Defense Down

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Icon Buff 2020003.png Defense Down decreases the target's defense. This caps at a maximum of 50% total (all stacks are additive), or a 2x Damage Boost. Any further Defense Down applications will fail while at 50%.

Inducers

Skills that induce Defense Down

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 003.png Acrobatic DaggerLv. 1: Deals 4 hits of 378% light damage to enemies directly ahead. [2452 SP]

Lv. 2: Deals 4 hits of 398% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 40% base chance. [2452 SP]

Lv. 3: Deals 4 hits of 418% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 40% base chance. [2452 SP]
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Icon Skill 011.png Alberian CleaveLv. 1: Deals 1 hit of 920% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% chance. This defense reduction effect will not stack. [2443 SP]

Lv. 2: Deals 1 hit of 928% light damage to enemies directly ahead, inflicts stun for 3-4 seconds with 90% base chance, and reduces their defense by 5% for 10 seconds with 100% chance. This defense reduction effect will not stack. [2443 SP]

Lv. 3: Deals 1 hit of 974% light damage to enemies directly ahead, inflicts stun for 4-5 seconds with 100% base chance, and reduces their defense by 5% for 10 seconds with 100% chance. This defense reduction effect will not stack. [2443 SP]
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Icon Skill 082.png Amuse-boucheLv. 1: Applies one of the following effects based on the user's current cooking stance:
Appetizer Stance: Deals 6 hits of 199.5% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 22% water damage every 2.9 seconds - with 100% base chance and reduces enemies' defense by 5% for 20 seconds. This defense reduction effect will not stack.
Entrée Stance: Deals 6 hits of 273.6% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 100% base chance and reduces enemies' strength by 15% for 20 seconds. This strength reduction effect will not stack.
Dessert Stance: Deals 6 hits of 273.6% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 100% base chance. [2640 SP]

Lv. 2: Applies one of the following effects based on the user's current cooking stance:
Appetizer Stance: Deals 6 hits of 220.4% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 31% water damage every 2.9 seconds - with 110% base chance and reduces enemies' defense by 5% for 25 seconds. This defense reduction effect will not stack.
Entrée Stance: Deals 6 hits of 302.1% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 110% base chance and reduces enemies' strength by 15% for 25 seconds. This strength reduction effect will not stack.
Dessert Stance: Deals 6 hits of 302.1% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 110% base chance. [2640 SP]

Lv. 3: Applies one of the following effects based on the user's current cooking stance:
Appetizer Stance: Deals 6 hits of 245.1% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% base chance and reduces enemies' defense by 5% for 30 seconds. This defense reduction effect will not stack.
Entrée Stance: Deals 6 hits of 336.3% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 120% base chance and reduces enemies' strength by 15% for 30 seconds. This strength reduction effect will not stack.
Dessert Stance: Deals 6 hits of 336.3% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 120% base chance. [2640 SP]
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Icon Skill 014.png Angelic DeclarationLv. 1: Deals 1 hit of 515.8% and 1 hit of 773.6% shadow damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 43.6% shadow damage every 2.9 seconds - with 110% chance, and reduces their defense by 15% for 15 seconds. This defense reduction effect will not stack.

Also immediately readies the user's second skill for use, and gradually fills the skill gauges of the user's first and second skills by 0.75% every 1 seconds for 90 seconds. Abilities that increase skill gauge fill rate will not affect this automatic increase. [30 SP]

Lv. 2: Deals 1 hit of 644.8% and 1 hit of 967.2% shadow damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance, and reduces their defense by 20% for 15 seconds. This defense reduction effect will not stack.

