Conditions

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Conditions are status effects applied to units. These can come in the form of afflictions, buffs, debuffs, special effects, and unique skill conditions.

Afflictions[edit | edit source]

List of Afflictions[edit | edit source]

Afflictions are temporary debilitating states inflicted by attacks or traps within a quest. Being afflicted also:

  • Prevents an adventurer from shapeshifting.
  • Removes all energy level stacks.

Additionally, afflictions have a base chance to apply, which is also affected by a unit's affliction resistance. For example, adventurers can have the Stun Res ability while enemies may have built-in affliction resistance.

Affliction proc rates, damage, damage rate and duration vary across adventurers, enemies, skills, attacks and quest difficulty level. In general, for an enemy of a specific difficulty, the attacks and skills have varying proc rates, but the same damage, damage rate and duration. The following table lists the afflictions ingame.

Trying to apply the same affliction onto an enemy that already has that affliction will have no effect. Afflictions of Group 1 will stack with Afflictions of Group 2. Afflictions of the same group will overwrite each other.

Icon Affliction Name Description Group
Affliction poison large icon.png Poison Deals damage to the afflicted enemy's HP every few seconds for a limited amount of time. Cannot deal lethal damage.
When inflicted onto an adventurer, it instead deals a percentage of the afflicted adventurer's maximum HP. Cannot deal lethal damage.
1
Affliction burn large icon.png Burn Deals damage to the afflicted enemy's HP every few seconds for a limited amount of time. Cannot deal lethal damage.
When inflicted onto an adventurer, it instead deals a percentage of the afflicted adventurer's maximum HP. Cannot deal lethal damage.
1
Affliction freeze large icon.png Freeze Freezes adventurer in a block of ice, preventing action and movement for a limited amount of time. Can be removed by allies attacking the block of ice.
(Note: on lower graphics settings, the block of ice may not be visible, but the afflicted will look locked in place with their struck animation.)
2
Affliction paralysis large icon.png Paralysis Deals damage to the afflicted enemy's HP and causes stagger every few seconds for a limited amount of time. Cannot deal lethal damage.
When inflicted onto an adventurer, it instead deals a percentage of the afflicted adventurer's maximum HP and causes stagger every few seconds for a limited amount of time. Cannot deal lethal damage.
1
Affliction blindness large icon.png Blind Causes attacks to miss with a fixed chance for a limited amount of time. 1
Affliction stun large icon.png Stun Locks a character in place and prevents all action for a limited amount of time. After a brief period, can be removed instantly if the afflicted adventurer is attacked. 2
Affliction curse large icon.png Curse Stops SP gain and usage of skills, as well as helper skills for a limited amount of time. 1
Affliction bog large icon.png Bog Movement speed is reduced by 50% and damage received is increased by 50% for a limited amount of time. 2
Affliction sleep large icon.png Sleep Locks a character in place and prevents all action for a limited amount of time. After a brief period, can be removed instantly if the afflicted adventurer is attacked. 2
Affliction frostbite large icon.png Frostbite Deals a percentage of the afflicted adventurer's maximum HP every few seconds for a limited amount of time. Cannot deal lethal damage. 1

Starting in Version 1.10.0, Afflictions now stack according to the following table, where a circle indicates that it will stack with the affliction and an X indicates that it will NOT stack. AfflictionStackingTable.png

Affliction Chance Formula[edit | edit source]

if Resistance% >= 100% : Affliction Chance% = 0
if Resistance% <  100% : Affliction Chance% = (Proc Chance% - Resistance%) 

When an affliction has been 100% resisted, the RESIST text will be in yellow instead of white.
(This is not to be confused with when a condition such as Dull has been 100% resisted, where the RESIST text will be in blue).

Some enemies increase their resist of an affliction each time they are afflicted. The increased amount varies by the affliction type:

  • Poison, Burn, Paralysis, or Frostbite: +5%
  • Blind: +10%
  • Freeze, Stun, Bog, or Sleep: +20%

This resist tally and resist increase is shared by all players in co-op.

Variable Description
Affliction Chance The overall % chance to inflict the affliction
Proc Chance The base % chance to inflict the affliction of the skill in question (can be found on Adventurer pages on relevant Skill tabs)
Resistance The % level of immunity to the status effect (can be found on Enemies page for enemies, Adventurers have a base resistance of 0% to all Afflictions)
No enemies or adventurers possess any Strength Down nor Defense Down nor Bleeding resistance. For a list of resistances by affliction type, see individual affliction pages.

Partial List of High HP Enemies Not Immune to Afflictions[edit | edit source]

Poison
Name Element Class HP Str Def Poison Res Quest
Chronos Icon Element Light.png Dragon 22,222,117 3,410 10 0 Chronos Clash: Omega (Raid)
Ebisu Icon Element Shadow.png Therion 20,216,956 3,000 10 0 Ebisu Showdown: Omega (Raid)
Chronos Nyx Icon Element Light.png Dragon 19,360,178 3,410 10 0 Chronos Nyx Clash: Omega (Raid)
Hypnos Icon Element Wind.png Physian 17,465,825 3,400 10 50 Hypnos Clash: Omega (Raid)
Fatalis Icon Element None.png Dragon 11,773,746 3,672 25 80 Fatalis Clash: G★★★★ (Raid)
Left Hand Icon Element Light.png Dragon 7,200,000 10 10 0 Chronos Clash: Omega (Raid)
Right Hand Icon Element Light.png Dragon 7,200,000 10 10 0 Chronos Clash: Omega (Raid)
Volk Icon Element Wind.png Therion 6,916,504 10,064 10 0 Volk's Wrath: Expert
Chronos Nyx Icon Element Light.png Dragon 6,842,299 2,557 10 0 Chronos Nyx Clash: Nightmare
Tail Icon Element Light.png Dragon 6,559,068 10 10 0 Chronos Nyx Clash: Omega (Raid)
High Mercury Icon Element Water.png Dragon 6,244,543 13,000 10 0 High Mercury's Trial: Master
Chronos Icon Element Light.png Dragon 5,750,000 4,000 10 0 Chronos: Master
High Mercury Icon Element Water.png Dragon 5,407,548 9,000 10 0 High Mercury's Trial: Expert
Chronos Nyx Icon Element Light.png Dragon 5,165,264 3,410 10 0 Chronos Nyx Clash: Omega (Solo)
High Jupiter Icon Element Light.png Dragon 5,105,803 13,000 10 0 High Jupiter's Trial: Master
Chronos Icon Element Light.png Dragon 4,938,248 3,410 10 0 Chronos Clash: Omega (Solo)
Ebisu Icon Element Shadow.png Therion 4,770,045 3,000 10 0 Ebisu Showdown: Nightmare
High Zodiark Icon Element Shadow.png Dragon 4,652,625 9,000 10 0 High Zodiark's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,634,300 23,000 10 0
High Jupiter Icon Element Light.png Dragon 4,488,479 9,000 10 0 High Jupiter's Trial: Expert

More...

Burn
Name Element Class HP Str Def Burn Res Quest
Chronos Icon Element Light.png Dragon 22,222,117 3,410 10 0 Chronos Clash: Omega (Raid)
Ebisu Icon Element Shadow.png Therion 20,216,956 3,000 10 0 Ebisu Showdown: Omega (Raid)
Chronos Nyx Icon Element Light.png Dragon 19,360,178 3,410 10 0 Chronos Nyx Clash: Omega (Raid)
Hypnos Icon Element Wind.png Physian 17,465,825 3,400 10 50 Hypnos Clash: Omega (Raid)
Left Hand Icon Element Light.png Dragon 7,200,000 10 10 0 Chronos Clash: Omega (Raid)
Right Hand Icon Element Light.png Dragon 7,200,000 10 10 0 Chronos Clash: Omega (Raid)
Volk Icon Element Wind.png Therion 6,916,504 10,064 10 0 Volk's Wrath: Expert
Chronos Nyx Icon Element Light.png Dragon 6,842,299 2,557 10 0 Chronos Nyx Clash: Nightmare
Tail Icon Element Light.png Dragon 6,559,068 10 10 0 Chronos Nyx Clash: Omega (Raid)
High Mercury Icon Element Water.png Dragon 6,244,543 13,000 10 0 High Mercury's Trial: Master
Chronos Icon Element Light.png Dragon 5,750,000 4,000 10 0 Chronos: Master
High Mercury Icon Element Water.png Dragon 5,407,548 9,000 10 0 High Mercury's Trial: Expert
Chronos Nyx Icon Element Light.png Dragon 5,165,264 3,410 10 0 Chronos Nyx Clash: Omega (Solo)
High Jupiter Icon Element Light.png Dragon 5,105,803 13,000 10 0 High Jupiter's Trial: Master
Chronos Icon Element Light.png Dragon 4,938,248 3,410 10 0 Chronos Clash: Omega (Solo)
Ebisu Icon Element Shadow.png Therion 4,770,045 3,000 10 0 Ebisu Showdown: Nightmare
High Zodiark Icon Element Shadow.png Dragon 4,652,625 9,000 10 0 High Zodiark's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,634,300 23,000 10 0
High Jupiter Icon Element Light.png Dragon 4,488,479 9,000 10 0 High Jupiter's Trial: Expert
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,407,323 23,000 10 0

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Freeze
Name Element Class HP Str Def Freeze Res Quest
Chronos Icon Element Light.png Dragon 22,222,117 3,410 10 99 Chronos Clash: Omega (Raid)
Chronos Nyx Icon Element Light.png Dragon 19,360,178 3,410 10 99 Chronos Nyx Clash: Omega (Raid)
Left Hand Icon Element Light.png Dragon 7,200,000 10 10 99 Chronos Clash: Omega (Raid)
Right Hand Icon Element Light.png Dragon 7,200,000 10 10 99 Chronos Clash: Omega (Raid)
Chronos Nyx Icon Element Light.png Dragon 6,842,299 2,557 10 99 Chronos Nyx Clash: Nightmare
Tail Icon Element Light.png Dragon 6,559,068 10 10 99 Chronos Nyx Clash: Omega (Raid)
High Mercury Icon Element Water.png Dragon 6,244,543 13,000 10 99 High Mercury's Trial: Master
Chronos Nyx Icon Element Light.png Dragon 5,165,264 3,410 10 99 Chronos Nyx Clash: Omega (Solo)
High Jupiter Icon Element Light.png Dragon 5,105,803 13,000 10 99 High Jupiter's Trial: Master
Chronos Icon Element Light.png Dragon 4,938,248 3,410 10 99 Chronos Clash: Omega (Solo)
High Zodiark Icon Element Shadow.png Dragon 4,652,625 9,000 10 99 High Zodiark's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,634,300 23,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,407,323 23,000 10 80
High Midgardsormr Icon Element Wind.png Dragon 4,194,977 13,000 10 99 High Midgardsormr's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,191,462 23,000 10 80
Fafnir Roy III (Light) Icon Element Light.png Dragon 4,157,981 19,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 3,986,174 23,000 10 80
Fafnir Roy III (Water) Icon Element Water.png Dragon 3,855,572 23,000 10 80
Fafnir Roy III (Light) Icon Element Light.png Dragon 3,825,190 19,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 3,790,941 23,000 10 80

