Gala Dragalia Showcase

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Gala Dragalia is a special summon showcase which has special features over normal summon showcases such as:

  • Limited-time Gala Dragalia versions of adventurers will be added, available only while Gala Dragalia is active.
  • The initial appearance rate for 5 Icon Rarity 5.png adventurers and dragons will be increased to 6% from the standard 4%.
  • If a 5 Icon Rarity 5.png fails to appear within 60 summons (instead of the normal 100 summons), then a 5 Icon Rarity 5.png will specially appear in the summon after that.
  • Usually, Gala Dragalia Showcases are scheduled to take place every two months. However, the Gala Dragalia that added Gala Mars occurred a month after the Gala Dragalia that added Gala Alex.

Gala Dragalia Summon Showcases[edit | edit source]

Name Adventurers Dragons Wyrmprints Start Date End Date
Banner Summon Showcase Gala Dragalia (Jun 2020).png
Eugene, Catherine Gala Cat Sìth, Styx 2020-06-29 06:00:00 2020-07-03 05:59:59
Banner Summon Showcase Gala Dragalia (May 2020).png
Gala Leif, Radiant Xuan Zang, Zhu Bajie, Sha Wujing Tie Shan Gongzhu 2020-05-29 06:00:00 2020-06-03 05:59:59
Banner Summon Showcase Gala Dragalia (Apr 2020).png
Gala Mars 2020-04-24 06:00:00 2020-04-30 05:59:59
Banner Summon Showcase 5★ Gala Dragalia Platinum Showcase 1 (Mar 2020).png
Gala Luca, Gala Cleo, Gala Ranzal, Gala Sarisse 2020-03-27 06:00:00 2020-04-13 05:59:59
Banner Summon Showcase 5★ Gala Dragalia Platinum Showcase 2 (Mar 2020).png
Gala Elisanne, Gala Prince, Gala Mym 2020-03-27 06:00:00 2020-04-13 05:59:59
Banner Summon Showcase Gala Dragalia (Mar 2020).png
Gala Alex 2020-03-27 06:00:00 2020-04-02 05:59:59
Banner Summon Showcase Gala Dragalia (Jan 2020).png
Gala Luca 2020-01-23 06:00:00 2020-01-29 05:59:59
Banner Summon Showcase Gala Dragalia (Nov 2019).png
Gala Elisanne 2019-11-28 06:00:00 2019-12-02 05:59:59
Banner Summon Showcase Gala Dragalia (Oct 2019).png
Gala Cleo, Gala Mym, Gala Ranzal, Gala Sarisse 2019-10-02 06:00:00 2019-10-04 05:59:59
Banner Summon Showcase 5★ Gala Dragalia Platinum Showcase (Sep 2019).png
Gala Sarisse, Gala Mym, Gala Ranzal, Gala Cleo, Gala Prince 2019-09-27 06:00:00 2019-10-11 05:59:59
Banner Summon Showcase Gala Dragalia (Sep 2019).png
Gala Prince 2019-09-27 06:00:00 2019-10-02 05:59:59
Banner Summon Showcase Gala Dragalia (Jul 2019).png
Gala Cleo 2019-07-26 06:00:00 2019-07-31 05:59:59
Banner Summon Showcase Gala Dragalia (May 2019).png
Gala Mym 2019-05-27 06:00:00 2019-05-31 05:59:59
Banner Summon Showcase Gala Dragalia (Mar 2019).png
Gala Ranzal 2019-03-27 06:00:00 2019-03-31 05:59:59
Banner Summon Showcase Gala Dragalia (Jan 2019).png
Gala Sarisse 2019-01-10 06:00:00 2019-01-15 05:59:59

Banner Summon Showcase Gala Dragalia (Jun 2020).png


Start Date: June 29, 2020 06:00:00 AM UTC

End Date: July 03, 2020 05:59:59 AM UTC

Banner Summon Showcase Gala Dragalia (May 2020).png


Start Date: May 29, 2020 06:00:00 AM UTC

End Date: June 03, 2020 05:59:59 AM UTC

Banner Summon Showcase Gala Dragalia (Apr 2020).png

Rate Up Units:


Start Date: April 24, 2020 06:00:00 AM UTC

End Date: April 30, 2020 05:59:59 AM UTC

Banner Summon Showcase 5★ Gala Dragalia Platinum Showcase 1 (Mar 2020).png


Start Date: March 27, 2020 06:00:00 AM UTC

End Date: April 13, 2020 05:59:59 AM UTC

Banner Summon Showcase 5★ Gala Dragalia Platinum Showcase 2 (Mar 2020).png


Start Date: March 27, 2020 06:00:00 AM UTC

End Date: April 13, 2020 05:59:59 AM UTC

Banner Summon Showcase Gala Dragalia (Mar 2020).png

Rate Up Units:


Start Date: March 27, 2020 06:00:00 AM UTC

End Date: April 02, 2020 05:59:59 AM UTC

Banner Summon Showcase Gala Dragalia (Jan 2020).png

Rate Up Units:


Start Date: January 23, 2020 06:00:00 AM UTC

End Date: January 29, 2020 05:59:59 AM UTC

Banner Summon Showcase Gala Dragalia (Nov 2019).png

Rate Up Units:


Start Date: November 28, 2019 06:00:00 AM UTC

End Date: December 02, 2019 05:59:59 AM UTC

Banner Summon Showcase Gala Dragalia (Oct 2019).png


Start Date: October 02, 2019 06:00:00 AM UTC

End Date: October 04, 2019 05:59:59 AM UTC

Banner Summon Showcase 5★ Gala Dragalia Platinum Showcase (Sep 2019).png


Start Date: September 27, 2019 06:00:00 AM UTC

End Date: October 11, 2019 05:59:59 AM UTC

Banner Summon Showcase Gala Dragalia (Sep 2019).png

Rate Up Units:


