Critical Rate Up increases the user's chance of getting a critical hit.
- This caps at 100%, at which point all of the user's attacks are critical hits.
Inducers
Skills that induce Critical Rate Up
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
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Affinity DanceLv. 1: Increases the entire team's critical rate by 15% for 10 seconds. [30 SP] Lv. 2: Increases the entire team's critical rate by 20% for 10 seconds. [30 SP] |
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AramitamaLv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 25% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's critical rate by 12% and increases strength by 20% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 35% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] |
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Assault FlameLv. 1: Deals 2 hits of 482% flame damage to enemies in a line. [2500 SP] Lv. 2: Deals 2 hits of 535% flame damage to enemies in a line, and increases the entire team's critical rate by 8% for 10 seconds. [2500 SP] Lv. 3: Deals 2 hits of 595% flame damage to enemies in a line, and increases the entire team's critical rate by 10% for 10 seconds. [2500 SP] Lv. 4: Deals 2 hits of 602% flame damage to enemies in a line, and increases the entire team's critical rate by 10% for 10 seconds. [2500 SP] |
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Blade FormationLv. 1: Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's HP gradually recovers with 29% Recovery Potency every 2.9 seconds, and their critical rate against bleeding enemies is increased by 10%. [7913 SP] Lv. 2: Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's HP gradually recovers with 35% Recovery Potency every 2.9 seconds, and their critical rate against bleeding enemies is increased by 15%. [7913 SP] Lv. 3: Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's HP gradually recovers with 35% Recovery Potency every 2.9 seconds, and their critical rate against bleeding enemies is increased by 20%. [7913 SP] |
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Blessed RitualLv. 1: Applies one of the following at random to all allies: Increases strength by 15% for 10 seconds Increases defense by 15% for 10 seconds Increases critical rate by 15% for 10 seconds. [30 SP] Lv. 2: Applies one of the following at random to all allies: Increases strength by 20% for 10 seconds Increases defense by 20% for 10 seconds Increases critical rate by 20% for 10 seconds. [30 SP] |
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Bon AppétitLv. 1: Applies one of the following effects to the entire team based on the user's current cooking stance: Appetizer Stance: Increases defense by 15% for 15 seconds, and inspiration by one stage. This defense increase will not stack. Entrée Stance: Increases critical rate by 10% for 15 seconds, and inspiration by two stages. This critical rate increase will not stack. Dessert Stance: Increases strength by 8% for 15 seconds, and inspiration by one stage. This strength increase will not stack. [10595 SP] Lv. 2: Applies one of the following effects to the entire team based on the user's current cooking stance: Appetizer Stance: Increases defense by 15% for 15 seconds, and inspiration by two stages. This defense increase will not stack. Entrée Stance: Increases critical rate by 10% for 15 seconds, and inspiration by three stages. This critical rate increase will not stack. Dessert Stance: Increases strength by 8% for 15 seconds, and inspiration by two stages. This strength increase will not stack. [10595 SP] |
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Bracing SummerLv. 1: Consumes all stacks of Overload, and applies one of the following buffs at random to the user for each stack of Overload consumed: - Increases inspiration by two stages - Adds 10% to the modifier applied to critical damage for 30 seconds - Increases critical rate by 15% for 30 seconds The same buff will not be granted multiple times by one use of this skill. If this skill is used when the user has three stacks of Overload, all three buffs will be granted to the entire team. If this skill is used when the user has no stacks of Overload, one random buff from the above will be granted to the user. [3812 SP] Lv. 2: Consumes all stacks of Overload, and applies one of the following buffs at random to the user for each stack of Overload consumed: - Increases inspiration by two stages - Adds 15% to the modifier applied to critical damage for 30 seconds - Increases critical rate by 20% for 30 seconds The same buff will not be granted multiple times by one use of this skill. If this skill is used when the user has three stacks of Overload, all three buffs will be granted to the entire team. If this skill is used when the user has no stacks of Overload, one random buff from the above will be granted to the user. [3812 SP] |
