Abilities (Mobile)

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Event Perk Abilities[edit | edit source]

Icon Name Might Value Description Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1100001.png Phraeganoth's Bane +15% 0 Increases damage to Phraeganoth by 15%.
Icon Ability 1100001.png Phraeganoth's Bane +20% 0 Increases damage to Phraeganoth by 20%.
Icon Ability 1100001.png Phraeganoth's Bane +25% 0 Increases damage to Phraeganoth by 25%.
Icon Ability 1100001.png Hypnos's Bane +30% 0 Increases damage to Hypnos by 30%.
Icon Ability 1100001.png Hypnos's Bane +35% 0 Increases damage to Hypnos by 35%.
Icon Ability 1110001.png Tent Canvas +35% 0 Increases tent canvas intake for clearing quests by 35%.
Icon Ability 1110001.png Tent Canvas +60% 0 Increases tent canvas intake for clearing quests by 60%.
Icon Ability 1110001.png Snack-o'-Lanterns +25% 0 Increases Snack-o'-Lantern intake for clearing quests by 25%.
Icon Ability 1110001.png Snack-o'-Lanterns +50% 0 Increases Snack-o'-Lantern intake for clearing quests by 50%.
Icon Ability 1110001.png Windwhistle Grass +25% 0 Increases windwhistle grass intake for clearing quests by 25%.
Icon Ability 1110001.png Windwhistle Grass +50% 0 Increases windwhistle grass intake for clearing quests by 50%.
Icon Ability 1110001.png Windwhistle Grass +75% 0 Increases wind whistle grass intake for clearing quests by 75%.
Icon Ability 1110001.png Astral Ornament +25% 0 Increases astral ornaments intake for clearing quests by 25%.
Icon Ability 1110001.png Astral Ornament +50% 0 Increases astral ornaments intake for clearing quests by 50%.
Icon Ability 1110001.png Astral Ornament +75% 0 Increases astral ornaments intake for clearing quests by 75%.
Icon Ability 1110001.png Tent Canvas +25% 0 Increases tent canvas intake for clearing quests by 25%.
Icon Ability 1110001.png Tent Canvas +50% 0 Increases tent canvas intake for clearing quests by 50%.
Icon Ability 1110001.png Tent Canvas +75% 0 Increases tent canvas intake for clearing quests by 75%.
Icon Ability 1110001.png Ornate Lanterns +25% 0 Increases ornate lantern intake for clearing quests by 25%.
Icon Ability 1110001.png Ornate Lanterns +35% 0 Increases ornate lantern intake for clearing quests by 35%.
Icon Ability 1110001.png Ornate Lanterns +50% 0 Increases ornate lantern intake for clearing quests by 50%.
Icon Ability 1110001.png Holy Ore +25% 0 Increases holy ore intake for clearing quests by 25%.
Icon Ability 1110001.png Holy Ore +35% 0 Increases holy ore intake for clearing quests by 35%.
Icon Ability 1110001.png Holy Ore +50% 0 Increases holy ore intake for clearing quests by 50%.
Icon Ability 1110001.png Holy Ore +60% 0 Increases holy ore intake for clearing quests by 60%.
Icon Ability 1110001.png Holy Ore +75% 0 Increases holy ore intake for clearing quests by 75%.
Icon Ability 1110001.png Papier-Mâché +25% 0 Increases papier-mâché intake for clearing quests by 25%.
Icon Ability 1110001.png Papier-Mâché +50% 0 Increases papier-mâché intake for clearing quests by 50%.
Icon Ability 1110001.png Papier-Mâché +75% 0 Increases papier-mâché intake for clearing quests by 75%.
Icon Ability 1110001.png Chef's Special +60% 0 Increases chef's special intake for clearing quests by 60%.
Icon Ability 1110001.png Chef's Special +75% 0 Increases chef's special intake for clearing quests by 75%.
Icon Ability 1110001.png Librettos +25% 0 Increases libretto intake for clearing quests by 25%.
Icon Ability 1110001.png Librettos +35% 0 Increases libretto intake for clearing quests by 35%.
Icon Ability 1110001.png Librettos +50% 0 Increases libretto intake for clearing quests by 50%.
Icon Ability 1110001.png Motivational Logs +25% 0 Increases motivational log intake for clearing quests by 25%.
Icon Ability 1110001.png Motivational Logs +35% 0 Increases motivational log intake for clearing quests by 35%.
Icon Ability 1110001.png Motivational Logs +50% 0 Increases motivational log intake for clearing quests by 50%.
Icon Ability 1110001.png Motivational Logs +60% 0 Increases motivational log intake for clearing quests by 60%.
Icon Ability 1110001.png Motivational Logs +75% 0 Increases motivational log intake for clearing quests by 75%.
Icon Ability 1110001.png Windwhistle Grass +60% 0 Increases windwhistle grass intake for clearing quests by 60%.
Icon Ability 1110001.png Windwhistle Grass +35% 0 Increases windwhistle grass intake for clearing quests by 35%.
Icon Ability 1110001.png Arcane Tomes +25% 0 Increases arcane tome intake for clearing quests by 25%.
Icon Ability 1110001.png Arcane Tomes +50% 0 Increases arcane tome intake for clearing quests by 50%.
Icon Ability 1110001.png Arcane Tomes +75% 0 Increases arcane tome intake for clearing quests by 75%.
Icon Ability 1110001.png Glam Shells +25% 0 Increases glam shell intake for clearing quests by 25%.
Icon Ability 1110001.png Glam Shells +35% 0 Increases glam shell intake for clearing quests by 35%.
Icon Ability 1110001.png Glam Shells +50% 0 Increases glam shell intake for clearing quests by 50%.
Icon Ability 1110001.png Glam Shells +60% 0 Increases glam shell intake for clearing quests by 60%.
Icon Ability 1110001.png Glam Shells +75% 0 Increases glam shell intake for clearing quests by 75%.
Icon Ability 1110001.png Snack-o'-Lanterns +35% 0 Increases Snack-o'-Lantern intake for clearing quests by 35%.
Icon Ability 1110001.png Arcane Tomes +35% 0 Increases arcane tome intake for clearing quests by 35%.
Icon Ability 1110001.png Arcane Tomes +60% 0 Increases arcane tome intake for clearing quests by 60%.
Icon Ability 1110001.png Astral Ornament +35% 0 Increases astral ornament intake for clearing quests by 35%.
Icon Ability 1110001.png Astral Ornament +60% 0 Increases astral ornament intake for clearing quests by 60%.
Icon Ability 1110001.png Chef's Special +25% 0 Increases chef's special intake for clearing quests by 25%.
Icon Ability 1110001.png Chef's Special +35% 0 Increases chef's special intake for clearing quests by 35%.
Icon Ability 1110001.png Chef's Special +50% 0 Increases chef's special intake for clearing quests by 50%.
Icon Ability 1110001.png Papier-Mâché +60% 0 Increases papier-mâché intake for clearing quests by 60%.
Icon Ability 1110001.png Papier-Mâché +35% 0 Increases papier-mâché intake for clearing quests by 35%.
Icon Ability 1120001.png Tricker Treats +25% 0 Increases Tricker Treat intake for clearing quests by 25%.
Icon Ability 1120001.png Tricker Treats +50% 0 Increases Tricker Treat intake for clearing quests by 50%.
Icon Ability 1120001.png Tricker Treats +100% 0 Increases Tricker Treat intake for clearing quests by 100%.
Icon Ability 1120001.png Tricker Treats +35% 0 Increases Tricker Treat intake for clearing quests by 35%.
Icon Ability 1120001.png Tricker Treats +75% 0 Increases Tricker Treat intake for clearing quests by 75%.
Icon Ability 1120002.png Divine Gales +25% 0 Increases divine gale intake for clearing quests by 25%.
Icon Ability 1120002.png Divine Gales +50% 0 Increases divine gale intake for clearing quests by 50%.
Icon Ability 1120002.png Divine Gales +100% 0 Increases divine gale intake for clearing quests by 100%.
Icon Ability 1120002.png Divine Gales +150% 0 Increases divine gale intake for clearing quests by 150%.
Icon Ability 1120002.png Divine Gales +125% 0 Increases divine gale intake for clearing quests by 125%.
Icon Ability 1120002.png Divine Gales +35% 0 Increases divine gale intake for clearing quests by 35%.
Icon Ability 1120003.png Holiday Cheer +25% 0 Increases Holiday Cheer intake for clearing quests by 25%.
Icon Ability 1120003.png Holiday Cheer +50% 0 Increases Holiday Cheer intake for clearing quests by 50%.
Icon Ability 1120003.png Holiday Cheer +100% 0 Increases Holiday Cheer intake for clearing quests by 100%.
Icon Ability 1120003.png Holiday Cheer +150% 0 Increases Holiday Cheer intake for clearing quests by 150%.
Icon Ability 1120003.png Holiday Cheer +125% 0 Increases holiday cheer intake for clearing quests by 125%.
Icon Ability 1120003.png Holiday Cheer +35% 0 Increases holiday cheer intake for clearing quests by 35%.
Icon Ability 1120004.png Renown +35% 0 Increases renown intake for clearing quests by 35%.
Icon Ability 1120004.png Renown +125% 0 Increases renown intake for clearing quests by 125%.
Icon Ability 1120004.png Renown +25% 0 Increases renown intake for clearing quests by 25%.
Icon Ability 1120004.png Renown +50% 0 Increases renown intake for clearing quests by 50%.
Icon Ability 1120004.png Renown +100% 0 Increases renown intake for clearing quests by 100%.
Icon Ability 1120004.png Renown +150% 0 Increases renown intake for clearing quests by 150%.
Icon Ability 1120005.png Forbidden Knowledge +25% 0 Increases forbidden knowledge intake for clearing quests by 25%.
Icon Ability 1120005.png Forbidden Knowledge +50% 0 Increases forbidden knowledge intake for clearing quests by 50%.
Icon Ability 1120005.png Forbidden Knowledge +100% 0 Increases forbidden knowledge intake for clearing quests by 100%.
Icon Ability 1120005.png Forbidden Knowledge +150% 0 Increases forbidden knowledge intake for clearing quests by 150%.
Icon Ability 1120005.png Forbidden Knowledge +35% 0 Increases forbidden knowledge intake for clearing quests by 35%.
Icon Ability 1120005.png Forbidden Knowledge +125% 0 Increases forbidden knowledge intake for clearing quests by 125%.
Icon Ability 1120005.png Forbidden Knowledge +75% 0 Increases forbidden knowledge intake for clearing quests by 75%.
Icon Ability 1120006.png Eggsploration Points +25% 0 Increases eggsploration point intake for clearing quests by 25%.
Icon Ability 1120006.png Eggsploration Points +50% 0 Increases eggsploration point intake for clearing quests by 50%.
Icon Ability 1120006.png Eggsploration Points +100% 0 Increases eggsploration point intake for clearing quests by 100%.
Icon Ability 1120006.png Eggsploration Points +150% 0 Increases eggsploration point intake for clearing quests by 150%.
Icon Ability 1120006.png Eggsploration Points +125% 0 Increases eggsploration point intake for clearing quests by 125%.
Icon Ability 1120006.png Eggsploration Points +75% 0 Increases eggsploration point intake for clearing quests by 75%.
Icon Ability 1120006.png Eggsploration Points +35% 0 Increases eggsploration point intake for clearing quests by 35%.
Icon Ability 1120007.png Valor +10% 0 Increases valor intake for clearing quests by 10%.
Icon Ability 1120007.png Valor +15% 0 Increases valor intake for clearing quests by 15%.
Icon Ability 1120007.png Valor +20% 0 Increases valor intake for clearing quests by 20%.
Icon Ability 1120007.png Valor +30% 0 Increases valor intake for clearing quests by 30%.
Icon Ability 1120007.png Valor +40% 0 Increases valor intake for clearing quests by 40%.
Icon Ability 1120007.png Valor +45% 0 Increases valor intake for clearing quests by 45%.
Icon Ability 1120007.png Valor +60% 0 Increases valor intake for clearing quests by 60%.
Icon Ability 1120008.png Mettle +25% 0 Increases mettle intake for clearing quests by 25%.
Icon Ability 1120008.png Mettle +35% 0 Increases mettle intake for clearing quests by 35%.
Icon Ability 1120008.png Mettle +50% 0 Increases mettle intake for clearing quests by 50%.
Icon Ability 1120008.png Mettle +75% 0 Increases mettle intake for clearing quests by 75%.
Icon Ability 1120008.png Mettle +100% 0 Increases mettle intake for clearing quests by 100%.
Icon Ability 1120008.png Mettle +125% 0 Increases mettle intake for clearing quests by 125%.
Icon Ability 1120008.png Mettle +150% 0 Increases mettle intake for clearing quests by 150%.
Icon Ability 1120009.png Hype +25% 0 Increases hype intake for clearing quests by 25%.
Icon Ability 1120009.png Hype +35% 0 Increases hype intake for clearing quests by 35%.
Icon Ability 1120009.png Hype +50% 0 Increases hype intake for clearing quests by 50%.
Icon Ability 1120009.png Hype +75% 0 Increases hype intake for clearing quests by 75%.
Icon Ability 1120009.png Hype +100% 0 Increases hype intake for clearing quests by 100%.
Icon Ability 1120009.png Hype +125% 0 Increases hype intake for clearing quests by 125%.
Icon Ability 1120009.png Hype +150% 0 Increases hype intake for clearing quests by 150%.
Icon Ability 1120010.png Zest +25% 0 Increases zest intake for clearing quests by 25%.
Icon Ability 1120010.png Zest +35% 0 Increases zest intake for clearing quests by 35%.
Icon Ability 1120010.png Zest +50% 0 Increases zest intake for clearing quests by 50%.
Icon Ability 1120010.png Zest +75% 0 Increases zest intake for clearing quests by 75%.
Icon Ability 1120010.png Zest +100% 0 Increases zest intake for clearing quests by 100%.
Icon Ability 1120010.png Zest +125% 0 Increases zest intake for clearing quests by 125%.
Icon Ability 1120010.png Zest +150% 0 Increases zest intake for clearing quests by 150%.
Icon Ability 1120011.png Resolve +30% 0 Increases resolve intake for clearing quests by 30%.
Icon Ability 1120011.png Resolve +45% 0 Increases resolve intake for clearing quests by 45%.
Icon Ability 1120011.png Resolve +60% 0 Increases resolve intake for clearing quests by 60%.
Icon Ability 1120012.png Festival Spirit +25% 0 Increases festival spirit intake for clearing quests by 25%.
Icon Ability 1120012.png Festival Spirit +35% 0 Increases festival spirit intake for clearing quests by 35%.
Icon Ability 1120012.png Festival Spirit +50% 0 Increases festival spirit intake for clearing quests by 50%.
Icon Ability 1120012.png Festival Spirit +75% 0 Increases festival spirit intake for clearing quests by 75%.
Icon Ability 1120012.png Festival Spirit +100% 0 Increases festival spirit intake for clearing quests by 100%.
Icon Ability 1120012.png Festival Spirit +125% 0 Increases festival spirit intake for clearing quests by 125%.
Icon Ability 1120012.png Festival Spirit +150% 0 Increases festival spirit intake for clearing quests by 150%.
Icon Ability 1120013.png Sanctity +25% 0 Increases sanctity intake for clearing quests by 25%.
Icon Ability 1120013.png Sanctity +35% 0 Increases sanctity intake for clearing quests by 35%.
Icon Ability 1120013.png Sanctity +50% 0 Increases sanctity intake for clearing quests by 50%.
Icon Ability 1120013.png Sanctity +75% 0 Increases sanctity intake for clearing quests by 75%.
Icon Ability 1120013.png Sanctity +100% 0 Increases sanctity intake for clearing quests by 100%.
Icon Ability 1120013.png Sanctity +125% 0 Increases sanctity intake for clearing quests by 125%.
Icon Ability 1120013.png Sanctity +150% 0 Increases sanctity intake for clearing quests by 150%.
Icon Ability 1120014.png Vibrato +50% 0 Increases vibrato intake for clearing quests by 50%.
Icon Ability 1120014.png Vibrato +75% 0 Increases vibrato intake for clearing quests by 75%.
Icon Ability 1120014.png Vibrato +100% 0 Increases vibrato intake for clearing quests by 100%.
Icon Ability 1120014.png Vibrato +125% 0 Increases vibrato intake for clearing quests by 125%.
Icon Ability 1120014.png Vibrato +150% 0 Increases vibrato intake for clearing quests by 150%.

Affliction Resistance Abilities[edit | edit source]

Icon Name Might Value Description Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1030001.png Poison Res +15% 10 Reduces susceptibility to poison by 15%.
Icon Ability 1030001.png Poison Res +20% 20 Reduces susceptibility to poison by 20%.
Icon Ability 1030001.png Poison Res +25% 40 Reduces susceptibility to poison by 25%.
Icon Ability 1030001.png Poison Res +50% 60 Reduces susceptibility to poison by 50%.
Icon Ability 1030001.png Poison Res +100% 100 Reduces susceptibility to poison by 100%.
Icon Ability 1030001.png Poison Res +100% (Coin) 0 Reduces susceptibility to poison by 100%.
Icon Ability 1030022.png Epiphany I 80 Reduces susceptibility to poison and curses by 50%.
Icon Ability 1030022.png Epiphany II 100 Reduces susceptibility to poison and curses by 100%.
Icon Ability 1030022.png Sacred Shield I 80 Reduces susceptibility to poison and curses by 50%.
Icon Ability 1030022.png Sacred Shield II 100 Reduces susceptibility to poison and curses by 100%.
Icon Ability 1030037.png Potent Poison Res +100% 120 Reduces susceptibility to poison by 100%. When the user is hit by an attack that would have poisoned them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030002.png Burn Res +15% 10 Reduces susceptibility to burning by 15%.
Icon Ability 1030002.png Burn Res +20% 20 Reduces susceptibility to burning by 20%.
Icon Ability 1030002.png Burn Res +25% 40 Reduces susceptibility to burning by 25%.
Icon Ability 1030002.png Burn Res +50% 60 Reduces susceptibility to burning by 50%.
Icon Ability 1030002.png Burn Res +100% 100 Reduces susceptibility to burning by 100%.
Icon Ability 1030002.png Burn Res +100% 0 Reduces susceptibility to burning by 100%.
Icon Ability 1030023.png Heaven's Shield I 80 Reduces susceptibility to burning and stun by 50%.
Icon Ability 1030023.png Heaven's Shield II 100 Reduces susceptibility to burning and stun by 100%.
Icon Ability 1030033.png Potent Burn Res +50% 100 Reduces susceptibility to burning by 50%. When the user is hit by an attack that would have inflicted burning on them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030033.png Potent Burn Res +100% 120 Reduces susceptibility to burning by 100%. When the user is hit by an attack that would have inflicted burning on them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030003.png Freeze Res +15% 10 Reduces susceptibility to freezing by 15%.
Icon Ability 1030003.png Freeze Res +20% 20 Reduces susceptibility to freezing by 20%.
Icon Ability 1030003.png Freeze Res +25% 40 Reduces susceptibility to freezing by 25%.
Icon Ability 1030003.png Freeze Res +50% 60 Reduces susceptibility to freezing by 50%.
Icon Ability 1030003.png Freeze Res +75% 80 Reduces susceptibility to freezing by 75%.
Icon Ability 1030003.png Freeze Res +100% 100 Reduces susceptibility to freezing by 100%.
Icon Ability 1030003.png Freeze Res +40% 50 Reduces susceptibility to freezing by 40%.
Icon Ability 1030016.png Relentless Spirit I 70 Reduces susceptibility to freeze and bog by 50%.
Icon Ability 1030016.png Relentless Spirit II 100 Reduces susceptibility to freeze and bog by 100%.
Icon Ability 1030016.png White Sparrow's Vow I 70 Reduces susceptibility to freeze and bog by 50%.
Icon Ability 1030016.png White Sparrow's Vow II 100 Reduces susceptibility to freeze and bog by 100%.
Icon Ability 1030032.png Potent Freeze Res +100% 120 Reduces susceptibility to freeze by 100%. When the user is hit by an attack that would have inflicted freeze on them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030032.png Potent Freeze Res +50% 100 Reduces susceptibility to freeze by 50%. When the user is hit by an attack that would have inflicted freeze on them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030004.png Paralysis Res +15% 10 Reduces susceptibility to paralysis by 15%.