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Paralysis
Name Element Class HP Str Def Paralysis Res Quest
Chronos Icon Element Light.png Dragon 22,222,117 3,410 10 0 Chronos Clash: Omega (Raid)
Ebisu Icon Element Shadow.png Therion 20,216,956 3,000 10 0 Ebisu Showdown: Omega (Raid)
Chronos Nyx Icon Element Light.png Dragon 19,360,178 3,410 10 0 Chronos Nyx Clash: Omega (Raid)
Fatalis Icon Element None.png Dragon 11,773,746 3,672 25 80 Fatalis Clash: G★★★★ (Raid)
Left Hand Icon Element Light.png Dragon 7,200,000 10 10 0 Chronos Clash: Omega (Raid)
Right Hand Icon Element Light.png Dragon 7,200,000 10 10 0 Chronos Clash: Omega (Raid)
Chronos Nyx Icon Element Light.png Dragon 6,842,299 2,557 10 0 Chronos Nyx Clash: Nightmare
Tail Icon Element Light.png Dragon 6,559,068 10 10 0 Chronos Nyx Clash: Omega (Raid)
High Mercury Icon Element Water.png Dragon 6,244,543 13,000 10 0 High Mercury's Trial: Master
Chronos Icon Element Light.png Dragon 5,750,000 4,000 10 0 Chronos: Master
Chronos Nyx Icon Element Light.png Dragon 5,165,264 3,410 10 0 Chronos Nyx Clash: Omega (Solo)
High Jupiter Icon Element Light.png Dragon 5,105,803 13,000 10 0 High Jupiter's Trial: Master
Chronos Icon Element Light.png Dragon 4,938,248 3,410 10 0 Chronos Clash: Omega (Solo)
Ebisu Icon Element Shadow.png Therion 4,770,045 3,000 10 0 Ebisu Showdown: Nightmare
High Zodiark Icon Element Shadow.png Dragon 4,652,625 9,000 10 0 High Zodiark's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,634,300 23,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,407,323 23,000 10 80
High Midgardsormr Icon Element Wind.png Dragon 4,194,977 13,000 10 0 High Midgardsormr's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,191,462 23,000 10 80
Fafnir Roy III (Light) Icon Element Light.png Dragon 4,157,981 19,000 10 80

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Blind
Name Element Class HP Str Def Blind Res Quest
Chronos Icon Element Light.png Dragon 22,222,117 3,410 10 99 Chronos Clash: Omega (Raid)
Ebisu Icon Element Shadow.png Therion 20,216,956 3,000 10 50 Ebisu Showdown: Omega (Raid)
Left Hand Icon Element Light.png Dragon 7,200,000 10 10 99 Chronos Clash: Omega (Raid)
Right Hand Icon Element Light.png Dragon 7,200,000 10 10 99 Chronos Clash: Omega (Raid)
Volk Icon Element Wind.png Therion 6,916,504 10,064 10 99 Volk's Wrath: Expert
High Mercury Icon Element Water.png Dragon 6,244,543 13,000 10 99 High Mercury's Trial: Master
Chronos Icon Element Light.png Dragon 5,750,000 4,000 10 0 Chronos: Master
High Jupiter Icon Element Light.png Dragon 5,105,803 13,000 10 99 High Jupiter's Trial: Master
Chronos Icon Element Light.png Dragon 4,938,248 3,410 10 99 Chronos Clash: Omega (Solo)
Ebisu Icon Element Shadow.png Therion 4,770,045 3,000 10 50 Ebisu Showdown: Nightmare
High Zodiark Icon Element Shadow.png Dragon 4,652,625 9,000 10 0 High Zodiark's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,634,300 23,000 10 80
High Jupiter Icon Element Light.png Dragon 4,488,479 9,000 10 70 High Jupiter's Trial: Expert
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,407,323 23,000 10 80
High Midgardsormr Icon Element Wind.png Dragon 4,194,977 13,000 10 99 High Midgardsormr's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,191,462 23,000 10 80
Fafnir Roy III (Light) Icon Element Light.png Dragon 4,157,981 19,000 10 80
Ebisu Icon Element Shadow.png Therion 4,043,391 3,000 10 50 Ebisu Showdown: Omega (Solo)
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 3,986,174 23,000 10 80
Fafnir Roy III (Water) Icon Element Water.png Dragon 3,855,572 23,000 10 80

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Stun
Name Element Class HP Str Def Stun Res Quest
Chronos Icon Element Light.png Dragon 22,222,117 3,410 10 99 Chronos Clash: Omega (Raid)
Chronos Nyx Icon Element Light.png Dragon 19,360,178 3,410 10 99 Chronos Nyx Clash: Omega (Raid)
Left Hand Icon Element Light.png Dragon 7,200,000 10 10 99 Chronos Clash: Omega (Raid)
Right Hand Icon Element Light.png Dragon 7,200,000 10 10 99 Chronos Clash: Omega (Raid)
Volk Icon Element Wind.png Therion 6,916,504 10,064 10 99 Volk's Wrath: Expert
Chronos Nyx Icon Element Light.png Dragon 6,842,299 2,557 10 99 Chronos Nyx Clash: Nightmare
Tail Icon Element Light.png Dragon 6,559,068 10 10 99 Chronos Nyx Clash: Omega (Raid)
High Mercury Icon Element Water.png Dragon 6,244,543 13,000 10 99 High Mercury's Trial: Master
Chronos Nyx Icon Element Light.png Dragon 5,165,264 3,410 10 99 Chronos Nyx Clash: Omega (Solo)
High Jupiter Icon Element Light.png Dragon 5,105,803 13,000 10 99 High Jupiter's Trial: Master
Chronos Icon Element Light.png Dragon 4,938,248 3,410 10 99 Chronos Clash: Omega (Solo)
High Zodiark Icon Element Shadow.png Dragon 4,652,625 9,000 10 99 High Zodiark's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,634,300 23,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,407,323 23,000 10 80
High Midgardsormr Icon Element Wind.png Dragon 4,194,977 13,000 10 99 High Midgardsormr's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,191,462 23,000 10 80
Fafnir Roy III (Light) Icon Element Light.png Dragon 4,157,981 19,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 3,986,174 23,000 10 80
Fafnir Roy III (Water) Icon Element Water.png Dragon 3,855,572 23,000 10 80
Fafnir Roy III (Light) Icon Element Light.png Dragon 3,825,190 19,000 10 80

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Curse
Name Element Class HP Str Def Curse Res Quest
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,634,300 23,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,407,323 23,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,191,462 23,000 10 80
Fafnir Roy III (Light) Icon Element Light.png Dragon 4,157,981 19,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 3,986,174 23,000 10 80
Fafnir Roy III (Water) Icon Element Water.png Dragon 3,855,572 23,000 10 80
Fafnir Roy III (Light) Icon Element Light.png Dragon 3,825,190 19,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 3,790,941 23,000 10 80
Fafnir Roy III (Water) Icon Element Water.png Dragon 3,725,191 23,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 3,605,270 23,000 10 80
Fafnir Roy III (Water) Icon Element Water.png Dragon 3,547,801 23,000 10 80
Fafnir Roy III (Light) Icon Element Light.png Dragon 3,519,034 19,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 3,483,353 23,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 3,349,378 23,000 10 80
Fafnir Roy III (Water) Icon Element Water.png Dragon 3,285,001 23,000 10 80
Fafnir Roy III (Light) Icon Element Light.png Dragon 3,237,382 19,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 3,159,790 23,000 10 80
Fafnir Roy III (Water) Icon Element Water.png Dragon 3,041,667 23,000 10 80
Fafnir Roy III (Light) Icon Element Light.png Dragon 2,978,272 19,000 10 80
Fafnir Roy III (Shadow) Icon Element Shadow.png Dragon 2,806,149 23,000 10 80

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Bog
Name Element Class HP Str Def Bog Res Quest
Chronos Icon Element Light.png Dragon 22,222,117 3,410 10 0 Chronos Clash: Omega (Raid)
Ebisu Icon Element Shadow.png Therion 20,216,956 3,000 10 80 Ebisu Showdown: Omega (Raid)
Chronos Nyx Icon Element Light.png Dragon 19,360,178 3,410 10 80 Chronos Nyx Clash: Omega (Raid)
Left Hand Icon Element Light.png Dragon 7,200,000 10 10 0 Chronos Clash: Omega (Raid)
Right Hand Icon Element Light.png Dragon 7,200,000 10 10 0 Chronos Clash: Omega (Raid)
Volk Icon Element Wind.png Therion 6,916,504 10,064 10 99 Volk's Wrath: Expert
Chronos Nyx Icon Element Light.png Dragon 6,842,299 2,557 10 80 Chronos Nyx Clash: Nightmare
Tail Icon Element Light.png Dragon 6,559,068 10 10 80 Chronos Nyx Clash: Omega (Raid)
High Mercury Icon Element Water.png Dragon 6,244,543 13,000 10 99 High Mercury's Trial: Master
Tail Icon Element Shadow.png Therion 6,065,087 3,000 10 80 Ebisu Showdown: Omega (Raid)
Chronos Icon Element Light.png Dragon 5,750,000 4,000 10 0 Chronos: Master
Chronos Nyx Icon Element Light.png Dragon 5,165,264 3,410 10 80 Chronos Nyx Clash: Omega (Solo)
High Jupiter Icon Element Light.png Dragon 5,105,803 13,000 10 99 High Jupiter's Trial: Master
Chronos Icon Element Light.png Dragon 4,938,248 3,410 10 0 Chronos Clash: Omega (Solo)
Ebisu Icon Element Shadow.png Therion 4,770,045 3,000 10 80 Ebisu Showdown: Nightmare
High Zodiark Icon Element Shadow.png Dragon 4,652,625 9,000 10 99 High Zodiark's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,634,300 23,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,407,323 23,000 10 80
High Midgardsormr Icon Element Wind.png Dragon 4,194,977 13,000 10 99 High Midgardsormr's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,191,462 23,000 10 80

More...