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Burst of HappinessLv. 1: Increases the user's strength by 20% and critical rate by 10% for 15 seconds. [30 SP] Lv. 2: Increases the user's strength by 25% and critical rate by 15% for 15 seconds. [30 SP] |
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Chimera's BoostLv. 1: Increases the user's critical rate by 15% for 10 seconds. [7316 SP] Lv. 2: Increases the user's critical rate by 20% for 10 seconds. [7316 SP] |
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Custom ConcoctionLv. 1: Applies one of the following at random to the entire team: Increases strength by 15% for 15 seconds Increases defense by 15% for 15 seconds Increases critical rate by 15% for 10 seconds Increases max HP by 5% for the remainder of the quest Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [3817 SP] Lv. 2: Applies one of the following at random to the entire team: Increases strength by 20% for 15 seconds Increases defense by 20% for 15 seconds Increases critical rate by 20% for 10 seconds Increases max HP by 10% for the remainder of the quest Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [3817 SP] Lv. 3: Applies one of the following at random to the entire team: Increases strength by 25% for 15 seconds Increases defense by 25% for 15 seconds Increases critical rate by 25% for 10 seconds Increases max HP by 15% for the remainder of the quest Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [3817 SP] |
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Dazzling ShowLv. 1: Activates "Stunning Knives". The user's next three force strikes will grant the user a buff that increases critical rate by 6% for 10 seconds, deal 3 hits of 94% (104%) light damage, and throw 8 knives around the user — dealing 48% (52%) light damage each for Force Strike level 1 (level 2) and inflicting stun for 3-4 seconds with 90% base chance. Bonus OD Bar damage is reduced to 4.2x for all hits of Stunning Knives, from 8.4x on the first two hits. [5315 SP] Lv. 2: Activates "Stunning Knives". The user's next three force strikes will grant the user a buff that increases critical rate by 8% for 10 seconds, deal 3 hits of 104% (114%) light damage, and throw 8 knives around the user — dealing 52% (58%) light damage each for Force Strike level 1 (level 2) and inflicting stun for 4-5 seconds with 100% base chance. Bonus OD Bar damage is reduced to 4.2x for all hits of Stunning Knives, from 8.4x on the first two hits. [5315 SP] |
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Dragon's GiftLv. 1: For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 15% and the entire team's strength by 5%. [3817 SP] Lv. 2: For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 17% and the entire team's strength by 5%. [3817 SP] Lv. 3: For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 20% and the entire team's strength by 5%. [3817 SP] Lv. 4: For 15 seconds, increases the critical rate of wind-attuned adventurers in the team by 22% and the entire team's strength by 5%. [3817 SP] |
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Empowering TripletLv. 1: Deals 3 hits of 292% light damage to enemies directly ahead, and increases the entire team's energy levels by one stage. [3530 SP] Lv. 2: Deals 3 hits of 307% light damage to enemies directly ahead, and increases the entire team's energy levels by one stage. [3530 SP] Lv. 3: Deals 3 hits of 322% light damage to enemies directly ahead, and increases the entire team's energy levels by one stage. [3530 SP] Lv. 4: Deals 3 hits of 622% light damage to enemies directly ahead, and increases the entire team's energy levels by two stages. When the user is energized, the area of effect of this skill is increased to 6, and it increases the entire team's critical rate by 10% for 30 seconds. [3530 SP] |
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Feline FortuityLv. 1: Increases the entire team's strength by 10%, and critical rate by 15% for 10 seconds. [5217 SP] Lv. 2: Increases the entire team's strength by 10%, and critical rate by 20% for 10 seconds. [5217 SP] |
