Gala Ranzal
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This article is about the Adventurer Gala Ranzal. For the enemy, see Gala Ranzal (Enemy). |


Skills

Shared SP Cost: 5322
Deals 6 hits of 246.4% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. (Might: 100)
Shared SP Cost: 5322
Deals 6 hits of 272.8% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. (Might: 200)
Shared SP Cost: 9579
Deals 6 hits of 303.6% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. (Might: 300)
Activates "Gale-Clad Sword." The next three force strikes will deal 2 hits of 187.5% (207.5%) and 1 hit of 207.5% (230%) wind damage for Force Strike level 1 (level 2), and can damage far-away enemies. Also increases the entire team's defense by 8% for 10 seconds.
Bonus OD Bar damage is decreased to 3.3x for all hits of Gale-Clad Sword, from 8x. SP Gain is decreased to 330 from 345. Gauge Gain is increased to 350 from 150. (Might: 100)
Activates "Gale-Clad Sword." The next three force strikes will deal 2 hits of 187.5% (207.5%) and 1 hit of 207.5% (230%) wind damage for Force Strike level 1 (level 2), and can damage far-away enemies. Also increases the entire team's defense by 10% for 10 seconds.
Bonus OD Bar damage is decreased to 3.3x for all hits of Gale-Clad Sword, from 8x. SP Gain is decreased to 330 from 345. Gauge Gain is increased to 350 (1000 for FS Lv2) from 150. (Might: 200)
Co-abilities
Increases dragon gauge fill rate by 8%. Benefits your whole team. (Might: 170)
Increases dragon gauge fill rate by 9%. Benefits your whole team. (Might: 200)
Increases dragon gauge fill rate by 11%. Benefits your whole team. (Might: 230)
Increases dragon gauge fill rate by 12%. Benefits your whole team. (Might: 260)
Increases dragon gauge fill rate by 15%. Benefits your whole team. (Might: 320)
If a team member is attuned to Wind: increases their critical rate by 5% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
If a team member is attuned to Wind: increases their critical rate by 6% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
If a team member is attuned to Wind: increases their critical rate by 7% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
If a team member is attuned to Wind: increases their critical rate by 8% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
If a team member is attuned to Wind: increases their critical rate by 10% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
Abilities
Grants Ranzal an Attack Gauge and a Burst Gauge. The Attack Gauge fills when regular attacks connect with enemies, while the Burst Gauge is filled when force strikes successfully connect.
Ranzal's defense is increased by 5% for 1 completely filled gauge and 10% if both gauges are completely filled.
Any filled gauges are consumed when using the Cyclone Blade skill, increasing its power by 15% for 1 completely filled gauge and 50% if both gauges are completely filled. (Might: 80)
Grants Ranzal an Attack Gauge and a Burst Gauge. The Attack Gauge fills when regular attacks connect with enemies, while the Burst Gauge is filled when force strikes successfully connect.
Ranzal's defense is increased by 8% for 1 completely filled gauge and 15% if both gauges are completely filled.
Any filled gauges are consumed when using the Cyclone Blade skill, increasing its power by 20% for 1 completely filled gauge and 100% if both gauges are completely filled. (Might: 100)
Reduces susceptibility to freeze and bog by 50%. (Might: 70)
Reduces susceptibility to freeze and bog by 100%. (Might: 100)
Increases attack skill damage by 25%. (Might: 80)
Increases attack skill damage by 30%. (Might: 100)
Notes
Gala Ranzal's standard attacks and dash attack will fill his Attack Gauge, while his Force Strikes will fill his Burst Gauge.
Notes | |
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Max points in Attack Gauge | 1,000 |
Max points in Burst Gauge | 1,000 |
The damage, SP gain, and animations of Gala Ranzal's combo are otherwise identical to those of a normal Sword combo. They just have the gauge values added on.
Attack | Number of Hits | Attack Gauge Gain |
---|---|---|
Combo 1 | 1 | 77 |
Combo 2 | 1 | 77 |
Combo 3 | 1 | 100 |
Combo 4 | 1 | 136 |
Combo 5 (Slash) Combo 5 (AoE Impact) |
1 | 200 |
1 | ||
Dash Attack | 1 | 77 |
FS Level | Number of Hits | Burst Gauge Gain |
---|---|---|
1 | 1 | 150 on first enemy hit |
2 | 1 |
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