Dragonyule Malora


Skills
Deals 2 hits of 374% light damage to enemies directly ahead, and reduces the defense of shadow-attuned foes by 15% with 100% chance for 15 seconds. This defense reduction effect will not stack. (Might: 100)
Deals 2 hits of 420% light damage to enemies directly ahead, and reduces the defense of shadow-attuned foes by 15% with 100% chance for 15 seconds. This defense reduction effect will not stack. (Might: 200)
Deals 2 hits of 467% light damage to enemies directly ahead, and reduces the defense of shadow-attuned foes by 15% with 100% chance for 15 seconds. This defense reduction effect will not stack. (Might: 300)

Shared SP Cost: 10703
Deals 3 hits of 386% light damage to enemies directly ahead. Against foes whose defense is decreased, deals 3 hits of 694.8% light damage instead. (Might: 100)
Shared SP Cost: 10703
Deals 3 hits of 432% light damage to enemies directly ahead. Against foes whose defense is decreased, deals 3 hits of 777.6% light damage instead. (Might: 200)
Co-abilities
Increases defense by 9%. Benefits your whole team. (Might: 170)
Increases defense by 10%. Benefits your whole team. (Might: 200)
Increases defense by 11%. Benefits your whole team. (Might: 230)
Increases defense by 12%. Benefits your whole team. (Might: 260)
Increases defense by 15%. Benefits your whole team. (Might: 320)
If a team member is attuned to Light: increases their strength by 6% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Light: increases their strength by 7% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Light: increases their strength by 8% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Light: increases their strength by 9% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
If a team member is attuned to Light: increases their strength by 13% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.
Abilities
Increases damage to enemies in overdrive state by 10%. (Might: 80)
Increases damage to enemies in overdrive state by 13%. (Might: 100)
Grants the user a one-use shield that nullifies damage up to 15% of the user's maximum HP upon successfully reducing an enemy's defense. After activating, this ability will not activate again for five seconds. This does not stack with any other shields. (Might: 80)
Grants the user a one-use shield that nullifies damage up to 20% of the user's maximum HP upon successfully reducing an enemy's defense. After activating, this ability will not activate again for five seconds. This does not stack with any other shields. (Might: 100)
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