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Fiend BanquetLv. 1: Grants the user a "New Dish" for every 15-hit combo, and creates a buff zone that surrounds them for 15 seconds. This buff zone's effects will be based on the number of New Dishes the user has, up to a maximum of three. One: Increases skill damage by 8%. Two: Increases skill damage by 8% and critical rate by 8%. Three: Increases skill damage by 8%, critical rate by 8%, and strength by 5%. This skill can only be used when the user has at least one New Dish, and using it will consume all New Dishes. [10000 SP] Lv. 2: Grants the user a "New Dish" for every 15-hit combo, and creates a buff zone that surrounds them for 15 seconds. This buff zone's effects will be based on the number of New Dishes the user has, up to a maximum of three. One: Increases skill damage by 10%. Two: Increases skill damage by 10% and critical rate by 10%. Three: Increases skill damage by 10%, critical rate by 10%, and strength by 5%. This skill can only be used when the user has at least one New Dish, and using it will consume all New Dishes. [10000 SP] |
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Forge BusterLv. 1: Deals 1 hit of 305% and 3-9 hits of 237% flame damage to surrounding enemies. Burning foes take 1 hit of 396.5% and 3-9 hits of 308.1% flame damage instead. Continually tapping the screen during the attack will unleash additional blows, up to a maximum of six, and increases critical rate by 6% per additional blow (for a total of 36%) for 10 seconds. Changing direction is possible during these additional blows (Requires swiping the screen, as if you were going to dodge roll). [3033 SP] Lv. 2: Deals 1 hit of 339% and 3-9 hits of 263% flame damage to surrounding enemies. Burning foes take 1 hit of 440.7% and 3-9 hits of 341.9% flame damage instead. Continually tapping the screen during the attack will unleash additional blows, up to a maximum of six, and increases critical rate by 8% per additional blow (for a total of 48%) for 10 seconds. Changing direction is possible during these additional blows (Requires swiping the screen, as if you were going to dodge roll). [3033 SP] Lv. 3: Deals 1 hit of 376% and 3-9 hits of 293% flame damage to surrounding enemies. Burning foes take 1 hit of 488.8% and 3-9 hits of 380.9% flame damage instead. Continually tapping the screen during the attack will unleash additional blows, up to a maximum of six, and increases critical rate by 10% per additional blow (for a total of 60%) for 10 seconds. Changing direction is possible during these additional blows (Requires swiping the screen, as if you were going to dodge roll). [3033 SP] |
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Hearty HelpingLv. 1: Applies one of the following effects to the entire team based on the user's current cooking stance: Sashimi Stance: Increases critical rate by 10% for 15 seconds, and inspiration by one stage. Tempura Stance: Adds 50% to the modifier applied to critical damage for 15 seconds, and increases inspiration by two stages. [10595 SP] Lv. 2: Applies one of the following effects to the entire team based on the user's current cooking stance: Sashimi Stance: Increases critical rate by 10% for 15 seconds, and inspiration by two stages. Tempura Stance: Adds 50% to the modifier applied to critical damage for 15 seconds, and increases inspiration by three stages. [10595 SP] |
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Hellish FocusLv. 1: Increases the user's critical rate by 15% for 10 seconds. [5973 SP] Lv. 2: Increases the user's critical rate by 20% for 10 seconds. [5973 SP] |
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Hunter's IntuitionLv. 1: Increases the user's and nearby allies' strength by 20% for 15 seconds, and skill gauge fill rate by 15% for 10 seconds. [8534 SP] Lv. 2: Increases the user's and nearby allies' strength by 20% for 15 seconds, and skill gauge fill rate by 20% for 10 seconds. [8534 SP] Lv. 3: For 15 seconds, increases the user and nearby allies' strength by 20% and skill gauge fill rate by 25%. Also grants the user the following additional buffs based on the number of adventurers who were buffed by this skill, including the user: One or more adventurers: Increases defense by 10% for 10 seconds. Two or more adventurers: Increases critical rate by 10% for 10 seconds. Three or more adventurers: Immediately readies the user's initial skill, displayed at the top of their skill list, for use. [8534 SP] |
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Keen BladeLv. 1: Activates "Apsaras Formation" for 10 seconds. During Apsaras Formation, the user's critical rate is increased by 8%, and their force strike will deal 3 hits of 136% (150%) wind damage for Force Strike level 1 (level 2) and reduce their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect does not stack. Bonus OD Bar damage is reduced to 1.85x for all hits of Keen Blade, from 8x. SP Gain is reduced to 330 from 345. [2913 SP] Lv. 2: Activates "Apsaras Formation" for 10 seconds. During Apsaras Formation, the user's critical rate is increased by 10%, and their force strike will deal 3 hits of 150% (166%) wind damage for Force Strike level 1 (level 2) and reduce their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect does not stack. Bonus OD Bar damage is reduced to 1.85x for all hits of Keen Blade, from 8x. SP Gain is reduced to 330 from 345. [2913 SP] |