Also immediately readies the user's second skill for use, and gradually fills the skill gauges of the user's first and second skills by 0.75% every 1 seconds for 90 seconds. Abilities that increase skill gauge fill rate will not affect this automatic increase. [30 SP]
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Icon Skill 022.png Arrow of GloryLv. 1: Deals 1 hit of 324% and 1 hit of 756% flame damage to the target and nearby enemies, inflicts burn for 30 seconds - dealing 31.1% flame damage every 3.9 seconds - with 110% base chance, and reduces defense by 5% for 10 seconds with 100% base chance. [50 SP]

Lv. 2: Deals 1 hit of 360% and 1 hit of 840% flame damage to the target and nearby enemies, inflicts burn for 30 seconds - dealing 41.5% flame damage every 3.9 seconds - with 120% base chance, and reduces defense by 5% for 10 seconds with 100% base chance. [50 SP]
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Icon Skill 030.png Blade SkillLv. 1: Increases the user's strength by 50%, attack rate by 20%, and reduces defense by 20%.

If used again, the skill will reduce the user's strength by 50% and increase defense by 30% instead, after which the skill will revert to its initial effect. [1000 SP]
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Icon Skill 032.png Brilliant InfernoLv. 1: Activates "Inferno Mode" for 20 seconds. During Inferno Mode, the user's strength is increased by 20%, and their normal attacks reduce enemy defense by 10% for 10 seconds with 35% base chance. This defense reduction effect will not stack. [8940 SP]

Lv. 2: Activates "Inferno Mode" for 20 seconds. During Inferno Mode, the user's strength is increased by 30%, and their normal attacks reduce enemy defense by 10% for 10 seconds with 35% base chance. This defense reduction effect will not stack. [8940 SP]

Lv. 3: Activates "Inferno Mode" for 20 seconds. During Inferno Mode, the user's strength is increased by 50%, and their normal attacks reduce enemy defense by 10% for 10 seconds with 35% base chance. This defense reduction effect will not stack. [8940 SP]
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Icon Skill 045.png Camping MemoriesLv. 1: Deals 1 hit of 1544% water damage to enemies directly ahead, creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%, and activates "Skill Shift." Phase II also increases the entire team's energy levels by two stages, while Phase III increases them by three stages. [5909 SP]

Lv. 2: Deals 1 hit of 1845% water damage to enemies directly ahead, creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%, and activates "Skill Shift." Phase II also increases the entire team's energy levels by two stages, while Phase III increases them by three stages. [5909 SP]
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Icon Skill 025.png Catastrophic WindsLv. 1: Deals 5 hits of 164% wind damage to enemies in a line, reduces their defense by 5% for 10 seconds with 100% base chance, and inflicts poison for 30 seconds - dealing 21.8% damage every 2.9 seconds - with 110% base chance. [30 SP]

Lv. 2: Deals 5 hits of 182% wind damage to enemies in a line, reduces their defense by 5% for 10 seconds with 100% base chance, and inflicts poison for 30 seconds - dealing 29.1% damage every 2.9 seconds - with 120% base chance. [30 SP]
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Icon Skill 045.png Charming TrickLv. 1: Deals 2 hits of 254% flame damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%. [3849 SP]

Lv. 2: Deals 2 hits of 267% flame damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [3849 SP]

Lv. 3: Deals 2 hits of 280% flame damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [3849 SP]
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Icon Skill 019.png Circular JudgmentLv. 1: Deals 3 hits of 169% and 1 hit of 508% shadow damage to enemies directly ahead. [3083 SP]

Lv. 2: Deals 3 hits of 178% and 1 hit of 533% shadow damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 50% base chance. [3083 SP]

Lv. 3: Deals 3 hits of 187% and 1 hit of 560% shadow damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 50% base chance. [3083 SP]

Lv. 4: Deals 3 hits of 245% and 1 hit of 735% shadow damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. Poisoned foes take 3 hits of 392% and 1 hit of 1176% shadow damage instead. [3083 SP]
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Icon Skill 014.png Crash ArmamentLv. 1: Deals 1 hit of 242% and 1 hit of 253% light damage to the target and nearby enemies, and activates "Skill Shift" if the attack connects.

Phase II deals 1 hit of 266% and 1 hit of 278% light damage and adds an additional 5% decrease to enemies' defense for 10 seconds, which does not stack. Phase III also increases Obstruction Armament's skill gauge by 30% and deals 1 hit of 290% and 1 hit of 302% light damage. [3051 SP]

Lv. 2: Deals 1 hit of 303% and 1 hit of 317% light damage to the target and nearby enemies, and activates "Skill Shift" if the attack connects.