Start Date: September 27, 2019 06:00:00 AM UTC

End Date: October 02, 2019 05:59:59 AM UTC

Banner Summon Showcase Gala Dragalia (Jul 2019).png

Rate Up Units:


Start Date: July 26, 2019 06:00:00 AM UTC

End Date: July 31, 2019 05:59:59 AM UTC

Banner Summon Showcase Gala Dragalia (May 2019).png

Rate Up Units:


Start Date: May 27, 2019 06:00:00 AM UTC

End Date: May 31, 2019 05:59:59 AM UTC

Banner Summon Showcase Gala Dragalia (Mar 2019).png

Rate Up Units:


Start Date: March 27, 2019 06:00:00 AM UTC

End Date: March 31, 2019 05:59:59 AM UTC

Banner Summon Showcase Gala Dragalia (Jan 2019).png

Rate Up Units:


Start Date: January 10, 2019 06:00:00 AM UTC

End Date: January 15, 2019 05:59:59 AM UTC

Gala Dragalia Limited Characters[edit | edit source]

100018 02 r05 portrait.png
Element
Icon Element Wind.png Wind
Weapon
Icon Weapon Sword.png Sword
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)835 (500 + 305 + 30)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)456 (272 + 167 + 17)
Class
Icon Type Row Defense.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Gala Dragalia Summon Showcase

Skills:
Icon Skill 123.png Feathered Gale
Lv. 1: Deals 1 hit of 308% and 1 hit of 324% wind damage to surrounding enemies, and reduces their defense by 5% for 20 seconds. This defense reduction will not stack. If this skill is used during shielding stance, a variant called Sparrows' Protection will be used instead.

Sparrows' Protection increases the user's defense by 50% for 15 seconds. [3456 SP]

Lv. 2: Deals 1 hit of 386% and 1 hit of 405% wind damage to surrounding enemies, and reduces their defense by 5% for 20 seconds. This defense reduction will not stack. If this skill is used during shielding stance, a variant called Sparrows' Protection will be used instead.

Sparrows' Protection increases the user's defense by 55% for 15 seconds. [3456 SP]

Lv. 3: Deals 1 hit of 429% and 1 hit of 450% wind damage to surrounding enemies, and reduces their defense by 5% for 20 seconds. This defense reduction will not stack. If this skill is used during shielding stance, a variant called Sparrows' Protection will be used instead.

Sparrows' Protection increases the user's defense by 60% for 15 seconds. [3456 SP]
,
Icon Skill 125.png Pinion Slash
Lv. 1: Deals 2 hits of 392% and 1 hit of 432% wind damage to enemies in a line, and reduces their strength by 5% for 20 seconds. This strength reduction effect will not stack. Poisoned foes take 2 hits of 470.4% and 1 hit of 518.4% wind damage instead. If this skill is used during shielding stance, a variant called Parrying Slash will be used instead.

Parrying Slash deals 1 hit of 561%, 1 hit of 617% and 1 hit of 673% wind damage to enemies directly ahead, and inflicts poison - dealing 43.6% wind damage every 2.9 seconds for 15 seconds - with 110% chance. Foes with reduced defense take 1 hit of 673.2%, 1 hit of 740.4% and 1 hit of 807.6% wind damage instead. [8640 SP]

Lv. 2: Deals 2 hits of 491% and 1 hit of 540% wind damage to enemies in a line, and reduces their strength by 5% for 20 seconds. This strength reduction effect will not stack. Poisoned foes take 2 hits of 589.2% and 1 hit of 648% wind damage instead. If this skill is used during shielding stance, a variant called Parrying Slash will be used instead.

Parrying Slash deals 1 hit of 702%, 1 hit of 772% and 1 hit of 842% wind damage to enemies directly ahead, and inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% chance. Foes with reduced defense take 1 hit of 842.4%, 1 hit of 926.4% and 1 hit of 1010.4% wind damage instead. [8640 SP]
Co-Abilities:
Icon Ability 1070016.png Reduced Strength & Defense Punisher
Lv. 1: Increases damage to enemies with reduced strength or defense by 4%. Benefits your whole team.

Lv. 2: Increases damage to enemies with reduced strength or defense by 5%. Benefits your whole team.

Lv. 3: Increases damage to enemies with reduced strength or defense by 6%. Benefits your whole team.

Lv. 4: Increases damage to enemies with reduced strength or defense by 7%. Benefits your whole team.

Lv. 5: Increases damage to enemies with reduced strength or defense by 8%. Benefits your whole team.
,
Icon Ability 1020002.png (Wind) Strength Doublebuff
Lv. 1: If a team member is attuned to Wind: increases their strength by 5% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Lv. 2: If a team member is attuned to Wind: increases their strength by 6% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Lv. 3: If a team member is attuned to Wind: increases their strength by 7% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Lv. 4: If a team member is attuned to Wind: increases their strength by 8% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Lv. 5: If a team member is attuned to Wind: increases their strength by 10% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
Abilities:
Icon Ability 1010051.png Debuff Skill Time
Lv. 1: Increases the duration of bleeding and debuff skills that reduce strength and defense by 15%.

Lv. 2: Increases the duration of bleeding and debuff skills that reduce strength and defense by 20%.
,
Icon Ability 1030016.png White Sparrow's Vow
Lv. 1: Reduces susceptibility to freeze and bog by 50%.

Lv. 2: Reduces susceptibility to freeze and bog by 100%.
,
Icon Ability 1020002.png Flurry Strength
Lv. 1: Increases strength by 15% when the combo count is 15 or higher.