Sleep
Name Element Class HP Str Def Sleep Res Quest
Chronos Icon Element Light.png Dragon 22,222,117 3,410 10 99 Chronos Clash: Omega (Raid)
Chronos Nyx Icon Element Light.png Dragon 19,360,178 3,410 10 99 Chronos Nyx Clash: Omega (Raid)
Fatalis Icon Element None.png Dragon 11,773,746 3,672 25 80 Fatalis Clash: G★★★★ (Raid)
Left Hand Icon Element Light.png Dragon 7,200,000 10 10 99 Chronos Clash: Omega (Raid)
Right Hand Icon Element Light.png Dragon 7,200,000 10 10 99 Chronos Clash: Omega (Raid)
Volk Icon Element Wind.png Therion 6,916,504 10,064 10 99 Volk's Wrath: Expert
Chronos Nyx Icon Element Light.png Dragon 6,842,299 2,557 10 99 Chronos Nyx Clash: Nightmare
Tail Icon Element Light.png Dragon 6,559,068 10 10 99 Chronos Nyx Clash: Omega (Raid)
High Mercury Icon Element Water.png Dragon 6,244,543 13,000 10 99 High Mercury's Trial: Master
Chronos Nyx Icon Element Light.png Dragon 5,165,264 3,410 10 99 Chronos Nyx Clash: Omega (Solo)
High Jupiter Icon Element Light.png Dragon 5,105,803 13,000 10 99 High Jupiter's Trial: Master
Chronos Icon Element Light.png Dragon 4,938,248 3,410 10 99 Chronos Clash: Omega (Solo)
High Zodiark Icon Element Shadow.png Dragon 4,652,625 9,000 10 99 High Zodiark's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,634,300 23,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,407,323 23,000 10 80
High Midgardsormr Icon Element Wind.png Dragon 4,194,977 13,000 10 99 High Midgardsormr's Trial: Master
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 4,191,462 23,000 10 80
Fafnir Roy III (Light) Icon Element Light.png Dragon 4,157,981 19,000 10 80
Fafnir Roy III (Wind) Icon Element Wind.png Dragon 3,986,174 23,000 10 80
Fafnir Roy III (Water) Icon Element Water.png Dragon 3,855,572 23,000 10 80

More...

Frostbite
Error: No field named "Frostbite" found for the database table "EnemiesTest".

More...

Affliction Relief[edit | edit source]

These are conditions which remove afflictions. Note that enemies that transition into overdrive mode will recover from all ailments.

Icon Condition Name Description Related Skill(s)
Affliction poison large icon.png Poison Relief Removes poison affliction.
Icon Skill 033.png Cleansing Dance
Lv. 1: Grants all teammates a one-use shield that nullifies damage less than 20% of the user's HP (but does not stack with any other shields), and removes poison. [7288 SP]

Lv. 2: Grants all teammates a one-use shield that nullifies damage less than 30% of the user's HP (but does not stack with any other shields), and removes poison. [7288 SP]
Icon Skill 018.png Refreshing Flare
Lv. 1: Deals 7 hits of 117% light damage to surrounding enemies, inflicts paralysis for 13 seconds - dealing 66% damage every 3.9 seconds - with 100% base chance, and removes curse and poison from all allies. [50 SP]

Lv. 2: Deals 7 hits of 130% light damage to surrounding enemies, inflicts paralysis for 13 seconds - dealing 88.3% damage every 3.9 seconds - with 110% base chance, and removes curse and poison from all allies. [50 SP]
Affliction burn large icon.png Burn Relief Removes burn affliction.
Icon Skill 029.png Curative Catch
Lv. 1: Restores HP to all allies with 72% Recovery Potency. [5916 SP]

Lv. 2: Restores HP to all allies with 90% Recovery Potency and removes burning. [5916 SP]

Lv. 3: Restores HP to all allies with 108% Recovery Potency and removes burning. [5916 SP]
Icon Skill 029.png Healing Wave
Lv. 1: Restores HP to all allies with 72% Recovery Potency. [5916 SP]

Lv. 2: Restores HP to all allies with 90% Recovery Potency and removes burning. [5916 SP]

Lv. 3: Restores HP to all allies with 108% Recovery Potency and removes burning. [5916 SP]
Affliction freeze large icon.png Freeze Relief Removes freeze affliction.
Icon Skill 029.png Dream Wedding
Lv. 1: Restores HP to all allies with 72% Recovery Potency. [7888 SP]

Lv. 2: Restores HP to all allies with 90% Recovery Potency, and removes freeze. [7888 SP]

Lv. 3: Restores HP to all allies with 108% Recovery Potency, and removes freeze. [7888 SP]
Affliction paralysis large icon.png Paralysis Relief Removes paralysis affliction.
Icon Skill 029.png Elder Cure
Lv. 1: Restores HP to all allies with 72% Recovery Potency. [5916 SP]

Lv. 2: Restores HP to all allies with 90% Recovery Potency and removes paralysis. [5916 SP]

Lv. 3: Restores HP to all allies with 108% Recovery Potency and removes paralysis. [5916 SP]

Lv. 4: Restores HP to all allies with 130% Recovery Potency and removes paralysis. [5916 SP]
Affliction blindness large icon.png Blindness Relief Removes blind affliction.
Icon Skill 029.png Everlasting Summer
Lv. 1: Restores HP to all allies with 31% Recovery Potency then continues healing for 15 seconds with 25% Recovery Potency every 2.9 seconds. [5916 SP]

Lv. 2: Restores HP to all allies with 36% Recovery Potency, removes blindness, then continues healing for 15 seconds with 29% Recovery Potency every 2.9 seconds. [5916 SP]

Lv. 3: Restores HP to all allies with 44% Recovery Potency, removes blindness, then continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. [5916 SP]
Affliction stun large icon.png Stun Relief Removes stun affliction.
Icon Skill 029.png Blessings of Destiny
Lv. 1: Restores HP to all allies with 31% Recovery Potency then continues healing for 15 seconds with 25% Recovery Potency every 2.9 seconds. [5916 SP]

Lv. 2: Restores HP to all allies with 36% Recovery Potency, removes stun, then continues healing for 15 seconds with 29% Recovery Potency every 2.9 seconds. [5916 SP]

Lv. 3: Restores HP to all allies with 44% Recovery Potency, removes stun, then continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. [5916 SP]
Icon Skill 030.png Lifeguard Lift
Lv. 1: Increases the strength of water-attuned adventurers in the team by 10% for 15 seconds, and removes stun. [7634 SP]

Lv. 2: Increases the strength of water-attuned adventurers in the team by 15% for 15 seconds, and removes stun. [7634 SP]
Icon Skill 029.png Naturopathy
Lv. 1: Restores HP to the user and nearby allies with 72% Recovery Potency, and removes stun. [11832 SP]

Lv. 2: Restores HP to the user and nearby allies with 90% Recovery Potency, and removes stun. [11832 SP]
Affliction curse large icon.png Curse Relief Removes curse affliction.
Icon Skill 029.png Radiant Savior
Lv. 1: Restores HP to all allies with 72% Recovery Potency. [5916 SP]

Lv. 2: Restores HP to all allies with 90% Recovery Potency and removes curse. [5916 SP]

Lv. 3: Restores HP to all allies with 108% Recovery Potency and removes curse. [5916 SP]
Icon Skill 018.png Refreshing Flare
Lv. 1: Deals 7 hits of 117% light damage to surrounding enemies, inflicts paralysis for 13 seconds - dealing 66% damage every 3.9 seconds - with 100% base chance, and removes curse and poison from all allies. [50 SP]

Lv. 2: Deals 7 hits of 130% light damage to surrounding enemies, inflicts paralysis for 13 seconds - dealing 88.3% damage every 3.9 seconds - with 110% base chance, and removes curse and poison from all allies. [50 SP]
Affliction bog large icon.png Bog Relief Removes bog affliction.
Icon Skill 029.png Winds, Heal Us!
Lv. 1: Restores HP to all allies with 72% Recovery Potency. [5916 SP]

Lv. 2: Restores HP to all allies with 90% Recovery Potency and removes bog. [5916 SP]

Lv. 3: Restores HP to all allies with 108% Recovery Potency and removes bog. [5916 SP]
Affliction sleep large icon.png Sleep Relief Removes sleep affliction.

Currently none.

Affliction frostbite large icon.png Frostbite Relief Removes frostbite affliction.

Currently none.

Offensive Buff Effects[edit | edit source]

Icon Condition Name Description
Strength Up.png Strength Up Increases user's strength.
Attack Rate Up.png Attack Rate Up Increases user's attack speed.
Critical Rate Up.png Critical Rate Up Increases user's critical rate.
Critical Damage Up.png Enhanced Crit Increases user's critical damage.
Force Strike Upgrade.png Force Damage Up Increases user's force strike damage or enhances force strike's effect.
Icon Buff 1020027.png Force Strike Rate Up Increases user's force strike charge rate.
Skill Upgrade.png Skill Damage Up Increases user's skill damage or enhances skill's effect.
Skill Upgrade - Poison.pngSkill Upgrade - Burn.pngSkill Upgrade - Freeze.pngSkill Upgrade - Paralysis.pngSkill Upgrade - Blind.pngSkill Upgrade - Stun.pngSkill Upgrade - Curse.pngSkill Upgrade - Bog.pngSkill Upgrade - Bleed.png Skill Upgrade - Effects Upgrades user's skill to apply specific infliction. See the specific affliction pages for related skills (e.g. Blind).
Icon Buff 2010001.png Skill Haste Up Increases user's skill gauge fill rate.
Icon Buff 2060002.png SP Regen Fills user's skill gauge by a certain amount every few seconds for the duration of the buff.

Defensive Buff Effects[edit | edit source]

Icon Condition Name Description
Max HP Up.png HP Up Increases adventurer's maximum HP. For HP buffs, this caps at +30% maximum HP, after which an HP recovery effect is granted instead.
Defense Up.png Defense Up Increases adventurer's defense.
Damage Shield.png Shield Creates a one time use shield for a target that nullifies damage once up to a percentage of the target's maximum HP.
Flame Damage Shield.pngWater Damage Shield.pngWind Damage Shield.pngLight Damage Shield.pngShadow Damage Shield.png Elemental Shield Creates a shield for a target that nullifies the specific element's damage once up to a percentage of the target's maximum HP. Not currently used or known where to be used.
Defense.png Damage Resistance Reduces damage taken.
Flame Defense.pngWater Defense.pngWind Defense.pngLight Defense.pngShadow Defense.png Elemental Damage Resistance Reduces damage taken from a specific element.
Recovery Potency Up.png Recovery Up Increases adventurer's recovery potency.
HP Recovery.png HP Regen Heals adventurer for a certain amount every few seconds for the duration of the buff.