Phase II deals 1 hit of 333% and 1 hit of 348% light damage and adds an additional 5% decrease to enemies' defense for 10 seconds, which does not stack. Phase III also increases Obstruction Armament's skill gauge by 30% and deals 1 hit of 363% and 1 hit of 378% light damage. [3051 SP]

Lv. 3: Deals 1 hit of 337% and 1 hit of 353% light damage to the target and nearby enemies, and activates "Skill Shift" if the attack connects.

Phase II deals 1 hit of 370% and 1 hit of 387% light damage and adds an additional 5% decrease to enemies' defense for 10 seconds, which does not stack. Phase III also increases Obstruction Armament's skill gauge by 30% and deals 1 hit of 404% and 1 hit of 421% light damage. [3051 SP]
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Icon Skill 002.png Crimson ImpactLv. 1: Deals 2 hits of 462% flame damage to enemies directly ahead. [6016 SP]

Lv. 2: Deals 2 hits of 485% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. [6016 SP]

Lv. 3: Deals 2 hits of 547% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. [6016 SP]
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Icon Skill 089.png Crisis EdgeLv. 1: Deals 3 hits of 161% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 161% and 1 hit of 385% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 177.1% and 1 hit of 423.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 161% and 1 hit of 385% shadow damage. Foes with reduced defense take 3 hits of 161% and 1 hit of 423.5% shadow damage instead.

2. If the target was in break state: this skill will deal 3 hits of 194% and 1 hit of 535% shadow damage. Broken enemies will take 3 hits of 291% and 1 hit of 802.5% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP]

Lv. 2: Deals 3 hits of 180% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 180% and 1 hit of 431% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 198% and 1 hit of 474.1% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 180% and 1 hit of 431% shadow damage. Foes with reduced defense take 3 hits of 180% and 1 hit of 474.1% shadow damage instead.

2. If the target was in break state: this skill will deal 3 hits of 214% and 1 hit of 590% shadow damage. Broken enemies will take 3 hits of 321% and 1 hit of 885% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP]

Lv. 3: Deals 3 hits of 202% shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack.

For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal 3 hits of 202% and 1 hit of 485% shadow damage to enemies directly ahead. Foes with reduced defense take 3 hits of 222.2% and 1 hit of 533.5% shadow damage instead. When chained Crisis Edge does NOT decrease defense.

Furthermore, if the target has a buff or is in break state when using Umbral Erasure, this will also result in a "Skill Chain", altering the effects of Crisis Edge if it is used during the "Skill Chain" window, depending on which condition is met:

1. If the target had a buff: this skill will dispel one buff from them, and deal 3 hits of 202% and 1 hit of 485% shadow damage. Foes with reduced defense take 3 hits of 202% and 1 hit of 533.5% shadow damage instead.

2. If the target was in break state: this skill will deal 3 hits of 235% and 1 hit of 658% shadow damage. Broken enemies will take 3 hits of 352.5% and 1 hit of 987% shadow damage instead.

If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP]
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Icon Skill 003.png Droplet SlashLv. 1: Deals 6 hits of 283% water damage to enemies directly ahead, inflicts bog for 8 seconds with 80% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP]

Lv. 2: Deals 6 hits of 297% water damage to enemies directly ahead, inflicts bog for 8 seconds with 90% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP]

Lv. 3: Deals 6 hits of 311% water damage to enemies directly ahead, inflicts bog for 8 seconds with 100% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP]

Lv. 4: Deals 6 hits of 313% water damage to enemies directly ahead, inflicts bog for 8 seconds with 110% base chance, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2311 SP]
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Icon Skill 009.png Envoy of the EndLv. 1: Deals 2 hits of 375% water damage to enemies in a line. [2503 SP]

Lv. 2: Deals 2 hits of 417% water damage to enemies in a line, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2503 SP]

Lv. 3: Deals 2 hits of 454% water damage to enemies in a line, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2503 SP]