Lv. 2: Increases strength by 20% when the combo count is 15 or higher.
100005 02 r05 portrait.png
Element
Icon Element Shadow.png Shadow
Weapon
Icon Weapon Sword.png Sword
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)752 (450 + 276 + 26)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)506 (303 + 185 + 18)
Class
Icon Type Row Attack.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Gala Dragalia Summon Showcase

Skills:
Icon Skill 089.png Crisis Edge
Lv. 1: Deals 3 hits of 161% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 161% and 1 hit of 385% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 177.1% and 1 hit of 423.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target has a buff, this skill will dispel one buff from them, and deal 3 hits of 161% and 1 hit of 385% shadow damage. Foes with reduced defense take 3 hits of 161% and 1 hit of 423.5% shadow damage instead.

2. If the target is in break state when this skill is activated, this skill will deal 3 hits of 194% and 1 hit of 535% shadow damage. Broken enemies will take 3 hits of 291% and 1 hit of 802.5% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP]

Lv. 2: Deals 3 hits of 180% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 180% and 1 hit of 431% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 198% and 1 hit of 474.1% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target has a buff, this skill will dispel one buff from them, and deal 3 hits of 180% and 1 hit of 431% shadow damage. Foes with reduced defense take 3 hits of 180% and 1 hit of 474.1% shadow damage instead.

2. If the target is in break state when this skill is activated, this skill will deal 3 hits of 214% and 1 hit of 590% shadow damage. Broken enemies will take 3 hits of 321% and 1 hit of 885% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP]

Lv. 3: Deals 3 hits of 202% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 202% and 1 hit of 485% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 222.2% and 1 hit of 533.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target has a buff, this skill will dispel one buff from them, and deal 3 hits of 202% and 1 hit of 485% shadow damage. Foes with reduced defense take 3 hits of 202% and 1 hit of 533.5% shadow damage instead.

2. If the target is in break state when this skill is activated, this skill will deal 3 hits of 235% and 1 hit of 658% shadow damage. Broken enemies will take 3 hits of 352.5% and 1 hit of 987% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP]
,
Icon Skill 092.png Umbral Erasure
Lv. 1: Deals 1 hit of 497% shadow damage to the target, and inflicts poison for 15 seconds - dealing 43.6% shadow damage every 2.9 seconds - with 110% base chance.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain". Using Umbral Erasure during this window will make it deal 1 hit of 497% and 1 hit of 397% shadow damage to the target. Poisoned foes take 1 hit of 546.7% and 1 hit of 436.7% shadow damage instead. When chained Umbral Erasure does NOT poison.

Furthermore, if the target has a buff or is in break state when using Crisis Edge, this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target has a buff, this skill will dispel one buff from them, and deal 1 hit of 497% and 1 hit of 397% shadow damage. Poisoned foes take 1 hit of 497% and 1 hit of 436.7% shadow damage instead.

2. If the target is in break state when this skill is activated, this skill will deal 2 hits of 593% shadow damage. Broken enemies will take 2 hits of 889.5% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP]

Lv. 2: Deals 1 hit of 553% shadow damage to the target, and inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% base chance.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain". Using Umbral Erasure during this window will make it deal 1 hit of 553% and 1 hit of 442% shadow damage to the target. Poisoned foes take 1 hit of 608.3% and 1 hit of 486.2% shadow damage instead. When chained Umbral Erasure does NOT poison.

Furthermore, if the target has a buff or is in break state when using Crisis Edge, this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target has a buff, this skill will dispel one buff from them, and deal 1 hit of 553% and 1 hit of 442% shadow damage. Poisoned foes take 1 hit of 553% and 1 hit of 486.2% shadow damage instead.

2. If the target is in break state when this skill is activated, this skill will deal 2 hits of 648% shadow damage. Broken enemies will take 2 hits of 972% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP]
Co-Abilities:
Icon Ability 1020005.png Dragon Haste
Lv. 1: Increases dragon gauge fill rate by 8%. Benefits your whole team.

Lv. 2: Increases dragon gauge fill rate by 9%. Benefits your whole team.

Lv. 3: Increases dragon gauge fill rate by 11%. Benefits your whole team.

Lv. 4: Increases dragon gauge fill rate by 12%. Benefits your whole team.

Lv. 5: Increases dragon gauge fill rate by 15%. Benefits your whole team.
,
Icon Ability 1020002.png (Shadow) Poison = User Strength
Lv. 1: If a team member is attuned to Shadow: increases their strength by 6% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Lv. 2: If a team member is attuned to Shadow: increases their strength by 7% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Lv. 3: If a team member is attuned to Shadow: increases their strength by 8% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Lv. 4: If a team member is attuned to Shadow: increases their strength by 9% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Lv. 5: If a team member is attuned to Shadow: increases their strength by 13% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
Abilities:
Icon Ability 1070015.png Reduced Defense Punisher
Lv. 1: Increases damage to enemies with reduced defense by 25%.

Lv. 2: Increases damage to enemies with reduced defense by 30%.
,
Icon Ability 1030019.png Guardian Shadow
Lv. 1: Reduces susceptibility to blindness and paralysis by 50%.

Lv. 2: Reduces susceptibility to blindness and paralysis by 100%.
,
Icon Ability 1070001.png Poisoned Punisher
Lv. 1: Increases damage to poisoned enemies by 25%.

Lv. 2: Increases damage to poisoned enemies by 30%.
100006 09 r05 portrait.png
Element
Icon Element Light.png Light
Weapon
Icon Weapon Blade.png Blade
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)745 (446 + 273 + 26)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)517 (309 + 190 + 18)
Class
Icon Type Row Attack.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Gala Dragalia Summon Showcase

Skills:
Icon Skill 078.png Shining Slash
Lv. 1: Deals 4 hits of 254% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. [2870 SP]

Lv. 2: Deals 4 hits of 282% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. [2870 SP]

Lv. 3: Deals 4 hits of 314% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. [2870 SP]
,
Icon Skill 032.png Brilliant Booster
Lv. 1: Adds 50% to the modifier applied to the user's critical damage for 10 seconds. [3899 SP]

Lv. 2: Adds 80% to the modifier applied to the user's critical damage for 10 seconds. [3899 SP]
Co-Abilities:
Icon Ability 1020002.png Strength
Lv. 1: Increases strength by 5%. Benefits your whole team.

