Description
Max 5★ HP + Max 5★ Str + Total Skill Might + Co-Ability Might + Total Ability Might + Force Strike Lv. 2 Might 2498
Skills
Deals 3 hits of 161% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.
For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 161% and 1 hit of 385% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 177.1% and 1 hit of 423.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.
Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:
1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 161% and 1 hit of 385% shadow damage. Foes with reduced defense take 3 hits of 161% and 1 hit of 423.5% shadow damage instead.
2. If the target was in break state: this skill will deal 3 hits of 194% and 1 hit of 535% shadow damage. Broken enemies will take 3 hits of 291% and 1 hit of 802.5% shadow damage instead.
If an enemy meets both of the above conditions, condition one will be prioritized. (Might: 100)
Deals 3 hits of 180% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.
For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 180% and 1 hit of 431% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 198% and 1 hit of 474.1% shadow damage instead. When chained Crisis Edge does NOT decrease defense.
Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:
1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 180% and 1 hit of 431% shadow damage. Foes with reduced defense take 3 hits of 180% and 1 hit of 474.1% shadow damage instead.
2. If the target was in break state: this skill will deal 3 hits of 214% and 1 hit of 590% shadow damage. Broken enemies will take 3 hits of 321% and 1 hit of 885% shadow damage instead.
If an enemy meets both of the above conditions, condition one will be prioritized. (Might: 200)
Deals 3 hits of 202% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.
For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 202% and 1 hit of 485% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 222.2% and 1 hit of 533.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.
Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:
1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 202% and 1 hit of 485% shadow damage. Foes with reduced defense take 3 hits of 202% and 1 hit of 533.5% shadow damage instead.
2. If the target was in break state: this skill will deal 3 hits of 235% and 1 hit of 658% shadow damage. Broken enemies will take 3 hits of 352.5% and 1 hit of 987% shadow damage instead.
If an enemy meets both of the above conditions, condition one will be prioritized. (Might: 300)
Deals 1 hit of 497% shadow damage to the target, and inflicts poison for 15 seconds - dealing 43.6% shadow damage every 2.9 seconds - with 110% base chance.
For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain". Using Umbral Erasure during this window will make it deal 1 hit of 497% and 1 hit of 397% shadow damage to the target. Poisoned foes take 1 hit of 546.7% and 1 hit of 436.7% shadow damage instead. When chained Umbral Erasure does NOT poison.
Furthermore, if the target has a buff or is in break state when using Crisis Edge, this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met:
1. If the target had a buff: this skill will dispel one buff from them, and deal 1 hit of 497% and 1 hit of 397% shadow damage. Poisoned foes take 1 hit of 497% and 1 hit of 436.7% shadow damage instead.
2. If the target was in break state: this skill will deal 2 hits of 593% shadow damage. Broken enemies will take 2 hits of 889.5% shadow damage instead.
If an enemy meets both of the above conditions, condition one will be prioritized. (Might: 100)
Deals 1 hit of 553% shadow damage to the target, and inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% base chance.
For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain". Using Umbral Erasure during this window will make it deal 1 hit of 553% and 1 hit of 442% shadow damage to the target. Poisoned foes take 1 hit of 608.3% and 1 hit of 486.2% shadow damage instead. When chained Umbral Erasure does NOT poison.
Furthermore, if the target has a buff or is in break state when using Crisis Edge, this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met:
1. If the target had a buff: this skill will dispel one buff from them, and deal 1 hit of 553% and 1 hit of 442% shadow damage. Poisoned foes take 1 hit of 553% and 1 hit of 486.2% shadow damage instead.
2. If the target was in break state: this skill will deal 2 hits of 648% shadow damage. Broken enemies will take 2 hits of 972% shadow damage instead.
If an enemy meets both of the above conditions, condition one will be prioritized. (Might: 200)
Co-abilities
Increases dragon gauge fill rate by 8%. Benefits your whole team. (Might: 170)
Increases dragon gauge fill rate by 9%. Benefits your whole team. (Might: 200)
Increases dragon gauge fill rate by 11%. Benefits your whole team. (Might: 230)
Increases dragon gauge fill rate by 12%. Benefits your whole team. (Might: 260)
Increases dragon gauge fill rate by 15%. Benefits your whole team. (Might: 320)
If a team member is attuned to Shadow: increases their strength by 6% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Shadow: increases their strength by 7% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Shadow: increases their strength by 8% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Shadow: increases their strength by 9% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Shadow: increases their strength by 13% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
Abilities
Increases damage to enemies with reduced defense by 25%. (Might: 80)
Increases damage to enemies with reduced defense by 30%. (Might: 100)
Reduces susceptibility to blindness and paralysis by 50%. (Might: 80)
Reduces susceptibility to blindness and paralysis by 100%. (Might: 100)
Increases damage to poisoned enemies by 25%. (Might: 80)
Increases damage to poisoned enemies by 30%. (Might: 100)
Notes
Gala Alex has access to a Skill Reservoir, which allows her to store SP as Gauges that can be spent on skills later.