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Lovely PoseLv. 1: Restores HP to all allies with 25% Recovery Potency, and increases the entire team's critical rate by 20% for 15 seconds. [30 SP] Lv. 2: Restores HP to all allies with 30% Recovery Potency, and increases the entire team's critical rate by 25% for 15 seconds. [30 SP] |
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Lovely PoseLv. 1: Restores HP to all allies with 25% Recovery Potency, and increases the entire team's critical rate by 20% for 15 seconds. [30 SP] Lv. 2: Restores HP to all allies with 30% Recovery Potency, and increases the entire team's critical rate by 25% for 15 seconds. [30 SP] |
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Lupine VisionLv. 1: Increases the user's critical rate by 20% for 10 seconds. [7316 SP] Lv. 2: Increases the user's critical rate by 25% for 10 seconds. [7316 SP] |
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Magnanimity's CallLv. 1: Increases the user's strength by 15% for 30 seconds. When the user has the Illuminating Sunlight and Celestial Wavelight effects, the Sun and Sea ability will make this skill also increase the user's critical rate by 15% for 30 seconds, and add 10% to the modifier applied to critical damage for 30 seconds. [8600 SP] Lv. 2: Increases the user's strength by 20% for 30 seconds. When the user has the Illuminating Sunlight and Celestial Wavelight effects, the Sun and Sea ability will make this skill also increase the user's critical rate by 20% for 30 seconds, and add 15% to the modifier applied to critical damage for 30 seconds. [8600 SP] |
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Operatic ShantyLv. 1: Creates a buff zone that lasts for 10 seconds and increases the critical rate of adventurers inside it by 10%. [8610 SP] Lv. 2: Creates a buff zone that lasts for 10 seconds and increases the critical rate of adventurers inside it by 15%. [8610 SP] |
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Peacock ShotLv. 1: Increases the user's critical rate by 20% for 10 seconds. [7316 SP] Lv. 2: Increases the user's critical rate by 25% for 10 seconds. [7316 SP] |
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Pegasus ShotLv. 1: Increases the user's critical rate by 20% for 10 seconds. [7316 SP] Lv. 2: Increases the user's critical rate by 25% for 10 seconds. [7316 SP] |
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Perennial GraceLv. 1: Increases the entire team's strength by 10% for 15 seconds. [7634 SP] Lv. 2: Increases the entire team's strength by 15% for 15 seconds. [7634 SP] Lv. 3: Increases the entire team's strength by 15% for 15 seconds, and increases the critical rate of shadow-attuned adventurers in the team by 10% for 15 seconds. [7634 SP] |
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Roaring FurnaceLv. 1: Deals 4 hits of 110.5% and 1 hit of 1025.1% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 51.3% damage every 3.9 seconds - with 100% base chance. Activates "Skill Shift" if the attack connects. Phase II adds an additional 5% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies, dealing 4 hits of 198.9% and 1 hit of 1845.18% flame damage instead. [3303 SP] Lv. 2: Deals 4 hits of 115.6% and 1 hit of 1076.1% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 72.7% damage every 3.9 seconds - with 110% base chance. Activates "Skill Shift" if the attack connects. Phase II adds an additional 8% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies, dealing 4 hits of 208.8% and 1 hit of 1936.98% flame damage instead. [3303 SP] Lv. 3: Deals 4 hits of 122.4% and 1 hit of 1130.5% flame damage to enemies in a line, and inflicts burn for 12 seconds - dealing 97% damage every 3.9 seconds - with 120% base chance. Activates "Skill Shift" if the attack connects. Phase II adds an additional 10% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies, dealing 4 hits of 220.32% and 1 hit of 2034.9% flame damage instead. [3303 SP] |
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Sharp FocusLv. 1: Increases the user's critical rate by 10% for 10 seconds. [5973 SP] Lv. 2: Increases the user's critical rate by 15% for 10 seconds. [5973 SP] |