Debuff Effects[edit | edit source]

Icon Condition Name Description
Attack Down.png Strength Down Decreases adventurer's strength.
Dull.png Dull Significantly decreases adventurer's strength.
Critical Rate Down.png Critical Rate Down Decreases adventurer's critical rate. Not currently used or known where to be used.
Critical Damage Down.png Critical Damage Down Decreases adventurer's critical damage. Not currently used or known where to be used.
Force Strike Debuff.png Force Damage Down Decreases adventurer's force strike damage. Not currently used or known where to be used.
Skill Debuff.png Skill Damage Down Decreases adventurer's skill damage. Not currently used or known where to be used.
Max HP Down.png HP Down Decreases adventurer's maximum HP. Not currently used or known where to be used.
Defense Down.png Defense Down Decreases adventurer's defense.
Healing Potency Down.png Recovery Potency Down Decreases adventurer's recovery potency. Not currently used or known where to be used.

Special Effects[edit | edit source]

Icon Condition Name Description
Bleeding.png Bleeding A debuff that causes damage for 30 seconds every 4.99 seconds that can stack up to three times, increasing damage by 50% with each stack. Cannot deal lethal damage.
Energized.png Energy/Energized "Energy" is a special kind of buff which upgrades certain skills once five energy levels have been accumulated. Once five energy levels have been accumulated, an adventurer becomes "Energized", and their next attack skill / recovery skill will be upgraded to deal 50% more damage or recover 50% more health.

Using a skill upgraded by energized resets the user's energy level and ends the energized state. Furthermore, becoming afflicted will also have the same effect.

For skills and abilities that are boosted by the number of buffs applied, unlike other buffs, energy counts count as one buff no matter how many times the user's energy levels are increased.

Icon Buff 2010004.png Skill Shift Skill Shift is a system in which certain skills are upgraded when they connect with a foe.

When Skill Shift has activated once, the skill is said to be in "Phase II". If Skill Shift activates once more, it will then be in "Phase III". Not all skills have this many phases, however; the number of phases a skill has will depend on the individual skill.

Skill Shift resets when you successfully connect during the final phase, returning the skill to its original capabilities. Successfully connecting with the skill again after this will activate Skill Shift once more.

Mikoto's Ravenous Fire is a special skill that implements Skill Shift, but has a time limit on his Skill Shifts.

Icon Buff 2010009.png Inspiration "Inspiration" is a special kind of buff which upgrades certain skills once enough inspiration levels have been accumulated.

Once an adventurer reaches inspiration level five, they will become "inspired," and their next attack skill will deal critical damage.

Being inspired only affects attack skills, and not any other kind of skills (buffs, debuffs, etc.). Even if an attack skill also has a buffing effect, the benefits applied by being inspired will only apply to the skill's damage.

Using a skill upgraded by being inspired resets the user's inspiration level and ends the inspired state. Furthermore, becoming afflicted will also have the same effect.

Icon Buff 2010003.png Knockback Immunity The user becomes unable to be knocked back by enemy attacks.

If the user is hit by such an attack, they will continue their current action as if they were never hit. However, they will still take full damage.

Note that this buff may cause the user to take more damage than usual. The lack of knockback can leave the user within an attack's hitboxes for longer, when they would normally get knocked out of range after the first hit.

Unique Conditions[edit | edit source]

These are effects unique to certain skills and abilities on certain adventurers and dragons.

Icon Condition Name Related Adventurer Related Dragon Related Skill(s) Related Abilities
Skill Upgrade.png Abyssal Connection 110280 01 r05.png
Heinwald
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Icon Skill 720.png Call of Chaos
Lv. 1: Deals 2 hits of 258% shadow damage to the target and nearby enemies, and restores HP to all allies with 27% Recovery Potency. If the attack connects, restores an additional 3% of the damage inflicted as HP to all allies. This recovery caps at 4% of the recipient's HP per hit.

When Abyssal Connection is active, this skill is upgraded to deal 2 hits of 258% shadow damage to the target and nearby enemies, and restores HP to all allies with 27% Recovery Potency. If the attack connects, restores an additional 9% of the damage inflicted as HP to all allies. This recovery caps at 8% of the recipient's HP per hit. [3352 SP]

Lv. 2: Deals 2 hits of 286% shadow damage to the target and nearby enemies, and restores HP to all allies with 31% Recovery Potency. If the attack connects, restores an additional 3% of the damage inflicted as HP to all allies. This recovery caps at 4% of the recipient's HP per hit.

When Abyssal Connection is active, this skill is upgraded to deal 2 hits of 286% shadow damage to the target and nearby enemies, and restores HP to all allies with 31% Recovery Potency. If the attack connects, restores an additional 9% of the damage inflicted as HP to all allies. This recovery caps at 8% of the recipient's HP per hit. [3352 SP]

Lv. 3: Deals 2 hits of 318% shadow damage to the target and nearby enemies, and restores HP to all allies with 36% Recovery Potency. If the attack connects, restores an additional 3% of the damage inflicted as HP to all allies. This recovery caps at 4% of the recipient's HP per hit.

When Abyssal Connection is active, this skill is upgraded to deal 2 hits of 318% shadow damage to the target and nearby enemies, and restores HP to all allies with 36% Recovery Potency. If the attack connects, restores an additional 9% of the damage inflicted as HP to all allies. This recovery caps at 8% of the recipient's HP per hit. [3352 SP]

Lv. 4: Deals 2 hits of 541% shadow damage to the target and nearby enemies, and restores HP to all allies with 36% Recovery Potency. If the attack connects, restores an additional 3% of the damage inflicted as HP to all allies. This recovery caps at 4% of the recipient's HP per hit.

When Abyssal Connection is active, this skill is upgraded to deal 2 hits of 541% shadow damage to the target and nearby enemies, and restores HP to all allies with 36% Recovery Potency. If the attack connects, restores an additional 9% of the damage inflicted as HP to all allies. This recovery caps at 8% of the recipient's HP per hit. [3352 SP]
,
Icon Skill 030.png Abyssal Connection
Lv. 1: Activates "Abyssal Connection" for 10 seconds. During Abyssal Connection, the user's strength is increased by 15%, and the Call of Chaos skill is powered up. Also increases the strength of nearby allies by 5% for 10 seconds. [4202 SP]

Lv. 2: Activates "Abyssal Connection" for 10 seconds. During Abyssal Connection, the user's strength is increased by 20%, and the Call of Chaos skill is powered up. Also increases the strength of nearby allies by 10% for 10 seconds. [4202 SP]

Lv. 3: Activates "Abyssal Connection" for 10 seconds. During Abyssal Connection, the user's strength is increased by 25%, and the Call of Chaos skill is powered up. Also increases the strength of nearby allies by 15% for 10 seconds. [4202 SP]
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Force Strike Upgrade.png Altered Strike 100004 010 r05.png
Gala Cleo
-
Icon Skill 052.png Ancient Ray
Lv. 1: Deals 1 hit of 88% and 1 hit of 204% shadow damage to multiple targets and enemies near those targets, and activates "Skill Shift" if the attack connects.
Initially, this skill will target three enemies. Phase II will target four enemies, while Phase III will target five enemies.
Targets will be chosen by their proximity to the user (targets the closest enemies), and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. [2814 SP]

Lv. 2: Deals 1 hit of 88% and 1 hit of 233% shadow damage to multiple targets and enemies near those targets, and activates "Skill Shift" if the attack connects.
Initially, this skill will target three enemies. Phase II will target four enemies, while Phase III will target five enemies.
Targets will be chosen by their proximity to the user (targets the closest enemies), and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. [2814 SP]

Lv. 3: Deals 1 hit of 88% and 1 hit of 265% shadow damage to multiple targets and enemies near those targets, and activates "Skill Shift" if the attack connects.
Initially, this skill will target three enemies. Phase II will target four enemies, while Phase III will target five enemies.
Targets will be chosen by their proximity to the user (targets the closest enemies), and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. [2814 SP]
Icon Ability 1010015.png Magical Modification
Lv. 1: Using Ancient Ray grants Cleo the "Altered Strike" effect. When this effect is active, Cleo's next force strike will create a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 20%. This effect cannot stack, and will be consumed on use.

Lv. 2: Using Ancient Ray grants Cleo the "Altered Strike" effect. When this effect is active, Cleo's next force strike will create a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 25%. This effect cannot stack, and will be consumed on use.
Icon Buff 2050014.pngIcon Buff 2050015.pngIcon Buff 2050016.png Appetizer / Entrée / Dessert Stance 110295 01 r05.png
Valerio
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Icon Skill 082.png Amuse-bouche
Lv. 1: Applies one of the following effects based on the user's current cooking stance:
Appetizer Stance: Deals 6 hits of 105% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 22% damage every 2.9 seconds - with 100% base chance and reduces enemies' defense by 5% for 20 seconds. This defense reduction effect will not stack.
Entrée Stance: Deals 6 hits of 144% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 100% base chance and reduces enemies' strength by 15% for 20 seconds. This strength reduction effect will not stack.
Dessert Stance: Deals 6 hits of 144% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 100% base chance. [2640 SP]

Lv. 2: Applies one of the following effects based on the user's current cooking stance:
Appetizer Stance: Deals 6 hits of 116% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 31% damage every 2.9 seconds - with 110% base chance and reduces enemies' defense by 5% for 25 seconds. This defense reduction effect will not stack.
Entrée Stance: Deals 6 hits of 159% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 110% base chance and reduces enemies' strength by 15% for 25 seconds. This strength reduction effect will not stack.
Dessert Stance: Deals 6 hits of 159% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 110% base chance. [2640 SP]

Lv. 3: Applies one of the following effects based on the user's current cooking stance:
Appetizer Stance: Deals 6 hits of 129% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% damage every 2.9 seconds - with 120% base chance and reduces enemies' defense by 5% for 30 seconds. This defense reduction effect will not stack.
Entrée Stance: Deals 6 hits of 177% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 120% base chance and reduces enemies' strength by 15% for 30 seconds. This strength reduction effect will not stack.
Dessert Stance: Deals 6 hits of 177% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 120% base chance. [2640 SP]
,
Icon Skill 083.png Bon Appétit
Lv. 1: Applies one of the following effects to the entire team based on the user's current cooking stance:
Appetizer Stance: Increases defense by 15% for 15 seconds, and inspiration by one stage. This defense increase will not stack.
Entrée Stance: Increases critical rate by 10% for 15 seconds, and inspiration by two stages. This critical rate increase will not stack.
Dessert Stance: Increases strength by 8% for 15 seconds, and inspiration by one stage. This strength increase will not stack. [10595 SP]

Lv. 2: Applies one of the following effects to the entire team based on the user's current cooking stance:
Appetizer Stance: Increases defense by 15% for 15 seconds, and inspiration by two stages. This defense increase will not stack.
Entrée Stance: Increases critical rate by 10% for 15 seconds, and inspiration by three stages. This critical rate increase will not stack.
Dessert Stance: Increases strength by 8% for 15 seconds, and inspiration by two stages. This strength increase will not stack. [10595 SP]
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Heaven's Breath.png Apsaras Formation 110315 01 r04.png
Ku Hai
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Icon Skill 030.png Keen Blade
Lv. 1: Activates "Apsaras Formation" for 10 seconds. During Apsaras Formation, the user's critical rate is increased by 8%, and their force strike will deal 3 hits of 68% (75%) wind damage for Force Strike level 1 (level 2). Bonus OD Bar damage is reduced to 3.7x for all hits of Keen Blade, from 8x. SP Gain is reduced to 330 from 345. [2913 SP]

