Forager Cleo


Skills
Deals 5 hits of 119% and 1 hit of 320% water damage to the target and nearby enemies, and grants the user the "Starlit Dining" effect. Starlit Dining enhances Astral Garnish, and it can stack up to four times. (Might: 100)
Deals 5 hits of 136% and 1 hit of 375% water damage to the target and nearby enemies, and grants the user the "Starlit Dining" effect. Starlit Dining enhances Astral Garnish, and it can stack up to four times. (Might: 200)
Deals 5 hits of 153% and 1 hit of 425% water damage to the target and nearby enemies, and grants the user the "Starlit Dining" effect. Starlit Dining enhances Astral Garnish, and it can stack up to four times. (Might: 300)
Deals 1 hit of 1544% water damage to enemies directly ahead, creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%, and activates "Skill Shift." Phase II also increases the entire team's energy levels by two stages, while Phase III increases them by three stages. (Might: 100)
Deals 1 hit of 1845% water damage to enemies directly ahead, creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%, and activates "Skill Shift." Phase II also increases the entire team's energy levels by two stages, while Phase III increases them by three stages. (Might: 200)
Co-abilities
Increases attack skill damage by 8%. Benefits your whole team. (Might: 170)
Increases attack skill damage by 9%. Benefits your whole team. (Might: 200)
Increases attack skill damage by 11%. Benefits your whole team. (Might: 230)
Increases attack skill damage by 12%. Benefits your whole team. (Might: 260)
Increases attack skill damage by 15%. Benefits your whole team. (Might: 320)
If a team member is attuned to Water: reduces flame damage taken by them by 1% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to Water: reduces flame damage taken by them by 2% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to Water: reduces flame damage taken by them by 3% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to Water: reduces flame damage taken by them by 4% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to Water: reduces flame damage taken by them by 6% when their HP is 80% or above. Benefits your whole team.
Abilities
Using Starry Veil grants the user the "Astral Garnish" effect. When this effect is active, the user's skill gauge fill rate will be increased by 10%, and their next force strike will deal damage to multiple targets based on the number of Starlit Dining stacks the user has. This effect cannot stack, and will be consumed on use. (Might: 80)
Using Starry Veil grants the user the "Astral Garnish" effect. When this effect is active, the user's skill gauge fill rate will be increased by 15%, and their next force strike will deal damage to multiple targets based on the number of Starlit Dining stacks the user has. This effect cannot stack, and will be consumed on use. (Might: 100)
Increases damage to enemies with reduced defense by 10%. (Might: 50)
Increases damage to enemies with reduced defense by 15%. (Might: 60)
Notes
Forager Cleo has a unique force strike while at least 1 stack of Starlit Dining is active. Using this force strike will consume all current stacks of Starlit Dining, and the amount of hits will increase with the amount of stacks used.
Force Level | Damage Multiplier | Type | Hits | SP Gain | OD Modifier |
---|---|---|---|---|---|
1 | 134% | Multiple Targets | 2 | 400 | x4 |
2 | 198% | Multiple Targets | 2 | 400 | x4 |
Force Level | Damage Multiplier | Type | Hits | SP Gain | OD Modifier |
---|---|---|---|---|---|
1 | 134% | Multiple Targets | 4 | 400 | x4 |
2 | 198% | Multiple Targets | 4 | 400 | x4 |
Force Level | Damage Multiplier | Type | Hits | SP Gain | OD Modifier |
---|---|---|---|---|---|
1 | 134% | Multiple Targets | 6 | 400 | x4 |
2 | 198% | Multiple Targets | 6 | 400 | x4 |
Force Level | Damage Multiplier | Type | Hits | SP Gain | OD Modifier |
---|---|---|---|---|---|
1 | 134% | Multiple Targets | 8 | 400 | x4 |
2 | 198% | Multiple Targets | 8 | 400 | x4 |
This force strike will select an amount of targets depending on the stack count. 1 stack targets 1 enemy, 2 stacks target 2 enemies, and so on. The selection process is similar to that of Gala Cleo's
Ancient RayLv. 1: Deals 1 hit of 88% and 1 hit of 204% shadow damage to multiple targets and enemies near those targets, and activates "Skill Shift" if the attack connects.
Initially, this skill will target three enemies. Phase II will target four enemies, while Phase III will target five enemies.
Targets will be chosen by their proximity to the user (targets the closest enemies), and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. [2814 SP]
Lv. 2: Deals 1 hit of 88% and 1 hit of 233% shadow damage to multiple targets and enemies near those targets, and activates "Skill Shift" if the attack connects.
Initially, this skill will target three enemies. Phase II will target four enemies, while Phase III will target five enemies.
Targets will be chosen by their proximity to the user (targets the closest enemies), and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. [2814 SP]
Lv. 3: Deals 1 hit of 88% and 1 hit of 265% shadow damage to multiple targets and enemies near those targets, and activates "Skill Shift" if the attack connects.
Initially, this skill will target three enemies. Phase II will target four enemies, while Phase III will target five enemies.
Targets will be chosen by their proximity to the user (targets the closest enemies), and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. [2814 SP].
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