Icon Ability 1030004.png Paralysis Res +20% 20 Reduces susceptibility to paralysis by 20%.
Icon Ability 1030004.png Paralysis Res +25% 40 Reduces susceptibility to paralysis by 25%.
Icon Ability 1030004.png Paralysis Res +50% 60 Reduces susceptibility to paralysis by 50%.
Icon Ability 1030004.png Paralysis Res +100% 100 Reduces susceptibility to paralysis by 100%.
Icon Ability 1030004.png (Shadow) Paralysis Res +25% 80 If the user is attuned to Shadow: reduces susceptibility to paralysis by 25%.
Icon Ability 1030004.png (Shadow) Paralysis Res +40% 100 If the user is attuned to Shadow: reduces susceptibility to paralysis by 40%.
Icon Ability 1030004.png Paralysis Res +100% 0 Reduces susceptibility to paralysis by 100%.
Icon Ability 1030004.png (Shadow) Paralysis Res +50% 100 If the user is attuned to Shadow: reduces susceptibility to paralysis by 50%.
Icon Ability 1030004.png (Shadow) Paralysis Res +75% 100 If the user is attuned to Shadow: reduces susceptibility to paralysis by 75%.
Icon Ability 1030004.png (Shadow) Paralysis Res +65% 100 If the user is attuned to Shadow: reduces susceptibility to paralysis by 65%.
Icon Ability 1030019.png Perpetual Protection I 80 Reduces susceptibility to blindness and paralysis by 50%.
Icon Ability 1030019.png Perpetual Protection II 100 Reduces susceptibility to blindness and paralysis by 100%.
Icon Ability 1030019.png Guardian Shadow I 80 Reduces susceptibility to blindness and paralysis by 50%.
Icon Ability 1030019.png Guardian Shadow II 100 Reduces susceptibility to blindness and paralysis by 100%.
Icon Ability 1030028.png Potent Paralysis Res +100% 120 Reduces susceptibility to paralysis by 100%. When the user is hit by an attack that would have paralyzed them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030028.png Potent Paralysis Res +50% 120 Reduces susceptibility to paralysis by 50%. When the user is hit by an attack that would have paralyzed them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030005.png Blindness Res +15% 10 Reduces susceptibility to blindness by 15%.
Icon Ability 1030005.png Blindness Res +20% 20 Reduces susceptibility to blindness by 20%.
Icon Ability 1030005.png Blindness Res +25% 40 Reduces susceptibility to blindness by 25%.
Icon Ability 1030005.png Blindness Res +50% 60 Reduces susceptibility to blindness by 50%.
Icon Ability 1030005.png Blindness Res +100% 100 Reduces susceptibility to blindness by 100%.
Icon Ability 1030035.png Potent Blindness Res +50% 120 Reduces susceptibility to blindness by 50%. When the user is hit by an attack that would have blinded them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030035.png Potent Blindness Res +100% 120 Reduces susceptibility to blindness by 100%. When the user is hit by an attack that would have blinded them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030006.png Stun Res +15% 10 Reduces susceptibility to stun by 15%.
Icon Ability 1030006.png Stun Res +20% 20 Reduces susceptibility to stun by 20%.
Icon Ability 1030006.png Stun Res +25% 40 Reduces susceptibility to stun by 25%.
Icon Ability 1030006.png Stun Res +50% 60 Reduces susceptibility to stun by 50%.
Icon Ability 1030006.png Stun Res +100% 100 Reduces susceptibility to stun by 100%.
Icon Ability 1030006.png Stun Res +100% 0 Reduces susceptibility to stun by 100%.
Icon Ability 1030011.png Mana Kiln I 70 Reduces susceptibility to stun and sleep by 50%.
Icon Ability 1030011.png Mana Kiln II 100 Reduces susceptibility to stun and sleep by 100%.
Icon Ability 1030011.png Conqueror's Will I 80 Reduces susceptibility to stun and sleep by 50%.
Icon Ability 1030011.png Conqueror's Will II 100 Reduces susceptibility to stun and sleep by 100%.
Icon Ability 1030011.png Woodland Blessing I 70 Reduces susceptibility to stun and sleep by 50%.
Icon Ability 1030011.png Woodland Blessing II 100 Reduces susceptibility to stun and sleep by 100%.
Icon Ability 1030017.png Flamewyrm's Defiance I 70 Reduces susceptibility to stun by 50%. When Mym is hit by an attack that would have stunned her, the skill gauge for the Dragon Claw skill fills by 25%. After activating, this gauge-filling effect will not activate again for 15 seconds.
Icon Ability 1030017.png Flamewyrm's Defiance II 100 Reduces susceptibility to stun by 100%. When Mym is hit by an attack that would have stunned her, the skill gauge for the Dragon Claw skill fills by 50%. After activating, this gauge-filling effect will not activate again for 15 seconds.
Icon Ability 1030026.png Potent Stun Res +50% 100 Reduces susceptibility to stun by 50%. When the user is hit by an attack that would have stunned them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030026.png Potent Stun Res +100% 120 Reduces susceptibility to stun by 100%. When the user is hit by an attack that would have stunned them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030007.png Curse Res +15% 10 Reduces susceptibility to curses by 15%.
Icon Ability 1030007.png Curse Res +20% 20 Reduces susceptibility to curses by 20%.
Icon Ability 1030007.png Curse Res +25% 40 Reduces susceptibility to curses by 25%.
Icon Ability 1030007.png Curse Res +50% 60 Reduces susceptibility to curses by 50%.
Icon Ability 1030007.png Curse Res +100% 100 Reduces susceptibility to curses by 100%.
Icon Ability 1030007.png Curse Res +60% 70 Reduces susceptibility to curses by 60%.
Icon Ability 1030007.png (Light) Curse Res +25% 40 If the user is attuned to Light: reduces susceptibility to curses by 25%.
Icon Ability 1030007.png (Light) Curse Res +40% 50 If the user is attuned to Light: reduces susceptibility to curses by 40%.
Icon Ability 1030007.png Curse Res +100% 0 Reduces susceptibility to curses by 100%.
Icon Ability 1030007.png Curse Res +55% 65 Reduces susceptibility to curses by 55%.
Icon Ability 1030007.png (Light) Curse Res +35% 45 If the user is attuned to Light: reduces susceptibility to curses by 35%.
Icon Ability 1030029.png Potent Curse Res +50% 100 Reduces susceptibility to curses by 50%. When the user is hit by an attack that would have cursed them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030029.png Potent Curse Res +100% 120 Reduces susceptibility to curses by 100%. When the user is hit by an attack that would have cursed them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030030.png Unforgettable Promise I 80 Reduces susceptibility to curses by 50%. When the user is hit by an attack that would have cursed them, their critical rate is increased by 10% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030030.png Unforgettable Promise II 100 Reduces susceptibility to curses by 100%. When the user is hit by an attack that would have cursed them, their critical rate is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030009.png Bog Res +15% 10 Reduces susceptibility to bog by 15%.
Icon Ability 1030009.png Bog Res +20% 20 Reduces susceptibility to bog by 20%.
Icon Ability 1030009.png Bog Res +25% 40 Reduces susceptibility to bog by 25%.
Icon Ability 1030009.png Bog Res +50% 60 Reduces susceptibility to bog by 50%.
Icon Ability 1030009.png Bog Res +75% 80 Reduces susceptibility to bog by 75%.
Icon Ability 1030009.png Bog Res +100% 100 Reduces susceptibility to bog by 100%.
Icon Ability 1030009.png Bog Res +40% 50 Reduces susceptibility to bog by 40%.
Icon Ability 1030009.png Bog Res +55% 65 Reduces susceptibility to bog by 55%.
Icon Ability 1030009.png Bog Res +60% 70 Reduces susceptibility to bog by 60%.
Icon Ability 1030009.png (Wind) Bog Res +35% 45 If the user is attuned to Wind: reduces susceptibility to bog by 35%.
Icon Ability 1030009.png (Wind) Bog Res +25% 40 If the user is attuned to Wind: reduces susceptibility to bog by 25%.
Icon Ability 1030009.png (Wind) Bog Res +40% 50 If the user is attuned to Wind: reduces susceptibility to bog by 40%.
Icon Ability 1030031.png Potent Bog Res +100% 120 Reduces susceptibility to bog by 100%. When the user is hit by an attack that would have inflicted bog on them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030010.png Sleep Res +15% 10 Reduces susceptibility to sleep by 15%.
Icon Ability 1030010.png Sleep Res +20% 20 Reduces susceptibility to sleep by 20%.
Icon Ability 1030010.png Sleep Res +25% 40 Reduces susceptibility to sleep by 25%.
Icon Ability 1030010.png Sleep Res +50% 60 Reduces susceptibility to sleep by 50%.
Icon Ability 1030010.png Sleep Res +75% 80 Reduces susceptibility to sleep by 75%.
Icon Ability 1030010.png Sleep Res +100% 100 Reduces susceptibility to sleep by 100%.
Icon Ability 1030010.png Sleep Res +40% 50 Reduces susceptibility to sleep by 40%.
Icon Ability 1030027.png Potent Sleep Res +50% 100 Reduces susceptibility to sleep by 50%. When the user is hit by an attack that would have put them to sleep, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.
Icon Ability 1030027.png Potent Sleep Res +100% 120 Reduces susceptibility to sleep by 100%. When the user is hit by an attack that would have put them to sleep, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.

Affliction Rate Boosting Abilities[edit | edit source]

Icon Name Might Value Description Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010090.png Queen of Smiles 110 When the combo count is 15 or higher, grants the user's standard attacks a 25% chance of inflicting freeze for 3-6 seconds, and increases damage to frostbitten enemies by 10%.
Icon Ability 1020002.png Flurry Freezer I 40 When the combo count is 15 or higher, grants the user's standard attacks a 10% chance of inflicting freeze for 3-6 seconds.

Elemental Resistance Abilities[edit | edit source]

Icon Name Might Value Description Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1080001.png Flame Res +3% 20 Reduces flame damage taken by 3%.
Icon Ability 1080001.png Flame Res +5% 40 Reduces flame damage taken by 5%.
Icon Ability 1080001.png Flame Res +8% 60 Reduces flame damage taken by 8%.
Icon Ability 1080001.png Flame Res +10% 80 Reduces flame damage taken by 10%.
Icon Ability 1080001.png Flame Res +4% 30 Reduces flame damage taken by 4%.
Icon Ability 1080002.png Water Res +3% 20 Reduces water damage taken by 3%.
Icon Ability 1080002.png Water Res +5% 40 Reduces water damage taken by 5%.
Icon Ability 1080002.png Water Res +8% 60 Reduces water damage taken by 8%.
Icon Ability 1080002.png Water Res +10% 80 Reduces water damage taken by 10%.
Icon Ability 1080002.png Water Res +4% 30 Reduces water damage taken by 4%.
Icon Ability 1080003.png Wind Res +3% 20 Reduces wind damage taken by 3%.
Icon Ability 1080003.png Wind Res +5% 40 Reduces wind damage taken by 5%.
Icon Ability 1080003.png Wind Res +8% 60 Reduces wind damage taken by 8%.
Icon Ability 1080003.png Wind Res +10% 80 Reduces wind damage taken by 10%.
Icon Ability 1080003.png Wind Res +15% 80 Reduces wind damage taken by 15%.
Icon Ability 1080003.png Wind Res +20% 100 Reduces wind damage taken by 20%.
Icon Ability 1080003.png Wind Res +4% 30 Reduces wind damage taken by 4%.
Icon Ability 1080004.png Light Res +3% 20 Reduces light damage taken by 3%.
Icon Ability 1080004.png Light Res +5% 40 Reduces light damage taken by 5%.
Icon Ability 1080004.png Light Res +8% 60 Reduces light damage taken by 8%.
Icon Ability 1080004.png Light Res +10% 80 Reduces light damage taken by 10%.
Icon Ability 1080004.png Light Res +13% 100 Reduces light damage taken by 13%.
Icon Ability 1080004.png Light Res +4% 30 Reduces light damage taken by 4%.
Icon Ability 1080005.png Shadow Res +3% 20 Reduces shadow damage taken by 3%.
Icon Ability 1080005.png Shadow Res +5% 40 Reduces shadow damage taken by 5%.
Icon Ability 1080005.png Shadow Res +8% 60 Reduces shadow damage taken by 8%.
Icon Ability 1080005.png Shadow Res +10% 80 Reduces shadow damage taken by 10%.
Icon Ability 1080005.png Shadow Res +4% 30 Reduces shadow damage taken by 4%.

Class Abilities[edit | edit source]

Icon Name Might Value Description Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1060001.png Thaumian's Bane +20% 60 Increases damage to thaumians by 20%.
Icon Ability 1060001.png Thaumian's Bane +25% 80 Increases damage to thaumians by 25%.
Icon Ability 1060001.png Thaumian's Bane +30% 100 Increases damage to thaumians by 30%.
Icon Ability 1060001.png (Light) Thaumian's Bane +10% 20 If the user is attuned to Wind: increases damage to thaumians by 10%.
Icon Ability 1060001.png (Light) Thaumian's Bane +15% 40 If the user is attuned to Light: increases damage to thaumians by 15%.
Icon Ability 1060001.png (Shadow) Thaumian's Bane +10% 20 If the user is attuned to Shadow: increases damage to thaumians by 10%.
Icon Ability 1060001.png (Shadow) Thaumian's Bane +15% 40 If the user is attuned to Shadow: increases damage to thaumians by 15%.
Icon Ability 1060001.png Thaumian's Bane +10% 20 Increases damage to thaumians by 10%.
Icon Ability 1060001.png (Flame) Thaumian's Bane +10% 20 If the user is attuned to Flame: increases damage to thaumians by 10%.
Icon Ability 1060001.png (Flame) Thaumian's Bane +15% 40 If the user is attuned to Flame: increases damage to thaumians by 15%.
Icon Ability 1060001.png (Water) Thaumian's Bane +10% 20 If the user is attuned to Water: increases damage to thaumians by 10%.
Icon Ability 1060001.png (Water) Thaumian's Bane +15% 40 If the user is attuned to Water: increases damage to thaumians by 15%.
Icon Ability 1060001.png Thaumian's Bane +35% 120 Increases damage to thaumians by 35%.
Icon Ability 1060001.png (Wind) Thaumian's Bane +10% 20 If the user is attuned to Wind: increases damage to thaumians by 10%.
Icon Ability 1060001.png (Wind) Thaumian's Bane +15% 40 If the user is attuned to Wind: increases damage to thaumians by 15%.
Icon Ability 1060002.png (Water) Physian's Bane +10% 20 If the user is attuned to Water: increases damage to physians by 10%.
Icon Ability 1060002.png (Water) Physian's Bane +15% 40 If the user is attuned to Water: increases damage to physians by 15%.
Icon Ability 1060002.png Physian's Bane +20% 60 Increases damage to physians by 20%.
Icon Ability 1060002.png Physian's Bane +25% 80 Increases damage to physians by 25%.
Icon Ability 1060002.png Physian's Bane +30% 100 Increases damage to physians by 30%.
Icon Ability 1060002.png (Wind) Physian's Bane +10% 20 If the user is attuned to Wind: increases damage to physians by 10%.
Icon Ability 1060002.png (Wind) Physian's Bane +15% 40 If the user is attuned to Wind: increases damage to physians by 15%.
Icon Ability 1060002.png (Shadow) Physian's Bane +10% 20 If the user is attuned to Shadow: increases damage to physians by 10%.
Icon Ability 1060002.png (Shadow) Physian's Bane +15% 40 If the user is attuned to Shadow: increases damage to physians by 15%.
Icon Ability 1060002.png Physian's Bane +10% 20 Increases damage to physians by 10%.
Icon Ability 1060002.png (Flame) Physian's Bane +10% 20 If the user is attuned to Flame: increases damage to physians by 10%.
Icon Ability 1060002.png (Flame) Physian's Bane +15% 40 If the user is attuned to Flame: increases damage to physians by 15%.
Icon Ability 1060002.png (Light) Physian's Bane +10% 20 If the user is attuned to Light: increases damage to physians by 10%.
Icon Ability 1060002.png (Light) Physian's Bane +15% 40 If the user is attuned to Light: increases damage to physians by 15%.
Icon Ability 1060003.png Demihuman's Bane +20% 60 Increases damage to demihumans by 20%.
Icon Ability 1060003.png Demihuman's Bane +25% 80 Increases damage to demihumans by 25%.
Icon Ability 1060004.png Therion's Bane +15% 40 Increases damage to therions by 15%.
Icon Ability 1060004.png Therion's Bane +20% 60 Increases damage to therions by 20%.
Icon Ability 1060004.png Therion's Bane +25% 80 Increases damage to therions by 25%.
Icon Ability 1060004.png (Wind) Therion's Bane +15% 40 If the user is attuned to Wind: increases damage to therions by 15%.
Icon Ability 1060004.png Therion's Bane +35% 120 Increases damage to therions by 35%.
Icon Ability 1060005.png (Water) Undead's Bane +10% 20 If the user is attuned to Water: increases damage to undead by 10%.
Icon Ability 1060005.png (Water) Undead's Bane +15% 40 If the user is attuned to Water: increases damage to undead by 15%.
Icon Ability 1060005.png (Wind) Undead's Bane +10% 20 If the user is attuned to Wind: increases damage to undead by 10%.
Icon Ability 1060005.png (Wind) Undead's Bane +15% 40 If the user is attuned to Wind: increases damage to undead by 15%.
Icon Ability 1060005.png (Shadow) Undead's Bane +10% 20 If the user is attuned to Shadow: increases damage to undead by 10%.
Icon Ability 1060005.png (Shadow) Undead's Bane +15% 40 If the user is attuned to Shadow: increases damage to undead by 15%.
Icon Ability 1060005.png (Flame) Undead's Bane +10% 20 If the user is attuned to Flame: increases damage to undead by 10%.
Icon Ability 1060005.png (Flame) Undead's Bane +15% 40 If the user is attuned to Flame: increases damage to undead by 15%.
Icon Ability 1060005.png Undead's Bane +10% 20 Increases damage to undead by 10%.
Icon Ability 1060005.png (Light) Undead's Bane +10% 20 If the user is attuned to Light: increases damage to undead by 10%.
Icon Ability 1060005.png (Light) Undead's Bane +15% 40 If the user is attuned to Light: increases damage to undead by 15%.
Icon Ability 1060006.png Demon's Bane +20% 60 Increases damage to demons by 20%.
Icon Ability 1060006.png Demon's Bane +25% 80 Increases damage to demons by 25%.
Icon Ability 1050005.png Undead Res +20% 80 Decreases damage from undead by 20%.
Icon Ability 1050005.png Undead Res +15% 60 Decreases damage from undead by 15%.

Attack Abilities[edit | edit source]

Icon Name Might Value Description Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010001.png Force Strike +10% 20 Increases force strike damage by 10%.
Icon Ability 1010001.png Force Strike +20% 40 Increases force strike damage by 20%.
Icon Ability 1010001.png Force Strike +30% 60 Increases force strike damage by 30%.
Icon Ability 1010001.png Force Strike +40% 80 Increases force strike damage by 40%.
Icon Ability 1010001.png Force Strike +50% 100 Increases force strike damage by 50%.
Icon Ability 1010001.png Force Strike +55% 110 Increases force strike damage by 55%.
Icon Ability 1010001.png Force Strike +5% 0 Increases force strike damage by 5%.
Icon Ability 1010001.png Force Strike +8% 0 Increases force strike damage by 8%.
Icon Ability 1010001.png Force Strike +15% 0 Increases force strike damage by 15%.
Icon Ability 1010001.png Impulse Slash 110 Grants the user a unique force strike and increases force strike damage by 50%. When the user is not electrified, the user's force strikes will consume up to 5% of the "Thunderous Impulse" skill's skill gauge. When the user is electrified, the skill gauge will not be consumed, and force strike damage will be increased by an additional 10%.
Icon Ability 1010001.png Force Strike Damage & Charge Rate I 80 Increases force strike damage by 20% and charge rate by 15%.