Lv. 2: Activates "Apsaras Formation" for 10 seconds. During Apsaras Formation, the user's critical rate is increased by 10%, and their force strike will deal 3 hits of 75% (83%) wind damage for Force Strike level 1 (level 2). Bonus OD Bar damage is reduced to 3.7x for all hits of Keen Blade, from 8x. SP Gain is reduced to 330 from 345. [2913 SP]
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Skill Upgrade - Freeze.png Ardent Stream Upgraded 110255 01 r04.png
Celliera
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Icon Skill 003.png Ardent Stream
Lv. 1: Deals 3 hits and 1 delayed hit of 196% water damage to enemies directly ahead.
When Winter's Blade is active, this skill gains the effect to inflict freeze for 3-6 seconds with 90% base chance. [2537 SP]

Lv. 2: Deals 3 hits and 1 delayed hit of 218% water damage to enemies directly ahead.
When Winter's Blade is active, this skill gains the effect to inflict freeze for 3-6 seconds with 100% base chance. [2537 SP]

Lv. 3: Deals 3 hits and 1 delayed hit of 242% water damage to enemies directly ahead.
When Winter's Blade is active, this skill gains the effect to inflict freeze for 3-6 seconds with 110% base chance. [2537 SP]
,
Icon Skill 030.png Winter's Blade
Lv. 1: Increases the user's strength by 20% and upgrades the skill Ardent Stream with chance to inflict freeze, for 10 seconds. [4877 SP]

Lv. 2: Increases the user's strength by 25% and upgrades the skill Ardent Stream with chance to inflict freeze, for 10 seconds. [4877 SP]
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Skill Upgrade - Bleed.png Bamboo Cutter Buffed 110310 01 r04.png
Addis
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Icon Skill 003.png Bamboo Cutter
Lv. 1: Deals 3 hits and 1 delayed hit of 196% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 100% base chance.

When Dignified Soul is active, this skill is upgraded to Bamboo Cutter Buffed, and instead of poison, inflicts bleeding for 30 seconds - dealing 71% damage every 4.9 seconds - with 80% base chance. [2537 SP]

Lv. 2: Deals 3 hits and 1 delayed hit of 205% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance.

When Dignified Soul is active, this skill is upgraded to Bamboo Cutter Buffed, and instead of poison, inflicts bleeding for 30 seconds - dealing 99% damage every 4.9 seconds - with 80% base chance. [2537 SP]

Lv. 3: Deals 3 hits and 1 delayed hit of 216% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 100% base chance.

When Dignified Soul is active, this skill is upgraded to Bamboo Cutter Buffed, and instead of poison, inflicts bleeding for 30 seconds - dealing 132% damage every 4.9 seconds - with 80% base chance. [2537 SP]
,
Icon Skill 830.png Dignified Soul
Lv. 1: Increases the user's strength by 20% and upgrades the skill Bamboo Cutter with chance to inflict bleeding instead of poison, for 10 seconds. [4877 SP]

Lv. 2: Increases the user's strength by 25% and upgrades the skill Bamboo Cutter with chance to inflict bleeding instead of poison, for 10 seconds. [4877 SP]
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Blade Formation.pngHP Recovery.png Blade Formation 110313 01 r05.png
Ieyasu
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Icon Skill 032.png Blade Formation
Lv. 1: Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's HP gradually recovers with 29% Recovery Potency every 2.9 seconds, and their critical rate against bleeding enemies is increased by 10%. [7913 SP]

Lv. 2: Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's HP gradually recovers with 35% Recovery Potency every 2.9 seconds, and their critical rate against bleeding enemies is increased by 15%. [7913 SP]

Lv. 3: Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's HP gradually recovers with 35% Recovery Potency every 2.9 seconds, and their critical rate against bleeding enemies is increased by 20%. [7913 SP]
Force Strike Upgrade.png Blinding Knives 110067 01 r03.png
Vida
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Icon Skill 030.png Scheming Slice
Lv. 1: Activates "Blinding Knives." The next three force strikes will deal 3 hits of 47% (52%) shadow damage and throw 3 knives in front of the user dealing 9% (10%) each for Force Strike level 1 (level 2), and inflict blindness (applies 50% chance to miss on attacks) for 8 seconds with 80% base chance.
Bonus OD Bar damage is reduced to 4.2x for all hits of Blinding Knives, from 8.4x on the first two hits. [5315 SP]

Lv. 2: Activates "Blinding Knives." The next three force strikes will deal 3 hits of 52% (57%) shadow damage and throw 3 knives in front of the user dealing 10% (11%) each for Force Strike level 1 (level 2), and inflict blindness (applies 50% chance to miss on attacks) for 8 seconds with 90% base chance.
Bonus OD Bar damage is reduced to 4.2x for all hits of Blinding Knives, from 8.4x on the first two hits. [5315 SP]
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Icon Buff 1020030.png Bloody Tongue - 210046 01.png
Nyarlathotep
-
Icon Ability 1020022.png Moonlit Howl
Lv. 1: If the user is attuned to Shadow: grants the user the "Bloody Tongue" effect for 20 seconds when HP drops to 30%. This effect grants the user a one-use shield that nullifies damage less than 50% of their maximum HP, and increases their strength by 20%. These effects do not stack, and are lost upon taking damage.

Lv. 2: If the user is attuned to Shadow: grants the user the "Bloody Tongue" effect for 20 seconds when HP drops to 30%. This effect grants the user a one-use shield that nullifies damage less than 60% of their maximum HP, and increases their strength by 30%. These effects do not stack, and are lost upon taking damage.
Icon Buff 2050013.png Burning Ambition 110346 01 r05.png
Nobunaga
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Icon Skill 075.png Dream Offensive
Lv. 1: Deals 1 hit of 647% flame damage to enemies in a line, and applies Burning Ambition to enemies with 100% chance for 30 seconds. Enemies will take 1 hit of 1014% flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it. Burning Ambition will be triggered if dispelled. [3300 SP]

Lv. 2: Deals 1 hit of 680% flame damage to enemies in a line, and applies Burning Ambition to enemies with 100% chance for 30 seconds. Enemies will take 1 hit of 1064% flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it. Burning Ambition will be triggered if dispelled. [3300 SP]

Lv. 3: Deals 1 hit of 713% flame damage to enemies in a line, and applies Burning Ambition to enemies with 100% chance for 30 seconds. Enemies will take 1 hit of 1118% flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it. Burning Ambition will be triggered if dispelled. [3300 SP]
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Radiant Bauble.png Crystalline Blades Buffed 110266 01 r05.png
Naveed
-
Icon Skill 003.png Crystalline Blades
Lv. 1: Deals 4 hits of 138% flame damage to enemies directly ahead, and shoots 3 additional flame blades each dealing 23% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP]

Lv. 2: Deals 4 hits of 153% flame damage to enemies directly ahead, and shoots 3 additional flame blades each dealing 25% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP]

Lv. 3: Deals 4 hits of 170% flame damage to enemies directly ahead, and shoots 3 additional flame blades each dealing 28% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP]

Lv. 4: Deals 4 hits of 208% flame damage to enemies directly ahead, dispels one buff from each target, and shoots 3 additional flame blades each dealing 70% flame damage for each time Radiant Bauble has been used, for a maximum of 15 additional blades. [2590 SP]
,
Icon Skill 034.png Radiant Bauble
Lv. 1: Activates "Crystalline Blades Buffed". Increases the user's defense by 10% for 10 seconds, and enhances the skill Crystalline Blades for the remainder of the quest. The skill can be enhanced up to five times. [3544 SP]

Lv. 2: Activates "Crystalline Blades Buffed". Increases the user's defense by 15% for 10 seconds, and enhances the skill Crystalline Blades for the remainder of the quest. The skill can be enhanced up to five times. [3544 SP]

Lv. 3: Activates "Crystalline Blades Buffed". Increases the user's defense by 20% for 10 seconds, and enhances the skill Crystalline Blades for the remainder of the quest. The skill can be enhanced up to five times. [3544 SP]
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Force Strike Upgrade.png Dauntless Spirit 110064 01 r04.png
Yachiyo
-
Icon Skill 030.png Peerless Heart
Lv. 1: Activates "Dauntless Spirit." The user's next force strike will deal 634% (704%) damage for Force Strike level 1 (level 2).
Bonus OD Bar damage is reduced to 1.5x for all hits of Peerless Heart, from 6x. [4139 SP]

Lv. 2: Activates "Dauntless Spirit." The user's next force strike will deal 704% (782%) damage for Force Strike level 1 (level 2).
Bonus OD Bar damage is reduced to 1.5x for all hits of Peerless Heart, from 6x. [4139 SP]
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Force Strike Upgrade.png Dispel Strike 100004 01 r04.png
Cleo
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Icon Skill 029.png Elder Cure
Lv. 1: Restores HP to all allies with 72% Recovery Potency. [5916 SP]

Lv. 2: Restores HP to all allies with 90% Recovery Potency and removes paralysis. [5916 SP]

Lv. 3: Restores HP to all allies with 108% Recovery Potency and removes paralysis. [5916 SP]

Lv. 4: Restores HP to all allies with 130% Recovery Potency and removes paralysis. [5916 SP]
Icon Ability 1010034.png Magical Reduction
Lv. 1: Fills 100% of skill gauges at the start of quests. Using Elder Cure grants the user the "Dispel Strike" effect. When this effect is active, the user's next force strike will dispel one enemy buff. This effect cannot stack, and will be consumed on use.
Icon Buff 2050011.png Divine Revelation 100002 013 r05.png
Gala Elisanne
-
Icon Skill 011.png Celestial Ascent
Lv. 1: Deals 3 hits of 327% water damage to enemies directly ahead, increases the user's energy level by two stages, increases the entire team's flame resistance by 20% for 30 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP. Neither this shield nor the increase in flame resistance stacks.
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically during Divine Revelation. Abilities that increase skill gauge fill rate will not affect this automatic increase. When the user is not under the effects of Divine Revelation, attacking enemies will still fill the gauge, but it will decrease automatically over time unless the gauge is already completely filled. [38400 SP]

Lv. 2: Deals 3 hits of 363% water damage to enemies directly ahead, increases the user's energy level by three stages, increases the entire team's flame resistance by 25% for 30 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. Neither this shield nor the increase in flame resistance stacks.
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically during Divine Revelation. Abilities that increase skill gauge fill rate will not affect this automatic increase. When the user is not under the effects of Divine Revelation, attacking enemies will still fill the gauge, but it will decrease automatically over time unless the gauge is already completely filled. [38400 SP]
Icon Ability 1010026.png Divine Oath
Lv. 1: Elisanne will gain the "Divine Revelation" effect for 12 seconds if any of the following occur: her force strike connects, she uses a skill, or she executes a 10-hit combo. This effect cannot stack, and when it is active, Elisanne will be immune to knockback.