Lv. 4: Deals 2 hits of 454% water damage to enemies in a line, reduces their defense by 5% for 10 seconds with 100% base chance, and restores the user's HP by 4% of damage inflicted. This defense reduction effect will not stack, and this recovery caps at 20% of the user's maximum HP. [2503 SP]
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Icon Skill 005.png Exalted FireLv. 1: Deals 1 hit of 1194% flame damage to enemies in a line. [4880 SP]

Lv. 2: Deals 1 hit of 1327% flame damage to enemies in a line, and reduces defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [4880 SP]

Lv. 3: Deals 1 hit of 1474% flame damage to enemies in a line, and reduces defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [4880 SP]
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Icon Skill 168.png Faerie MagicLv. 1: Deals 1 hit of 405% wind damage to enemies directly ahead, reduces their strength by 15% for 10 seconds, and fires extra shots equal to the number of butterflies the user currently has summoned dealing 1 hit of 135% wind damage each. This strength reduction effect will not stack.

When the user has six or more summoned butterflies, these extra shots reduce enemy defense by 5% for 10 seconds. This defense reduction effect will not stack. [4140 SP]

Lv. 2: Deals 1 hit of 450% wind damage to enemies directly ahead, reduces their strength by 15% for 15 seconds, and fires extra shots equal to the number of butterflies the user currently has summoned dealing 1 hit of 150% wind damage each. This strength reduction effect will not stack.

When the user has six or more summoned butterflies, these extra shots reduce enemy defense by 5% for 15 seconds. This defense reduction effect will not stack. [4140 SP]

Lv. 3: Deals 1 hit of 500% wind damage to enemies directly ahead, reduces their strength by 20% for 15 seconds, and fires extra shots equal to the number of butterflies the user currently has summoned dealing 1 hit of 167% wind damage each. This strength reduction effect will not stack.

When the user has six or more summoned butterflies, these extra shots reduce enemy defense by 10% for 15 seconds. This defense reduction effect will not stack.

When used as a shared skill, it deals 1 hit of 1335% wind damage to enemies directly ahead and reduces their strength by 20% for 15 seconds. [4140 SP]
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Icon Skill 053.png Faith of the EldersLv. 1: Deals 1 hit of 438% shadow damage to the target and nearby enemies, reduces their defense by 8% for 20 seconds, and activates "Skill Shift" if the attack connects.
Phase II adds an additional 3% decrease to enemies' strength, while Phase III also restores HP to all allies with 18% Recovery Potency and continues healing with 14% Recovery Potency every 2.9 seconds over the next 15 seconds. [6000 SP]

Lv. 2: Deals 1 hit of 460% shadow damage to the target and nearby enemies, reduces their defense by 10% for 20 seconds, and activates "Skill Shift" if the attack connects.
Phase II adds an additional 5% decrease to enemies' strength, while Phase III also restores HP to all allies with 22% Recovery Potency and continues healing with 17% Recovery Potency every 2.9 seconds over the next 15 seconds. [6000 SP]
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Icon Skill 123.png Feathered GaleLv. 1: Deals 1 hit of 344.9% and 1 hit of 362.8% wind damage to surrounding enemies, and reduces their defense by 5% for 20 seconds. This defense reduction will not stack. If this skill is used during shielding stance, a variant called Sparrows' Protection will be used instead.

Sparrows' Protection increases the user's defense by 50% for 15 seconds. [3456 SP]

Lv. 2: Deals 1 hit of 432.3% and 1 hit of 453.6% wind damage to surrounding enemies, and reduces their defense by 5% for 20 seconds. This defense reduction will not stack. If this skill is used during shielding stance, a variant called Sparrows' Protection will be used instead.

Sparrows' Protection increases the user's defense by 55% for 15 seconds. [3456 SP]

Lv. 3: Deals 1 hit of 480.4% and 1 hit of 504% wind damage to surrounding enemies, and reduces their defense by 5% for 20 seconds. This defense reduction will not stack. If this skill is used during shielding stance, a variant called Sparrows' Protection will be used instead.

