Icon Ability 1020009.png
Recovery Potency
Lv. 1: Increases the potency of recovery skills by 5%.