Memory of a Friend

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Memory of a Friend

400429 01 portrait.png

400429 02 portrait.png
* This vestige is unlocked after this Wyrmprint is unbound twice.


What are you worried about today, Albert? "Just pondering over the next expedition." ...Once, this was a common sight—my helping you as you groaned over some matter or another. They were happy days.

Laughing at silly tales... Talking of dreams for a tomorrow to be spent together... I have beloved memories of such things, yet now realize those peaceful days were themselves a mistake all along.

And now that I have a seed of the abyss in hand, you and I are adversaries. Buffeted by a thunderstorm, you glare at me... Surely you see now, Albert—our so-called friendship was naught but delusion.

You scream at me, demanding to know why I seek power, but I grip the seed and laugh. How revolted I am by you! You, who could ask such a question in this late hour. And that's why you and I will be parted.

You wish to know why I seek power? Because I loathe the great "hero" you are! Farewell, my once and former friend. When next we meet, may it be with your wretched face twisted by my revenge.

14 - 88
5 - 32
Base Min Might
Minimum HP + Minimum Str + Lv. 1 Ability Might79
Base Max Might
Does not include external buffs (e.g. Halidom, Dragons, etc.)

Max HP + Max Str + Total Max Lv. Ability Might
Icon Rarity Row 5.png
Icon Union 06.png Lance's BoonLance's Boon
No. RequiredBonus
2 Force Strike +5%
3 Force Strike +8%
4 Force Strike +15%
Cost to Buy
Icon Resource Eldwater.png x4,000
Duplicate ValueWhat will be received instead if a duplicate is obtained (through drops, event rewards, etc)
Icon Resource Eldwater.png x3,000
Japanese Name
Featured Characters
Obtained From
Release Date
May 12, 2020


Wyrmprint ability(ies) upgrade once after being unbound twice and again when fully unbound.

Increases strength by 13% when the combo count is 15 or higher. (Max 20%, Might: 60)


Increases strength by 15% when the combo count is 15 or higher. (Max 20%, Might: 80)


Increases strength by 20% when the combo count is 15 or higher. (Max 20%, Might: 100)