Lv. 2: Increases strength by 6%. Benefits your whole team.

Lv. 3: Increases strength by 7%. Benefits your whole team.

Lv. 4: Increases strength by 8%. Benefits your whole team.

Lv. 5: Increases strength by 10%. Benefits your whole team.
,
Icon Ability 1080005.png (Light) Above 10 Hits = Shadow Res
Lv. 1: If a team member is attuned to Light: reduces shadow damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.

Lv. 2: If a team member is attuned to Light: reduces shadow damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team.

Lv. 3: If a team member is attuned to Light: reduces shadow damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team.

Lv. 4: If a team member is attuned to Light: reduces shadow damage taken by them by 8% when the combo count is 10 or higher. Benefits your whole team.

Lv. 5: If a team member is attuned to Light: reduces shadow damage taken by them by 10% when the combo count is 10 or higher. Benefits your whole team.
Abilities:
Icon Ability 1010032.png Connecting Call
Lv. 1: Increases Luca's critical rate by 3% for every buff with a different icon applied to him (up to 21%). In addition, applies one of the following buffs to Luca every time one of his attacks is a critical hit: Sylvan Secret Arts, Human Wisdom, and Rokkan Expertise. Each of these buffs increase Luca's critical rate by 3% for 20 seconds. Only one instance of each buff can be active at the same time. After activating, this ability will not activate again for three seconds.

Lv. 2: Increases Luca's critical rate by 4% for every buff with a different icon applied to him (up to 28%). In addition, applies one of the following buffs to Luca every time one of his attacks is a critical hit: Sylvan Secret Arts, Human Wisdom, and Rokkan Expertise. Each of these buffs increase Luca's critical rate by 3% for 20 seconds. Only one instance of each buff can be active at the same time. After activating, this ability will not activate again for three seconds.
,
Icon Ability 1030030.png Unforgettable Promise
Lv. 1: Reduces susceptibility to curses by 50%. When the user is hit by an attack that would have cursed them, their critical rate is increased by 10% for 10 seconds. After activating, this buff will not activate again for 15 seconds.

Lv. 2: Reduces susceptibility to curses by 100%. When the user is hit by an attack that would have cursed them, their critical rate is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
,
Icon Ability 1020010.png Flurry Devastation
Lv. 1: Increases critical rate by 10% when the combo count is 15 or higher.

Lv. 2: Increases critical rate by 13% when the combo count is 15 or higher.
100002 013 r05 portrait.png
Element
Icon Element Water.png Water
Weapon
Icon Weapon Axe.png Axe
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)745 (446 + 273 + 26)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)516 (308 + 190 + 18)
Class
Icon Type Row Attack.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Gala Dragalia Summon Showcase

Skills:
Icon Skill 030.png Holy Accord
Lv. 1: Increases the strength of water-attuned adventurers in the team by 20% for 15 seconds. [4377 SP]

Lv. 2: Increases the strength of water-attuned adventurers in the team by 25% for 15 seconds. [4377 SP]

Lv. 3: Increases the strength of water-attuned adventurers in the team by 30% for 15 seconds. [4377 SP]
,
Icon Skill 011.png Celestial Ascent
Lv. 1: Deals 3 hits of 327% water damage to enemies directly ahead, increases the user's energy level by two stages, increases the entire team's flame resistance by 20% for 30 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP. Neither this shield nor the increase in flame resistance stacks.
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically during Divine Revelation. Abilities that increase skill gauge fill rate will not affect this automatic increase. When the user is not under the effects of Divine Revelation, attacking enemies will still fill the gauge, but it will decrease automatically by 1596 SP every second unless the gauge is already completely filled. [38400 SP]

Lv. 2: Deals 3 hits of 363% water damage to enemies directly ahead, increases the user's energy level by three stages, increases the entire team's flame resistance by 25% for 30 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. Neither this shield nor the increase in flame resistance stacks.
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically during Divine Revelation. Abilities that increase skill gauge fill rate will not affect this automatic increase. When the user is not under the effects of Divine Revelation, attacking enemies will still fill the gauge, but it will decrease automatically by 1596 SP every second unless the gauge is already completely filled. [38400 SP]
Co-Abilities:
Icon Ability 1020003.png Defense
Lv. 1: Increases defense by 9%. Benefits your whole team.

Lv. 2: Increases defense by 10%. Benefits your whole team.

Lv. 3: Increases defense by 11%. Benefits your whole team.

Lv. 4: Increases defense by 12%. Benefits your whole team.

Lv. 5: Increases defense by 15%. Benefits your whole team.
,
Icon Ability 1020036.png (Water) Combo Time
Lv. 1: If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 1 second. Benefits your whole team.

Lv. 2: If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 1.2 seconds. Benefits your whole team.

Lv. 3: If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 1.5 seconds. Benefits your whole team.

Lv. 4: If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 2 seconds. Benefits your whole team.

Lv. 5: If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 2.5 seconds. Benefits your whole team.
Abilities:
Icon Ability 1010026.png Divine Oath
Lv. 1: Elisanne will gain the "Divine Revelation" effect for 12 seconds if any of the following occur: her force strike connects, she uses a skill, or she executes a 10-hit combo. This effect cannot stack, and when it is active, Elisanne will be immune to knockback.

Lv. 2: Elisanne will gain the "Divine Revelation" effect for 13 seconds if any of the following occur: her force strike connects, she uses a skill, or she executes a 10-hit combo. This effect cannot stack, and when it is active, Elisanne will be immune to knockback.
,
Icon Ability 1030023.png Heaven's Shield
Lv. 1: Reduces susceptibility to burning and stun by 50%.