Sparrows' Protection increases the user's defense by 60% for 15 seconds. [3456 SP]
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Icon Skill 028.png Fiend CrushLv. 1: Deals 1 hit of 1398% light damage to enemies in a line. [2558 SP]

Lv. 2: Deals 1 hit of 1468% light damage to enemies in a line, reduces their strength and defense by 5% for 10 seconds. This defense reduction effect will not stack. [2558 SP]

Lv. 3: Deals 1 hit of 1542% light damage to enemies in a line, reduces their strength and defense by 5% for 10 seconds. This defense reduction effect will not stack. [2558 SP]
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Icon Skill 013.png Floatie SpinLv. 1: Deals 2 hits of 743% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [3072 SP]

Lv. 2: Deals 2 hits of 825% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [3072 SP]

Lv. 3: Deals 2 hits of 917% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [3072 SP]
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Icon Skill 004.png Gleaming TalonsLv. 1: Deals 3 hits of 270% light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2318 SP]

Lv. 2: Deals 3 hits of 299% light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2318 SP]

Lv. 3: Deals 3 hits of 333% light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2318 SP]
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Icon Skill 053.png Heaven's BindingLv. 1: Reduces the strength of the target and nearby enemies by 3% with 70% base chance, and their defense by 8%, for 20 seconds with 70% base chance (STR DOWN and DEF DOWN rolled separately). [6000 SP]

Lv. 2: Reduces the strength of the target and nearby enemies by 5% with 70% base chance, and their defense by 10%, for 20 seconds with 70% base chance (STR DOWN and DEF DOWN rolled separately). [6000 SP]
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Icon Skill 022.png Infernal DamnationLv. 1: Deals 7 hits of 210% flame damage to the target and nearby enemies, and inflicts burn for 12 seconds - dealing 72.7% damage every 3.9 seconds - with 110% base chance. Also reduces their strength by 5% for 10 seconds with 30% base chance and defense by 5% for 10 seconds with 100% base chance. [30 SP]

Lv. 2: Deals 7 hits of 220% flame damage to the target and nearby enemies, and inflicts burn for 12 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. Also reduces their strength by 5% for 10 seconds with 30% base chance and defense by 5% for 10 seconds with 100% base chance. [30 SP]
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Icon Skill 009.png Liberty SlashLv. 1: Deals 2 hits of 275% light damage to enemies in a line. [2503 SP]

Lv. 2: Deals 2 hits of 288% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2503 SP]

Lv. 3: Deals 2 hits of 303% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2503 SP]
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Icon Skill 105.png LunaLv. 1: Deals 1 hit of 685.1% and 1 hit of 816% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [4850 SP]

Lv. 2: Deals 1 hit of 856.8% and 1 hit of 1021.7% light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [4850 SP]
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Icon Skill 079.png MoonbreakerLv. 1: Deals 2 hits of 242% and 1 hit of 722% flame damage to enemies directly ahead. [2630 SP]

Lv. 2: Deals 2 hits of 254% and 1 hit of 758% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2630 SP]

Lv. 3: Deals 2 hits of 267% and 1 hit of 795% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2630 SP]
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Icon Skill 175.png Nameless AbductorLv. 1: Deals 1 hit of 1620% water damage to enemies in a line, and reduces their defense by 3% for 10 seconds. [2640 SP]

Lv. 2: Deals 1 hit of 1800% water damage to enemies in a line, and reduces their defense by 3% for 10 seconds. [2640 SP]

Lv. 3: Deals 1 hit of 2000% water damage to enemies in a line, and reduces their defense by 3% for 10 seconds. [2640 SP]
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Icon Skill 045.png Now You'll See What I'm Maid Of!Lv. 1: Deals 6 hits of 111% damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%. [3849 SP]

Lv. 2: Deals 6 hits of 129% damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [3849 SP]

Lv. 3: Deals 6 hits of 139% damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [3849 SP]
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Icon Skill 026.png Obsidian RayLv. 1: Deals 1 hit of 1530% shadow damage to enemies directly ahead, and reduces their defense by 10% for 10 seconds with 100% base chance. [50 SP]

Lv. 2: Deals 1 hit of 1700% shadow damage to enemies directly ahead, and reduces their defense by 10% for 10 seconds with 100% base chance. [50 SP]
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Icon Skill 045.png Obstruction ArmamentLv. 1: Creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%. [8424 SP]

Lv. 2: Creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [8424 SP]
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Icon Skill 194.png Onmyodo ExorcismLv. 1: This skill can only be used while the user has an active flame shikigami and consumes the user's flame shikigami.