Icon Ability 1010001.png Force Strike Damage & Charge Rate II 100 Increases force strike damage by 25% and charge rate by 20%.
Icon Ability 1010002.png (Water) Compounding Skill Damage I 80 If the user is attuned to Water: increases the damage of the next attack skill by 40% for every 15 seconds that pass. This buff can stack up to four times. All stacks will be lost upon using an attack skill.
Icon Ability 1010002.png (Water) Compounding Skill Damage II 100 If the user is attuned to Water: increases the damage of the next attack skill by 50% for every 15 seconds that pass. This buff can stack up to four times. All stacks will be lost upon using an attack skill.
Icon Ability 1010002.png (Shadow) Skillful Trickery I 80 If the user is attuned to Shadow: increases the damage dealt by the user's next 15 skills by 120% at the start of quests. Every 30-hit combo will increase the damage dealt by an additional skill by 120%. A maximum of 15 of this skill-damage-increasing effect can be stored for use, and any excess will be discarded.
Icon Ability 1010002.png (Shadow) Skillful Trickery II 110 If the user is attuned to Shadow: increases the damage dealt by the user's next 15 skills by 180% at the start of quests. Every 25-hit combo will increase the damage dealt by an additional skill by 180%. A maximum of 15 of this skill-damage-increasing effect can be stored for use, and any excess will be discarded.
Icon Ability 1010002.png (Shadow) Ending Shapeshift = Skillful Trickery I 0 If the user is attuned to Shadow: increases the damage dealt by the user's next five skills by 120% when the user's shapeshift is undone.
Icon Ability 1010002.png (Shadow) Ending Shapeshift = Skillful Trickery II 0 If the user is attuned to Shadow: increases the damage dealt by the user's next eight skills by 180% when the user's shapeshift is undone.
Icon Ability 1010002.png Skill Damage +5% 10 Increases attack skill damage by 5%.
Icon Ability 1010002.png Skill Damage +10% 20 Increases attack skill damage by 10%.
Icon Ability 1010002.png Skill Damage +15% 40 Increases attack skill damage by 15%.
Icon Ability 1010002.png Skill Damage +20% 60 Increases attack skill damage by 20%.
Icon Ability 1010002.png Skill Damage +25% 80 Increases attack skill damage by 25%.
Icon Ability 1010002.png Skill Damage +30% 100 Increases attack skill damage by 30%.
Icon Ability 1010002.png (Lance) Skill Damage +30% 60 If the user wields a Lance: increases attack skill damage by 30%.
Icon Ability 1010002.png (Lance) Skill Damage +35% 80 If the user wields a Lance: increases attack skill damage by 35%.
Icon Ability 1010002.png Skill Damage +10% 0 Increases attack skill damage by 10%.
Icon Ability 1010002.png (Wind) Flurry Skill +50% 0 If the user is attuned to Wind: increases attack skill damage by 50% when the combo count is 15 or higher.
Icon Ability 1010002.png (Wind) Flurry Skill +55% 0 If the user is attuned to Wind: increases attack skill damage by 55% when the combo count is 15 or higher.
Icon Ability 1010002.png (Bow) Skill Damage +30% 60 If the user wields a Bow: increases attack skill damage by 30%.
Icon Ability 1010002.png (Wind) Flurry Skill +60% 0 If the user is attuned to Wind: increases attack skill damage by 60% when the combo count is 15 or higher.
Icon Ability 1010002.png (Bow) Skill Damage +35% 80 If the user wields a Bow: increases attack skill damage by 35%.
Icon Ability 1010002.png (Wind) Flurry Skill +65% 0 If the user is attuned to Wind: increases attack skill damage by 65% when the combo count is 15 or higher.
Icon Ability 1010002.png (Wind) Flurry Skill +70% 0 If the user is attuned to Wind: increases attack skill damage by 70% when the combo count is 15 or higher.
Icon Ability 1010002.png (Lance) Skill Damage +40% 100 If the user wields a Lance: increases attack skill damage by 40%.
Icon Ability 1010002.png (Sword) Skill Damage +40% 100 If the user wields a Sword: increases attack skill damage by 40%.
Icon Ability 1010002.png (Bow) Skill Damage +40% 100 If the user wields a Bow: increases attack skill damage by 40%.
Icon Ability 1010002.png Full HP = Skill Damage +25% 40 Increases attack skill damage by 25% when HP is full.
Icon Ability 1010002.png Full HP = Skill Damage +30% 60 Increases attack skill damage by 30% when HP is full.
Icon Ability 1010002.png Full HP = Skill Damage +35% 80 Increases attack skill damage by 35% when HP is full.
Icon Ability 1010002.png Full HP = Skill Damage +40% 100 Increases attack skill damage by 40% when HP is full.
Icon Ability 1010002.png Striker's Skill +6% 60 Increases skill damage by 6% for every three enemies defeated with force strikes (up to five times per quest).
Icon Ability 1010002.png Striker's Skill +8% 80 Increases skill damage by 8% for every three enemies defeated with force strikes (up to five times per quest).
Icon Ability 1010002.png HP 70% = Skill Damage +20% 40 Increases attack skill damage by 20% when HP is 70% or above.
Icon Ability 1010002.png HP 70% = Skill Damage +25% 60 Increases attack skill damage by 25% when HP is 70% or above.
Icon Ability 1010002.png HP 70% = Skill Damage +30% 80 Increases attack skill damage by 30% when HP is 70% or above.
Icon Ability 1010002.png HP 70% = Skill Damage +35% 100 Increases attack skill damage by 35% when HP is 70% or above.
Icon Ability 1010002.png (Sword) Skill Damage +30% 60 If the user wields a Sword: increases attack skill damage by 30%.
Icon Ability 1010002.png (Sword) Skill Damage +35% 80 If the user wields a Sword: increases attack skill damage by 35%.
Icon Ability 1010002.png (Flame) Skill Damage +70% 60 If the user is attuned to Flame: increases attack skill damage by 70%.
Icon Ability 1010002.png (Flame) Skill Damage +90% 70 If the user is attuned to Flame: increases attack skill damage by 90%.
Icon Ability 1010002.png (Shadow) Skill Damage +70% 60 If the user is attuned to Shadow: increases attack skill damage by 70%.
Icon Ability 1010002.png (Shadow) Skill Damage +90% 70 If the user is attuned to Shadow: increases attack skill damage by 90%.
Icon Ability 1010002.png (Flame) Skill Damage +70% 0 If the user is attuned to Flame: increases attack skill damage by 70%.
Icon Ability 1010002.png (Flame) Skill Damage +90% 0 If the user is attuned to Flame: increases attack skill damage by 90%.
Icon Ability 1010002.png (Water) Compounding Skill Damage I 0 If the user is attuned to Water: increases the damage of the next attack skill by 40% for every 15 seconds that pass. This buff can stack up to four times. All stacks will be lost upon using an attack skill.
Icon Ability 1010002.png (Water) Compounding Skill Damage II 0 If the user is attuned to Water: increases the damage of the next attack skill by 42% for every 15 seconds that pass. This buff can stack up to four times. All stacks will be lost upon using an attack skill.
Icon Ability 1010002.png (Water) Compounding Skill Damage III 0 If the user is attuned to Water: increases the damage of the next attack skill by 44% for every 15 seconds that pass. This buff can stack up to four times. All stacks will be lost upon using an attack skill.
Icon Ability 1010002.png (Water) Compounding Skill Damage IV 0 If the user is attuned to Water: increases the damage of the next attack skill by 46% for every 15 seconds that pass. This buff can stack up to four times. All stacks will be lost upon using an attack skill.
Icon Ability 1010002.png (Water) Compounding Skill Damage V 0 If the user is attuned to Water: increases the damage of the next attack skill by 50% for every 15 seconds that pass. This buff can stack up to four times. All stacks will be lost upon using an attack skill.
Icon Ability 1010002.png (Shadow) Skillful Trickery I 200 If the user is attuned to Shadow: increases the damage dealt by the user's next 15 skills by 120% at the start of quests. Every 30-hit combo will increase the damage dealt by an additional skill by 120%. A maximum of 15 of this skill-damage-increasing effect can be stored for use, and any excess will be discarded.
Icon Ability 1010002.png (Shadow) Skillful Trickery II 200 If the user is attuned to Shadow: increases the damage dealt by the user's next 15 skills by 135% at the start of quests. Every 30-hit combo will increase the damage dealt by an additional skill by 135%. A maximum of 15 of this skill-damage-increasing effect can be stored for use, and any excess will be discarded.
Icon Ability 1010002.png (Shadow) Skillful Trickery III 200 If the user is attuned to Shadow: increases the damage dealt by the user's next 15 skills by 150% at the start of quests. Every 30-hit combo will increase the damage dealt by an additional skill by 150%. A maximum of 15 of this skill-damage-increasing effect can be stored for use, and any excess will be discarded.
Icon Ability 1010002.png (Shadow) Skillful Trickery IV 200 If the user is attuned to Shadow: increases the damage dealt by the user's next 15 skills by 165% at the start of quests. Every 30-hit combo will increase the damage dealt by an additional skill by 165%. A maximum of 15 of this skill-damage-increasing effect can be stored for use, and any excess will be discarded.
Icon Ability 1010002.png (Shadow) Skillful Trickery V 200 If the user is attuned to Shadow: increases the damage dealt by the user's next 15 skills by 180% at the start of quests. Every 25-hit combo will increase the damage dealt by an additional skill by 180%. A maximum of 15 of this skill-damage-increasing effect can be stored for use, and any excess will be discarded.
Icon Ability 1010002.png (Shadow) Ending Shapeshift = Skillful Trickery I 0 If the user is attuned to Shadow: increases the damage dealt by the user's next five skills by 120% when the user's shapeshift is undone.
Icon Ability 1010002.png (Shadow) Ending Shapeshift = Skillful Trickery II 0 If the user is attuned to Shadow: increases the damage dealt by the user's next five skills by 135% when the user's shapeshift is undone.
Icon Ability 1010002.png (Shadow) Ending Shapeshift = Skillful Trickery III 0 If the user is attuned to Shadow: increases the damage dealt by the user's next five skills by 150% when the user's shapeshift is undone.
Icon Ability 1010002.png (Shadow) Ending Shapeshift = Skillful Trickery IV 0 If the user is attuned to Shadow: increases the damage dealt by the user's next five skills by 165% when the user's shapeshift is undone.
Icon Ability 1010002.png (Shadow) Ending Shapeshift = Skillful Trickery V 0 If the user is attuned to Shadow: increases the damage dealt by the user's next eight skills by 180% when the user's shapeshift is undone.
Icon Ability 1010002.png (Water) Skill Damage +70% 0 If the user is attuned to Water: increases attack skill damage by 70%.
Icon Ability 1010002.png (Water) Skill Damage +90% 0 If the user is attuned to Water: increases attack skill damage by 90%.
Icon Ability 1010002.png (Wind) Skill Damage +70% 0 If the user is attuned to Wind: increases attack skill damage by 70%.
Icon Ability 1010002.png (Wind) Skill Damage +90% 0 If the user is attuned to Wind: increases attack skill damage by 90%.
Icon Ability 1010002.png (Shadow) Skill Damage +70% 0 If the user is attuned to Shadow: increases attack skill damage by 70%.
Icon Ability 1010002.png (Shadow) Skill Damage +90% 0 If the user is attuned to Shadow: increases attack skill damage by 90%.
Icon Ability 1010002.png (Axe) Skill Damage +30% 60 If the user wields an Axe: increases attack skill damage by 30%.
Icon Ability 1010002.png (Axe) Skill Damage +35% 80 If the user wields an Axe: increases attack skill damage by 35%.
Icon Ability 1010002.png (Axe) Skill Damage +40% 100 If the user wields an Axe: increases attack skill damage by 40%.
Icon Ability 1010002.png (Water) Skill Damage +70% 60 If the user is attuned to Water: increases attack skill damage by 70%.
Icon Ability 1010002.png (Water) Skill Damage +90% 70 If the user is attuned to Water: increases attack skill damage by 90%.
Icon Ability 1010002.png (Dagger) Skill Damage +30% 60 If the user wields a Dagger: increases attack skill damage by 30%.
Icon Ability 1010002.png (Dagger) Skill Damage +35% 80 If the user wields a Dagger: increases attack skill damage by 35%.
Icon Ability 1010002.png (Dagger) Skill Damage +40% 100 If the user wields a Dagger: increases attack skill damage by 40%.
Icon Ability 1010002.png (Wind) Skill Damage +70% 60 If the user is attuned to Wind: increases attack skill damage by 70%.
Icon Ability 1010002.png (Wind) Skill Damage +90% 70 If the user is attuned to Wind: increases attack skill damage by 90%.
Icon Ability 1010002.png (Wand) Skill Damage +30% 60 If the user wields a Wand: increases attack skill damage by 30%.
Icon Ability 1010002.png (Wand) Skill Damage +35% 80 If the user wields a Wand: increases attack skill damage by 35%.
Icon Ability 1010002.png (Wand) Skill Damage +40% 100 If the user wields a Wand: increases attack skill damage by 40%.
Icon Ability 1010002.png Skill Damage +35% 120 Increases attack skill damage by 35%.
Icon Ability 1010002.png HP 70% = Skill Damage +40% 120 Increases attack skill damage by 40% when HP is 70% or above.
Icon Ability 1010002.png Full HP = Skill Damage +45% 120 Increases attack skill damage by 45% when HP is full.
Icon Ability 1010002.png Dragon's Skill I 40 Each shapeshift increases attack skill damage by 4% (up to three times per quest).
Icon Ability 1010002.png Dragon's Skill II 60 Each shapeshift increases attack skill damage by 6% (up to three times per quest).
Icon Ability 1010002.png Dragon's Skill III 80 Each shapeshift increases attack skill damage by 8% (up to three times per quest).
Icon Ability 1010002.png Ascending Skill +5% 40 Increases skill damage by 5% for the remainder of the quest every time the user uses a skill (up to three times per quest).
Icon Ability 1010002.png Ascending Skill +6% 50 Increases skill damage by 6% for the remainder of the quest every time the user uses a skill (up to three times per quest).
Icon Ability 1010002.png (Flame) Skill Damage +50% 60 If the user is attuned to Flame: increases attack skill damage by 50%.
Icon Ability 1010002.png (Shadow) Skill Damage +50% 60 If the user is attuned to Shadow: increases attack skill damage by 50%.
Icon Ability 1010007.png (Flame) Ending Shapeshift = Skill Gauges +50% 0 If the user is attuned to Flame: fills 50% of skill gauges when the user's shapeshift is undone.
Icon Ability 1010007.png (Flame) Ending Shapeshift = Skill Gauges +100% 0 If the user is attuned to Flame: fills 100% of skill gauges when the user's shapeshift is undone.
Icon Ability 1010009.png Broken Punisher +10% 20 Increases damage to enemies in break state by 10%.
Icon Ability 1010009.png Broken Punisher +15% 40 Increases damage to enemies in break state by 15%.
Icon Ability 1010009.png Broken Punisher +20% 60 Increases damage to enemies in break state by 20%.
Icon Ability 1010009.png Broken Punisher +25% 80 Increases damage to enemies in break state by 25%.
Icon Ability 1010009.png Broken Punisher +30% 100 Increases damage to enemies in break state by 30%.
Icon Ability 1010009.png (Wind) Broken Punisher +15% 20 If the user is attuned to Wind: increases damage to enemies in break state by 15%.
Icon Ability 1010009.png (Wind) Broken Punisher +20% 40 If the user is attuned to Wind: increases damage to enemies in break state by 20%.
Icon Ability 1010009.png Broken Punisher +10% 0 Increases damage to enemies in break state by 10%.
Icon Ability 1010009.png (Wind) Broken Punisher +25% 50 If the user is attuned to Wind: increases damage to enemies in break state by 25%.
Icon Ability 1010009.png (Water) Broken Punisher +10% 20 If the user is attuned to Water: increases damage to enemies in break state by 10%.
Icon Ability 1010009.png (Water) Broken Punisher +15% 40 If the user is attuned to Water: increases damage to enemies in break state by 15%.
Icon Ability 1010009.png Broken Punisher +35% 120 Increases damage to enemies in break state by 35%.
Icon Ability 1010010.png Overdrive Punisher +3% 20 Increases damage to enemies in overdrive state by 3%.
Icon Ability 1010010.png Overdrive Punisher +5% 40 Increases damage to enemies in overdrive state by 5%.
Icon Ability 1010010.png Overdrive Punisher +8% 60 Increases damage to enemies in overdrive state by 8%.
Icon Ability 1010010.png Overdrive Punisher +10% 80 Increases damage to enemies in overdrive state by 10%.
Icon Ability 1010010.png Overdrive Punisher +13% 100 Increases damage to enemies in overdrive state by 13%.
Icon Ability 1010010.png (Water) Overdrive Punisher +40% 5 If the user is attuned to Water: increases damage to enemies in overdrive state by 40%.
Icon Ability 1010010.png (Water) Overdrive Punisher +60% 15 If the user is attuned to Water: increases damage to enemies in overdrive state by 60%.
Icon Ability 1010010.png Overdrive Punisher +4% 30 Increases damage to enemies in overdrive state by 4%.
Icon Ability 1010010.png (Light) Overdrive Punisher +20% 5 If the user is attuned to Light: increases damage to enemies in overdrive state by 20%.
Icon Ability 1010010.png (Light) Overdrive Punisher +25% 15 If the user is attuned to Light: increases damage to enemies in overdrive state by 25%.
Icon Ability 1010010.png (Water) Overdrive Punisher +40% 0 If the user is attuned to Water: increases damage to enemies in overdrive state by 40%.
Icon Ability 1010010.png (Water) Overdrive Punisher +60% 0 If the user is attuned to Water: increases damage to enemies in overdrive state by 60%.
Icon Ability 1010010.png (Light) Overdrive Punisher +20% 0 If the user is attuned to Light: increases damage to enemies in overdrive state by 20%.
Icon Ability 1010010.png (Light) Overdrive Punisher +25% 0 If the user is attuned to Light: increases damage to enemies in overdrive state by 25%.
Icon Ability 1010010.png Overdrive Punisher +15% 120 Increases damage to enemies in overdrive state by 15%.
Icon Ability 1010012.png (Light) Chariot Rider I 200 If the user is attuned to Light: increases strength by 30%, increases the user's energy level by one stage for every 5 seconds that pass, and provides a further increase to the user's strength based on the user's energy level, from a minimum of 25% at level one, up to a maximum of 45% when the user is energized.
Icon Ability 1010012.png (Light) Chariot Rider II 200 If the user is attuned to Light: increases strength by 35%, increases the user's energy level by one stage for every 5 seconds that pass, and provides a further increase to the user's strength based on the user's energy level, from a minimum of 25% at level one, up to a maximum of 45% when the user is energized.
Icon Ability 1010012.png (Light) Chariot Rider III 200 If the user is attuned to Light: increases strength by 40%, increases the user's energy level by one stage for every 5 seconds that pass, and provides a further increase to the user's strength based on the user's energy level, from a minimum of 25% at level one, up to a maximum of 45% when the user is energized.
Icon Ability 1010012.png (Light) Chariot Rider IV 200 If the user is attuned to Light: increases strength by 45%, increases the user's energy level by one stage for every 5 seconds that pass, and provides a further increase to the user's strength based on the user's energy level, from a minimum of 25% at level one, up to a maximum of 45% when the user is energized.
Icon Ability 1010012.png (Light) Chariot Rider V 200 If the user is attuned to Light: increases strength by 50%, increases the user's energy level by one stage for every 5 seconds that pass, and provides a further increase to the user's strength based on the user's energy level, from a minimum of 25% at level one, up to a maximum of 45% when the user is energized.
Icon Ability 1010013.png Sylvan Strength I 70 Increases the user's strength by 2% and critical rate by 1% for 15 seconds for every 25-hit combo.
Icon Ability 1010013.png Sylvan Strength II 100 Increases the user's strength by 2% and critical rate by 1% for 15 seconds for every 20-hit combo.
