Johanna


Skills

Shared SP Cost: 5808
Deals 1 hit of 1091% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. Poisoned enemies take 1 hit of 1418.3% wind damage instead. (Might: 100)
Shared SP Cost: 5808
Deals 1 hit of 1213% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. Poisoned enemies take 1 hit of 1576.9% wind damage instead. (Might: 200)
Shared SP Cost: 12777
Deals 1 hit of 1347% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 110% base chance. Poisoned enemies take 1 hit of 1751.1% wind damage instead. (Might: 300)
Deals 2 hits of 546% wind damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. Poisoned enemies take 2 hits of 819% wind damage instead. (Might: 100)
Deals 2 hits of 606% wind damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. Poisoned enemies take 2 hits of 909% wind damage instead. (Might: 200)
Co-abilities
Increases defense by 5%. Benefits your whole team. (Might: 50)
Increases defense by 7%. Benefits your whole team. (Might: 110)
Increases defense by 9%. Benefits your whole team. (Might: 170)
Increases defense by 11%. Benefits your whole team. (Might: 230)
Increases defense by 15%. Benefits your whole team. (Might: 320)
If a team member is attuned to Wind: increases their strength by 6% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Wind: increases their strength by 6% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Wind: increases their strength by 7% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Wind: increases their strength by 7% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Wind: increases their strength by 8% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
Abilities
Increases strength by 3% for every five enemies defeated (up to five times per quest). (Might: 40)
Increases strength by 4% for every five enemies defeated (up to five times per quest). (Might: 60)
Reduces susceptibility to freezing by 25%. (Might: 40)
Reduces susceptibility to freezing by 50%. (Might: 60)