Natalie
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This article is about the Adventurer Natalie. For the enemy, see Natalie (Enemy). |


Skills

Shared SP Cost: 8442
Deals 3 hits of 431% shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases, up to 3 hits of 862% shadow damage. (Might: 100)
Shared SP Cost: 8442
Deals 3 hits of 479% shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases, up to 3 hits of 958% shadow damage. (Might: 200)
Shared SP Cost: 11364
Deals 3 hits of 531% shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases, up to 3 hits of 1062% shadow damage. (Might: 300)
Removes all debuffs from the user. If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 10% for 15 seconds.
If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 70% of the user's maximum HP. Divergent shields can stack with ordinary shields. (Might: 100)
Removes all debuffs from the user. If the user's HP is below 30% of max HP when using this skill, increases the user's strength by 20% for 15 seconds.
If the user's HP is above or equal to 30% of max HP, reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. (Might: 200)
Co-abilities
Increases strength by 5%. Benefits your whole team. (Might: 170)
Increases strength by 6%. Benefits your whole team. (Might: 200)
Increases strength by 7%. Benefits your whole team. (Might: 230)
Increases strength by 8%. Benefits your whole team. (Might: 260)
Increases strength by 10%. Benefits your whole team. (Might: 320)
If a team member is attuned to Shadow: reduces light damage taken by them by 5% when their HP is 40% or below. Benefits your whole team.
If a team member is attuned to Shadow: reduces light damage taken by them by 6% when their HP is 40% or below. Benefits your whole team.
If a team member is attuned to Shadow: reduces light damage taken by them by 7% when their HP is 40% or below. Benefits your whole team.
If a team member is attuned to Shadow: reduces light damage taken by them by 8% when their HP is 40% or below. Benefits your whole team.
If a team member is attuned to Shadow: reduces light damage taken by them by 10% when their HP is 40% or below. Benefits your whole team.
Abilities
Reduces susceptibility to paralysis by 50%. (Might: 60)
Reduces susceptibility to paralysis by 100%. (Might: 100)
Increases strength by 15% and attack rate by 10% when HP is 30% or below. (Might: 80)
Increases strength by 20% and attack rate by 10% when HP is 30% or below. (Might: 100)
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