Icon Ability 1010014.png Flamewyrm's Nature I 70 Reduces susceptibility to burning by 100%. When shapeshifting for the first time, Mym will transform into Brunhilda regardless of what dragon she is equipped with, and her strength will increase by 15% for the remainder of the quest. The second time onwards, she will transform into High Brunhilda instead, and her attack rate while shapeshifted will increase by 15%.
Icon Ability 1010014.png Flamewyrm's Nature II 100 Reduces susceptibility to burning by 100%. When shapeshifting for the first time, Mym will transform into Brunhilda regardless of what dragon she is equipped with, her strength will increase by 15% for the remainder of the quest, and the skill Flames of Passion will be powered up for the remainder of the quest. The second time onwards, she will transform into High Brunhilda instead, and her attack rate while shapeshifted will increase by 15%.
Icon Ability 1010024.png Obsessive Love I 80 When the "Obsession" effect is active, increases strength by 20%, and decreases defense by 20%.
Icon Ability 1010024.png Obsessive Love II 100 When the "Obsession" effect is active, increases strength by 30%, and decreases defense by 20%.
Icon Ability 1010024.png System Overload 60 Increases strength by 20% but decreases defense by 50% when HP is 30% or below.
Icon Ability 1010025.png Chicken at Heart III 110 Increases strength by 20% when HP is 60% or above, but decreases strength by 20% when HP is less than 60%. Also, every time the Deadly Joyride skill hits enemies three times, the user's defense will be reduced by 10% for five seconds, but their attack skill damage will be increased by 5%. This skill damage buff can stack up to an increase of 100%, but all stacks will be lost upon using an attack skill.
Icon Ability 1010025.png Chicken at Heart I 60 Increases strength by 15% when HP is 60% or above, but decreases strength by 20% when HP is less than 60%.
Icon Ability 1010025.png Chicken at Heart II 80 Increases strength by 20% when HP is 60% or above, but decreases strength by 20% when HP is less than 60%.
Icon Ability 1010039.png Belle Bestower 120 Increases strength and defense by 13% when HP is 70% or above.
Icon Ability 1010039.png (Shadow) HP Below 30% = Strength & Defense I 0 If the user is attuned to Shadow: increases strength by 20% and defense by 75% when HP is 30% or below.
Icon Ability 1010039.png (Shadow) HP Below 30% = Strength & Defense II 0 If the user is attuned to Shadow: increases strength by 40% and defense by 100% when HP is 30% or below.
Icon Ability 1010039.png The Beast Within 60 When the "Loathsome Power" effect is active, increases strength by 20%, and increases defense by 50%.
Icon Ability 1010039.png (Shadow) HP Below 30% = Strength & Defense I 20 If the user is attuned to Shadow: increases strength by 20% and defense by 75% when HP is 30% or below.
Icon Ability 1010039.png (Shadow) HP Below 30% = Strength & Defense II 30 If the user is attuned to Shadow: increases strength by 40% and defense by 100% when HP is 30% or below.
Icon Ability 1010040.png Rightful King 80 If Aether is used when the user has three stacks of Flames of Awakening, and their skill reservoir is at level three, a variant called Awakening Aether will be used instead. Using Awakening Aether will consume all three stacks of Flames of Awakening and empty the user's skill reservoir.
Icon Ability 1010048.png Wild Noble 120 Increases force strike damage by 30%. Using Wild Strike grants the user the "Dispel Strike" effect. When this effect is active, the user's next force strike will dispel one enemy buff. This effect cannot stack, and will be consumed on use.
Icon Ability 1010049.png Divine Ethos I 80 Increases strength by 5%, and increases the potency of recovery skills by 10% for 10 seconds after using Twilight Crown.

Using Celestial Prayer grants the user the "Sacred Logos" effect. When this effect is active, the user's next force strike grants an HP regen buff to the entire team with 10% (12%) Recovery Potency for Force Strike level 1 (level 2), healing every 2.9 seconds for 15 seconds. This effect cannot stack, and will be consumed on use.
Icon Ability 1010049.png Divine Ethos II 100 Increases strength by 8%, and increases the potency of recovery skills by 15% for 10 seconds after using Twilight Crown.

Using Celestial Prayer grants the user the "Sacred Logos" effect. When this effect is active, the user's next force strike grants an HP regen buff to the entire team with 12% (14%) Recovery Potency for Force Strike level 1 (level 2), healing every 2.9 seconds for 15 seconds. This effect cannot stack, and will be consumed on use.
Icon Ability 1010052.png Rampaging Boar II 100 Grants the user a unique force strike that deals 20% more damage to paralyzed enemies and has three increasingly powerful charge levels. In addition, they are immune to knockback while charging their force strike.
Icon Ability 1010052.png Rampaging Boar I 80 Grants the user a unique force strike that deals 20% more damage to paralyzed enemies and has three increasingly powerful charge levels. In addition, they are immune to knockback while charging their force strike.
Icon Ability 1010056.png Perfection Embodied I 80 Buffs the user's standard attacks, force strikes, and the "Perfect Order" skill based on the number of Perfect Escort stacks they have. In addition, they will be immune to knockback, and all elementally-attuned damage they take will be reduced by 8% as long as they have at least one stack, but they will lose one stack each time they take damage.
Icon Ability 1010056.png Perfection Embodied II 100 Buffs the user's standard attacks, force strikes, and the "Perfect Order" skill based on the number of Perfect Escort stacks they have. In addition, they will be immune to knockback, and all elementally-attuned damage they take will be reduced by 10% as long as they have at least one stack, but they will lose one stack each time they take damage.
Icon Ability 1010059.png Passionate Dancer 110 Increases strength by 6% for every three enemies defeated with force strikes (up to five times per quest). Also activates "Passionate Dancer" every time one of the user's attacks is a critical hit. When this effect is active, the user's next force strike will inflict frostbite, dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. This effect cannot stack, and will be consumed on use. After activating, Passionate Dancer will not activate again for 10 seconds.
Icon Ability 1010060.png Determination I 80 Increases damage dealt by the skill Chrono Trial based on the number of Overload stacks the user has. The first stack will increase damage by 15%, with additional stacks increasing damage by 5% each.
Icon Ability 1010060.png Determination II 100 Increases damage dealt by the skill Chrono Trial based on the number of Overload stacks the user has. The first stack will increase damage by 20%, with additional stacks increasing damage by 5% each.
Icon Ability 1010061.png (Shadow) Strength & Shapeshift Prep I 0 If the user is attuned to Shadow: increases strength by 40% and fills 10% of the dragon gauge at the start of quests.
Icon Ability 1010061.png (Shadow) Strength & Shapeshift Prep II 0 If the user is attuned to Shadow: increases strength by 45% and fills 20% of the dragon gauge at the start of quests.
Icon Ability 1010061.png (Shadow) Strength & Shapeshift Prep III 0 If the user is attuned to Shadow: increases strength by 50% and fills 30% of the dragon gauge at the start of quests.
Icon Ability 1010061.png (Shadow) Strength & Shapeshift Prep IV 0 If the user is attuned to Shadow: increases strength by 55% and fills 40% of the dragon gauge at the start of quests.
Icon Ability 1010061.png (Shadow) Strength & Shapeshift Prep V 0 If the user is attuned to Shadow: increases strength by 60% and fills 50% of the dragon gauge at the start of quests.
Icon Ability 1010063.png Resplendent Scion I 80 When shapeshifting, the user will transform into Cat Sìth regardless of what dragon they are equipped with. When their shapeshift is undone, the user's inspiration level will be increased by three stages.
Icon Ability 1010063.png Resplendent Scion II 100 When shapeshifting, the user will transform into Cat Sìth regardless of what dragon they are equipped with. When their shapeshift is undone, the user will become inspired.
Icon Ability 1010065.png Sparrow Spiker I 80 Increases defense by 3%, and grants the user a unique force strike that has three increasingly powerful charge levels. Movement is possible while charging. Using Sparrow Splash grants the user the "Seaside Spirit" effect. When this effect is active, the user's next force strike will inflict poison - dealing 43.6% shadow damage every 2.9 seconds for 15 seconds - with 110% chance. This effect cannot stack, and will be consumed on use.
Icon Ability 1010065.png Sparrow Spiker II 100 Increases defense by 5%, and grants the user a unique force strike that has three increasingly powerful charge levels. Movement is possible while charging. Using Sparrow Splash grants the user the "Seaside Spirit" effect. When this effect is active, the user's next force strike will inflict poison - dealing 43.6% shadow damage every 2.9 seconds for 15 seconds - with 110% chance. This effect cannot stack, and will be consumed on use.
Icon Ability 1010067.png (Flame) Attack Rate & Critical Rate I 0 If the user is attuned to Flame: increases attack rate by 10% and critical rate by 30%.
Icon Ability 1010067.png (Flame) Attack Rate & Critical Rate II 0 If the user is attuned to Flame: increases attack rate by 12% and critical rate by 35%.
Icon Ability 1010067.png (Flame) Attack Rate & Critical Rate III 0 If the user is attuned to Flame: increases attack rate by 14% and critical rate by 40%.
Icon Ability 1010067.png (Flame) Attack Rate & Critical Rate IV 0 If the user is attuned to Flame: increases attack rate by 17% and critical rate by 45%.
Icon Ability 1010067.png (Flame) Attack Rate & Critical Rate V 0 If the user is attuned to Flame: increases attack rate by 20% and critical rate by 50%.
Icon Ability 1010068.png The Loving Hand 120 Increases force strike damage by 40% and skill gauge fill rate by 8%. Also immediately readies the Guardian's Grace skill for use when the user's HP drops to 30%. After activating, this effect will not activate again for 60 seconds.
Icon Ability 1010069.png Full HP = Strength & Paralyzing Edge I 110 Increases strength by 15% and the chances of inflicting paralysis by 60% when HP is full.
Icon Ability 1010070.png Scarlet Warrior 110 Increases force strike damage by 40%. Using Scarlet Geyser grants the user the "Scarlet Warrior" effect. When this effect is active, the user's next force strike will deal 1 hit of 844.8% flame damage. Foes with reduced defense will take 1 hit of 1098.24% flame damage instead. This effect cannot stack, and will be consumed on use.
Icon Ability 1010080.png Food is the Source of All Life ☆ I 80 The user's strength is increased by 15% for 10 seconds when their HP is restored. After activating, this ability will not activate again for 20 seconds.
Icon Ability 1010080.png Food is the Source of All Life ☆ II 100 The user's strength is increased by 20% for 10 seconds when their HP is restored. After activating, this ability will not activate again for 20 seconds.
Icon Ability 1010082.png Perpetually Peckish Pecorine I 80 Grants the user a gourmand gauge. The gourmand gauge fills when the user's second skill is used. When the gauge is completely filled, it grants the user a unique force strike and begins to gradually deplete over 13 seconds. The user's second skill will not fill the gourmand gauge while it is being depleted, and once it is depleted, the user's force strike will revert to its initial effect. The gourmand gauge will not deplete while the user is using a skill or shapeshifted.
Icon Ability 1010082.png Perpetually Peckish Pecorine II 100 Grants the user a gourmand gauge. The gourmand gauge fills when the user's second skill is used. When the gauge is completely filled, it grants the user a unique force strike and begins to gradually deplete over 20 seconds. The user's second skill will not fill the gourmand gauge while it is being depleted, and once it is depleted, the user's force strike will revert to its initial effect. The gourmand gauge will not deplete while the user is using a skill or shapeshifted.
Icon Ability 1010085.png Conquering Scion I 80 When shapeshifting, Leonidas will transform into Mars regardless of what dragon he is equipped with.
Icon Ability 1010085.png Conquering Scion II 100 When shapeshifting, Leonidas will transform into Mars regardless of what dragon he is equipped with. When the "Draconian Grace Lv. 5" effect is active, Leonidas's shapeshift time will be halved, but the amount of the dragon gauge consumed by shapeshifting will also be halved. If Leonidas shapeshifts while this effect is active, Draconian Grace Lv. 5 will be consumed when his shapeshift is undone.
Icon Ability 1020002.png (Water) Unyielding Offense +2% 60 If the user is attuned to Water: increases strength by 2% for the remainder of the quest when the user's HP drops to 70% (five times per quest).
Icon Ability 1020002.png (Water) Unyielding Offense +4% 80 If the user is attuned to Water: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest).
Icon Ability 1020002.png Bog = Team Strength +15% 100 Buffs the entire team's strength by 15% for 10 seconds upon successfully inflicting an enemy with bog. After activating, this ability will not activate again for five seconds.
Icon Ability 1020002.png Primed Strength +15% 100 Increases the strength of the adventurer you are currently controlling by 15% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Light) Unyielding Offense +2% 60 If the user is attuned to Light: increases strength by 2% for the remainder of the quest when the user's HP drops to 70% (five times per quest).
Icon Ability 1020002.png (Light) Unyielding Offense +4% 80 If the user is attuned to Light: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest).
Icon Ability 1020002.png (Wind) Strength +35% 65 If the user is attuned to Wind: increases strength by 35%.
Icon Ability 1020002.png Dragon's Claws I 60 Each shapeshift increases strength for the remainder of the quest (up to three times per quest). On first shapeshift strength is increased by 4% in total. On second shapeshift strength is increased by 10% in total. On third shapeshift strength is increased by 20% in total.
Icon Ability 1020002.png Dragon's Claws II 80 Each shapeshift increases strength for the remainder of the quest (up to three times per quest). On first shapeshift strength is increased by 5% in total. On second shapeshift strength is increased by 13% in total. On third shapeshift strength is increased by 25% in total.
Icon Ability 1020002.png Dragon's Claws III 100 Each shapeshift increases strength for the remainder of the quest (up to three times per quest). On first shapeshift strength is increased by 6% in total. On second shapeshift strength is increased by 15% in total. On third shapeshift strength is increased by 30% in total.
Icon Ability 1020002.png Born Ruler 110 Increases strength by 6% for every three enemies defeated with force strikes (up to five times per quest). Also increases strength by a further 5% while the user has the "Born Ruler" effect.
Icon Ability 1020002.png (Wind) Strength +50% 85 If the user is attuned to Wind: increases strength by 50%.
Icon Ability 1020002.png Skill 2 Filled = Strength +20% 80 Increases the user's strength by 20% while their second skill is available for use.
Icon Ability 1020002.png Skill 2 Filled = Strength +30% 100 Increases the user's strength by 30% while their second skill is available for use.
Icon Ability 1020002.png (Flame) Strength +10% 20 If the user is attuned to Flame: increases strength by 10%.
Icon Ability 1020002.png (Flame) Strength +15% 30 If the user is attuned to Flame: increases strength by 15%.
Icon Ability 1020002.png (Flame) Strength +20% 40 If the user is attuned to Flame: increases strength by 20%.
Icon Ability 1020002.png (Flame) Strength +30% 60 If the user is attuned to Flame: increases strength by 30%.
Icon Ability 1020002.png (Flame) Strength +40% 70 If the user is attuned to Flame: increases strength by 40%.
Icon Ability 1020002.png (Flame) Strength +45% 80 If the user is attuned to Flame: increases strength by 45%.
Icon Ability 1020002.png (Flame) Strength +60% 100 If the user is attuned to Flame: increases strength by 60%.
Icon Ability 1020002.png (Water) Strength +10% 20 If the user is attuned to Water: increases strength by 10%.
Icon Ability 1020002.png (Water) Strength +15% 30 If the user is attuned to Water: increases strength by 15%.
Icon Ability 1020002.png (Water) Strength +20% 40 If the user is attuned to Water: increases strength by 20%.
Icon Ability 1020002.png (Water) Strength +30% 60 If the user is attuned to Water: increases strength by 30%.
Icon Ability 1020002.png (Water) Strength +40% 70 If the user is attuned to Water: increases strength by 40%.
Icon Ability 1020002.png (Water) Strength +45% 80 If the user is attuned to Water: increases strength by 45%.
Icon Ability 1020002.png (Water) Strength +60% 100 If the user is attuned to Water: increases strength by 60%.
Icon Ability 1020002.png (Wind) Strength +10% 20 If the user is attuned to Wind: increases strength by 10%.
Icon Ability 1020002.png (Wind) Strength +15% 30 If the user is attuned to Wind: increases strength by 15%.
Icon Ability 1020002.png (Wind) Strength +20% 40 If the user is attuned to Wind: increases strength by 20%.
Icon Ability 1020002.png (Wind) Strength +30% 60 If the user is attuned to Wind: increases strength by 30%.
Icon Ability 1020002.png (Wind) Strength +40% 70 If the user is attuned to Wind: increases strength by 40%.
Icon Ability 1020002.png (Wind) Strength +45% 80 If the user is attuned to Wind: increases strength by 45%.
Icon Ability 1020002.png (Wind) Strength +60% 100 If the user is attuned to Wind: increases strength by 60%.
Icon Ability 1020002.png (Light) Strength +10% 20 If the user is attuned to Light: increases strength by 10%.
Icon Ability 1020002.png (Light) Strength +15% 30 If the user is attuned to Light: increases strength by 15%.
Icon Ability 1020002.png (Light) Strength +20% 40 If the user is attuned to Light: increases strength by 20%.
Icon Ability 1020002.png (Light) Strength +30% 60 If the user is attuned to Light: increases strength by 30%.
Icon Ability 1020002.png (Light) Strength +40% 70 If the user is attuned to Light: increases strength by 40%.
Icon Ability 1020002.png (Light) Strength +45% 80 If the user is attuned to Light: increases strength by 45%.
Icon Ability 1020002.png (Light) Strength +60% 100 If the user is attuned to Light: increases strength by 60%.
Icon Ability 1020002.png (Shadow) Strength +10% 20 If the user is attuned to Shadow: increases strength by 10%.
Icon Ability 1020002.png (Shadow) Strength +15% 30 If the user is attuned to Shadow: increases strength by 15%.
Icon Ability 1020002.png (Shadow) Strength +20% 40 If the user is attuned to Shadow: increases strength by 20%.
Icon Ability 1020002.png (Shadow) Strength +30% 60 If the user is attuned to Shadow: increases strength by 30%.
Icon Ability 1020002.png (Shadow) Strength +40% 70 If the user is attuned to Shadow: increases strength by 40%.
Icon Ability 1020002.png (Shadow) Strength +45% 80 If the user is attuned to Shadow: increases strength by 45%.
Icon Ability 1020002.png (Shadow) Strength +60% 100 If the user is attuned to Shadow: increases strength by 60%.
Icon Ability 1020002.png Strength +8% 0 Increases strength by 8%.
Icon Ability 1020002.png Dragon Damage +10% 0 Adds 10% to the modifier applied to damage when in dragon form.
Icon Ability 1020002.png Dragon Damage +18% 0 Adds 18% to the modifier applied to damage when in dragon form.
Icon Ability 1020002.png Dragon Damage +30% 0 Adds 30% to the modifier applied to damage when in dragon form.
Icon Ability 1020002.png HP Below 50% = Strength +15% 80 Increases strength by 15% when HP is 50% or below.
Icon Ability 1020002.png Dragon Damage +14% 70 Adds 14% to the modifier applied to damage when in dragon form.
Icon Ability 1020002.png (Water) Strength +65% 0 If the user is attuned to Water: increases strength by 65%.
Icon Ability 1020002.png (Water) Strength +70% 0 If the user is attuned to Water: increases strength by 70%.
Icon Ability 1020002.png (Light) Emissary of the Box of Hope I 0 If the user is attuned to Light: increases strength by 10% for every Joyful Radiance stack the user has. The user will be granted four Joyful Radiance stacks at the start of quests, and they will be granted an additional stack every time their strength, defense, elemental resistance, critical rate, critical damage, energy level, or inspiration level is increased by one of their own skills. Joyful Radiance can stack up to four times, and one stack will be consumed every 20 seconds.
Icon Ability 1020002.png (Light) Emissary of the Box of Hope II 0 If the user is attuned to Light: increases strength by 12% for every Joyful Radiance stack the user has. The user will be granted four Joyful Radiance stacks at the start of quests, and they will be granted an additional stack every time their strength, defense, elemental resistance, critical rate, critical damage, energy level, or inspiration level is increased by one of their own skills. Joyful Radiance can stack up to four times, and one stack will be consumed every 20 seconds.
