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Other Versions of Alex
100005 01 r04Alex
General Stories Misc
Liberated Assassin
Icon Element ShadowIcon Weapon Sword Gala Alex

Description

With a new outfit, Alex has become Elisanne's personal guard. The white hood represents her leaving the assassin's life, and she swears a vow upon her blade to safeguard her friend and never lose heart, no matter what.
Total Max HP5★ Max HP with all Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)752 (450 + 276 + 26)
Total Max Str5★ Max Str with all Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)506 (303 + 185 + 18)
Base Min Might
Minimum HP + Minimum Str + Lv. 1 Co-Ability Might + Lv. 1 Skill 1 Might 376
Base Max Might
Does not include external buffs (e.g. Dragons, Halidom, Wyrmprints, etc.)

Max 5★ HP + Max 5★ Str + Total Skill Might + Co-Ability Might + Total Ability Might + Force Strike Lv. 2 Might
2498
Defense
10
Class
Icon Type Row Attack
Gender
Female
Race
Human
Base Rarity
Icon Rarity Row 5
Japanese Title
(Shadow Liberator)
因果を断ち切る者シャドウリベレイター
Japanese Name
シャノン (Shannon)
Voice Actor (EN)
Emily Tennant
Voice Actor (JP)
Ayaka Suwa
Chinese Name
夏儂 (龍絆日Ver.)
Obtained From
Gala Dragalia Summon Showcase
Release Date
March 27, 2020
Availability
Gala


Skills

Lv1
SP Cost: 1129

Deals 3 hits of 161% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 161% and 1 hit of 385% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 177.1% and 1 hit of 423.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 161% and 1 hit of 385% shadow damage. Foes with reduced defense take 3 hits of 161% and 1 hit of 423.5% shadow damage instead.

2. If the target was in break state: this skill will deal 3 hits of 194% and 1 hit of 535% shadow damage. Broken enemies will take 3 hits of 291% and 1 hit of 802.5% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. (Might: 100)

Lv2
SP Cost: 1129

Deals 3 hits of 180% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 180% and 1 hit of 431% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 198% and 1 hit of 474.1% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 180% and 1 hit of 431% shadow damage. Foes with reduced defense take 3 hits of 180% and 1 hit of 474.1% shadow damage instead.

2. If the target was in break state: this skill will deal 3 hits of 214% and 1 hit of 590% shadow damage. Broken enemies will take 3 hits of 321% and 1 hit of 885% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. (Might: 200)

Lv3
SP Cost: 1129

Deals 3 hits of 202% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 202% and 1 hit of 485% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 222.2% and 1 hit of 533.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 202% and 1 hit of 485% shadow damage. Foes with reduced defense take 3 hits of 202% and 1 hit of 533.5% shadow damage instead.

2. If the target was in break state: this skill will deal 3 hits of 235% and 1 hit of 658% shadow damage. Broken enemies will take 3 hits of 352.5% and 1 hit of 987% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. (Might: 300)

Lv1
SP Cost: 1129

Deals 1 hit of 497% shadow damage to the target, and inflicts poison for 15 seconds - dealing 43.6% shadow damage every 2.9 seconds - with 110% base chance.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain". Using Umbral Erasure during this window will make it deal 1 hit of 497% and 1 hit of 397% shadow damage to the target. Poisoned foes take 1 hit of 546.7% and 1 hit of 436.7% shadow damage instead. When chained Umbral Erasure does NOT poison.

Furthermore, if the target has a buff or is in break state when using Crisis Edge, this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 1 hit of 497% and 1 hit of 397% shadow damage. Poisoned foes take 1 hit of 497% and 1 hit of 436.7% shadow damage instead.

2. If the target was in break state: this skill will deal 2 hits of 593% shadow damage. Broken enemies will take 2 hits of 889.5% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. (Might: 100)

Lv2
SP Cost: 1129

Deals 1 hit of 553% shadow damage to the target, and inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% base chance.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain". Using Umbral Erasure during this window will make it deal 1 hit of 553% and 1 hit of 442% shadow damage to the target. Poisoned foes take 1 hit of 608.3% and 1 hit of 486.2% shadow damage instead. When chained Umbral Erasure does NOT poison.