Lv. 2: Elisanne will gain the "Divine Revelation" effect for 13 seconds if any of the following occur: her force strike connects, she uses a skill, or she executes a 10-hit combo. This effect cannot stack, and when it is active, Elisanne will be immune to knockback.
Icon Buff 2070001.png Draconic Power 100010 04 r05.png
Gala Mym
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Icon Skill 025.png Flames of Passion
Lv. 1: Deals 4 hits of 187% flame damage to enemies in a line.
After shapeshifting for the first time, Flames of Passion deals 4 hits of 281% flame damage instead for the remainder of the quest. [5736 SP]

Lv. 2: Deals 4 hits of 207% flame damage to enemies in a line.
After shapeshifting for the first time, Flames of Passion deals 4 hits of 311% flame damage instead for the remainder of the quest. [5736 SP]
Icon Ability 1010014.png Flamewyrm's Nature
Lv. 1: Reduces susceptibility to burning by 100%. When shapeshifting for the first time, Mym will transform into Brunhilda regardless of what dragon she is equipped with, and her strength will increase by 15% for the remainder of the quest. The second time onwards, she will transform into High Brunhilda instead, and her attack rate while shapeshifted will increase by 15%.

Lv. 2: Reduces susceptibility to burning by 100%. When shapeshifting for the first time, Mym will transform into Brunhilda regardless of what dragon she is equipped with, her strength will increase by 15% for the remainder of the quest, and the skill Flames of Passion will be powered up for the remainder of the quest. The second time onwards, she will transform into High Brunhilda instead, and her attack rate while shapeshifted will increase by 15%.
Icon Buff 2010004.png Dragon / Tiger Dance 110348 01 r04.png
Hanabusa
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Icon Skill 004.png Dance of Blades
Lv. 1: Deals 1 hit of 704% light damage to enemies directly ahead and activates "Dragon Dance" for 20 seconds if the skill connects. During Dragon Dance, this skill is upgraded to Dance of Blades (Dragon Dance).

Dance of Blades (Dragon Dance) has a reduced SP cost of 2567, deals 1 hit of 861% light damage to enemies directly ahead and if it connects, ends Dragon Dance and activates "Tiger Dance" for 15 seconds, granting access to Dance of Blades (Tiger Dance).

Dance of Blades (Tiger Dance) has a reduced SP cost of 2567 and deals 1 hit of 1,027% light damage to enemies directly ahead. If the skill connects, Tiger Dance will end. [2840 SP]

Lv. 2: Deals 1 hit of 782% light damage to enemies directly ahead and activates "Dragon Dance" for 20 seconds if the skill connects. During Dragon Dance, this skill is upgraded to Dance of Blades (Dragon Dance).

Dance of Blades (Dragon Dance) has a reduced SP cost of 2567, deals 1 hit of 956% light damage to enemies directly ahead and if it connects, ends Dragon Dance and activates "Tiger Dance" for 15 seconds, granting access to Dance of Blades (Tiger Dance).

Dance of Blades (Tiger Dance) has a reduced SP cost of 2567 and deals 1 hit of 1,120% light damage to enemies directly ahead. If the skill connects, Tiger Dance will end. [2840 SP]

Lv. 3: Deals 1 hit of 869% light damage to enemies directly ahead and activates "Dragon Dance" for 20 seconds if the skill connects. During Dragon Dance, this skill is upgraded to Dance of Blades (Dragon Dance).

Dance of Blades (Dragon Dance) has a reduced SP cost of 2567, deals 1 hit of 1,063% light damage to enemies directly ahead and if it connects, ends Dragon Dance and activates "Tiger Dance" for 15 seconds, granting access to Dance of Blades (Tiger Dance).

Dance of Blades (Tiger Dance) has a reduced SP cost of 2567 and deals 1 hit of 1,256% light damage to enemies directly ahead. If the skill connects, Tiger Dance will end. [2840 SP]
Icon Ability 1010006.png Frenzied Dance
Lv. 1: Increases the duration of Dance of Rhapsody by 20% while Dragon Dance is in effect, and by 40% while Tiger Dance is in effect.
Icon Buff 2070001.png Dream Boost 100010 07 r05.png
Halloween Mym
-
Icon Skill 066.png Tempering Fancy
Lv. 1: Increases the strength of flame-attuned adventurers in the team by 15% for 15 seconds, and activates "Dream Boost" for 15 seconds. During Dream Boost, the user's critical rate is increased by 3%. [8534 SP]

Lv. 2: Increases the strength of flame-attuned adventurers in the team by 20% for 15 seconds, and activates "Dream Boost" for 15 seconds. During Dream Boost, the user's critical rate is increased by 5%. [8534 SP]
Icon Ability 1020002.png Draconic Dream
Lv. 1: Increases defense while shapeshifted by 80%. When the "Dream Boost" effect is active, adds 15% to the modifier applied to damage when in dragon form.

Lv. 2: Increases defense while shapeshifted by 100%. When the "Dream Boost" effect is active, adds 20% to the modifier applied to damage when in dragon form.
Icon Buff 2050012.png Enraged Guard 110007 02 r05.png
Hunter Vanessa
-
Icon Skill 032.png Enraged Guard
Lv. 1: Activates "Enraged Guard" for 3 seconds. Upon using this skill, the user will also be granted immunity to knockback for 3 seconds, and take 70% less damage from the first hit they take in those 3 seconds. If the user takes damage during Enraged Guard, their strength will be increased by 25% for 60 seconds. At this point, Enraged Guard will be removed. None of these effects will stack, and this skill will not provide a damage immunity window. [14000 SP]

Lv. 2: Activates "Enraged Guard" for 3 seconds. Upon using this skill, the user will also be granted immunity to knockback for 3 seconds, and take 70% less damage from the first hit they take in those 3 seconds. If the user takes damage during Enraged Guard, their strength will be increased by 30% for 90 seconds. At this point, Enraged Guard will be removed. None of these effects will stack, and this skill will not provide a damage immunity window. [14000 SP]
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Electrified.png Electrified 110274 01 r05.png
Albert
-
Icon Skill 011.png Lightning Burst
Lv. 1: Deals 1 hit of 668% light damage to the target and nearby enemies.

When Thunderous Impulse is active, this skill is upgraded to deal 1 hit of 1002% and 6 hits of 67% light damage to the target and nearby enemies. [2351 SP]

Lv. 2: Deals 1 hit of 743% light damage to the target and nearby enemies.

When Thunderous Impulse is active, this skill is upgraded to deal 1 hit of 1115% and 6 hits of 74% light damage to the target and nearby enemies. [2351 SP]

Lv. 3: Deals 1 hit of 825% light damage to the target and nearby enemies.

When Thunderous Impulse is active, this skill is upgraded to deal 1 hit of 1238% and 6 hits of 83% light damage to the target and nearby enemies. [2351 SP]
,
Icon Skill 030.png Thunderous Impulse
Lv. 1: Electrifies the user for 15 seconds. When electrified the user's force strike will deal 1 hit of 83% (92%) light damage for Force Strike level 1 (level 2) and inflict paralysis for 13 seconds - dealing 66% damage every 3.9 seconds - with 90% base chance, and the skill Lightning Burst is powered up.
Bonus OD Bar damage is reduced to 6x for all hits of Thunderous Impulse, from 8x. SP Gain is reduced to 330 from 345.
The skill gauge for this skill can be filled by attacking enemies, but when the user is not electrified, this skill's gauge will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [160000 SP]

Lv. 2: Electrifies the user for 20 seconds. When electrified the user's force strike will deal 1 hit of 92% (102%) light damage for Force Strike level 1 (level 2) and inflict paralysis for 13 seconds - dealing 80.3% damage every 3.9 seconds - with 100% base chance, and the skill Lightning Burst is powered up.
Bonus OD Bar damage is reduced to 6x for all hits of Thunderous Impulse, from 8x. SP Gain is reduced to 330 from 345.
The skill gauge for this skill can be filled by attacking enemies, but when the user is not electrified, this skill's gauge will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [160000 SP]
Icon Ability 1020024.png Electrically Charged
Lv. 1: Increases strength by 20% when electrified.

Lv. 2: Increases strength by 25% when electrified.
Flare Ruin Stance.png Flare / Ruin Stance 110010 01 r05.png
Mikoto
-
Icon Skill 002.png Ravenous Fire
Lv. 1: Deals 2 hits of 431% flame damage to enemies directly ahead, and activates "Flare Stance" for 20 seconds if the attack connects. During Flare Stance, the user's strength is increased by 10% and gives access to Ravenous Fire (Flare).

Ravenous Fire (Flare) deals 3 hits of 287% flame damage, ends Flare Stance, and activates "Ruin Stance" for 15 seconds. During Ruin Stance, the user's strength is increased by 15%, and gives access to Ravenous Fire (Ruin).

Ravenous Fire (Ruin) deals 3 hits of 173% flame damage, a final hit of 345% flame damage and ends Ruin Stance. [4500 SP]

Lv. 2: Deals 2 hits of 479% flame damage to enemies directly ahead, and activates "Flare Stance" for 20 seconds if the attack connects. During Flare Stance, the user's strength is increased by 10% and gives access to Ravenous Fire (Flare).

Ravenous Fire (Flare) deals 3 hits of 319% flame damage, ends Flare Stance, and activates "Ruin Stance" for 15 seconds. During Ruin Stance, the user's strength is increased by 15%, and gives access to Ravenous Fire (Ruin).

Ravenous Fire (Ruin) deals 3 hits of 192% flame damage, a final hit of 383% flame damage and ends Ruin Stance. [4500 SP]

Lv. 3: Deals 2 hits of 532% flame damage to enemies directly ahead, and activates "Flare Stance" for 20 seconds if the attack connects. During Flare Stance, the user's strength is increased by 10% and gives access to Ravenous Fire (Flare).

Ravenous Fire (Flare) deals 3 hits of 354% flame damage, ends Flare Stance, and activates "Ruin Stance" for 15 seconds. During Ruin Stance, the user's strength is increased by 15%, and gives access to Ravenous Fire (Ruin).