Deals 1 hit of 1350% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, and inflicts scorchrend - dealing 22% flame damage every 2.9 seconds for 21 seconds - with 100% chance. This defense reduction will not stack. If the user's flame shikigami is level two, this skill will deal 1 hit of 2250% flame damage instead, and also dispel one buff from each target. [7000 SP]

Lv. 2: This skill can only be used while the user has an active flame shikigami and consumes the user's flame shikigami.

Deals 1 hit of 1500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, and inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance. This defense reduction will not stack. If the user's flame shikigami is level two, this skill will deal 1 hit of 2500% flame damage instead, and also dispel one buff from each target.

If this skill is used as a Shared Skill, deals 1 hit of 2500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance, and dispels one buff from each target. This defense reduction will not stack. [7000 SP]
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Icon Skill 028.png Piercing RoseLv. 1: Deals 1 hit of 1398% flame damage to enemies in a line. [5115 SP]

Lv. 2: Deals 1 hit of 1432% flame damage to enemies in a line, and reduces their defense by 10% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [5115 SP]
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Icon Skill 028.png Provocative ShotLv. 1: Deals 1 hit of 1016% light damage to enemies in a line. [5051 SP]

Lv. 2: Deals 1 hit of 1067% light damage to enemies in a line, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [5051 SP]
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Icon Skill 925.png Ravishing RainbowLv. 1: Deals 3 hits of 401.8% light damage to enemies directly ahead, reduces their strength and defense by 5% for 10 seconds with 100% base chance, and increases the user's energy level by one stage. This defense reduction effect will not stack. [3080 SP]

Lv. 2: Deals 3 hits of 421.4% light damage to enemies directly ahead, reduces their strength and defense by 5% for 10 seconds with 100% base chance, and increases the user's energy level by one stage. This defense reduction effect will not stack. [3080 SP]

Lv. 3: Deals 3 hits of 442.4% light damage to enemies directly ahead, reduces their strength and defense by 5% for 10 seconds with 100% base chance, and increases the user's energy level by one stage. This defense reduction effect will not stack. [3080 SP]
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Icon Skill 045.png Ruination CageLv. 1: Deals 1 hit of 332% shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies within by 10%
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]

Lv. 2: Deals 1 hit of 349% shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies within by 15%
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]

Lv. 3: Deals 1 hit of 366% shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies within by 15%
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]

Lv. 4: Deals 1 hit of 366% shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies within by 20%
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]
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Icon Skill 020.png Save the Day!Lv. 1: Deals 6 hits of 186% wind damage to the target and nearby enemies. [2648 SP]

Lv. 2: Deals 6 hits of 207% wind damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2648 SP]

Lv. 3: Deals 6 hits of 230% wind damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2648 SP]

Lv. 4: Deals 6 hits of 256% wind damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2648 SP]
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Icon Skill 020.png Seaside PunisherLv. 1: Deals 2 hits of 598.5% water damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2711 SP]

Lv. 2: Deals 2 hits of 628.5% water damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2711 SP]

Lv. 3: Deals 2 hits of 660% water damage to the target and nearby enemies, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2711 SP]
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Icon Skill 004.png Shadow WeaverLv. 1: Deals 4 hits of 163% shadow damage to surrounding enemies. [2243 SP]

Lv. 2: Deals 4 hits of 175% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds with 100% base chance and inflicts poison for 12 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. This defense reduction effect will not stack. [2243 SP]