Icon Ability 1020002.png (Light) Emissary of the Box of Hope III 0 If the user is attuned to Light: increases strength by 14% for every Joyful Radiance stack the user has. The user will be granted four Joyful Radiance stacks at the start of quests, and they will be granted an additional stack every time their strength, defense, elemental resistance, critical rate, critical damage, energy level, or inspiration level is increased by one of their own skills. Joyful Radiance can stack up to four times, and one stack will be consumed every 20 seconds.
Icon Ability 1020002.png (Light) Emissary of the Box of Hope IV 0 If the user is attuned to Light: increases strength by 16% for every Joyful Radiance stack the user has. The user will be granted four Joyful Radiance stacks at the start of quests, and they will be granted an additional stack every time their strength, defense, elemental resistance, critical rate, critical damage, energy level, or inspiration level is increased by one of their own skills. Joyful Radiance can stack up to four times, and one stack will be consumed every 20 seconds.
Icon Ability 1020002.png (Light) Emissary of the Box of Hope V 0 If the user is attuned to Light: increases strength by 20% for every Joyful Radiance stack the user has. The user will be granted four Joyful Radiance stacks at the start of quests, and they will be granted an additional stack every time their strength, defense, elemental resistance, critical rate, critical damage, energy level, or inspiration level is increased by one of their own skills. Joyful Radiance can stack up to four times, and one stack will be consumed every 20 seconds.
Icon Ability 1020002.png (Wind) Strength +65% 0 If the user is attuned to Wind: increases strength by 65%.
Icon Ability 1020002.png (Wind) Strength +70% 0 If the user is attuned to Wind: increases strength by 70%.
Icon Ability 1020002.png Strength +150% 0 Increases strength by 150%.
Icon Ability 1020002.png (Flame) Strength +65% 0 If the user is attuned to Flame: increases strength by 65%.
Icon Ability 1020002.png (Flame) Strength +70% 0 If the user is attuned to Flame: increases strength by 70%.
Icon Ability 1020002.png Blindness = Team Strength +8% 60 Buffs the entire team's strength by 8% for 10 seconds upon successfully blinding an enemy. After activating, this ability will not activate again for five seconds.
Icon Ability 1020002.png Blindness = Team Strength +10% 80 Buffs the entire team's strength by 10% for 10 seconds upon successfully blinding an enemy. After activating, this ability will not activate again for five seconds.
Icon Ability 1020002.png HP 70% = Strength +3% 20 Increases strength by 3% when HP is 70% or above.
Icon Ability 1020002.png HP 70% = Strength +5% 40 Increases strength by 5% when HP is 70% or above.
Icon Ability 1020002.png HP 70% = Strength +8% 60 Increases strength by 8% when HP is 70% or above.
Icon Ability 1020002.png HP 70% = Strength +10% 80 Increases strength by 10% when HP is 70% or above.
Icon Ability 1020002.png HP 70% = Strength +13% 100 Increases strength by 13% when HP is 70% or above.
Icon Ability 1020002.png Full HP = Strength +5% 20 Increases strength by 5% when HP is full.
Icon Ability 1020002.png Full HP = Strength +8% 40 Increases strength by 8% when HP is full.
Icon Ability 1020002.png Full HP = Strength +10% 60 Increases strength by 10% when HP is full.
Icon Ability 1020002.png Full HP = Strength +13% 80 Increases strength by 13% when HP is full.
Icon Ability 1020002.png Full HP = Strength +15% 100 Increases strength by 15% when HP is full.
Icon Ability 1020002.png Full HP = Strength +20% 110 Increases strength by 20% when HP is full.
Icon Ability 1020002.png Flurry Strength +10% 40 Increases strength by 10% when the combo count is 15 or higher.
Icon Ability 1020002.png Flurry Strength +13% 60 Increases strength by 13% when the combo count is 15 or higher.
Icon Ability 1020002.png Flurry Strength +15% 80 Increases strength by 15% when the combo count is 15 or higher.
Icon Ability 1020002.png Flurry Strength +20% 100 Increases strength by 20% when the combo count is 15 or higher.
Icon Ability 1020002.png Strength Doublebuff +3% 20 Increases strength by 3% for 15 seconds each time a defense up buff is received.
Icon Ability 1020002.png Strength Doublebuff +5% 40 Increases strength by 5% for 15 seconds each time a defense up buff is received.
Icon Ability 1020002.png Strength Doublebuff +8% 60 Increases strength by 8% for 15 seconds each time a defense up buff is received.
Icon Ability 1020002.png Strength Doublebuff +10% 80 Increases strength by 10% for 15 seconds each time a defense up buff is received.
Icon Ability 1020002.png Strength Doublebuff +13% 100 Increases strength by 13% for 15 seconds each time a defense up buff is received.
Icon Ability 1020002.png Strength Doublebuff +15% 110 Increases strength by 15% for 15 seconds each time a defense up buff is received.
Icon Ability 1020002.png Striker's Strength +3% 40 Increases strength by 3% for every three enemies defeated with force strikes (up to five times per quest).
Icon Ability 1020002.png Striker's Strength +4% 60 Increases strength by 4% for every three enemies defeated with force strikes (up to five times per quest).
Icon Ability 1020002.png Striker's Strength +5% 80 Increases strength by 5% for every three enemies defeated with force strikes (up to five times per quest).
Icon Ability 1020002.png Striker's Strength +6% 100 Increases strength by 6% for every three enemies defeated with force strikes (up to five times per quest).
Icon Ability 1020002.png Striker's Strength +7% 110 Increases strength by 7% for every three enemies defeated with force strikes (up to five times per quest).
Icon Ability 1020002.png Slayer's Strength +2% 20 Increases strength by 2% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png Slayer's Strength +3% 40 Increases strength by 3% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png Slayer's Strength +4% 60 Increases strength by 4% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png Slayer's Strength +5% 80 Increases strength by 5% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png Slayer's Strength +6% 100 Increases strength by 6% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png Last Offense +20% 40 Buffs strength by 20% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020002.png Last Offense +30% 60 Buffs strength by 30% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020002.png Last Offense +40% 80 Buffs strength by 40% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020002.png Last Offense +50% 100 Buffs strength by 50% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020002.png Energized: Strength +15% 80 Increases strength by 15% for 15 seconds each time the user is energized.
Icon Ability 1020002.png Energized: Strength +20% 100 Increases strength by 20% for 15 seconds each time the user is energized.
Icon Ability 1020002.png Energized: Strength +25% 110 Increases strength by 25% for 15 seconds each time the user is energized.
Icon Ability 1020002.png Dragon Damage +18% 80 Adds 18% to the modifier applied to damage when in dragon form.
Icon Ability 1020002.png HP 70% = Strength +6% 50 Increases strength by 6% when HP is 70% or above.
Icon Ability 1020002.png Paralysis = User Strength +10% 60 Buffs the user's strength by 10% for 10 seconds upon successfully paralyzing an enemy. After activating, this ability will not activate again for five seconds.
Icon Ability 1020002.png Paralysis = User Strength +15% 80 Buffs the user's strength by 15% for 10 seconds upon successfully paralyzing an enemy. After activating, this ability will not activate again for five seconds.
Icon Ability 1020002.png (Flame) HP 70% = Strength +5% 40 If the user is attuned to Flame: increases strength by 5% when HP is 70% or above.
Icon Ability 1020002.png (Flame) Full HP = Strength +8% 40 If the user is attuned to Flame: increases strength by 8% when HP is full.
Icon Ability 1020002.png Sleep = Team Strength +10% 60 Buffs the entire team's strength by 10% for 10 seconds upon successfully putting an enemy to sleep. After activating, this ability will not activate again for five seconds.
Icon Ability 1020002.png Sleep = Team Strength +15% 80 Buffs the entire team's strength by 15% for 10 seconds upon successfully putting an enemy to sleep. After activating, this ability will not activate again for five seconds.
Icon Ability 1020002.png (Water) Slayer's Strength +3% 40 If the user is attuned to Water: increases strength by 3% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png Primed Strength +8% 80 Increases the strength of the adventurer you are currently controlling by 8% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png Primed Strength +10% 100 Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Wind) Strength & Critical Damage I 70 If the user is attuned to Wind: increases strength by 30% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Wind) Strength & Critical Damage II 100 If the user is attuned to Wind: increases strength by 45% and adds 55% to the modifier applied to critical damage.
Icon Ability 1020002.png (Flame) Strength & Critical Damage I 70 If the user is attuned to Flame: increases strength by 30% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Flame) Strength & Critical Damage II 100 If the user is attuned to Flame: increases strength by 45% and adds 55% to the modifier applied to critical damage.
Icon Ability 1020002.png (Flame) Strength +10% 0 If the user is attuned to Flame: increases strength by 10%.
Icon Ability 1020002.png (Flame) Strength +11% 0 If the user is attuned to Flame: increases strength by 11%.
Icon Ability 1020002.png (Flame) Strength +12% 0 If the user is attuned to Flame: increases strength by 12%.
Icon Ability 1020002.png (Flame) Strength +13% 0 If the user is attuned to Flame: increases strength by 13%.
Icon Ability 1020002.png (Flame) Strength +14% 0 If the user is attuned to Flame: increases strength by 14%.
Icon Ability 1020002.png (Flame) Strength +15% 0 If the user is attuned to Flame: increases strength by 15%.
Icon Ability 1020002.png (Flame) Strength +16% 0 If the user is attuned to Flame: increases strength by 16%.
Icon Ability 1020002.png (Flame) Strength +17% 0 If the user is attuned to Flame: increases strength by 17%.
Icon Ability 1020002.png (Flame) Strength +18% 0 If the user is attuned to Flame: increases strength by 18%.
Icon Ability 1020002.png (Flame) Strength +20% 0 If the user is attuned to Flame: increases strength by 20%.
Icon Ability 1020002.png (Flame) Strength +25% 0 If the user is attuned to Flame: increases strength by 25%.
Icon Ability 1020002.png (Flame) Strength +30% 0 If the user is attuned to Flame: increases strength by 30%.
Icon Ability 1020002.png (Flame) Strength +33% 0 If the user is attuned to Flame: increases strength by 33%.
Icon Ability 1020002.png (Flame) Strength +35% 0 If the user is attuned to Flame: increases strength by 35%.
Icon Ability 1020002.png (Flame) Strength +36% 0 If the user is attuned to Flame: increases strength by 36%.
Icon Ability 1020002.png (Flame) Strength +37% 0 If the user is attuned to Flame: increases strength by 37%.
Icon Ability 1020002.png (Flame) Strength +38% 0 If the user is attuned to Flame: increases strength by 38%.
Icon Ability 1020002.png (Flame) Strength +39% 0 If the user is attuned to Flame: increases strength by 39%.
Icon Ability 1020002.png (Flame) Strength +40% 0 If the user is attuned to Flame: increases strength by 40%.
Icon Ability 1020002.png (Flame) Strength +41% 0 If the user is attuned to Flame: increases strength by 41%.
Icon Ability 1020002.png (Flame) Strength +42% 0 If the user is attuned to Flame: increases strength by 42%.
Icon Ability 1020002.png (Flame) Strength +45% 0 If the user is attuned to Flame: increases strength by 45%.
Icon Ability 1020002.png (Flame) Strength +50% 0 If the user is attuned to Flame: increases strength by 50%.
Icon Ability 1020002.png (Flame) Strength +55% 0 If the user is attuned to Flame: increases strength by 55%.
Icon Ability 1020002.png (Flame) Strength +60% 0 If the user is attuned to Flame: increases strength by 60%.
Icon Ability 1020002.png (Flame) Strength & Critical Damage I 0 If the user is attuned to Flame: increases strength by 30% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Flame) Strength & Critical Damage II 0 If the user is attuned to Flame: increases strength by 33% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Flame) Strength & Critical Damage III 0 If the user is attuned to Flame: increases strength by 36% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Flame) Strength & Critical Damage IV 0 If the user is attuned to Flame: increases strength by 39% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Flame) Strength & Critical Damage V 0 If the user is attuned to Flame: increases strength by 45% and adds 55% to the modifier applied to critical damage.
Icon Ability 1020002.png (Flame) Strength & Force Strike Damage I 0 If the user is attuned to Flame: increases strength by 45% and force strike damage by 50%.
Icon Ability 1020002.png (Flame) Strength & Force Strike Damage II 0 If the user is attuned to Flame: increases strength by 47% and force strike damage by 50%.
Icon Ability 1020002.png (Flame) Strength & Force Strike Damage III 0 If the user is attuned to Flame: increases strength by 49% and force strike damage by 50%.
Icon Ability 1020002.png (Flame) Strength & Force Strike Damage IV 0 If the user is attuned to Flame: increases strength by 52% and force strike damage by 50%.
Icon Ability 1020002.png (Flame) Strength & Force Strike Damage V 0 If the user is attuned to Flame: increases strength by 55% and force strike damage by 60%.
Icon Ability 1020002.png (Flame) Strength I & HP 50% = Strength +20% 200 If the user is attuned to Flame: increases strength by 40%, and increases strength by an additional 20% when HP is 50% or above.
Icon Ability 1020002.png (Flame) Strength II & HP 50% = Strength +20% 200 If the user is attuned to Flame: increases strength by 45%, and increases strength by an additional 20% when HP is 50% or above.
Icon Ability 1020002.png (Flame) Strength III & HP 50% = Strength +20% 200 If the user is attuned to Flame: increases strength by 50%, and increases strength by an additional 20% when HP is 50% or above.
Icon Ability 1020002.png (Flame) Strength IV & HP 50% = Strength +20% 200 If the user is attuned to Flame: increases strength by 55%, and increases strength by an additional 20% when HP is 50% or above.
Icon Ability 1020002.png (Flame) Strength V & HP 50% = Strength +20% 200 If the user is attuned to Flame: increases strength by 70%, and increases strength by an additional 20% when HP is 50% or above.
Icon Ability 1020002.png (Shadow) HP 30% = Strength +35% 0 If the user is attuned to Shadow: increases strength by 35% when HP is 30% or above.
Icon Ability 1020002.png (Shadow) HP 30% = Strength +38% 0 If the user is attuned to Shadow: increases strength by 38% when HP is 30% or above.
Icon Ability 1020002.png (Shadow) HP 30% = Strength +41% 0 If the user is attuned to Shadow: increases strength by 41% when HP is 30% or above.
Icon Ability 1020002.png (Shadow) HP 30% = Strength +45% 0 If the user is attuned to Shadow: increases strength by 45% when HP is 30% or above.
Icon Ability 1020002.png (Shadow) HP 30% = Strength +50% 0 If the user is attuned to Shadow: increases strength by 50% when HP is 30% or above.
Icon Ability 1020002.png (Shadow) Strength & Dragon's Might I 0 If the user is attuned to Shadow: increases strength by 45%, and increases strength by a further 10% for the remainder of the quest upon shapeshifting, up to twice per quest.
Icon Ability 1020002.png (Shadow) Strength & Dragon's Might II 0 If the user is attuned to Shadow: increases strength by 47%, and increases strength by a further 10% for the remainder of the quest upon shapeshifting, up to twice per quest.
Icon Ability 1020002.png (Shadow) Strength & Dragon's Might III 0 If the user is attuned to Shadow: increases strength by 49%, and increases strength by a further 10% for the remainder of the quest upon shapeshifting, up to twice per quest.
Icon Ability 1020002.png (Shadow) Strength & Dragon's Might IV 0 If the user is attuned to Shadow: increases strength by 52%, and increases strength by a further 10% for the remainder of the quest upon shapeshifting, up to twice per quest.
Icon Ability 1020002.png (Shadow) Strength & Dragon's Might V 0 If the user is attuned to Shadow: increases strength by 55%, and increases strength by a further 10% for the remainder of the quest upon shapeshifting, up to twice per quest.
Icon Ability 1020002.png Strength & Ending Shapeshift = Curse I 0 Increases strength by 45%. When the user's shapeshift is undone, they will be cursed for the rest of the quest, irrespective of their element.
Icon Ability 1020002.png Strength & Ending Shapeshift = Curse II 0 Increases strength by 46%. When the user's shapeshift is undone, they will be cursed for the rest of the quest, irrespective of their element.
Icon Ability 1020002.png Strength & Ending Shapeshift = Curse III 0 Increases strength by 47%. When the user's shapeshift is undone, they will be cursed for the rest of the quest, irrespective of their element.
Icon Ability 1020002.png Strength & Ending Shapeshift = Curse IV 0 Increases strength by 48%. When the user's shapeshift is undone, they will be cursed for the rest of the quest, irrespective of their element.
Icon Ability 1020002.png Strength & Ending Shapeshift = Curse V 0 Increases strength by 50%. When the user's shapeshift is undone, they will be cursed for the rest of the quest, irrespective of their element.
Icon Ability 1020002.png (Shadow) HP Below 30% = Strength +30% 0 If the user is attuned to Shadow: increases strength by 30% when HP is 30% or below.
Icon Ability 1020002.png (Shadow) HP Below 30% = Strength +32% 0 If the user is attuned to Shadow: increases strength by 32% when HP is 30% or below.
Icon Ability 1020002.png (Shadow) HP Below 30% = Strength +34% 0 If the user is attuned to Shadow: increases strength by 34% when HP is 30% or below.
Icon Ability 1020002.png (Shadow) HP Below 30% = Strength +36% 0 If the user is attuned to Shadow: increases strength by 36% when HP is 30% or below.
Icon Ability 1020002.png (Shadow) HP Below 30% = Strength +40% 0 If the user is attuned to Shadow: increases strength by 40% when HP is 30% or below.
Icon Ability 1020002.png (Wind) Primed Strength +10% 0 Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are Wind-attuned. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Wind) Primed Strength +15% 0 Increases the strength of the adventurer you are currently controlling by 15% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are Wind-attuned. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Light) Flurry Strength +20% 200 If the user is attuned to Light: increases strength by 20% when the combo count is 15 or higher.
Icon Ability 1020002.png (Light) Flurry Strength +25% 200 If the user is attuned to Light: increases strength by 25% when the combo count is 15 or higher.
Icon Ability 1020002.png (Flame) Primed Strength +10% 0 Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are Flame-attuned. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Flame) Primed Strength +15% 0 Increases the strength of the adventurer you are currently controlling by 15% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are Flame-attuned. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Water) Primed Strength +10% 0 Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are Water-attuned. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Water) Primed Strength +15% 0 Increases the strength of the adventurer you are currently controlling by 15% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are Water-attuned. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Water) Strength +10% 0 If the user is attuned to Water: increases strength by 10%.
Icon Ability 1020002.png (Water) Strength +11% 0 If the user is attuned to Water: increases strength by 11%.
Icon Ability 1020002.png (Water) Strength +12% 0 If the user is attuned to Water: increases strength by 12%.
Icon Ability 1020002.png (Water) Strength +13% 0 If the user is attuned to Water: increases strength by 13%.
Icon Ability 1020002.png (Water) Strength +14% 0 If the user is attuned to Water: increases strength by 14%.
Icon Ability 1020002.png (Water) Strength +15% 0 If the user is attuned to Water: increases strength by 15%.
Icon Ability 1020002.png (Water) Strength +16% 0 If the user is attuned to Water: increases strength by 16%.
Icon Ability 1020002.png (Water) Strength +20% 0 If the user is attuned to Water: increases strength by 20%.
Icon Ability 1020002.png (Water) Strength +30% 0 If the user is attuned to Water: increases strength by 30%.
Icon Ability 1020002.png (Water) Strength +33% 0 If the user is attuned to Water: increases strength by 33%.
Icon Ability 1020002.png (Water) Strength +35% 0 If the user is attuned to Water: increases strength by 35%.
Icon Ability 1020002.png (Water) Strength +36% 0 If the user is attuned to Water: increases strength by 36%.
Icon Ability 1020002.png (Water) Strength +37% 0 If the user is attuned to Water: increases strength by 37%.
Icon Ability 1020002.png (Water) Strength +39% 0 If the user is attuned to Water: increases strength by 39%.
Icon Ability 1020002.png (Water) Strength +40% 0 If the user is attuned to Water: increases strength by 40%.
Icon Ability 1020002.png (Water) Strength +41% 0 If the user is attuned to Water: increases strength by 41%.
Icon Ability 1020002.png (Water) Strength +42% 0 If the user is attuned to Water: increases strength by 42%.
