Gala Sarisse
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This article is about the Adventurer Gala Sarisse. For the NPC, see Sarisse. For the enemy, see Gala Sarisse (Enemy). |


Skills

Shared SP Cost: 6727
Deals 1 shot of 1153.5% flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has with 77% flame damage each, for a maximum of 7 additional shots. (Might: 100)
Shared SP Cost: 6727
Deals 1 shot of 1281% flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has with 85% flame damage each, for a maximum of 7 additional shots. (Might: 200)
Shared SP Cost: 8969
Deals 1 shot of 1423.5% flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has with 95% flame damage each, for a maximum of 7 additional shots. (Might: 300)
Increases the entire team's strength by 15% for 15 seconds. If used again, the skill will increase the entire team's defense and strength by 15% for 15 seconds instead, after which the skill will revert to its initial effect. (Might: 100)
Increases the entire team's strength by 20% for 15 seconds. If used again, the skill will increase the entire team's defense and strength by 20% for 15 seconds instead, after which the skill will revert to its initial effect. (Might: 200)
Co-abilities
Increases skill gauge fill rate by 8%. Benefits your whole team. (Might: 170)
Increases skill gauge fill rate by 9%. Benefits your whole team. (Might: 200)
Increases skill gauge fill rate by 11%. Benefits your whole team. (Might: 230)
Increases skill gauge fill rate by 12%. Benefits your whole team. (Might: 260)
Increases skill gauge fill rate by 15%. Benefits your whole team. (Might: 320)
If a team member is attuned to Flame: increases their energy level by one stage for every 25-hit combo. Benefits your whole team.
If a team member is attuned to Flame: increases their energy level by one stage for every 24-hit combo. Benefits your whole team.
If a team member is attuned to Flame: increases their energy level by one stage for every 23-hit combo. Benefits your whole team.
If a team member is attuned to Flame: increases their energy level by one stage for every 22-hit combo. Benefits your whole team.
If a team member is attuned to Flame: increases their energy level by one stage for every 20-hit combo. Benefits your whole team.
Abilities
Increases the user's strength by 2% and critical rate by 1% for 15 seconds for every 25-hit combo. (Might: 70)
Increases the user's strength by 2% and critical rate by 1% for 15 seconds for every 20-hit combo. (Might: 100)
Reduces susceptibility to stun and sleep by 50%. (Might: 70)
Reduces susceptibility to stun and sleep by 100%. (Might: 100)
Increases duration of buff skills by 25%. (Might: 80)
Increases duration of buff skills by 30%. (Might: 100)
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