Lv. 2: Reduces susceptibility to burning and stun by 100%.
,
Icon Ability 1020002.png Primed Strength
Lv. 1: Increases the strength of the adventurer you are currently controlling by 8% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.

Lv. 2: Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.
100001 08 r05 portrait.png
Element
Icon Element Light.png Light
Weapon
Icon Weapon Sword.png Sword
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)758 (454 + 277 + 27)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)502 (300 + 183 + 19)
Class
Icon Type Row Attack.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Gala Dragalia Summon Showcase

Skills:
Icon Skill 044.png Rising Circlet
Lv. 1: Deals 1 hit of 335% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 10%. [3817 SP]

Lv. 2: Deals 1 hit of 372% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 15%. [3817 SP]

Lv. 3: Deals 1 hit of 413% light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 20%. [3817 SP]
,
Icon Skill 062.png Exalted Glory
Lv. 1: Deals 3 hits of 60% and 10 hits of 180% light damage to enemies directly ahead, inflicts paralysis for 13 seconds - dealing 42.3% damage every 3.9 seconds - with 80% base chance, increases the entire team's strength and defense by 10% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP.
This does not stack with any other shields. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]

Lv. 2: Deals 3 hits of 67% and 10 hits of 200% light damage to enemies directly ahead, inflicts paralysis for 13 seconds - dealing 60% damage every 3.9 seconds - with 90% base chance, increases the entire team's strength and defense by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP.
This does not stack with any other shields. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]
Co-Abilities:
Icon Ability 1020032.png Shapeshifting Boost
Lv. 1: When in dragon form, adds 6% to the damage modifier and extends shapeshift time by 10%. Benefits your whole team.

Lv. 2: When in dragon form, adds 7% to the damage modifier and extends shapeshift time by 10%. Benefits your whole team.

Lv. 3: When in dragon form, adds 8% to the damage modifier and extends shapeshift time by 15%. Benefits your whole team.

Lv. 4: When in dragon form, adds 9% to the damage modifier and extends shapeshift time by 15%. Benefits your whole team.

Lv. 5: When in dragon form, adds 10% to the damage modifier and extends shapeshift time by 20%. Benefits your whole team.
,
Icon Ability 1010011.png (Light) Shapeshift = HP Regen
Lv. 1: If a team member is attuned to Light: each shapeshift grants them an HP regen buff, healing them for 2% Max HP every 3.9 seconds for 20 seconds. Benefits your whole team.

Lv. 2: If a team member is attuned to Light: each shapeshift grants them an HP regen buff, healing them for 3% Max HP every 3.9 seconds for 20 seconds. Benefits your whole team.

Lv. 3: If a team member is attuned to Light: each shapeshift grants them an HP regen buff, healing them for 4% Max HP every 3.9 seconds for 20 seconds. Benefits your whole team.

Lv. 4: If a team member is attuned to Light: each shapeshift grants them an HP regen buff, healing them for 5% Max HP every 3.9 seconds for 20 seconds. Benefits your whole team.

Lv. 5: If a team member is attuned to Light: each shapeshift grants them an HP regen buff, healing them for 7% Max HP every 3.9 seconds for 20 seconds. Benefits your whole team.
Abilities:
Icon Ability 1020031.png Dragonlight's Resolve
Lv. 1: Reduces dragon gauge depletion over time by 20%, and increases attack rate when shapeshifted by 10%.

Lv. 2: Reduces dragon gauge depletion over time by 30%, and increases attack rate when shapeshifted by 10%.
,
Icon Ability 1030022.png Sacred Shield
Lv. 1: Reduces susceptibility to poison and curses by 50%.

Lv. 2: Reduces susceptibility to poison and curses by 100%.
,
Icon Ability 1010008.png Draconic Charge
Lv. 1: Fills 25% of the user's dragon gauge when their HP drops to 30% (once per quest).

Lv. 2: Fills 50% of the user's dragon gauge when their HP drops to 30% (once per quest).
100004 010 r05 portrait.png
Element
Icon Element Shadow.png Shadow
Weapon
Icon Weapon Wand.png Wand
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)785 (470 + 287 + 28)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)489 (292 + 178 + 19)
Class
Icon Type Row Support.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Gala Dragalia Summon Showcase

Skills:
Icon Skill 052.png Ancient Ray
Lv. 1: Deals 1 hit of 88% and 1 hit of 204% shadow damage to multiple targets and enemies near those targets, and activates "Skill Shift" if the attack connects.
Initially, this skill will target three enemies. Phase II will target four enemies, while Phase III will target five enemies.
Targets will be chosen by their proximity to the user (targets the closest enemies), and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. [2814 SP]

Lv. 2: Deals 1 hit of 88% and 1 hit of 233% shadow damage to multiple targets and enemies near those targets, and activates "Skill Shift" if the attack connects.
Initially, this skill will target three enemies. Phase II will target four enemies, while Phase III will target five enemies.
Targets will be chosen by their proximity to the user (targets the closest enemies), and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. [2814 SP]

Lv. 3: Deals 1 hit of 88% and 1 hit of 265% shadow damage to multiple targets and enemies near those targets, and activates "Skill Shift" if the attack connects.
Initially, this skill will target three enemies. Phase II will target four enemies, while Phase III will target five enemies.
Targets will be chosen by their proximity to the user (targets the closest enemies), and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. [2814 SP]
,
Icon Skill 053.png Faith of the Elders
Lv. 1: Deals 1 hit of 438% shadow damage to the target and nearby enemies, reduces their defense by 8% for 20 seconds, and activates "Skill Shift" if the attack connects.
Phase II adds an additional 3% decrease to enemies' strength, while Phase III also restores HP to all allies with 18% Recovery Potency and continues healing with 14% Recovery Potency every 2.9 seconds over the next 15 seconds. [6000 SP]

Lv. 2: Deals 1 hit of 460% shadow damage to the target and nearby enemies, reduces their defense by 10% for 20 seconds, and activates "Skill Shift" if the attack connects.
Phase II adds an additional 5% decrease to enemies' strength, while Phase III also restores HP to all allies with 22% Recovery Potency and continues healing with 17% Recovery Potency every 2.9 seconds over the next 15 seconds. [6000 SP]
Co-Abilities:
Icon Ability 1010002.png Skill Damage
Lv. 1: Increases attack skill damage by 8%. Benefits your whole team.