Furthermore, if the target has a buff or is in break state when using Crisis Edge, this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 1 hit of 553% and 1 hit of 442% shadow damage. Poisoned foes take 1 hit of 553% and 1 hit of 486.2% shadow damage instead.

2. If the target was in break state: this skill will deal 2 hits of 648% shadow damage. Broken enemies will take 2 hits of 972% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. (Might: 200)

Co-abilities

Lv1

Increases dragon gauge fill rate by 8%. Benefits your whole team. (Might: 170)

Lv2

Increases dragon gauge fill rate by 9%. Benefits your whole team. (Might: 200)

Lv3

Increases dragon gauge fill rate by 11%. Benefits your whole team. (Might: 230)

Lv4

Increases dragon gauge fill rate by 12%. Benefits your whole team. (Might: 260)

Lv5

Increases dragon gauge fill rate by 15%. Benefits your whole team. (Might: 320)

Lv1

If a team member is attuned to Shadow: increases their strength by 6% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Lv2

If a team member is attuned to Shadow: increases their strength by 7% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Lv3

If a team member is attuned to Shadow: increases their strength by 8% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Lv4

If a team member is attuned to Shadow: increases their strength by 9% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Lv5

If a team member is attuned to Shadow: increases their strength by 13% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Abilities

Lv1

Increases damage to enemies with reduced defense by 25%. (Might: 80)

Lv2

Increases damage to enemies with reduced defense by 30%. (Might: 100)

Lv1

Reduces susceptibility to blindness and paralysis by 50%. (Might: 80)

Lv2

Reduces susceptibility to blindness and paralysis by 100%. (Might: 100)

Lv1

Increases damage to poisoned enemies by 25%. (Might: 80)

Lv2

Increases damage to poisoned enemies by 30%. (Might: 100)

Notes

Gala Alex has access to a Skill Reservoir, which allows her to store SP as Gauges that can be spent on skills later.

Notes
Max SP in one Gauge 1,129 SP
Max Gauges that can be stored 3
Gauge cost for Crisis Edge 1
Gauge cost for Umbral Erasure 1
  • A full 5-hit combo is 1,152 SP, slightly more than enough to charge 1 gauge.

Gala Alex has a unique combo chain. The animation is overall faster and damage is overall higher than that of a regular Sword combo, but the SP gain is the same.

Attack Damage Multiplier Hits SP Gain OD Modifier
Combo 1 98% 1 150 x1
Combo 2 106% 1 150 x1
Combo 3 125% 1 196 x1
Combo 4 132% 1 265 x1
Combo 5 198% 1 391 x1
  • Alex has access to a system called Skill Chain, where using one of her skills within 3 seconds of each other can increase damage dealt and/or cause special effects.
    • If Alex falls below 1 stored gauge at any point during a Skill Chain, her current Skill Chain will be cancelled.
    • When the same-skill variant of a Skill Chain is available, a blue highlight will circle the skill icon.
    • Icon Skill 090 Icon Skill 093 When the Dispel variant of a Skill Chain is available, a blue star will appear on the skill icon.
    • Icon Skill 091 Icon Skill 094 When the Break variant of a Skill Chain is available, a red star will appear on the skill icon.