Ravenous Fire (Ruin) deals 3 hits of 213% flame damage, a final hit of 425% flame damage and ends Ruin Stance. [4500 SP]
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Attack Upgrade - Freeze.png Flurry Freezer 110053 02 r04.png
Dragonyule Nefaria
- -
Icon Ability 1020002.png Flurry Freezer
Lv. 1: When the combo count is 15 or higher, grants a 6-second buff that gives standard attacks a 10% chance of inflicting freeze for 3-6 seconds.
Force Strike Upgrade.png Gale-Clad Sword 100003 07 r05.png
Gala Ranzal
-
Icon Skill 020.png Cyclone Blade
Lv. 1: Deals 6 hits of 112% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]

Lv. 2: Deals 6 hits of 124% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]

Lv. 3: Deals 6 hits of 138% wind damage to the target and nearby enemies. Damage is increased when Experience's Boon has full gauges. [2661 SP]
,
Icon Skill 035.png Wind Tactics
Lv. 1: Activates "Gale-Clad Sword." The next three force strikes will deal 2 hits of 75% (83%) and 1 hit of 83% (92%) wind damage for Force Strike level 1 (level 2), and can damage far-away enemies. Also increases the entire team's defense by 8% for 10 seconds.
Bonus OD Bar damage is decreased to 3.3x for all hits of Gale-Clad Sword, from 8x. SP Gain is decreased to 330 from 345. Gauge Gain is increased to 350 from 150. [5800 SP]

Lv. 2: Activates "Gale-Clad Sword." The next three force strikes will deal 2 hits of 75% (83%) and 1 hit of 83% (92%) wind damage for Force Strike level 1 (level 2), and can damage far-away enemies. Also increases the entire team's defense by 10% for 10 seconds.
Bonus OD Bar damage is decreased to 3.3x for all hits of Gale-Clad Sword, from 8x. SP Gain is decreased to 330 from 345. Gauge Gain is increased to 350 from 150. [5800 SP]
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Force Strike Upgrade.png Gifts Ready 110053 02 r04.png
Dragonyule Nefaria
-
Icon Skill 931.png Special Delivery
Lv. 1: Activates "Gifts Ready". For the next two force strikes, each force strike will distribute gifts. These gifts grant nearby allies a one-use shield that nullifies damage less than 10% of the user's HP, and increase their energy levels by one stage. [9476 SP]

Lv. 2: Activates "Gifts Ready". For the next two force strikes, each force strike will distribute gifts. These gifts grant nearby allies a one-use shield that nullifies damage less than 15% of the user's HP, and increase their energy levels by one stage. [9476 SP]
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Heaven's Breath.png Heaven's Breath 110268 01 r05.png
Lin You
-
Icon Skill 004.png Typhoon Fist
Lv. 1: Deals 6 hits of 169% wind damage to enemies directly ahead.

When Heaven's Breath is active, this skill is upgraded to deal 9 hits of 169% wind damage to enemies directly ahead instead. [2969 SP]

Lv. 2: Deals 6 hits of 177% wind damage to enemies directly ahead, and inflicts sleep for 5-6 seconds with 100% base chance.

When Heaven's Breath is active, this skill is upgraded to deal 9 hits of 177% wind damage to enemies directly ahead instead. [2969 SP]

Lv. 3: Deals 6 hits of 186% wind damage to enemies directly ahead, and inflicts sleep for 6-7 seconds with 110% base chance.

When Heaven's Breath is active, this skill is upgraded to deal 9 hits of 186% wind damage to enemies directly ahead instead. [2969 SP]

Lv. 4: Deals 7 hits of 186% wind damage to enemies directly ahead, and inflicts sleep for 9-10 seconds with 150% base chance. The user's next three force strikes deal 209% wind damage, and create cyclones towards the nearest enemy dealing 5 hits of 10% wind damage.

When Heaven's Breath is active, this skill is upgraded to deal 10 hits of 186% wind damage to enemies directly ahead instead. [2969 SP]
,
Icon Skill 032.png Heaven's Breath
Lv. 1: Restores the user's HP with 31% Recovery Potency, and activates "Heaven's Breath" for 10 seconds. During Heaven's Breath, the user's attack rate is increased by 15%, and the skill Typhoon Fist is powered up. [8014 SP]

Lv. 2: Restores the user's HP with 36% Recovery Potency, and activates "Heaven's Breath" for 10 seconds. During Heaven's Breath, the user's attack rate is increased by 20%, and the skill Typhoon Fist is powered up. [8014 SP]

Lv. 3: Restores the user's HP with 44% Recovery Potency, and activates "Heaven's Breath" for 15 seconds. During Heaven's Breath, the user's attack rate is increased by 20%, and the skill Typhoon Fist is powered up. [8014 SP]
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Glorious Guard.png Indomitable Spirit 110042 01 r05.png
Julietta
-
Icon Skill 031.png Glorious Guard
Lv. 1: Increases the user's defense by 50% for 10 seconds. [6296 SP]

Lv. 2: Activates "Indomitable Spirit" for 10 seconds. The user gains a defense increase of 50% and immunity to knockback. [6296 SP]
(Level 2)
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Attack Upgrade - Defense Down.png Inferno Mode 110011 01 r05.png
Ezelith
-
Icon Skill 032.png Brilliant Inferno
Lv. 1: Activates "Inferno Mode" for 15 seconds. During Inferno Mode, the user's strength is increased by 10%, and their normal attacks reduce enemy defense by 5% for 5 seconds with 15% base chance. [8940 SP]

Lv. 2: Activates "Inferno Mode" for 15 seconds. During Inferno Mode, the user's strength is increased by 15%, and their normal attacks reduce enemy defense by 5% for 5 seconds with 15% base chance. [8940 SP]

Lv. 3: Activates "Inferno Mode" for 15 seconds. During Inferno Mode, the user's strength is increased by 20%, and their normal attacks reduce enemy defense by 5% for 5 seconds with 15% base chance. [8940 SP]
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Icon Buff 2050012.png Limiters Released 100032 01 r04.png
Laxi
-
Icon Skill 003.png Code 07: Combustion Slash
Lv. 1: Deals 4 hits of 66% flame damage to enemies directly ahead.
If Limiters Released is active, deals 8 hits instead. [2537 SP]

Lv. 2: Deals 4 hits of 77% flame damage to enemies directly ahead.
If Limiters Released is active, deals 8 hits instead. [2537 SP]

Lv. 3: Deals 4 hits of 87% flame damage to enemies directly ahead.
If Limiters Released is active, deals 8 hits instead. [2537 SP]
,
Icon Skill 030.png Code 04: Limit Breaker
Lv. 1: Activates "Limiters Released." During Limiters Released, the user's strength is increased by 10%, and the Code 07: Combustion Slash skill is powered up, but the user will take 3.5% Max HP damage every 2.9 seconds. Using the skill again will disable Limiters Released, and using it once more after that will activate Limiters Released once more. [4877 SP]

Lv. 2: Activates "Limiters Released." During Limiters Released, the user's strength is increased by 15%, and the Code 07: Combustion Slash skill is powered up, but the user will take 3.5% Max HP damage every 2.9 seconds. Using the skill again will disable Limiters Released, and using it once more after that will activate Limiters Released once more. [4877 SP]
-
Icon Buff 2010002.png Moment of Passion 110269 02 r05.png
Summer Verica
-
Icon Skill 058.png Moment of Passion
Lv. 1: Grants all teammates a buff which restores their HP by 3% of damage inflicted for 30 seconds. When Everlasting Summer is not available for use, the gauge for this skill will fill gradually. Abilities that increase skill gauge fill rate will not affect this skill. [63104 SP]

Lv. 2: Grants all teammates a buff which restores their HP by 5% of damage inflicted for 30 seconds. When Everlasting Summer is not available for use, the gauge for this skill will fill gradually. Abilities that increase skill gauge fill rate will not affect this skill. [63104 SP]
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Strength Up.png Obsession 110342 01 r05.png
Chelsea
-
Icon Skill 073.png Love's Liberation
Lv. 1: Deals 7 hits of 110% flame damage to the target.
If the attack connects during "Obsession" then Love's Liberation heals you for 5% of the damage done. This recovery caps at 7% of your Max HP per hit. [2910 SP]

Lv. 2: Deals 7 hits of 122% flame damage to the target.
If the attack connects during "Obsession" then Love's Liberation heals you for 5% of the damage done. This recovery caps at 7% of your Max HP per hit. [2910 SP]

Lv. 3: Deals 7 hits of 136% flame damage to the target.
If the attack connects during "Obsession" then Love's Liberation heals you for 5% of the damage done. This recovery caps at 7% of your Max HP per hit. [2910 SP]
,
Icon Skill 030.png Bruiser Bliss
Lv. 1: Activates "Obsession" for 60 seconds. During Obsession, the user's strength is increased by 25%, and they will take damage equal to 3% of their maximum HP every time they attack or use a skill. Furthermore, their HP will be restored by 5% of the damage inflicted by Love's Liberation, up to a maximum of 49% of the user's maximum HP. The effects of Obsession will be removed upon shapeshifting. [7000 SP]

Lv. 2: Activates "Obsession" for 60 seconds. During Obsession, the user's strength is increased by 30%, and they will take damage equal to 3% of their maximum HP every time they attack or use a skill. Furthermore, their HP will be restored by 5% of the damage inflicted by Love's Liberation, up to a maximum of 49% of the user's maximum HP. The effects of Obsession will be removed upon shapeshifting. [7000 SP]
Icon Ability 1010024.png Obsessive Love
Lv. 1: When the "Obsession" effect is active, increases strength by 20%, and decreases defense by 20%.

Lv. 2: When the "Obsession" effect is active, increases strength by 30%, and decreases defense by 20%.
Force Strike Upgrade.png Poisonous Cage 110336 01 r05.png
Delphi
-
Icon Skill 045.png Ruination Cage
Lv. 1: Deals 1 hit of 332% shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies within by 10%
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]

Lv. 2: Deals 1 hit of 349% shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies within by 15%
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]

Lv. 3: Deals 1 hit of 366% shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies within by 15%
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]

Lv. 4: Deals 1 hit of 366% shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies within by 20%
The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP]
Icon Ability 1010020.png Poisonous Cage
Lv. 1: The user's strength is lowered by 70% during quests. Using Ruination Cage grants the user the "Poisonous Cage" effect. When this effect is active, the user's next force strike will deal 3 hits of 47% (52%) shadow damage, throw three knives in front of the user dealing 9% (10%) each for Force Strike Lv1 (Lv2) and inflict poison - dealing 270% damage every 2.9 seconds for 24 seconds - with 110% base chance.

Bonus OD Damage is reduced to 4.2x for all hits of "Poisonous Cage", from 8.4x on the first two hits. This effect cannot stack, and will be consumed on use.

Lv. 2: The user's strength is lowered by 60% during quests. Using Ruination Cage grants the user the "Poisonous Cage" effect. When this effect is active, the user's next force strike will deal 3 hits of 52% (57%) shadow damage, throw three knives in front of the user dealing 10% (11%) each for Force Strike Lv1 (Lv2) and inflict poison - dealing 300% damage every 2.9 seconds for 24 seconds - with 120% base chance.