Lv. 2: Increases attack skill damage by 9%. Benefits your whole team.

Lv. 3: Increases attack skill damage by 11%. Benefits your whole team.

Lv. 4: Increases attack skill damage by 12%. Benefits your whole team.

Lv. 5: Increases attack skill damage by 15%. Benefits your whole team.
,
Icon Ability 1080004.png (Shadow) HP 80 = Light Res
Lv. 1: If a team member is attuned to Shadow: reduces light damage taken by them by 1% when their HP is 80% or above. Benefits your whole team.

Lv. 2: If a team member is attuned to Shadow: reduces light damage taken by them by 2% when their HP is 80% or above. Benefits your whole team.

Lv. 3: If a team member is attuned to Shadow: reduces light damage taken by them by 3% when their HP is 80% or above. Benefits your whole team.

Lv. 4: If a team member is attuned to Shadow: reduces light damage taken by them by 4% when their HP is 80% or above. Benefits your whole team.

Lv. 5: If a team member is attuned to Shadow: reduces light damage taken by them by 6% when their HP is 80% or above. Benefits your whole team.
Abilities:
Icon Ability 1010015.png Magical Modification
Lv. 1: Using Ancient Ray grants Cleo the "Altered Strike" effect. When this effect is active, Cleo's next force strike will create a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 20%. This effect cannot stack, and will be consumed on use.

Lv. 2: Using Ancient Ray grants Cleo the "Altered Strike" effect. When this effect is active, Cleo's next force strike will create a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 25%. This effect cannot stack, and will be consumed on use.
,
Icon Ability 1030019.png Perpetual Protection
Lv. 1: Reduces susceptibility to blindness and paralysis by 50%.

Lv. 2: Reduces susceptibility to blindness and paralysis by 100%.
,
Icon Ability 1010007.png Skill Prep
Lv. 1: Fills 75% of skill gauges at the start of quests.

Lv. 2: Fills 100% of skill gauges at the start of quests.
100010 04 r05 portrait.png
Element
Icon Element Flame.png Flame
Weapon
Icon Weapon Lance.png Lance
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)749 (448 + 274 + 27)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)510 (305 + 186 + 19)
Class
Icon Type Row Attack.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Gala Dragalia Summon Showcase

Skills:
Icon Skill 003.png Dragon Claw
Lv. 1: Deals 3 hits of 249% flame damage to enemies directly ahead, and raises the dragon gauge by 5% if the attack connects. [2914 SP]

Lv. 2: Deals 3 hits of 276% flame damage to enemies directly ahead, and raises the dragon gauge by 5% if the attack connects. [2914 SP]

Lv. 3: Deals 3 hits of 307% flame damage to enemies directly ahead, and raises the dragon gauge by 5% if the attack connects. [2914 SP]
,
Icon Skill 025.png Flames of Passion
Lv. 1: Deals 4 hits of 187% flame damage to enemies in a line.
After shapeshifting for the first time, Flames of Passion deals 4 hits of 281% flame damage instead for the remainder of the quest. [5736 SP]

Lv. 2: Deals 4 hits of 207% flame damage to enemies in a line.
After shapeshifting for the first time, Flames of Passion deals 4 hits of 311% flame damage instead for the remainder of the quest. [5736 SP]
Co-Abilities:
Icon Ability 1020001.png HP
Lv. 1: Increases HP by 9%. Benefits your whole team.

Lv. 2: Increases HP by 10%. Benefits your whole team.

Lv. 3: Increases HP by 12%. Benefits your whole team.

Lv. 4: Increases HP by 13%. Benefits your whole team.

Lv. 5: Increases HP by 15%. Benefits your whole team.
,
Icon Ability 1020002.png (Flame) Dragon's Claws
Lv. 1: If a team member is attuned to Flame: each shapeshift increases their strength (up to three times per quest). On first shapeshift strength is increased by 6% in total. On second shapeshift strength is increased by 14% in total. On third shapeshift strength is increased by 29% in total. Benefits your whole team.

Lv. 2: If a team member is attuned to Flame: each shapeshift increases their strength (up to three times per quest). On first shapeshift strength is increased by 8% in total. On second shapeshift strength is increased by 16% in total. On third shapeshift strength is increased by 31% in total. Benefits your whole team.

Lv. 3: If a team member is attuned to Flame: each shapeshift increases their strength (up to three times per quest). On first shapeshift strength is increased by 8% in total. On second shapeshift strength is increased by 17% in total. On third shapeshift strength is increased by 32% in total. Benefits your whole team.

Lv. 4: If a team member is attuned to Flame: each shapeshift increases their strength (up to three times per quest). On first shapeshift strength is increased by 8% in total. On second shapeshift strength is increased by 18% in total. On third shapeshift strength is increased by 33% in total. Benefits your whole team.

Lv. 5: If a team member is attuned to Flame: each shapeshift increases their strength (up to three times per quest). On first shapeshift strength is increased by 10% in total. On second shapeshift strength is increased by 20% in total. On third shapeshift strength is increased by 35% in total. Benefits your whole team.
Abilities:
Icon Ability 1010014.png Flamewyrm's Nature
Lv. 1: Reduces susceptibility to burning by 100%. When shapeshifting for the first time, Mym will transform into Brunhilda regardless of what dragon she is equipped with, and her strength will increase by 15% for the remainder of the quest. The second time onwards, she will transform into High Brunhilda instead, and her attack rate while shapeshifted will increase by 15%.