Icon Ability 1020002.png (Water) Strength +43% 0 If the user is attuned to Water: increases strength by 43%.
Icon Ability 1020002.png (Water) Strength +45% 0 If the user is attuned to Water: increases strength by 45%.
Icon Ability 1020002.png (Water) Strength +50% 0 If the user is attuned to Water: increases strength by 50%.
Icon Ability 1020002.png (Water) Strength +55% 0 If the user is attuned to Water: increases strength by 55%.
Icon Ability 1020002.png (Water) Strength +60% 0 If the user is attuned to Water: increases strength by 60%.
Icon Ability 1020002.png (Water) Strength & Critical Damage I 0 If the user is attuned to Water: increases strength by 30% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Water) Strength & Critical Damage II 0 If the user is attuned to Water: increases strength by 33% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Water) Strength & Critical Damage III 0 If the user is attuned to Water: increases strength by 36% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Water) Strength & Critical Damage IV 0 If the user is attuned to Water: increases strength by 39% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Water) Strength & Critical Damage V 0 If the user is attuned to Water: increases strength by 45% and adds 55% to the modifier applied to critical damage.
Icon Ability 1020002.png (Wind) Strength +10% 0 If the user is attuned to Wind: increases strength by 10%.
Icon Ability 1020002.png (Wind) Strength +11% 0 If the user is attuned to Wind: increases strength by 11%.
Icon Ability 1020002.png (Wind) Strength +12% 0 If the user is attuned to Wind: increases strength by 12%.
Icon Ability 1020002.png (Wind) Strength +13% 0 If the user is attuned to Wind: increases strength by 13%.
Icon Ability 1020002.png (Wind) Strength +14% 0 If the user is attuned to Wind: increases strength by 14%.
Icon Ability 1020002.png (Wind) Strength +15% 0 If the user is attuned to Wind: increases strength by 15%.
Icon Ability 1020002.png (Wind) Strength +16% 0 If the user is attuned to Wind: increases strength by 16%.
Icon Ability 1020002.png (Wind) Strength +20% 0 If the user is attuned to Wind: increases strength by 20%.
Icon Ability 1020002.png (Wind) Strength +25% 0 If the user is attuned to Wind: increases strength by 25%.
Icon Ability 1020002.png (Wind) Strength +30% 0 If the user is attuned to Wind: increases strength by 30%.
Icon Ability 1020002.png (Wind) Strength +33% 0 If the user is attuned to Wind: increases strength by 33%.
Icon Ability 1020002.png (Wind) Strength +35% 0 If the user is attuned to Wind: increases strength by 35%.
Icon Ability 1020002.png (Wind) Strength +36% 0 If the user is attuned to Wind: increases strength by 36%.
Icon Ability 1020002.png (Wind) Strength +37% 0 If the user is attuned to Wind: increases strength by 37%.
Icon Ability 1020002.png (Wind) Strength +38% 0 If the user is attuned to Wind: increases strength by 38%.
Icon Ability 1020002.png (Wind) Strength +39% 0 If the user is attuned to Wind: increases strength by 39%.
Icon Ability 1020002.png (Wind) Strength +40% 0 If the user is attuned to Wind: increases strength by 40%.
Icon Ability 1020002.png (Wind) Strength +41% 0 If the user is attuned to Wind: increases strength by 41%.
Icon Ability 1020002.png (Wind) Strength +42% 0 If the user is attuned to Wind: increases strength by 42%.
Icon Ability 1020002.png (Wind) Strength +44% 0 If the user is attuned to Wind: increases strength by 44%.
Icon Ability 1020002.png (Wind) Strength +45% 0 If the user is attuned to Wind: increases strength by 45%.
Icon Ability 1020002.png (Wind) Strength +50% 0 If the user is attuned to Wind: increases strength by 50%.
Icon Ability 1020002.png (Wind) Strength +55% 0 If the user is attuned to Wind: increases strength by 55%.
Icon Ability 1020002.png (Wind) Strength +60% 0 If the user is attuned to Wind: increases strength by 60%.
Icon Ability 1020002.png (Wind) Strength & Critical Damage I 0 If the user is attuned to Wind: increases strength by 30% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Wind) Strength & Critical Damage II 0 If the user is attuned to Wind: increases strength by 33% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Wind) Strength & Critical Damage III 0 If the user is attuned to Wind: increases strength by 36% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Wind) Strength & Critical Damage IV 0 If the user is attuned to Wind: increases strength by 39% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Wind) Strength & Critical Damage V 0 If the user is attuned to Wind: increases strength by 45% and adds 55% to the modifier applied to critical damage.
Icon Ability 1020002.png (Light) Strength +10% 0 If the user is attuned to Light: increases strength by 10%.
Icon Ability 1020002.png (Light) Strength +11% 0 If the user is attuned to Light: increases strength by 11%.
Icon Ability 1020002.png (Light) Strength +12% 0 If the user is attuned to Light: increases strength by 12%.
Icon Ability 1020002.png (Light) Strength +13% 0 If the user is attuned to Light: increases strength by 13%.
Icon Ability 1020002.png (Light) Strength +15% 0 If the user is attuned to Light: increases strength by 15%.
Icon Ability 1020002.png (Light) Strength +30% 0 If the user is attuned to Light: increases strength by 30%.
Icon Ability 1020002.png (Light) Strength +32% 0 If the user is attuned to Light: increases strength by 32%.
Icon Ability 1020002.png (Light) Strength +33% 0 If the user is attuned to Light: increases strength by 33%.
Icon Ability 1020002.png (Light) Strength +34% 0 If the user is attuned to Light: increases strength by 34%.
Icon Ability 1020002.png (Light) Strength +35% 0 If the user is attuned to Light: increases strength by 35%.
Icon Ability 1020002.png (Light) Strength +36% 0 If the user is attuned to Light: increases strength by 36%.
Icon Ability 1020002.png (Light) Strength +37% 0 If the user is attuned to Light: increases strength by 37%.
Icon Ability 1020002.png (Light) Strength +38% 0 If the user is attuned to Light: increases strength by 38%.
Icon Ability 1020002.png (Light) Strength +39% 0 If the user is attuned to Light: increases strength by 39%.
Icon Ability 1020002.png (Light) Strength +40% 0 If the user is attuned to Light: increases strength by 40%.
Icon Ability 1020002.png (Light) Strength +41% 0 If the user is attuned to Light: increases strength by 41%.
Icon Ability 1020002.png (Light) Strength +45% 0 If the user is attuned to Light: increases strength by 45%.
Icon Ability 1020002.png (Light) Strength +47% 0 If the user is attuned to Light: increases strength by 47%.
Icon Ability 1020002.png (Light) Strength +49% 0 If the user is attuned to Light: increases strength by 49%.
Icon Ability 1020002.png (Light) Strength +50% 0 If the user is attuned to Light: increases strength by 50%.
Icon Ability 1020002.png (Light) Strength +52% 0 If the user is attuned to Light: increases strength by 52%.
Icon Ability 1020002.png (Light) Strength +55% 0 If the user is attuned to Light: increases strength by 55%.
Icon Ability 1020002.png (Light) Strength +60% 0 If the user is attuned to Light: increases strength by 60%.
Icon Ability 1020002.png (Shadow) Strength +10% 0 If the user is attuned to Shadow: increases strength by 10%.
Icon Ability 1020002.png (Shadow) Strength +11% 0 If the user is attuned to Shadow: increases strength by 11%.
Icon Ability 1020002.png (Shadow) Strength +12% 0 If the user is attuned to Shadow: increases strength by 12%.
Icon Ability 1020002.png (Shadow) Strength +13% 0 If the user is attuned to Shadow: increases strength by 13%.
Icon Ability 1020002.png (Shadow) Strength +14% 0 If the user is attuned to Shadow: increases strength by 14%.
Icon Ability 1020002.png (Shadow) Strength +15% 0 If the user is attuned to Shadow: increases strength by 15%.
Icon Ability 1020002.png (Shadow) Strength +16% 0 If the user is attuned to Shadow: increases strength by 16%.
Icon Ability 1020002.png (Shadow) Strength +17% 0 If the user is attuned to Shadow: increases strength by 17%.
Icon Ability 1020002.png (Shadow) Strength +18% 0 If the user is attuned to Shadow: increases strength by 18%.
Icon Ability 1020002.png (Shadow) Strength +20% 0 If the user is attuned to Shadow: increases strength by 20%.
Icon Ability 1020002.png (Shadow) Strength +25% 0 If the user is attuned to Shadow: increases strength by 25%.
Icon Ability 1020002.png (Shadow) Strength +30% 0 If the user is attuned to Shadow: increases strength by 30%.
Icon Ability 1020002.png (Shadow) Strength +32% 0 If the user is attuned to Shadow: increases strength by 32%.
Icon Ability 1020002.png (Shadow) Strength +33% 0 If the user is attuned to Shadow: increases strength by 33%.
Icon Ability 1020002.png (Shadow) Strength +34% 0 If the user is attuned to Shadow: increases strength by 34%.
Icon Ability 1020002.png (Shadow) Strength +35% 0 If the user is attuned to Shadow: increases strength by 35%.
Icon Ability 1020002.png (Shadow) Strength +36% 0 If the user is attuned to Shadow: increases strength by 36%.
Icon Ability 1020002.png (Shadow) Strength +37% 0 If the user is attuned to Shadow: increases strength by 37%.
Icon Ability 1020002.png (Shadow) Strength +38% 0 If the user is attuned to Shadow: increases strength by 38%.
Icon Ability 1020002.png (Shadow) Strength +39% 0 If the user is attuned to Shadow: increases strength by 39%.
Icon Ability 1020002.png (Shadow) Strength +40% 0 If the user is attuned to Shadow: increases strength by 40%.
Icon Ability 1020002.png (Shadow) Strength +41% 0 If the user is attuned to Shadow: increases strength by 41%.
Icon Ability 1020002.png (Shadow) Strength +45% 0 If the user is attuned to Shadow: increases strength by 45%.
Icon Ability 1020002.png (Shadow) Strength +47% 0 If the user is attuned to Shadow: increases strength by 47%.
Icon Ability 1020002.png (Shadow) Strength +49% 0 If the user is attuned to Shadow: increases strength by 49%.
Icon Ability 1020002.png (Shadow) Strength +50% 0 If the user is attuned to Shadow: increases strength by 50%.
Icon Ability 1020002.png (Shadow) Strength +52% 0 If the user is attuned to Shadow: increases strength by 52%.
Icon Ability 1020002.png (Shadow) Strength +55% 0 If the user is attuned to Shadow: increases strength by 55%.
Icon Ability 1020002.png (Shadow) Strength +60% 0 If the user is attuned to Shadow: increases strength by 60%.
Icon Ability 1020002.png (Wind) Slayer's Strength +3% 40 If the user is attuned to Wind: increases strength by 3% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png (Wind) Slayer's Strength +4% 60 If the user is attuned to Wind: increases strength by 4% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png Bog = Team Strength +8% 80 Buffs the entire team's strength by 8% for 10 seconds upon successfully inflicting an enemy with bog. After activating, this ability will not activate again for five seconds.
Icon Ability 1020002.png Bog = Team Strength +10% 100 Buffs the entire team's strength by 10% for 10 seconds upon successfully inflicting an enemy with bog. After activating, this ability will not activate again for five seconds.
Icon Ability 1020002.png Dragon Damage +8% 50 Adds 8% to the modifier applied to damage when in dragon form.
Icon Ability 1020002.png (Flame) Strength +35% 65 If the user is attuned to Flame: increases strength by 35%.
Icon Ability 1020002.png (Flame) Strength +50% 85 If the user is attuned to Flame: increases strength by 50%.
Icon Ability 1020002.png (Shadow) HP 30% = Strength +35% 35 If the user is attuned to Shadow: increases strength by 35% when HP is 30% or above.
Icon Ability 1020002.png Primed Strength +5% 60 Increases the strength of the adventurer you are currently controlling by 5% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Light) HP 50% = Strength +7% 40 If the user is attuned to Light: increases strength by 7% when HP is 50% or above.
Icon Ability 1020002.png (Light) HP 70% = Strength +5% 40 If the user is attuned to Light: increases strength by 5% when HP is 70% or above.
Icon Ability 1020002.png (Light) HP 70% = Strength +8% 60 If the user is attuned to Light: increases strength by 8% when HP is 70% or above.
Icon Ability 1020002.png (Shadow) HP 30% = Strength +50% 50 If the user is attuned to Shadow: increases strength by 50% when HP is 30% or above.
Icon Ability 1020002.png Resilient Offense +8% 80 Increases strength by 8% for the remainder of the quest when the user's HP drops to 30% (three times per quest).
Icon Ability 1020002.png Resilient Offense +10% 100 Increases strength by 10% for the remainder of the quest when the user's HP drops to 30% (three times per quest).
Icon Ability 1020002.png (Shadow) Strength & Dragon's Might I 70 If the user is attuned to Shadow: increases strength by 45%, and increases strength by a further 10% for the remainder of the quest upon shapeshifting, up to twice per quest.
Icon Ability 1020002.png (Shadow) Strength & Dragon's Might II 100 If the user is attuned to Shadow: increases strength by 55%, and increases strength by a further 10% for the remainder of the quest upon shapeshifting, up to twice per quest.
Icon Ability 1020002.png Draconic Dream I 80 Increases defense while shapeshifted by 80%. When the "Dream Boost" effect is active, adds 15% to the modifier applied to damage when in dragon form.
Icon Ability 1020002.png Draconic Dream II 100 Increases defense while shapeshifted by 100%. When the "Dream Boost" effect is active, adds 20% to the modifier applied to damage when in dragon form.
Icon Ability 1020002.png (Wind) Primed Strength +10% 10 Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are wind-attuned. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Wind) Primed Strength +15% 15 Increases the strength of the adventurer you are currently controlling by 15% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are wind-attuned. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png Resilient Offense +5% 40 Increases strength by 5% for the remainder of the quest when the user's HP drops to 30% (three times per quest).
Icon Ability 1020002.png Resilient Offense +8% 60 Increases strength by 8% for the remainder of the quest when the user's HP drops to 30% (three times per quest).
Icon Ability 1020002.png Resilient Offense +10% 80 Increases strength by 10% for the remainder of the quest when the user's HP drops to 30% (three times per quest).
Icon Ability 1020002.png (Flame) Primed Strength +10% 10 Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are flame-attuned. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Flame) Primed Strength +15% 15 Increases the strength of the adventurer you are currently controlling by 15% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are flame-attuned. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Flame) Slayer's Strength +3% 40 If the user is attuned to Flame: increases strength by 3% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png (Flame) Slayer's Strength +4% 60 If the user is attuned to Flame: increases strength by 4% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png (Flame) HP 70% = Strength +8% 60 If the user is attuned to Flame: increases strength by 8% when HP is 70% or above.
Icon Ability 1020002.png (Water) Primed Strength +10% 10 Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are water-attuned. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Water) Primed Strength +15% 15 Increases the strength of the adventurer you are currently controlling by 15% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are water-attuned. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020002.png (Water) Strength +35% 65 If the user is attuned to Water: increases strength by 35%.
Icon Ability 1020002.png (Light) Strength +35% 65 If the user is attuned to Light: increases strength by 35%.
Icon Ability 1020002.png (Light) Strength +50% 85 If the user is attuned to Light: increases strength by 50%.
Icon Ability 1020002.png (Light) Whirlwind Strength +40% 10 If the user is attuned to Light: increases strength by 40% when the combo count is 30 or higher.
Icon Ability 1020002.png (Light) Whirlwind Strength +50% 15 If the user is attuned to Light: increases strength by 50% when the combo count is 30 or higher.
Icon Ability 1020002.png (Flame) Unyielding Offense +2% 60 If the user is attuned to Flame: increases strength by 2% for the remainder of the quest when the user's HP drops to 70% (five times per quest).
Icon Ability 1020002.png (Flame) Unyielding Offense +4% 80 If the user is attuned to Flame: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest).
Icon Ability 1020002.png Dauntless Strength +15% 80 Increases strength by 15% for every 15 seconds that pass without the user being knocked back by an enemy. This buff can stack up to three times. All stacks will be lost upon being knocked back by an enemy.
Icon Ability 1020002.png Dauntless Strength +20% 100 Increases strength by 20% for every 15 seconds that pass without the user being knocked back by an enemy. This buff can stack up to three times. All stacks will be lost upon being knocked back by an enemy.
Icon Ability 1020002.png (Light) Slayer's Strength +3% 40 If the user is attuned to Light: increases strength by 3% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png (Light) Slayer's Strength +4% 60 If the user is attuned to Light: increases strength by 4% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png (Shadow) Slayer's Strength +3% 40 If the user is attuned to Shadow: increases strength by 3% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png (Shadow) Slayer's Strength +4% 60 If the user is attuned to Shadow: increases strength by 4% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png Slayer's Flurry Strength I 120 Increases strength by 6% for every five enemies defeated (up to five times per quest), and increases strength by 8% when the combo count is 15 or higher.
Icon Ability 1020002.png (Water) Slayer's Strength +4% 60 If the user is attuned to Water: increases strength by 4% for every five enemies defeated (up to five times per quest).
Icon Ability 1020002.png (Light) Strength +55% 90 If the user is attuned to Light: increases strength by 55%.
Icon Ability 1020002.png (Light) Whirlwind Strength +20% 5 If the user is attuned to Light: increases strength by 20% when the combo count is 15 or higher.
Icon Ability 1020002.png (Light) Whirlwind Strength +25% 10 If the user is attuned to Light: increases strength by 25% when the combo count is 15 or higher.
Icon Ability 1020002.png Dragon Damage +6% 40 Adds 6% to the modifier applied to damage when in dragon form.
Icon Ability 1020002.png Dragon's Claws IV 120 Each shapeshift increases strength for the remainder of the quest (up to three times per quest). On first shapeshift strength is increased by 10% in total. On second shapeshift strength is increased by 25% in total. On third shapeshift strength is increased by 40% in total.
Icon Ability 1020002.png Strength & Ending Shapeshift = Curse I 30 Increases strength by 45%. When the user's shapeshift is undone, they will be cursed for the rest of the quest, irrespective of their element.
Icon Ability 1020002.png Strength & Ending Shapeshift = Curse II 40 Increases strength by 50%. When the user's shapeshift is undone, they will be cursed for the rest of the quest, irrespective of their element.
Icon Ability 1020002.png HP 70% = Strength +15% 120 Increases strength by 15% when HP is 70% or above.
Icon Ability 1020002.png (Water) HP 70% = Strength +5% 40 If the user is attuned to Water: increases strength by 5% when HP is 70% or above.
Icon Ability 1020002.png Resilient Offense +15% 120 Increases strength by 15% for the remainder of the quest when the user's HP drops to 30% (three times per quest).
Icon Ability 1020002.png (Shadow) Strength +35% 65 If the user is attuned to Shadow: increases strength by 35%.
Icon Ability 1020002.png (Shadow) Strength +50% 85 If the user is attuned to Shadow: increases strength by 50%.
Icon Ability 1020002.png Last Offense +60% 120 Buffs strength by 60% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020002.png Dragon Damage +4% 30 Adds 4% to the modifier applied to damage when in dragon form.
Icon Ability 1020002.png (Shadow) Strength +25% 50 If the user is attuned to Shadow: increases strength by 25%.
Icon Ability 1020002.png (Flame) Strength & Force Strike Damage I 60 If the user is attuned to Flame: increases strength by 45% and force strike damage by 50%.
Icon Ability 1020002.png (Flame) Strength & Force Strike Damage II 70 If the user is attuned to Flame: increases strength by 55% and force strike damage by 60%.
Icon Ability 1020002.png Poison = Team Strength +8% 80 Buffs the entire team's strength by 8% for 10 seconds upon successfully poisoning an enemy. After activating, this ability will not activate again for five seconds.
Icon Ability 1020002.png Poison = Team Strength +10% 100 Buffs the entire team's strength by 10% for 10 seconds upon successfully poisoning an enemy. After activating, this ability will not activate again for five seconds.
Icon Ability 1020002.png (Water) Strength & Critical Damage I 70 If the user is attuned to Water: increases strength by 30% and adds 50% to the modifier applied to critical damage.