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Shining SlashLv. 1: Deals 4 hits of 406.4% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. [2870 SP] Lv. 2: Deals 4 hits of 451.2% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. [2870 SP] Lv. 3: Deals 4 hits of 502.4% light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. [2870 SP] |
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Skyward SupportLv. 1: For 15 seconds, increases the user's critical rate by 10%, and adds 30% to the modifier applied to their critical damage. [6120 SP] Lv. 2: For 15 seconds, increases the user's critical rate by 20%, and adds 40% to the modifier applied to their critical damage. [6120 SP] |
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Smithy Arm: Forge ModeLv. 1: Increases the entire team's strength by 15% for 15 seconds, and their critical rate by 8% for 15 seconds. If this skill is used when the user is in high power mode, a variant called Smithy Arm: Power Mode will be used instead. Smithy Arm: Power Mode deals 1 hit of 389% and 1 hit of 1474% water damage to the target and nearby enemies, and immediately readies the Smithy Spin (or Hyper Smithy Spin) skill for use. [7475 SP] Lv. 2: Increases the entire team's strength by 15% for 15 seconds, and their critical rate by 10% for 15 seconds. If this skill is used when the user is in high power mode, a variant called Smithy Arm: Power Mode will be used instead. Smithy Arm: Power Mode deals 1 hit of 432% and 1 hit of 1638% water damage to the target and nearby enemies, and immediately readies the Smithy Spin (or Hyper Smithy Spin) skill for use. [7475 SP] |
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Starlit GiftLv. 1: Deals 11 hits of 168% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 100% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. [3136 SP] Lv. 2: Deals 11 hits of 176.4% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 110% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. [3136 SP] Lv. 3: Deals 11 hits of 187.6% water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 120% chance, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. [3136 SP] Lv. 4: Deals 11 hits of 190% water damage to enemies directly ahead, increases the energy levels of the user and nearby allies by one stage, and activates "Frigid Gift". When this effect is active, the user's next force strike will inflict freeze for 3-6 seconds with 200% chance. This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies by 10% for 10 seconds, while Phase III increases their critical rate by 8% for 10 seconds. If this skill is used as a Shared Skill or Helper Skill, this skill inflicts freeze for 3-6 seconds with 140% chance, but does not activate the Frigid Gift effect. [3136 SP] |
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Tactical AnalysisLv. 1: Increases the entire team's critical rate by 5% and adds 30% to the modifier applied to critical damage for 10 seconds. [3909 SP] Lv. 2: Increases the entire team's critical rate by 8% and adds 40% to the modifier applied to critical damage for 10 seconds. [3909 SP] |
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Tempering FancyLv. 1: Increases the strength of flame-attuned adventurers in the team by 15% for 15 seconds, and activates "Dream Boost" for 15 seconds. During Dream Boost, the user's critical rate is increased by 3%. [8534 SP] Lv. 2: Increases the strength of flame-attuned adventurers in the team by 20% for 15 seconds, and activates "Dream Boost" for 15 seconds. During Dream Boost, the user's critical rate is increased by 5%. [8534 SP] |
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Thunder's FocusLv. 1: Increases the user's critical rate by 15% for 10 seconds. [5973 SP] Lv. 2: Increases the user's critical rate by 20% for 10 seconds. [5973 SP] |
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Tropical BreezeLv. 1: For 10 seconds, increases the user and nearby allies' strength by 3%, critical rate by 2%, skill damage by 10%, and skill gauge fill rate by 10%. [6737 SP] Lv. 2: For 10 seconds, increases the user and nearby allies' strength by 5%, critical rate by 3%, skill damage by 10%, and skill gauge fill rate by 10%. [6737 SP] Lv. 3: For 10 seconds, increases the user and nearby allies' strength by 5%, critical rate by 3%, skill damage by 10%, and skill gauge fill rate by 10%. Also grants the user the following additional buffs based on the number of adventurers who were buffed by this skill, including the user: One or more adventurers: Increases defense by 10% for 10 seconds. Two or more adventurers: Adds 10% to the modifier applied to critical damage for 10 seconds. Three or more adventurers: Immediately readies the user's initial skill, displayed at the top of their skill list, for use. [6737 SP] |