Lv. 2: Reduces susceptibility to burning by 100%. When shapeshifting for the first time, Mym will transform into Brunhilda regardless of what dragon she is equipped with, her strength will increase by 15% for the remainder of the quest, and the skill Flames of Passion will be powered up for the remainder of the quest. The second time onwards, she will transform into High Brunhilda instead, and her attack rate while shapeshifted will increase by 15%.
,
Icon Ability 1030017.png Flamewyrm's Defiance
Lv. 1: Reduces susceptibility to stun by 50%. When Mym is hit by an attack that would have stunned her, the skill gauge for the Dragon Claw skill fills by 25%. After activating, this gauge-filling effect will not activate again for 15 seconds.

Lv. 2: Reduces susceptibility to stun by 100%. When Mym is hit by an attack that would have stunned her, the skill gauge for the Dragon Claw skill fills by 50%. After activating, this gauge-filling effect will not activate again for 15 seconds.
,
Icon Ability 1010003.png Dragon Time
Lv. 1: Extends shapeshift time by 15%.

Lv. 2: Extends shapeshift time by 20%.
100003 07 r05 portrait.png
Element
Icon Element Wind.png Wind
Weapon
Icon Weapon Sword.png Sword
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)755 (452 + 277 + 26)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)504 (301 + 185 + 18)
Class
Icon Type Row Attack.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Gala Dragalia Summon Showcase

Skills:
Icon Skill 020.png Cyclone Blade
Lv. 1: Deals 6 hits of 112% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]

Lv. 2: Deals 6 hits of 124% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]

Lv. 3: Deals 6 hits of 138% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]
,
Icon Skill 035.png Wind Tactics
Lv. 1: Activates "Gale-Clad Sword." The next three force strikes will deal 2 hits of 75% (83%) and 1 hit of 83% (92%) wind damage for Force Strike level 1 (level 2), and can damage far-away enemies. Also increases the entire team's defense by 8% for 10 seconds.
Bonus OD Bar damage is decreased to 3.3x for all hits of Gale-Clad Sword, from 8x. SP Gain is decreased to 330 from 345. Gauge Gain is increased to 350 from 150. [5800 SP]

Lv. 2: Activates "Gale-Clad Sword." The next three force strikes will deal 2 hits of 75% (83%) and 1 hit of 83% (92%) wind damage for Force Strike level 1 (level 2), and can damage far-away enemies. Also increases the entire team's defense by 10% for 10 seconds.
Bonus OD Bar damage is decreased to 3.3x for all hits of Gale-Clad Sword, from 8x. SP Gain is decreased to 330 from 345. Gauge Gain is increased to 350 from 150. [5800 SP]
Co-Abilities:
Icon Ability 1020005.png Dragon Haste
Lv. 1: Increases dragon gauge fill rate by 8%. Benefits your whole team.

Lv. 2: Increases dragon gauge fill rate by 9%. Benefits your whole team.

Lv. 3: Increases dragon gauge fill rate by 11%. Benefits your whole team.

Lv. 4: Increases dragon gauge fill rate by 12%. Benefits your whole team.

Lv. 5: Increases dragon gauge fill rate by 15%. Benefits your whole team.
,
Icon Ability 1020010.png (Wind) Critical Rate Doublebuff
Lv. 1: If a team member is attuned to Wind: increases their critical rate by 5% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Lv. 2: If a team member is attuned to Wind: increases their critical rate by 6% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Lv. 3: If a team member is attuned to Wind: increases their critical rate by 7% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Lv. 4: If a team member is attuned to Wind: increases their critical rate by 8% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Lv. 5: If a team member is attuned to Wind: increases their critical rate by 10% for 15 seconds each time they receive a defense up buff. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.
Abilities:
Icon Ability 1010013.png Experience's Boon
Lv. 1: Grants Ranzal an Attack Gauge and a Burst Gauge. The Attack Gauge fills when regular attacks connect with enemies, while the Burst Gauge is filled when force strikes successfully connect.
Ranzal's defense is increased by 5% for 1 completely filled gauge and 10% if both gauges are completely filled.
Any filled gauges are consumed when using the Cyclone Blade skill, increasing its power by 15% for 1 completely filled gauge and 50% if both gauges are completely filled.

Lv. 2: Grants Ranzal an Attack Gauge and a Burst Gauge. The Attack Gauge fills when regular attacks connect with enemies, while the Burst Gauge is filled when force strikes successfully connect.
Ranzal's defense is increased by 8% for 1 completely filled gauge and 15% if both gauges are completely filled.
Any filled gauges are consumed when using the Cyclone Blade skill, increasing its power by 20% for 1 completely filled gauge and 80% if both gauges are completely filled.
,
Icon Ability 1030016.png Relentless Spirit
Lv. 1: Reduces susceptibility to freeze and bog by 50%.

Lv. 2: Reduces susceptibility to freeze and bog by 100%.
,
Icon Ability 1010002.png Skill Damage
Lv. 1: Increases attack skill damage by 25%.