Icon Ability 1020002.png (Water) Strength & Critical Damage II 100 If the user is attuned to Water: increases strength by 45% and adds 55% to the modifier applied to critical damage.
Icon Ability 1020002.png (Shadow) Unyielding Offense +2% 60 If the user is attuned to Shadow: increases strength by 2% for the remainder of the quest when the user's HP drops to 70% (five times per quest).
Icon Ability 1020002.png (Shadow) Unyielding Offense +4% 80 If the user is attuned to Shadow: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest).
Icon Ability 1020002.png Dragon Damage +10% 60 Adds 10% to the modifier applied to damage when in dragon form.
Icon Ability 1020002.png (Water) HP 70% = Strength +8% 60 If the user is attuned to Water: increases strength by 8% when HP is 70% or above.
Icon Ability 1020002.png Standard Attack Damage 100 Increases the power of standard attacks.
Icon Ability 1020002.png (Shadow) HP Below 30% = Strength +30% 20 If the user is attuned to Shadow: increases strength by 30% when HP is 30% or below.
Icon Ability 1020002.png (Shadow) HP Below 30% = Strength +40% 30 If the user is attuned to Shadow: increases strength by 40% when HP is 30% or below.
Icon Ability 1020002.png (Wind) Unyielding Offense +2% 60 If the user is attuned to Wind: increases strength by 2% for the remainder of the quest when the user's HP drops to 70% (five times per quest).
Icon Ability 1020002.png (Wind) Unyielding Offense +4% 80 If the user is attuned to Wind: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest).
Icon Ability 1020002.png (Wind) HP 70% = Strength +5% 40 If the user is attuned to Wind: increases strength by 5% when HP is 70% or above.
Icon Ability 1020002.png (Wind) HP 70% = Strength +8% 60 If the user is attuned to Wind: increases strength by 8% when HP is 70% or above.
Icon Ability 1020002.png Assailant's Strength +8% 60 Increases damage to enemies with less than 70% of their maximum HP remaining by 8%.
Icon Ability 1020002.png Strength +130% 0 Increases strength by 130%.
Icon Ability 1020006.png HP & Strength +23% 53 Increases strength and HP by 23%.
Icon Ability 1020006.png HP & Strength +26% 55 Increases strength and HP by 26%.
Icon Ability 1020006.png HP & Strength +35% 80 Increases strength and HP by 35%.
Icon Ability 1020006.png (Flame) HP & Strength +5% 20 If the user is attuned to Flame: increases strength and HP by 5%.
Icon Ability 1020006.png (Flame) HP & Strength +8% 30 If the user is attuned to Flame: increases strength and HP by 8%.
Icon Ability 1020006.png (Flame) HP & Strength +10% 50 If the user is attuned to Flame: increases strength and HP by 10%.
Icon Ability 1020006.png (Flame) HP & Strength +15% 60 If the user is attuned to Flame: increases strength and HP by 15%.
Icon Ability 1020006.png (Flame) HP & Strength +20% 70 If the user is attuned to Flame: increases strength and HP by 20%.
Icon Ability 1020006.png (Flame) HP & Strength +30% 100 If the user is attuned to Flame: increases strength and HP by 30%.
Icon Ability 1020006.png (Water) HP & Strength +5% 20 If the user is attuned to Water: increases strength and HP by 5%.
Icon Ability 1020006.png (Water) HP & Strength +8% 30 If the user is attuned to Water: increases strength and HP by 8%.
Icon Ability 1020006.png (Water) HP & Strength +10% 50 If the user is attuned to Water: increases strength and HP by 10%.
Icon Ability 1020006.png (Water) HP & Strength +15% 60 If the user is attuned to Water: increases strength and HP by 15%.
Icon Ability 1020006.png (Water) HP & Strength +20% 70 If the user is attuned to Water: increases strength and HP by 20%.
Icon Ability 1020006.png (Water) HP & Strength +30% 100 If the user is attuned to Water: increases strength and HP by 30%.
Icon Ability 1020006.png (Wind) HP & Strength +5% 20 If the user is attuned to Wind: increases strength and HP by 5%.
Icon Ability 1020006.png (Wind) HP & Strength +8% 30 If the user is attuned to Wind: increases strength and HP by 8%.
Icon Ability 1020006.png (Wind) HP & Strength +10% 50 If the user is attuned to Wind: increases strength and HP by 10%.
Icon Ability 1020006.png (Wind) HP & Strength +15% 60 If the user is attuned to Wind: increases strength and HP by 15%.
Icon Ability 1020006.png (Wind) HP & Strength +20% 70 If the user is attuned to Wind: increases strength and HP by 20%.
Icon Ability 1020006.png (Wind) HP & Strength +30% 100 If the user is attuned to Wind: increases strength and HP by 30%.
Icon Ability 1020006.png (Light) HP & Strength +5% 20 If the user is attuned to Light: increases strength and HP by 5%.
Icon Ability 1020006.png (Light) HP & Strength +8% 30 If the user is attuned to Light: increases strength and HP by 8%.
Icon Ability 1020006.png (Light) HP & Strength +10% 50 If the user is attuned to Light: increases strength and HP by 10%.
Icon Ability 1020006.png (Light) HP & Strength +15% 60 If the user is attuned to Light: increases strength and HP by 15%.
Icon Ability 1020006.png (Light) HP & Strength +20% 70 If the user is attuned to Light: increases strength and HP by 20%.
Icon Ability 1020006.png (Light) HP & Strength +30% 100 If the user is attuned to Light: increases strength and HP by 30%.
Icon Ability 1020006.png (Shadow) HP & Strength +5% 20 If the user is attuned to Shadow: increases strength and HP by 5%.
Icon Ability 1020006.png (Shadow) HP & Strength +8% 30 If the user is attuned to Shadow: increases strength and HP by 8%.
Icon Ability 1020006.png (Shadow) HP & Strength +10% 50 If the user is attuned to Shadow: increases strength and HP by 10%.
Icon Ability 1020006.png (Shadow) HP & Strength +15% 60 If the user is attuned to Shadow: increases strength and HP by 15%.
Icon Ability 1020006.png (Shadow) HP & Strength +20% 70 If the user is attuned to Shadow: increases strength and HP by 20%.
Icon Ability 1020006.png (Shadow) HP & Strength +30% 100 If the user is attuned to Shadow: increases strength and HP by 30%.
Icon Ability 1020006.png (Flame) HP & Strength +5% 0 If the user is attuned to Flame: increases strength and HP by 5%.
Icon Ability 1020006.png (Flame) HP & Strength +6% 0 If the user is attuned to Flame: increases strength and HP by 6%.
Icon Ability 1020006.png (Flame) HP & Strength +7% 0 If the user is attuned to Flame: increases strength and HP by 7%.
Icon Ability 1020006.png (Flame) HP & Strength +8% 0 If the user is attuned to Flame: increases strength and HP by 8%.
Icon Ability 1020006.png (Flame) HP & Strength +10% 0 If the user is attuned to Flame: increases strength and HP by 10%.
Icon Ability 1020006.png (Flame) HP & Strength +20% 0 If the user is attuned to Flame: increases strength and HP by 20%.
Icon Ability 1020006.png (Flame) HP & Strength +23% 0 If the user is attuned to Flame: increases strength and HP by 23%.
Icon Ability 1020006.png (Flame) HP & Strength +26% 0 If the user is attuned to Flame: increases strength and HP by 26%.
Icon Ability 1020006.png (Flame) HP & Strength +30% 0 If the user is attuned to Flame: increases strength and HP by 30%.
Icon Ability 1020006.png (Flame) HP & Strength +35% 0 If the user is attuned to Flame: increases strength and HP by 35%.
Icon Ability 1020006.png HP & Strength +30% 0 Increases strength and HP by 30%.
Icon Ability 1020006.png (Water) HP & Strength +5% 0 If the user is attuned to Water: increases strength and HP by 5%.
Icon Ability 1020006.png (Water) HP & Strength +6% 0 If the user is attuned to Water: increases strength and HP by 6%.
Icon Ability 1020006.png (Water) HP & Strength +7% 0 If the user is attuned to Water: increases strength and HP by 7%.
Icon Ability 1020006.png (Water) HP & Strength +8% 0 If the user is attuned to Water: increases strength and HP by 8%.
Icon Ability 1020006.png (Water) HP & Strength +10% 0 If the user is attuned to Water: increases strength and HP by 10%.
Icon Ability 1020006.png (Water) HP & Strength +15% 0 If the user is attuned to Water: increases strength and HP by 15%.
Icon Ability 1020006.png (Water) HP & Strength +16% 0 If the user is attuned to Water: increases strength and HP by 16%.
Icon Ability 1020006.png (Water) HP & Strength +17% 0 If the user is attuned to Water: increases strength and HP by 17%.
Icon Ability 1020006.png (Water) HP & Strength +18% 0 If the user is attuned to Water: increases strength and HP by 18%.
Icon Ability 1020006.png (Water) HP & Strength +20% 0 If the user is attuned to Water: increases strength and HP by 20%.
Icon Ability 1020006.png (Water) HP & Strength +23% 0 If the user is attuned to Water: increases strength and HP by 23%.
Icon Ability 1020006.png (Water) HP & Strength +26% 0 If the user is attuned to Water: increases strength and HP by 26%.
Icon Ability 1020006.png (Water) HP & Strength +30% 0 If the user is attuned to Water: increases strength and HP by 30%.
Icon Ability 1020006.png (Water) HP & Strength +35% 0 If the user is attuned to Water: increases strength and HP by 35%.
Icon Ability 1020006.png (Wind) HP & Strength +5% 0 If the user is attuned to Wind: increases strength and HP by 5%.
Icon Ability 1020006.png (Wind) HP & Strength +6% 0 If the user is attuned to Wind: increases strength and HP by 6%.
Icon Ability 1020006.png (Wind) HP & Strength +7% 0 If the user is attuned to Wind: increases strength and HP by 7%.
Icon Ability 1020006.png (Wind) HP & Strength +8% 0 If the user is attuned to Wind: increases strength and HP by 8%.
Icon Ability 1020006.png (Wind) HP & Strength +9% 0 If the user is attuned to Wind: increases strength and HP by 9%.
Icon Ability 1020006.png (Wind) HP & Strength +10% 0 If the user is attuned to Wind: increases strength and HP by 10%.
Icon Ability 1020006.png (Wind) HP & Strength +13% 0 If the user is attuned to Wind: increases strength and HP by 13%.
Icon Ability 1020006.png (Wind) HP & Strength +15% 0 If the user is attuned to Wind: increases strength and HP by 15%.
Icon Ability 1020006.png (Wind) HP & Strength +20% 0 If the user is attuned to Wind: increases strength and HP by 20%.
Icon Ability 1020006.png (Wind) HP & Strength +23% 0 If the user is attuned to Wind: increases strength and HP by 23%.
Icon Ability 1020006.png (Wind) HP & Strength +26% 0 If the user is attuned to Wind: increases strength and HP by 26%.
Icon Ability 1020006.png (Wind) HP & Strength +30% 0 If the user is attuned to Wind: increases strength and HP by 30%.
Icon Ability 1020006.png (Wind) HP & Strength +35% 0 If the user is attuned to Wind: increases strength and HP by 35%.
Icon Ability 1020006.png (Light) HP & Strength +5% 0 If the user is attuned to Light: increases strength and HP by 5%.
Icon Ability 1020006.png (Light) HP & Strength +6% 0 If the user is attuned to Light: increases strength and HP by 6%.
Icon Ability 1020006.png (Light) HP & Strength +7% 0 If the user is attuned to Light: increases strength and HP by 7%.
Icon Ability 1020006.png (Light) HP & Strength +8% 0 If the user is attuned to Light: increases strength and HP by 8%.
Icon Ability 1020006.png (Light) HP & Strength +9% 0 If the user is attuned to Light: increases strength and HP by 9%.
Icon Ability 1020006.png (Light) HP & Strength +10% 0 If the user is attuned to Light: increases strength and HP by 10%.
Icon Ability 1020006.png (Light) HP & Strength +13% 0 If the user is attuned to Light: increases strength and HP by 13%.
Icon Ability 1020006.png (Light) HP & Strength +15% 0 If the user is attuned to Light: increases strength and HP by 15%.
Icon Ability 1020006.png (Light) HP & Strength +16% 0 If the user is attuned to Light: increases strength and HP by 16%.
Icon Ability 1020006.png (Light) HP & Strength +17% 0 If the user is attuned to Light: increases strength and HP by 17%.
Icon Ability 1020006.png (Light) HP & Strength +18% 0 If the user is attuned to Light: increases strength and HP by 18%.
Icon Ability 1020006.png (Light) HP & Strength +20% 0 If the user is attuned to Light: increases strength and HP by 20%.
Icon Ability 1020006.png (Light) HP & Strength +23% 0 If the user is attuned to Light: increases strength and HP by 23%.
Icon Ability 1020006.png (Light) HP & Strength +26% 0 If the user is attuned to Light: increases strength and HP by 26%.
Icon Ability 1020006.png (Light) HP & Strength +30% 0 If the user is attuned to Light: increases strength and HP by 30%.
Icon Ability 1020006.png (Light) HP & Strength +35% 0 If the user is attuned to Light: increases strength and HP by 35%.
Icon Ability 1020006.png (Shadow) HP & Strength +5% 0 If the user is attuned to Shadow: increases strength and HP by 5%.
Icon Ability 1020006.png (Shadow) HP & Strength +6% 0 If the user is attuned to Shadow: increases strength and HP by 6%.
Icon Ability 1020006.png (Shadow) HP & Strength +7% 0 If the user is attuned to Shadow: increases strength and HP by 7%.
Icon Ability 1020006.png (Shadow) HP & Strength +8% 0 If the user is attuned to Shadow: increases strength and HP by 8%.
Icon Ability 1020006.png (Shadow) HP & Strength +9% 0 If the user is attuned to Shadow: increases strength and HP by 9%.
Icon Ability 1020006.png (Shadow) HP & Strength +10% 0 If the user is attuned to Shadow: increases strength and HP by 10%.
Icon Ability 1020006.png (Shadow) HP & Strength +13% 0 If the user is attuned to Shadow: increases strength and HP by 13%.
Icon Ability 1020006.png (Shadow) HP & Strength +15% 0 If the user is attuned to Shadow: increases strength and HP by 15%.
Icon Ability 1020006.png (Shadow) HP & Strength +16% 0 If the user is attuned to Shadow: increases strength and HP by 16%.
Icon Ability 1020006.png (Shadow) HP & Strength +17% 0 If the user is attuned to Shadow: increases strength and HP by 17%.
Icon Ability 1020006.png (Shadow) HP & Strength +18% 0 If the user is attuned to Shadow: increases strength and HP by 18%.
Icon Ability 1020006.png (Shadow) HP & Strength +20% 0 If the user is attuned to Shadow: increases strength and HP by 20%.
Icon Ability 1020006.png (Shadow) HP & Strength +23% 0 If the user is attuned to Shadow: increases strength and HP by 23%.
Icon Ability 1020006.png (Shadow) HP & Strength +25% 0 If the user is attuned to Shadow: increases strength and HP by 25%.
Icon Ability 1020006.png (Shadow) HP & Strength +26% 0 If the user is attuned to Shadow: increases strength and HP by 26%.
Icon Ability 1020006.png (Shadow) HP & Strength +30% 0 If the user is attuned to Shadow: increases strength and HP by 30%.
Icon Ability 1020006.png (Shadow) HP & Strength +35% 0 If the user is attuned to Shadow: increases strength and HP by 35%.
Icon Ability 1020006.png HP & Strength +20% 0 Increases strength and HP by 20%.
Icon Ability 1020006.png HP & Strength +22% 0 Increases strength and HP by 22%.
Icon Ability 1020006.png HP & Strength +24% 0 Increases strength and HP by 24%.
Icon Ability 1020006.png HP & Strength +27% 0 Increases strength and HP by 27%.
Icon Ability 1020006.png HP & Strength +30% 60 Increases strength and HP by 30%.
Icon Ability 1020010.png Last Devastation +10% 60 Increases critical rate by 10% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020010.png Last Devastation +20% 80 Increases critical rate by 20% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020010.png Last Devastation +30% 100 Increases critical rate by 30% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020011.png Critical Damage +8% 20 Adds 8% to the modifier applied to critical damage.
Icon Ability 1020011.png Critical Damage +10% 40 Adds 10% to the modifier applied to critical damage.
Icon Ability 1020011.png Critical Damage +13% 60 Adds 13% to the modifier applied to critical damage.
Icon Ability 1020011.png Critical Damage +15% 80 Adds 15% to the modifier applied to critical damage.
Icon Ability 1020011.png Critical Damage +20% 100 Adds 20% to the modifier applied to critical damage.
Icon Ability 1020011.png (Light) Critical Damage +50% 40 If the user is attuned to Light: adds 50% to the modifier applied to critical damage.
Icon Ability 1020011.png (Light) Critical Damage +70% 60 If the user is attuned to Light: adds 70% to the modifier applied to critical damage.
Icon Ability 1020011.png Poised Obliteration +20% 80 Adds 20% to the modifier applied to critical damage when the user is in a buff zone.
Icon Ability 1020011.png Poised Obliteration +30% 100 Adds 30% to the modifier applied to critical damage when the user is in a buff zone.
Icon Ability 1020011.png Poison = Critical Damage I 60 Adds 22% to the modifier applied to critical damage for 10 seconds upon successfully poisoning an enemy. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020011.png Poison = Critical Damage II 80 Adds 25% to the modifier applied to critical damage for 10 seconds upon successfully poisoning an enemy. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020011.png Poison = Critical Damage III 100 Adds 30% to the modifier applied to critical damage for 10 seconds upon successfully poisoning an enemy. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020011.png 15 Hits = Critical Damage +10% 120 Adds 10% to the modifier applied to critical damage for 20 seconds for every 15-hit combo.
Icon Ability 1020011.png (Manacaster) Critical Damage +10% 40 If the user wields a Manacaster: adds 10% to the modifier applied to critical damage.
Icon Ability 1020011.png (Manacaster) Critical Damage +15% 60 If the user wields a Manacaster: adds 15% to the modifier applied to critical damage.
Icon Ability 1020011.png (Manacaster) Critical Damage +17% 80 If the user wields a Manacaster: adds 17% to the modifier applied to critical damage.
Icon Ability 1020011.png Barrage Obliteration +7% 110 Adds 7% to the modifier applied to critical damage for every 20-hit combo (up to three times per quest).
Icon Ability 1020011.png HP 70% = Critical Damage +15% 60 Adds 15% to the modifier applied to critical damage when HP is 70% or above.
Icon Ability 1020011.png Barrage Obliteration +5% 60 Adds 5% to the modifier applied to critical damage for every 20-hit combo (up to three times per quest).
Icon Ability 1020011.png Barrage Obliteration +6% 80 Adds 6% to the modifier applied to critical damage for every 20-hit combo (up to three times per quest).
Icon Ability 1020011.png (Shadow) Critical Damage +20% 0 If the user is attuned to Shadow: adds 20% to the modifier applied to critical damage.
Icon Ability 1020011.png (Shadow) Critical Damage +25% 0 If the user is attuned to Shadow: adds 25% to the modifier applied to critical damage.
Icon Ability 1020011.png (Shadow) Critical Damage +30% 0 If the user is attuned to Shadow: adds 30% to the modifier applied to critical damage.
Icon Ability 1020011.png (Shadow) Critical Damage +35% 0 If the user is attuned to Shadow: adds 35% to the modifier applied to critical damage.
Icon Ability 1020011.png (Shadow) Critical Damage +40% 0 If the user is attuned to Shadow: adds 40% to the modifier applied to critical damage.
Icon Ability 1020011.png (Light) Critical Damage +50% 0 If the user is attuned to Light: adds 50% to the modifier applied to critical damage.
Icon Ability 1020011.png (Light) Critical Damage +55% 0 If the user is attuned to Light: adds 55% to the modifier applied to critical damage.
Icon Ability 1020011.png (Light) Critical Damage +60% 0 If the user is attuned to Light: adds 60% to the modifier applied to critical damage.