Notes | |
---|---|
Max SP in one Gauge | 1,129 SP |
Max Gauges that can be stored | 3 |
Gauge cost for Crisis Edge | 1 |
Gauge cost for Umbral Erasure | 1 |
- A full 5-hit combo is 1,152 SP, slightly more than enough to charge 1 gauge.
Gala Alex has a unique combo chain. The animation is overall faster and damage is overall higher than that of a regular Sword combo, but the SP gain is the same.
Attack | Damage Multiplier | Hits | SP Gain | OD Modifier |
---|---|---|---|---|
Combo 1 | 98% | 1 | 150 | x1 |
Combo 2 | 106% | 1 | 150 | x1 |
Combo 3 | 125% | 1 | 196 | x1 |
Combo 4 | 132% | 1 | 265 | x1 |
Combo 5 | 198% | 1 | 391 | x1 |
- Alex has access to a system called Skill Chain, where using one of her skills within 3 seconds of each other can increase damage dealt and/or cause special effects.
- If Alex falls below 1 stored gauge at any point during a Skill Chain, her current Skill Chain will be cancelled.
- When the same-skill variant of a Skill Chain is available, a blue highlight will circle the skill icon.
- When the Dispel variant of a Skill Chain is available, a blue star will appear on the skill icon.
- When the Break variant of a Skill Chain is available, a red star will appear on the skill icon.
Node Breakdown
- 17x Upgrade HP
- Total HP: 276 + 26Bonus HP upon completing Mana Circle Floor 5 (302)
- 16x Upgrade Strength
- Total Strength: 185 + 18Bonus strength upon completing Mana Circle Floor 5 (203)
- 2x Force Strike
- 2x Reduced Defense Punisher
- 2x Guardian Shadow
- 2x Poisoned Punisher
- 2x Crisis Edge
- 2x Umbral Erasure
- 4x Upgrade Co-abilities
- Damascus Crystal x1
Total Materials
Mana x255,650
Shadow Orb x210
Nightfall Orb x61
Nether Orb x28
Rainbow Orb x8
Shadowwyrm's Scale x118
Shadowwyrm's Darkscale x44
Champion's Testament x3
HP +13 |
---|
Cost
Mana x450 |
Strength +11 |
---|
Cost
Mana x550 |
Reduced Defense Punisher +25% |
---|
Cost
Mana x800 |
HP +13 |
---|
Cost
Mana x450 |
New Adventurer Story |
---|
Cost
Mana x550 Str +12 upon node unlock
|
HP +13 |
---|
Cost
Mana x450 |
Force Strike |
---|
Cost
Mana x650 |
Strength +12 |
---|
Cost
Mana x550 |
HP +13 |
---|
Cost
Mana x450 |
Guardian Shadow I |
---|
Cost
Mana x800 |
Floor 2 Unbind Materials
Shadow Orb x10
Nightfall Orb x1
Floor 1 Total Materials
Floor 1 Node Breakdown
- 4x Upgrade HP
- Total HP: 52
- 3x Upgrade Strength
- Total Strength: 35
- 1x Force Strike
- 1x Reduced Defense Punisher
- 1x Guardian Shadow
Umbral Erasure Lv. 1 |
---|
Cost
Mana x4300 Shadow Orb x15 Nightfall Orb x3 |
Strength +8 |
---|
Cost
Mana x1950 |
HP +15 |
---|
Cost
Mana x1550 |
Strength +8 |
---|
Cost
Mana x1950 |
New Adventurer Story |
---|
Cost
Mana x1550 HP +15 upon node unlock
|
Strength +8 |
---|
Cost
Mana x1950 |
HP +15 |
---|
Cost
Mana x1550 |
Strength +8 |
---|
Cost
Mana x1950 |
New Adventurer Story |
---|
Cost
Mana x1550 HP +16 upon node unlock
|
Strength +9 |
---|
Cost
Mana x1950 |
Floor 3 Unbind Materials
Shadow Orb x20
Nightfall Orb x5
Nether Orb x1
Floor 2 Total Materials
