Hope


Skills
Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. (Might: 100)
Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. (Might: 200)
Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. (Might: 300)

Shared SP Cost: 10686
Increases the entire team's defense by 10% for 15 seconds. (Might: 100)
Shared SP Cost: 10686
Increases the entire team's defense by 15% for 15 seconds. (Might: 200)
Co-abilities
Increases the potency of recovery skills by 2%. Benefits your whole team. (Might: 50)
Increases the potency of recovery skills by 6%. Benefits your whole team. (Might: 110)
Increases the potency of recovery skills by 10%. Benefits your whole team. (Might: 170)
Increases the potency of recovery skills by 14%. Benefits your whole team. (Might: 230)
Increases the potency of recovery skills by 20%. Benefits your whole team. (Might: 320)
If a team member is attuned to Light: increases their critical rate by 7% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Light: increases their critical rate by 7% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Light: increases their critical rate by 8% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Light: increases their critical rate by 8% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Light: increases their critical rate by 9% when the combo count is 10 or higher. Benefits your whole team.
Abilities
Increases the potency of recovery skills by 10% when HP is full. (Might: 40)
Increases the potency of recovery skills by 13% when HP is full. (Might: 60)
Reduces susceptibility to poison by 25%. (Might: 40)
Reduces susceptibility to poison by 50%. (Might: 60)