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Unchained RageLv. 1: For 20 seconds, increases the user's critical rate by 25%, but decreases their defense by 25%. [4139 SP] Lv. 2: For 20 seconds, increases the user's critical rate by 30%, but decreases their defense by 25%. [4139 SP] |
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Vacation VigorLv. 1: Increases the user and nearby allies' strength by 15% for 15 seconds, and activates "Skill Shift." Phase II adds an additional 8% increase to the user and nearby allies' critical rate for 15 seconds, while Phase III also grants the user and nearby allies a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. [7475 SP] Lv. 2: Increases the user and nearby allies' strength by 15% for 15 seconds, and activates "Skill Shift." Phase II adds an additional 10% increase to the user and nearby allies' critical rate for 15 seconds, while Phase III also grants the user and nearby allies a one-use shield that nullifies damage less than 30% of the user's maximum HP. This does not stack with any other shields. [7475 SP] Lv. 3: Increases the user and nearby allies' strength by 15% for 15 seconds, and activates "Skill Shift." Phase II adds an additional 13% increase to the user and nearby allies' critical rate for 15 seconds, while Phase III also grants the user and nearby allies a one-use shield that nullifies damage less than 40% of the user's maximum HP. This does not stack with any other shields. [7475 SP] |
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Way of the SerpentLv. 1: Increases the user's critical rate by 15% for 10 seconds. [5973 SP] Lv. 2: Increases the user's critical rate by 20% for 10 seconds. [5973 SP] |
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Wild InstinctLv. 1: Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 25%, their HP is restored by 2% of damage inflicted, and their defense is reduced by 40%. [8000 SP] Lv. 2: Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 30%, their HP is restored by 3% of damage inflicted, and their defense is reduced by 40%. [8000 SP] |
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Abilities that induce Critical Rate Up
- Some of the following abilities have the condition effect but do not actively apply the buff/debuff icon.
Co-Abilities that induce Critical Rate Up
- Some of the following co-abilities have the condition effect but do not actively apply the buff/debuff icon.
Name | Might | Adventurers with Co-Ability |
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Critical Rate +10% | 320 | |
Critical Rate +8% | 260 | |
Critical Rate +7% | 230 | |
Critical Rate +6% | 200 | |
Critical Rate +5% | 170 | |
Critical Rate +4% | 140 | |
Critical Rate +3% | 110 | |
Critical Rate +2% | 80 | - |
Critical Rate +1% | 50 |
Chain Co-Abilities that induce Critical Rate Up
- Some of the following chain co-abilities have the condition effect but do not actively apply the buff/debuff icon.
Name | Adventurers with Chain Co-Ability |
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Resists
Abilities that resist Critical Rate Up
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
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- | - | - | - | - | - |
Punishers
Skills with Additional Effects against Critical Rate Up-Afflicted Foes
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
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- | - | - | - |
Abilities with Additional Effects against Critical Rate Up-Afflicted Foes
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
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- | - | - | - | - | - |
Co-Abilities with Additional Effects against Critical Rate Up-Afflicted Foes
Name | Might | Adventurers with Co-Ability |
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Chain Co-Abilities with Additional Effects against Critical Rate Up-Afflicted Foes
Name | Adventurers with Chain Co-Ability |
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Chain Effects
Skills with Effects that activate upon Receiving Critical Rate Up
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
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Abilities with Effects that activate upon Receiving Critical Rate Up
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
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Co-Abilities with Effects that activate upon Receiving Critical Rate Up
Name | Might | Adventurers with Co-Ability |
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Chain Co-Abilities with Effects that activate upon Receiving Critical Rate Up
Name | Adventurers with Chain Co-Ability |
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