Bonus OD Damage is reduced to 4.2x for all hits of "Poisonous Cage", from 8.4x on the first two hits. This effect cannot stack, and will be consumed on use.
Icon Buff 2050012.png Sacred Blade 110352 01 r05.png
Tobias
-
Icon Skill 030.png Eternal Grace
Lv. 1: Increases the strength of wind-attuned adventurers in the team by 20% for 15 seconds. [3840 SP]

Lv. 2: Increases the strength of wind-attuned adventurers in the team by 25% for 15 seconds. [3840 SP]

Lv. 3: Increases the strength of wind-attuned adventurers in the team by 30% for 15 seconds. [3840 SP]
,
Icon Skill 087.png Sacred Blade
Lv. 1: Activates "Sacred Blade" for 10 seconds. During Sacred Blade, the user's standard attack patterns will change, the skill gauge for Eternal Grace will be gradually filled over time for seven seconds, and the user will be unable to move, use force strikes, or dodge. This skill will also become Revelation's Purge and be immediately readied for use. Sacred Blade will end after a set period of time, or after using Revelation's Purge.

Revelation's Purge deals 8 hits of 10% wind damage to multiple targets and enemies near those targets, and inflicts poison - dealing 43.6% wind damage every 2.9 seconds for 15 seconds - with 110% chance. Targets will be chosen by their proximity to the user, and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits.

The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [1 SP]

Lv. 2: Activates "Sacred Blade" for 10 seconds. During Sacred Blade, the user's standard attack patterns will change, the skill gauge for Eternal Grace will be gradually filled over time for seven seconds, and the user will be unable to move, use force strikes, or dodge. This skill will also become Revelation's Purge and be immediately readied for use. Sacred Blade will end after a set period of time, or after using Revelation's Purge.

Revelation's Purge deals 8 hits of 13% wind damage to multiple targets and enemies near those targets, and inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% chance. Targets will be chosen by their proximity to the user, and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits.

The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [1 SP]
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Icon Buff 2050017.pngIcon Buff 2050018.png Sashimi / Tempura Stance 110296 01 r05.png
Mitsuba
-
Icon Skill 084.png Chef's Special
Lv. 1: Applies one of the following effects based on the user's current cooking stance:
Sashimi Stance: Deals 8 hits of 83% water damage to enemies directly ahead, and inflicts frostbite - dealing 22% damage every 2.9 seconds for 21 seconds - with 100% chance.
Tempura Stance: Deals 8 hits of 83% water damage to enemies directly ahead. Frostbitten foes take 8 hits of 132.8% water damage instead. [2275 SP]

Lv. 2: Applies one of the following effects based on the user's current cooking stance:
Sashimi Stance: Deals 8 hits of 87% water damage to enemies directly ahead, and inflicts frostbite - dealing 31% damage every 2.9 seconds for 21 seconds - with 110% chance.
Tempura Stance: Deals 8 hits of 93% water damage to enemies directly ahead. Frostbitten foes take 8 hits of 148.8% water damage instead. [2275 SP]

Lv. 3: Applies one of the following effects based on the user's current cooking stance:
Sashimi Stance: Deals 8 hits of 92% water damage to enemies directly ahead, and inflicts frostbite - dealing 41% damage every 2.9 seconds for 21 seconds - with 120% chance.
Tempura Stance: Deals 8 hits of 103% water damage to enemies directly ahead. Frostbitten foes take 8 hits of 164.8% water damage instead. [2275 SP]
,
Icon Skill 085.png Hearty Helping
Lv. 1: Applies one of the following effects to the entire team based on the user's current cooking stance:
Sashimi Stance: Increases critical rate by 10% for 15 seconds, and inspiration by one stage.
Tempura Stance: Adds 50% to the modifier applied to critical damage for 15 seconds, and increases inspiration by two stages. [10595 SP]

Lv. 2: Applies one of the following effects to the entire team based on the user's current cooking stance:
Sashimi Stance: Increases critical rate by 10% for 15 seconds, and inspiration by two stages.
Tempura Stance: Adds 50% to the modifier applied to critical damage for 15 seconds, and increases inspiration by three stages. [10595 SP]
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Force Strike Upgrade.png Shackling Arrows 110267 01 r05.png
Hawk
-
Icon Skill 030.png Hunter's Creed
Lv. 1: Activates "Shackling Arrows." The next three force strikes will deal 31% (34%) wind damage per hit for Force Strike level 1 (level 2), and inflict stun for 4-5 seconds with 100% base chance. [5315 SP]

Lv. 2: Activates "Shackling Arrows." The next three force strikes will deal 33% (37%) wind damage per hit for Force Strike level 1 (level 2), and inflict stun for 5-6 seconds with 100% base chance. [5315 SP]

Lv. 3: Activates "Shackling Arrows". The user's next two force strikes will deal up to 19 hits of 26% wind damage per hit and provide 2400 SP, inflict stun for 8 seconds with 110% base chance, and inflict poison - dealing 58.2% damage per second every 2.9 seconds for 15 seconds - with 120% chance. Bonus OD Bar damage is reduced to 1x for all hits of Hunter's Creed.

The next time this skill is used it will instead deal 3 hits of 316% wind damage to enemies in a line. Poisoned foes will take 3 hits of 474% damage instead. [5315 SP]
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Icon Buff 2010008.png Shut Down 100032 01 r04.png
Laxi
- -
Icon Ability 1010011.png Emergency Repairs
Lv. 1: Removes all buffs and debuffs on the user, grants them an HP regen buff, healing 20% Max HP every 1.5 seconds for 5 seconds, but renders them unable to move or attack for 5 seconds when HP drops to 30% (once per quest).

Lv. 2: Removes all buffs and debuffs on the user, grants them an HP regen buff, healing 25% Max HP every 1.5 seconds for 5 seconds, but renders them unable to move or attack for 5 seconds when HP drops to 30% (once per quest).
Force Strike Upgrade.png Slumber Strike Stance 110311 01 r04.png
Sazanka
-
Icon Skill 030.png Blooming Cradle
Lv. 1: Activates "Slumber Strike Stance." The next three force strikes will deal 190% (209%) shadow damage for Force Strike level 1 (level 2), and inflict sleep for 3-4 seconds with 90% base chance. [6400 SP]

Lv. 2: Activates "Slumber Strike Stance." The next three force strikes will deal 209% (230%) shadow damage for Force Strike level 1 (level 2), and inflict sleep for 4-5 seconds with 100% base chance. [6400 SP]
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Attack Upgrade - Stun.png Stunning Beauty 110015 02 r05.png
Beautician Zardin
-
Icon Skill 932.png Stunning Visage
Lv. 1: Activates "Stunning Beauty" for 15 seconds and increases the user's energy level by one stage. During Stunning Beauty, the user's standard attacks inflict stun for 4-5 seconds with 100% base chance. [5000 SP]

Lv. 2: Activates "Stunning Beauty" for 15 seconds and increases the user's energy level by two stages. During Stunning Beauty, the user's standard attacks inflict stun for 5-6 seconds with 100% base chance. [5000 SP]
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Force Strike Upgrade.png Stunning Knives 110276 01 r04.png
Fritz
-
Icon Skill 030.png Dazzling Show
Lv. 1: Activates "Stunning Knives." The next three force strikes will deal 3 hits of 47% (52%) light damage and throw 8 knives around the user dealing 24% (26%) light damage each for Force Strike level 1 (level 2), and inflict stun for 3-4 seconds with 90% base chance.
Bonus OD Bar damage is reduced to 4.2x for all hits of Stunning Knives, from 8.4x on the first two hits. [5315 SP]

Lv. 2: Activates "Stunning Knives." The next three force strikes will deal 3 hits of 52% (57%) light damage and throw 8 knives around the user dealing 26% (29%) light damage each for Force Strike level 1 (level 2), and inflict stun for 4-5 seconds with 100% base chance.
Bonus OD Bar damage is reduced to 4.2x for all hits of Stunning Knives, from 8.4x on the first two hits. [5315 SP]
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Icon Buff 1025001.pngIcon Buff 1025002.pngIcon Buff 1025003.png Sylvan Secret Arts, Human Wisdom, Rokkan Expertise 100006 09 r05.png
Gala Luca
- -
Icon Ability 1010032.png Connecting Call
Lv. 1: Increases Luca's critical rate by 3% for every buff with a different icon applied to him (up to 21%). In addition, applies one of the following buffs to Luca every time one of his attacks is a critical hit: Sylvan Secret Arts, Human Wisdom, and Rokkan Expertise. Each of these buffs increase Luca's critical rate by 3% for 20 seconds. Only one instance of each buff can be active at the same time. After activating, this ability will not activate again for three seconds.

Lv. 2: Increases Luca's critical rate by 4% for every buff with a different icon applied to him (up to 28%). In addition, applies one of the following buffs to Luca every time one of his attacks is a critical hit: Sylvan Secret Arts, Human Wisdom, and Rokkan Expertise. Each of these buffs increase Luca's critical rate by 3% for 20 seconds. Only one instance of each buff can be active at the same time. After activating, this ability will not activate again for three seconds.
Force Strike Upgrade.png Twilight Arrows 110053 01 r05.png
Nefaria
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Icon Skill 030.png Twilight Oblivion
Lv. 1: Activates "Twilight Arrows." The next three force strikes will deal 31% (34%) shadow damage per hit for Force Strike level 1 (level 2), and inflict blindness (applies 50% chance to miss on attacks) for 8 seconds with 100% base chance. [5599 SP]

Lv. 2: Activates "Twilight Arrows." The next three force strikes will deal 33% (37%) shadow damage per hit for Force Strike level 1 (level 2), and inflict blindness (applies 50% chance to miss on attacks) for 8 seconds with 110% base chance. [5599 SP]

Lv. 3: Activates "Twilight Arrows." The user's next force strike will deal up to 19 hits of 37% shadow damage per hit and up to 2 hits of 53% shadow damage per hit and provide 2400 SP, inflict blindness (applies 50% chance to miss on attacks) for 8 seconds with 110% base chance, and dispel one enemy buff.
Bonus OD Bar damage is reduced to 1x for all hits of Twilight Oblivion. [5599 SP]
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Wild Child.png Wild Child 110056 01 r04.png
Yue
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Icon Skill 730.png Wild Instinct
Lv. 1: Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 15%, their HP is restored by 2% of damage inflicted, and their defense is reduced by 40%. [8000 SP]

Lv. 2: Activates "Wild Child" for 20 seconds. During Wild Child, the user's critical rate is increased by 20%, their HP is restored by 3% of damage inflicted, and their defense is reduced by 40%. [8000 SP]
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