Lv. 3: Deals 4 hits of 179% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds with 100% base chance and inflicts poison for 12 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. This defense reduction effect will not stack. [2243 SP]
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Icon Skill 019.png Skull HunterLv. 1: Deals 1 hit of 987% shadow damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2352 SP]

Lv. 2: Deals 1 hit of 1037% shadow damage to the target and nearby enemies, inflicts blindness for 8 seconds with 90% base chance and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2352 SP]

Lv. 3: Deals 1 hit of 1088% shadow damage to the target and nearby enemies, inflicts blindness for 8 seconds with 100% base chance and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. [2352 SP]
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Icon Skill 135.png Sparrow SplashLv. 1: Deals 2 hits of 618% shadow damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds with 50% base chance. [2800 SP]

Lv. 2: Deals 2 hits of 679% shadow damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds with 80% base chance. [2800 SP]

Lv. 3: Deals 2 hits of 747% shadow damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds with 100% base chance. [2800 SP]
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Icon Skill 023.png Starfall SurpriseLv. 1: Deals 2 hits of 374% light damage to enemies directly ahead, and reduces the defense of shadow-attuned foes by 15% with 100% chance for 15 seconds. This defense reduction effect will not stack. [3849 SP]

Lv. 2: Deals 2 hits of 420% light damage to enemies directly ahead, and reduces the defense of shadow-attuned foes by 15% with 100% chance for 15 seconds. This defense reduction effect will not stack. [3849 SP]

Lv. 3: Deals 2 hits of 467% light damage to enemies directly ahead, and reduces the defense of shadow-attuned foes by 15% with 100% chance for 15 seconds. This defense reduction effect will not stack. [3849 SP]
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Icon Skill 014.png Study BreakLv. 1: Deals 12 hits of 116.8% flame damage to enemies directly ahead. [2649 SP]

Lv. 2: Deals 12 hits of 123.2% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2649 SP]

Lv. 3: Deals 12 hits of 128% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [2649 SP]
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Icon Skill 002.png SubterfugeLv. 1: Deals 2 hits of 275% flame damage to enemies directly ahead. [4892 SP]

Lv. 2: Deals 2 hits of 288% flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [4892 SP]

Lv. 3: Deals 2 hits of 332% flame damage to enemies directly ahead, reduces their defense by 5% for 10 seconds with 100% base chance and inflicts burn for 12 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance. This defense reduction effect will not stack. [4892 SP]
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Icon Skill 019.png Terror SphereLv. 1: Deals 2 hits of 554.4% shadow damage to the target and nearby enemies, and reduces their defense by 10% for 10 seconds with 100% base chance. [50 SP]

Lv. 2: Deals 2 hits of 616% shadow damage to the target and nearby enemies, and reduces their defense by 15% for 10 seconds with 100% base chance. [50 SP]
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Icon Skill 032.png Unchained RageLv. 1: For 20 seconds, increases the user's critical rate by 25%, but decreases their defense by 25%. [4139 SP]

Lv. 2: For 20 seconds, increases the user's critical rate by 30%, but decreases their defense by 25%. [4139 SP]
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Icon Skill 045.png Wedding BellLv. 1: Deals 1 hit of 1002% wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%. [6243 SP]

Lv. 2: Deals 1 hit of 1051.5% wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. [6243 SP]
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Icon Skill 730.png Wild InstinctLv. 1: Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 25%, their HP is restored by 2% of damage inflicted, and their defense is reduced by 40%. [8000 SP]

Lv. 2: Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 30%, their HP is restored by 3% of damage inflicted, and their defense is reduced by 40%. [8000 SP]
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Icon Skill 002.png WindwhistlerLv. 1: Deals 2 hits of 275% wind damage to enemies directly ahead and inflicts poison for 15 seconds - dealing 36% wind damage every 2.9 seconds - with 90% base chance. [4892 SP]

Lv. 2: Deals 2 hits of 288% wind damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 48.2% wind damage every 2.9 seconds - with 100% base chance, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [4892 SP]
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Abilities that induce Defense Down