Floor 2 Node Breakdown
- 4x Upgrade HP
- Total HP: 61
- 5x Upgrade Strength
- Total Strength: 41
- 1x Umbral Erasure
HP +18 |
---|
Cost
Mana x3200 |
Poisoned Punisher +25% |
---|
Cost
Mana x8100 Shadow Orb x15 Nightfall Orb x2 Rainbow Orb x1 |
Strength +16 |
---|
Cost
Mana x4000 |
HP +18 |
---|
Cost
Mana x3200 |
New Adventurer Story |
---|
Cost
Mana x4000 Str +16 upon node unlock
|
HP +18 |
---|
Cost
Mana x3200 |
Reduced Defense Punisher +30% |
---|
Cost
Mana x6000 Shadow Orb x20 Nightfall Orb x5 Nether Orb x2 |
Strength +16 |
---|
Cost
Mana x4000 |
HP +18 |
---|
Cost
Mana x3200 |
Crisis Edge Lv. 2 |
---|
Cost
Mana x7000 Shadow Orb x15 Shadowwyrm's Scale x8 Shadowwyrm's Darkscale x3 |
Floor 4 Unbind Materials
Nightfall Orb x10
Nether Orb x5
Rainbow Orb x1
Shadowwyrm's Scale x25
Shadowwyrm's Darkscale x10
Floor 3 Total Materials
Shadow Orb x50
Nightfall Orb x7
Rainbow Orb x1
Nether Orb x2
Shadowwyrm's Scale x8
Shadowwyrm's Darkscale x3
Floor 3 Node Breakdown
- 4x Upgrade HP
- Total HP: 72
- 3x Upgrade Strength
- Total Strength: 48
- 1x Reduced Defense Punisher
- 1x Poisoned Punisher
- 1x Crisis Edge
Strength +10 |
---|
Cost
Mana x6200 |
HP +20 |
---|
Cost
Mana x5000 |
Upgrade Force Strike |
---|
Cost
Mana x9500 Shadow Orb x40 Shadowwyrm's Scale x5 Shadowwyrm's Darkscale x2 |
Strength +10 |
---|
Cost
Mana x6200 |
HP +20 |
---|
Cost
Mana x5000 |
Strength +10 |
---|
Cost
Mana x6200 |
Guardian Shadow II |
---|
Cost
Mana x11000 Shadow Orb x50 Nightfall Orb x15 Nether Orb x3 |
HP +21 |
---|
Cost
Mana x5000 |
Strength +11 |
---|
Cost
Mana x6200 |
Umbral Erasure Lv. 2 |
---|
Cost
Mana x12500 Shadow Orb x25 Shadowwyrm's Scale x15 Shadowwyrm's Darkscale x5 |
Floor 5 Unbind Materials
Nether Orb x7
Rainbow Orb x3
Shadowwyrm's Scale x30
Shadowwyrm's Darkscale x12
Champion's Testament x1
Floor 4 Total Materials
Shadow Orb x115
Shadowwyrm's Scale x20
Shadowwyrm's Darkscale x7
Nightfall Orb x15
Nether Orb x3
Floor 4 Node Breakdown
- 3x Upgrade HP
- Total HP: 61
- 4x Upgrade Strength
- Total Strength: 41
- 1x Force Strike
- 1x Guardian Shadow
- 1x Umbral Erasure
Poisoned Punisher +30% |
---|
Cost
Mana x21500 Nightfall Orb x20 Nether Orb x7 Rainbow Orb x2 |
HP +15 |
---|
Cost
Mana x8500 |
Damascus Crystal |
---|
Cost
Mana x30000 Nether Orb x3 Rainbow Orb x1 Champion's Testament x1 |
Strength +20 |
---|
Cost
Mana x10500 |
Crisis Edge Lv. 3 |
---|
Cost
Mana x32000 Shadowwyrm's Scale x35 Shadowwyrm's Darkscale x12 Champion's Testament x1 |
HP +15 |
---|
Cost
Mana x8500 |
Floor 5 Total Materials
Nightfall Orb x20
Nether Orb x10
Rainbow Orb x3
Champion's Testament x2
Shadowwyrm's Scale x35
Shadowwyrm's Darkscale x12
Eldwater x73,000
Floor 5 Node Breakdown
- 2x Upgrade HP
- Total HP: 30 + 26Bonus HP upon completing Mana Circle Floor 5 (56)
- 1x Upgrade Strength
- Total Strength: 20 + 18Bonus Str upon completing Mana Circle Floor 5 (38)
- 1x Poisoned Punisher
- 1x Crisis Edge
- 4x Upgrade Co-abilities
- Damascus Crystal x1
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