Chelsea


Skills

Shared SP Cost: 5820
Deals 7 hits of 121% flame damage to the target.
During "Obsession", Love's Liberation instead deals 7 hits of 176% flame damage to the target and heals you for 5% of the damage done. This recovery caps at 7% of your Max HP per hit. (Might: 100)
Shared SP Cost: 5820
Deals 7 hits of 134% flame damage to the target.
During "Obsession", Love's Liberation instead deals 7 hits of 195.2% flame damage to the target and heals you for 5% of the damage done. This recovery caps at 7% of your Max HP per hit. (Might: 200)
Shared SP Cost: 5820
Deals 7 hits of 150% flame damage to the target.
During "Obsession", Love's Liberation instead deals 7 hits of 217.6% flame damage to the target and heals you for 5% of the damage done. This recovery caps at 7% of your Max HP per hit. (Might: 300)
Activates "Obsession" for 60 seconds. During Obsession, the user's strength is increased by 25%, and they will take damage equal to 3% of their maximum HP every time they attack or use a skill. Furthermore, increases the damage dealt by Love's Liberation and causes it to restore the user's HP by 5% of the damage inflicted, up to a maximum of 49% of the user's maximum HP. The effects of Obsession will be removed upon shapeshifting. (Might: 100)
Activates "Obsession" for 60 seconds. During Obsession, the user's strength is increased by 30%, and they will take damage equal to 3% of their maximum HP every time they attack or use a skill. Furthermore, increases the damage dealt by Love's Liberation and causes it to restore the user's HP by 5% of the damage inflicted, up to a maximum of 49% of the user's maximum HP. The effects of Obsession will be removed upon shapeshifting. (Might: 200)
Co-abilities
Increases skill gauge fill rate by 8%. Benefits your whole team. (Might: 170)
Increases skill gauge fill rate by 9%. Benefits your whole team. (Might: 200)
Increases skill gauge fill rate by 11%. Benefits your whole team. (Might: 230)
Increases skill gauge fill rate by 12%. Benefits your whole team. (Might: 260)
Increases skill gauge fill rate by 15%. Benefits your whole team. (Might: 320)
If a team member is attuned to Flame: grants them a one-use shield that nullifies damage less than 10% of their maximum HP when their HP drops to 40%. This does not stack with any other shields. Benefits your whole team.
If a team member is attuned to Flame: grants them a one-use shield that nullifies damage less than 15% of their maximum HP when their HP drops to 40%. This does not stack with any other shields. Benefits your whole team.
If a team member is attuned to Flame: grants them a one-use shield that nullifies damage less than 20% of their maximum HP when their HP drops to 40%. This does not stack with any other shields. Benefits your whole team.
If a team member is attuned to Flame: grants them a one-use shield that nullifies damage less than 30% of their maximum HP when their HP drops to 40%. This does not stack with any other shields. Benefits your whole team.
If a team member is attuned to Flame: grants them a one-use shield that nullifies damage less than 50% of their maximum HP when their HP drops to 40%. This does not stack with any other shields. Benefits your whole team.
Abilities
Increases strength by 15% and attack rate by 10% when HP is 30% or below. (Might: 80)
Increases strength by 20% and attack rate by 10% when HP is 30% or below. (Might: 100)
When the "Obsession" effect is active, increases strength by 20%, and decreases defense by 20%. (Might: 80)
When the "Obsession" effect is active, increases strength by 30%, and decreases defense by 20%. (Might: 100)