Some of the following abilities have the condition effect but do not actively apply the buff/debuff icon.
Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010024.png Obsessive Love I 80 - - -
Icon Ability 1010024.png Obsessive Love II 100 - - -
Icon Ability 1010024.png System Overload 60 - - -
Icon Ability 1020034.png Lance Expertise +1 80 - - -
Icon Ability 1020034.png Lance Expertise +2 100 - - -
Icon Ability 1010021.png Cursed Blood 60 - - -

Co-Abilities that induce Defense Down

Some of the following co-abilities have the condition effect but do not actively apply the buff/debuff icon.
Name Might Adventurers with Co-Ability
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Chain Co-Abilities that induce Defense Down

Some of the following chain co-abilities have the condition effect but do not actively apply the buff/debuff icon.
Name Adventurers with Chain Co-Ability
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Resists

Abilities that resist Defense Down

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
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Punishers

Skills with Additional Effects against Defense Down-Afflicted Foes

Name Adventurers with Skill Weapons with Skill Dragons with Skill
Icon Skill 010.png Blade ReleaseLv. 1: Deals 3 hits of 703% light damage to enemies directly ahead. Debuffed foes take 3 hits of 1054.5% light damage instead. [5346 SP]

Lv. 2: Deals 3 hits of 781% light damage to enemies directly ahead. Debuffed foes take 3 hits of 1171.5% light damage instead. [5346 SP]
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Icon Skill 011.png Chill of WinterLv. 1: Deals 3 hits of 386% light damage to enemies directly ahead. Against foes whose defense is decreased, deals 3 hits of 694.8% light damage instead. [6296 SP]

Lv. 2: Deals 3 hits of 432% light damage to enemies directly ahead. Against foes whose defense is decreased, deals 3 hits of 777.6% light damage instead. [6296 SP]
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Icon Skill 012.png Flame IncursionLv. 1: Deals 3 hits of 297% flame damage to enemies directly ahead. Debuffed foes take 3 hits of 356.4% flame damage instead. [2707 SP]

Lv. 2: Deals 3 hits of 329% flame damage to enemies directly ahead. Debuffed foes take 3 hits of 394.8% flame damage instead. [2707 SP]

Lv. 3: Deals 3 hits of 365% flame damage to enemies directly ahead. Debuffed foes take 3 hits of 438% flame damage instead. [2707 SP]
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Abilities with Additional Effects against Defense Down-Afflicted Foes

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010070.png Scarlet Warrior 110 - - -
Icon Ability 1070015.png Reduced Defense Punisher +10% 50 - - -
Icon Ability 1070015.png Reduced Defense Punisher +15% 60 - - -
Icon Ability 1070015.png Reduced Defense Punisher +25% 80 - - -
Icon Ability 1070015.png Reduced Defense Punisher +30% 100 - - -
Icon Ability 1020010.png Reduced Defense Devastator +15% 80 - - -
Icon Ability 1020010.png Reduced Defense Devastator +20% 100 - - -

Co-Abilities with Additional Effects against Defense Down-Afflicted Foes

Name Might Adventurers with Co-Ability
Icon Ability 1070016.png Reduced Strength & Defense Punisher +8% 320
Icon Ability 1070016.png Reduced Strength & Defense Punisher +7% 280
Icon Ability 1070016.png Reduced Strength & Defense Punisher +6% 240
Icon Ability 1070016.png Reduced Strength & Defense Punisher +5% 200
Icon Ability 1070016.png Reduced Strength & Defense Punisher +4% 160

Chain Co-Abilities with Additional Effects against Defense Down-Afflicted Foes

Name Adventurers with Chain Co-Ability
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Chain Effects

Skills with Effects that activate upon Receiving Defense Down

Name Adventurers with Skill Weapons with Skill Dragons with Skill

Abilities with Effects that activate upon Receiving Defense Down

Name Might Value Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability

Co-Abilities with Effects that activate upon Receiving Defense Down

Name Might Adventurers with Co-Ability

Chain Co-Abilities with Effects that activate upon Receiving Defense Down

Name Adventurers with Chain Co-Ability