Mana Circle
Node Overview

Node Breakdown

Floor 1
Mc StatusUp Hp HP +13
Cost
Icon Resource Mana Mana x450
Mc StatusUp Atk Strength +11
Cost
Icon Resource Mana Mana x550
Mc StatusUp Hp HP +13
Cost
Icon Resource Mana Mana x450
Mc CharaStory New Adventurer Story
Cost
Icon Resource Mana Mana x550
Str +12 upon node unlock
Mc StatusUp Hp HP +13
Cost
Icon Resource Mana Mana x450
Mc Burstattack Get Force Strike
Cost
Icon Resource Mana Mana x650
Mc StatusUp Atk Strength +12
Cost
Icon Resource Mana Mana x550
Mc StatusUp Hp HP +13
Cost
Icon Resource Mana Mana x450

Mc Unbind Mana Floor 2 Unbind Materials

Floor 1 Total Materials

Icon Resource Mana Mana x5,700

Floor 1 Node Breakdown

Floor 2
Icon Skill 092 Umbral Erasure Lv. 1
Cost
Icon Resource Mana Mana x4300
104001051 Shadow Orb x15
104001052 Nightfall Orb x3
Mc StatusUp Atk Strength +8
Cost
Icon Resource Mana Mana x1950
Mc StatusUp Hp HP +15
Cost
Icon Resource Mana Mana x1550
Mc StatusUp Atk Strength +8
Cost
Icon Resource Mana Mana x1950
Mc CharaStory New Adventurer Story
Cost
Icon Resource Mana Mana x1550
HP +15 upon node unlock
Mc StatusUp Atk Strength +8
Cost
Icon Resource Mana Mana x1950
Mc StatusUp Hp HP +15
Cost
Icon Resource Mana Mana x1550
Mc StatusUp Atk Strength +8
Cost
Icon Resource Mana Mana x1950
Mc CharaStory New Adventurer Story
Cost
Icon Resource Mana Mana x1550
HP +16 upon node unlock
Mc StatusUp Atk Strength +9
Cost
Icon Resource Mana Mana x1950

Mc Unbind Mana Floor 3 Unbind Materials

Floor 2 Total Materials

Icon Resource Mana Mana x20,250
104001051 Shadow Orb x15
104001052 Nightfall Orb x3

Floor 2 Node Breakdown

  • 4x Upgrade HP
    • Total HP: 61
  • 5x Upgrade Strength
    • Total Strength: 41
  • 1x Umbral Erasure
Floor 3
Mc StatusUp Hp HP +18
Cost
Icon Resource Mana Mana x3200
Mc StatusUp Atk Strength +16
Cost
Icon Resource Mana Mana x4000
Mc StatusUp Hp HP +18
Cost
Icon Resource Mana Mana x3200
Mc CharaStory New Adventurer Story
Cost
Icon Resource Mana Mana x4000
Str +16 upon node unlock
Mc StatusUp Hp HP +18
Cost
Icon Resource Mana Mana x3200
Mc StatusUp Atk Strength +16
Cost
Icon Resource Mana Mana x4000
Mc StatusUp Hp HP +18
Cost
Icon Resource Mana Mana x3200

Floor 3 Total Materials

Floor 3 Node Breakdown

Floor 4
Mc StatusUp Atk Strength +10
Cost
Icon Resource Mana Mana x6200
Mc StatusUp Hp HP +20
Cost
Icon Resource Mana Mana x5000
Mc Burstattack Upgrade Upgrade Force Strike
Mc StatusUp Atk Strength +10
Cost
Icon Resource Mana Mana x6200
Mc StatusUp Hp HP +20
Cost
Icon Resource Mana Mana x5000
Mc StatusUp Atk Strength +10
Cost
Icon Resource Mana Mana x6200
Mc StatusUp Hp HP +21
Cost
Icon Resource Mana Mana x5000
Mc StatusUp Atk Strength +11
Cost
Icon Resource Mana Mana x6200

Floor 4 Total Materials

Floor 4 Node Breakdown

Floor 5

Floor 5 Total Materials

Floor 5 Node Breakdown

  • 2x Upgrade HP
    • Total HP: 30 + 26Bonus HP upon completing Mana Circle Floor 5 (56)
  • 1x Upgrade Strength
    • Total Strength: 20 + 18Bonus Str upon completing Mana Circle Floor 5 (38)
  • 1x Poisoned Punisher
  • 1x Crisis Edge
  • 4x Upgrade Co-abilities
  • 201007001 Damascus Crystal x1
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