Lv. 2: Increases attack skill damage by 30%.
100029 02 r05 portrait.png
Element
Icon Element Flame.png Flame
Weapon
Icon Weapon Bow.png Bow
Total Max HP
5★ Max HP with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)843 (505 + 310 + 28)
Total Max Str
5★ Max Str with All Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)485 (290 + 177 + 18)
Class
Icon Type Row Support.png
Base Rarity
Icon Rarity Row 5.png
Obtained From
Gala Dragalia Summon Showcase

Skills:
Icon Skill 014.png Brilliant Bolt
Lv. 1: Deals 1 shot of 769% flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has with 77% flame damage each, for a maximum of 7 additional shots. [2803 SP]

Lv. 2: Deals 1 shot of 854% flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has with 85% flame damage each, for a maximum of 7 additional shots. [2803 SP]

Lv. 3: Deals 1 shot of 949% flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has with 95% flame damage each, for a maximum of 7 additional shots. [2803 SP]
,
Icon Skill 030.png Cheerful Assist
Lv. 1: Increases the entire team's strength by 15% for 10 seconds. If used again, the skill will increase the entire team's defense by 15% for 15 seconds instead, after which the skill will revert to its initial effect. [8534 SP]

Lv. 2: Increases the entire team's strength by 20% for 10 seconds. If used again, the skill will increase the entire team's defense by 20% for 15 seconds instead, after which the skill will revert to its initial effect. [8534 SP]
Co-Abilities:
Icon Ability 1020004.png Skill Haste
Lv. 1: Increases skill gauge fill rate by 8%. Benefits your whole team.

Lv. 2: Increases skill gauge fill rate by 9%. Benefits your whole team.

Lv. 3: Increases skill gauge fill rate by 11%. Benefits your whole team.

Lv. 4: Increases skill gauge fill rate by 12%. Benefits your whole team.

Lv. 5: Increases skill gauge fill rate by 15%. Benefits your whole team.
,
Icon Ability 1010012.png (Flame) Combo = Energy Level Up
Lv. 1: If a team member is attuned to Flame: increases their energy level by one stage for every 25-hit combo. Benefits your whole team.

Lv. 2: If a team member is attuned to Flame: increases their energy level by one stage for every 24-hit combo. Benefits your whole team.

Lv. 3: If a team member is attuned to Flame: increases their energy level by one stage for every 23-hit combo. Benefits your whole team.

Lv. 4: If a team member is attuned to Flame: increases their energy level by one stage for every 22-hit combo. Benefits your whole team.

Lv. 5: If a team member is attuned to Flame: increases their energy level by one stage for every 20-hit combo. Benefits your whole team.
Abilities:
Icon Ability 1010013.png Sylvan Strength
Lv. 1: Increases the user's strength by 2% and critical rate by 1% for 15 seconds for every 25-hit combo.

Lv. 2: Increases the user's strength by 2% and critical rate by 1% for 15 seconds for every 20-hit combo.
,
Icon Ability 1030011.png Woodland Blessing
Lv. 1: Reduces susceptibility to stun and sleep by 50%.

Lv. 2: Reduces susceptibility to stun and sleep by 100%.
,
Icon Ability 1010006.png Buff Skill Time
Lv. 1: Increases duration of buff skills by 25%.

Lv. 2: Increases duration of buff skills by 30%.

Gala Dragalia Limited Dragons[edit | edit source]

200017 01 portrait.png
Element
Icon Element Shadow.png Shadow
Level 100 HP
368
Level 100 Str
128
Rarity
Icon Rarity Row 5.png
Favorite Gift
Obtained From
Gala Dragalia Summon Showcase

Skill:
Icon Skill 019.png Elegant Artifice
Lv. 1: Deals up to 32 hits of 22% shadow damage to enemies directly ahead for 10 seconds. [30 SP]

Lv. 2: Deals up to 32 hits of 24.2% shadow damage to enemies directly ahead for 10 seconds. [30 SP]
Abilities:
Icon Ability 1010002.png (Shadow) Skillful Trickery
Lv. 1: If the user is attuned to Shadow: increases the damage dealt by the user's next 15 skills by 120% at the start of quests. Every 30-hit combo will increase the damage dealt by an additional skill by 120%. A maximum of 15 of this skill-damage-increasing effect can be stored for use, and any excess will be discarded.

Lv. 2: If the user is attuned to Shadow: increases the damage dealt by the user's next 15 skills by 180% at the start of quests. Every 25-hit combo will increase the damage dealt by an additional skill by 180%. A maximum of 15 of this skill-damage-increasing effect can be stored for use, and any excess will be discarded.
Icon Ability 1010002.png (Shadow) Ending Shapeshift = Skillful Trickery
Lv. 1: If the user is attuned to Shadow: increases the damage dealt by the user's next five skills by 120% when the user's shapeshift is undone.

Lv. 2: If the user is attuned to Shadow: increases the damage dealt by the user's next eight skills by 180% when the user's shapeshift is undone.
200009 01 portrait.png
Element
Icon Element Flame.png Flame
Level 100 HP
369
Level 100 Str
127
Rarity
Icon Rarity Row 5.png
Favorite Gift
Obtained From
Gala Dragalia Summon Showcase

Skill:
Icon Skill 025.png Alchemical Hellfire
Lv. 1: Deals 3 hits of 225% flame damage to enemies directly ahead, draws them toward the user, and increases the user's strength by 15% for 20 seconds. It is possible to charge this skill's gauge by attacking, and use it up to twice during one shapeshift. [30 SP]

Lv. 2: Deals 3 hits of 250% flame damage to enemies directly ahead, draws them toward the user, and increases the user's strength by 20% for 20 seconds. It is possible to charge this skill's gauge by attacking, and use it up to twice during one shapeshift. [30 SP]
Abilities:
Icon Ability 1020002.png (Flame) Strength & HP 50 = Strength
Lv. 1: If the user is attuned to Flame: increases strength by 40%, and increases strength by an additional 20% when HP is 50% or above.

Lv. 2: If the user is attuned to Flame: increases strength by 70%, and increases strength by an additional 20% when HP is 50% or above.
Icon Ability 1010007.png (Flame) Ending Shapeshift = Skill Gauges
Lv. 1: If the user is attuned to Flame: fills 50% of skill gauges when the user's shapeshift is undone.

Lv. 2: If the user is attuned to Flame: fills 100% of skill gauges when the user's shapeshift is undone.