Dragonyule Cleo


Skills

Shared SP Cost: 6397
Deals 11 hits of 168% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 100% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects.
Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. (Might: 100)
Shared SP Cost: 6397
Deals 11 hits of 176.4% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 110% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects.
Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. (Might: 200)
Shared SP Cost: 10976
Deals 11 hits of 187.6% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 120% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects.
Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. (Might: 300)
Shared SP Cost: 12230
Deals 11 hits of 190% water damage to enemies directly ahead, increases the energy levels of the user and nearby allies by one stage, and activates "Frigid Gift". When this effect is active, the user's next force strike will inflict freeze for 3-6 seconds with 200% chance.
This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds.
If this skill is used as a Shared Skill or Helper Skill, this skill inflicts freeze for 3-6 seconds with 140% chance, but does not activate the Frigid Gift effect. (Might: 400)
Deals 5 hits of 372.4% water damage to enemies directly ahead. (Might: 100)
Deals 5 hits of 414.4% water damage to enemies directly ahead. (Might: 200)
Deals 5 hits of 421% water damage to enemies directly ahead. (Might: 300)
Co-abilities
Increases critical rate by 5%. Benefits your whole team. (Might: 170)
Increases critical rate by 6%. Benefits your whole team. (Might: 200)
Increases critical rate by 7%. Benefits your whole team. (Might: 230)
Increases critical rate by 8%. Benefits your whole team. (Might: 260)
Increases critical rate by 10%. Benefits your whole team. (Might: 320)
If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 1 second. Benefits your whole team.
If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 1.2 seconds. Benefits your whole team.
If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 1.5 seconds. Benefits your whole team.
If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 2 seconds. Benefits your whole team.
If a team member is attuned to Water: extends the window between them hitting an enemy and the combo counter resetting by 2.5 seconds. Benefits your whole team.
Abilities
Increases strength by 10% when HP is 70% or above. (Might: 80)
Increases strength by 13% when HP is 70% or above. (Might: 100)
Increases strength and defense by 13% when HP is 70% or above. (Might: 120)
Reduces susceptibility to stun by 50%. (Might: 60)
Reduces susceptibility to stun by 100%. (Might: 100)
Reduces susceptibility to stun by 100%. When the user is hit by an attack that would have stunned them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. (Might: 120)
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