Icon Ability 1020011.png (Light) Critical Damage +65% 0 If the user is attuned to Light: adds 65% to the modifier applied to critical damage.
Icon Ability 1020011.png (Light) Critical Damage +70% 0 If the user is attuned to Light: adds 70% to the modifier applied to critical damage.
Icon Ability 1020011.png Full HP = Critical Damage +15% 40 Adds 15% to the modifier applied to critical damage when HP is full.
Icon Ability 1020011.png Full HP = Critical Damage +17% 50 Adds 17% to the modifier applied to critical damage when HP is full.
Icon Ability 1020011.png Full HP = Critical Damage +22% 60 Adds 22% to the modifier applied to critical damage when HP is full.
Icon Ability 1020011.png HP 70% = Critical Damage +17% 70 Adds 17% to the modifier applied to critical damage when HP is 70% or above.
Icon Ability 1020011.png HP 70% = Critical Damage +22% 80 Adds 22% to the modifier applied to critical damage when HP is 70% or above.
Icon Ability 1020011.png (Wind) Critical Damage +10% 40 If the user is attuned to Wind: adds 10% to the modifier applied to critical damage.
Icon Ability 1020011.png (Wind) Critical Damage +13% 60 If the user is attuned to Wind: adds 13% to the modifier applied to critical damage.
Icon Ability 1020011.png (Wind) Critical Damage +15% 80 If the user is attuned to Wind: adds 15% to the modifier applied to critical damage.
Icon Ability 1020011.png (Shadow) Critical Damage +20% 20 If the user is attuned to Shadow: adds 20% to the modifier applied to critical damage.
Icon Ability 1020011.png (Shadow) Critical Damage +40% 30 If the user is attuned to Shadow: adds 40% to the modifier applied to critical damage.
Icon Ability 1020011.png HP 70% = Critical Damage +12% 60 Adds 12% to the modifier applied to critical damage when HP is 70% or above.
Icon Ability 1020011.png Critical Damage +30% 120 Adds 30% to the modifier applied to critical damage.
Icon Ability 1020011.png Critical Damage Doublebuff +8% 60 Adds 8% to the modifier applied to critical damage for 15 seconds each time a defense up buff is received.
Icon Ability 1020011.png Critical Damage Doublebuff +10% 80 Adds 10% to the modifier applied to critical damage for 15 seconds each time a defense up buff is received.
Icon Ability 1020011.png Critical Damage Doublebuff +15% 100 Adds 15% to the modifier applied to critical damage for 15 seconds each time a defense up buff is received.
Icon Ability 1020011.png 25 Hits = Critical Damage +10% 80 Adds 10% to the modifier applied to critical damage for 20 seconds for every 25-hit combo.
Icon Ability 1020011.png 20 Hits = Critical Damage +10% 100 Adds 10% to the modifier applied to critical damage for 20 seconds for every 20-hit combo.
Icon Ability 1020014.png HP 70% = Attack Rate I 80 Increases attack rate by 10% when HP is 70% or above.
Icon Ability 1020014.png HP 70% = Attack Rate II 100 Increases attack rate by 20% when HP is 70% or above.
Icon Ability 1020022.png (Wind) Dauntless Rampart I 0 If the user is attuned to Wind: grants them a one-use divergent shield that nullifies damage less than 30% of the user's maximum HP every 15 seconds that pass without the user being knocked back by an enemy. Divergent shields can stack with ordinary shields. Also, the user's strength is increased by 30% while this shield is active.
Icon Ability 1020022.png (Wind) Dauntless Rampart II 0 If the user is attuned to Wind: grants them a one-use divergent shield that nullifies damage less than 40% of the user's maximum HP every 15 seconds that pass without the user being knocked back by an enemy. Divergent shields can stack with ordinary shields. Also, the user's strength is increased by 30% while this shield is active.
Icon Ability 1020022.png (Wind) Dauntless Rampart I 5 If the user is attuned to Wind: grants them a one-use divergent shield that nullifies damage less than 30% of the user's maximum HP every 15 seconds that pass without the user being knocked back by an enemy. Divergent shields can stack with ordinary shields. Also, the user's strength is increased by 30% while this shield is active.
Icon Ability 1020022.png (Wind) Dauntless Rampart II 15 If the user is attuned to Wind: grants them a one-use divergent shield that nullifies damage less than 40% of the user's maximum HP every 15 seconds that pass without the user being knocked back by an enemy. Divergent shields can stack with ordinary shields. Also, the user's strength is increased by 30% while this shield is active.
Icon Ability 1020023.png (Flame) Strength & Wind Res I 70 If the user is attuned to Flame: increases strength by 35% and adds 15% to wind resistance.
Icon Ability 1020023.png (Flame) Strength & Wind Res II 100 If the user is attuned to Flame: increases strength by 50% and adds 15% to wind resistance.
Icon Ability 1020023.png (Flame) Strength & Wind Res I 0 If the user is attuned to Flame: increases strength by 35%, and adds 15% to wind resistance.
Icon Ability 1020023.png (Flame) Strength & Wind Res II 0 If the user is attuned to Flame: increases strength by 38%, and adds 15% to wind resistance.
Icon Ability 1020023.png (Flame) Strength & Wind Res III 0 If the user is attuned to Flame: increases strength by 41%, and adds 15% to wind resistance.
Icon Ability 1020023.png (Flame) Strength & Wind Res IV 0 If the user is attuned to Flame: increases strength by 45%, and adds 15% to wind resistance.
Icon Ability 1020023.png (Flame) Strength & Wind Res V 0 If the user is attuned to Flame: increases strength by 50%, and adds 15% to wind resistance.
Icon Ability 1020023.png (Light) Strength & Shadow Res I 0 If the user is attuned to Light: increases strength by 35%, and adds 15% to shadow resistance.
Icon Ability 1020023.png (Light) Strength & Shadow Res II 0 If the user is attuned to Light: increases strength by 38%, and adds 15% to shadow resistance.
Icon Ability 1020023.png (Light) Strength & Shadow Res III 0 If the user is attuned to Light: increases strength by 41%, and adds 15% to shadow resistance.
Icon Ability 1020023.png (Light) Strength & Shadow Res IV 0 If the user is attuned to Light: increases strength by 45%, and adds 15% to shadow resistance.
Icon Ability 1020023.png (Light) Strength & Shadow Res V 0 If the user is attuned to Light: increases strength by 50%, and adds 15% to shadow resistance.
Icon Ability 1020023.png (Light) Strength & Shadow Res I 70 If the user is attuned to Light: increases strength by 35% and adds 15% to shadow resistance.
Icon Ability 1020023.png (Light) Strength & Shadow Res II 100 If the user is attuned to Light: increases strength by 50% and adds 15% to shadow resistance.
Icon Ability 1020023.png (Wind) Strength & Water Res I 70 If the user is attuned to Wind: increases strength by 35%, and adds 15% to water resistance.
Icon Ability 1020023.png (Wind) Strength & Water Res II 100 If the user is attuned to Wind: increases strength by 50%, and adds 15% to water resistance.
Icon Ability 1020024.png Electrically Charged III 100 Increases strength by 30% and attack rate by 10% when electrified.
Icon Ability 1020024.png Electrically Charged I 80 Increases strength by 20% when electrified.
Icon Ability 1020024.png Electrically Charged II 100 Increases strength by 25% when electrified.
Icon Ability 1020025.png Last Burst I 70 Buffs strength by 40% for 10 seconds when HP drops to 30% (once per quest).
Icon Ability 1020025.png Last Burst II 100 Buffs strength by 50% for 10 seconds when HP drops to 30% (once per quest).
Icon Ability 1020025.png Last Burst III 120 Increases strength by 40% for 10 seconds and increases strength by 10% for the remainder of the quest when the user's HP drops to 30% (once per quest).
Icon Ability 1020027.png Last Bravery I 70 Increases the entire team's strength by 20% and defense by 30% for 15 seconds when the user's HP drops to 30% (once per quest).
Icon Ability 1020027.png Last Bravery II 100 Increases the entire team's strength by 30% and defense by 40% for 15 seconds when the user's HP drops to 30% (once per quest).
Icon Ability 1020027.png Last Bravery III 120 Increases the entire team's strength by 30% and defense by 40% for 15 seconds when the user's HP drops to 30% (twice per quest). After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020028.png Last Destruction I 70 Increases the damage of the next attack skill used by each team member by 30% when the user's HP drops to 30% (once per quest).
Icon Ability 1020028.png Last Destruction II 100 Increases the damage of the next attack skill used by each team member by 40% when the user's HP drops to 30% (once per quest).
Icon Ability 1020028.png Last Destruction III 120 Increases the damage of the next attack skill used by each team member by 10% and the user's attack skills by 30% for the remainder of the quest when the user's HP drops to 30% (once per quest).
Icon Ability 1020029.png (Shadow) Strength & Critical Rate I 0 If the user is attuned to Shadow: increases strength by 30% and critical rate by 15%.
Icon Ability 1020029.png (Shadow) Strength & Critical Rate II 0 If the user is attuned to Shadow: increases strength by 33% and critical rate by 15%.
Icon Ability 1020029.png (Shadow) Strength & Critical Rate III 0 If the user is attuned to Shadow: increases strength by 36% and critical rate by 15%.
Icon Ability 1020029.png (Shadow) Strength & Critical Rate IV 0 If the user is attuned to Shadow: increases strength by 39% and critical rate by 15%.
Icon Ability 1020029.png (Shadow) Strength & Critical Rate V 0 If the user is attuned to Shadow: increases strength by 45% and critical rate by 20%.
Icon Ability 1020029.png Energy = Strength & Critical Rate II 80 Increases the user's strength and critical rate as their energy level increases. The maximum bonus, given when the user is energized, is strength +15% and critical rate +6%.
Icon Ability 1020029.png Energy = Strength & Critical Rate III 100 Increases the user's strength and critical rate as their energy level increases. The maximum bonus, given when the user is energized, is strength +20% and critical rate +8%.
Icon Ability 1020029.png Dragonyule Blessing I 70 If the user is attuned to Water: increases strength by 30% and critical rate by 15%.
Icon Ability 1020029.png Dragonyule Blessing II 100 If the user is attuned to Water: increases strength by 45% and critical rate by 20%.
Icon Ability 1020029.png Dragonyule Blessing I 0 If the user is attuned to Water: increases strength by 30%, and critical rate by 15%.
Icon Ability 1020029.png Dragonyule Blessing II 0 If the user is attuned to Water: increases strength by 33%, and critical rate by 15%.
Icon Ability 1020029.png Dragonyule Blessing III 0 If the user is attuned to Water: increases strength by 36%, and critical rate by 15%.
Icon Ability 1020029.png Dragonyule Blessing IV 0 If the user is attuned to Water: increases strength by 39%, and critical rate by 15%.
Icon Ability 1020029.png Dragonyule Blessing V 0 If the user is attuned to Water: increases strength by 45%, and critical rate by 20%.
Icon Ability 1020029.png Energy = Strength & Critical Rate VII 100 Increases the user's strength and critical rate as their energy level increases. The maximum bonus, given when the user is energized, is strength +40% and critical rate +15%.
Icon Ability 1020030.png HP Below 30% = Strength & Attack Rate II 80 Increases strength by 15% and attack rate by 10% when HP is 30% or below.
Icon Ability 1020030.png HP Below 30% = Strength & Attack Rate III 100 Increases strength by 20% and attack rate by 10% when HP is 30% or below.
Icon Ability 1020031.png Ruthless Ignition I 80 Increases damage to scorchrent enemies by 20% and damage to enemies in overdrive state by 10%.
Icon Ability 1020031.png Ruthless Ignition II 100 Increases damage to scorchrent enemies by 30% and damage to enemies in overdrive state by 10%.
Icon Ability 1020033.png Great Sword Expertise +1 80 Grants the user a unique force strike, and increases force strike damage by 20%. Their force strike has three increasingly powerful charge levels and deals 20% more damage to enemies in break state. In addition, they are immune to knockback while charging their force strike.
Icon Ability 1020033.png Great Sword Expertise +2 100 Grants the user a unique force strike, and increases force strike damage by 30%. Their force strike has three increasingly powerful charge levels and deals 20% more damage to enemies in break state. In addition, they are immune to knockback while charging their force strike.
Icon Ability 1020034.png Lance Expertise +1 80 Grants the user a unique force strike, and increases force strike damage by 20%. Their force strike has two charge levels. After the first level is charged, damage taken from enemy attacks will be reduced by 35% and, when damaged by certain enemy attacks, the user will immediately release their force strike at its current charge level. Once their force strike is fully charged, it will reduce enemy defense by 8% for 15 seconds. This debuff will not stack.
Icon Ability 1020034.png Lance Expertise +2 100 Grants the user a unique force strike, and increases force strike damage by 30%. Their force strike has two charge levels. After the first level is charged, damage taken from enemy attacks will be reduced by 35% and, when damaged by certain enemy attacks, the user will immediately release their force strike at its current charge level. Once their force strike is fully charged, it will reduce enemy defense by 8% for 15 seconds. This debuff will not stack.
Icon Ability 1020035.png Bow Expertise +1 80 Grants the user a unique force strike, and increases force strike damage by 20%. Their force strike has four increasingly powerful charge levels and movement is possible while charging. In addition, it will reduce enemy strength by 15% for 10 seconds. This debuff will not stack.
Icon Ability 1020035.png Bow Expertise +2 100 Grants the user a unique force strike, and increases force strike damage by 30%. Their force strike has four increasingly powerful charge levels and movement is possible while charging. In addition, it will reduce enemy strength by 15% for 10 seconds. This debuff will not stack.
Icon Ability 1070001.png Poisoned Punisher +10% 20 Increases damage to poisoned enemies by 10%.
Icon Ability 1070001.png Poisoned Punisher +15% 40 Increases damage to poisoned enemies by 15%.
Icon Ability 1070001.png Poisoned Punisher +20% 60 Increases damage to poisoned enemies by 20%.
Icon Ability 1070001.png Poisoned Punisher +25% 80 Increases damage to poisoned enemies by 25%.
Icon Ability 1070001.png Poisoned Punisher +30% 100 Increases damage to poisoned enemies by 30%.
Icon Ability 1070001.png (Wind) Poisoned Punisher +15% 5 If the user is attuned to Wind: increases damage to poisoned enemies by 15%.
Icon Ability 1070001.png (Wind) Poisoned Punisher +20% 15 If the user is attuned to Wind: increases damage to poisoned enemies by 20%.
Icon Ability 1070001.png (Wind) Poisoned Punisher +15% 0 If the user is attuned to Wind: increases damage to poisoned enemies by 15%.
Icon Ability 1070001.png (Wind) Poisoned Punisher +20% 0 If the user is attuned to Wind: increases damage to poisoned enemies by 20%.
Icon Ability 1070001.png (Shadow) Poisoned Punisher +15% 0 If the user is attuned to Shadow: increases damage to poisoned enemies by 15%.
Icon Ability 1070001.png (Shadow) Poisoned Punisher +20% 0 If the user is attuned to Shadow: increases damage to poisoned enemies by 20%.
Icon Ability 1070001.png (Shadow) Poisoned Punisher +15% 5 If the user is attuned to Shadow: increases damage to poisoned enemies by 15%.
Icon Ability 1070001.png (Shadow) Poisoned Punisher +20% 15 If the user is attuned to Shadow: increases damage to poisoned enemies by 20%.
Icon Ability 1070002.png Burning Punisher +30% 90 Increases damage to burning enemies by 30%.
Icon Ability 1070002.png Burning Punisher +25% 80 Increases damage to burning enemies by 25%.
Icon Ability 1070002.png (Flame) Burning Punisher +15% 0 If the user is attuned to Flame: increases damage to burning enemies by 15%.
Icon Ability 1070002.png (Flame) Burning Punisher +20% 0 If the user is attuned to Flame: increases damage to burning enemies by 20%.
Icon Ability 1070002.png (Flame) Burning Punisher +15% 5 If the user is attuned to Flame: increases damage to burning enemies by 15%.
Icon Ability 1070002.png (Flame) Burning Punisher +20% 15 If the user is attuned to Flame: increases damage to burning enemies by 20%.
Icon Ability 1070002.png Burning Punisher +30% (Coin) 0 Increases damage to burning enemies by 30%.
Icon Ability 1070002.png Burning Punisher +20% 70 Increases damage to burning enemies by 20%.
Icon Ability 1070004.png Paralyzed Punisher +10% 20 Increases damage to paralyzed enemies by 10%.
Icon Ability 1070004.png Paralyzed Punisher +15% 40 Increases damage to paralyzed enemies by 15%.
Icon Ability 1070004.png Paralyzed Punisher +20% 60 Increases damage to paralyzed enemies by 20%.
Icon Ability 1070004.png Paralyzed Punisher +25% 80 Increases damage to paralyzed enemies by 25%.
Icon Ability 1070004.png Paralyzed Punisher +30% 100 Increases damage to paralyzed enemies by 30%.
Icon Ability 1070004.png Paralyzed Punisher +35% 110 Increases damage to paralyzed enemies by 35%.
Icon Ability 1070004.png (Light) Paralyzed Punisher +15% 0 If the user is attuned to Light: increases damage to paralyzed enemies by 15%.
Icon Ability 1070004.png (Light) Paralyzed Punisher +20% 0 If the user is attuned to Light: increases damage to paralyzed enemies by 20%.
Icon Ability 1070004.png (Light) Paralyzed Punisher +15% 5 If the user is attuned to Light: increases damage to paralyzed enemies by 15%.
Icon Ability 1070004.png (Light) Paralyzed Punisher +20% 15 If the user is attuned to Light: increases damage to paralyzed enemies by 20%.
Icon Ability 1070004.png (Light) Paralyzed Punisher +10% 5 If the user is attuned to Light: increases damage to paralyzed enemies by 10%.
Icon Ability 1070005.png Blinded Punisher +10% 20 Increases damage to blinded enemies by 10%.
Icon Ability 1070005.png Blinded Punisher +20% 60 Increases damage to blinded enemies by 20%.
Icon Ability 1070005.png Blinded Punisher +25% 80 Increases damage to blinded enemies by 25%.
Icon Ability 1070005.png Blinded Punisher +30% 100 Increases damage to blinded enemies by 30%.
Icon Ability 1070005.png (Flame) Blinded Punisher +10% 20 If the user is attuned to Flame: increases damage to blinded enemies by 10%.
Icon Ability 1070005.png (Flame) Blinded Punisher +15% 40 If the user is attuned to Flame: increases damage to blinded enemies by 15%.
Icon Ability 1070005.png (Wind) Blinded Punisher +10% 20 If the user is attuned to Wind: increases damage to blinded enemies by 10%.
Icon Ability 1070005.png (Wind) Blinded Punisher +15% 40 If the user is attuned to Wind: increases damage to blinded enemies by 15%.
Icon Ability 1070005.png (Shadow) Blinded Punisher +10% 20 If the user is attuned to Shadow: increases damage to blinded enemies by 10%.
Icon Ability 1070005.png (Shadow) Blinded Punisher +15% 40 If the user is attuned to Shadow: increases damage to blinded enemies by 15%.
Icon Ability 1070006.png Stunned Punisher +5% 10 Increases damage to stunned enemies by 5%.
Icon Ability 1070006.png Stunned Punisher +10% 20 Increases damage to stunned enemies by 10%.
Icon Ability 1070006.png Stunned Punisher +15% 40 Increases damage to stunned enemies by 15%.
Icon Ability 1070006.png Stunned Punisher +20% 60 Increases damage to stunned enemies by 20%.
Icon Ability 1070006.png Stunned Punisher +25% 80 Increases damage to stunned enemies by 25%.
Icon Ability 1070006.png Stunned Punisher +30% 100 Increases damage to stunned enemies by 30%.
Icon Ability 1070006.png (Light) Stunned Punisher +15% 40 If the user is attuned to Light: increases damage to stunned enemies by 15%.
Icon Ability 1070010.png Sleeping Punisher +10% 20 Increases damage to sleeping enemies by 10%.
Icon Ability 1070010.png Sleeping Punisher +15% 40 Increases damage to sleeping enemies by 15%.
Icon Ability 1070010.png Sleeping Punisher +20% 60 Increases damage to sleeping enemies by 20%.
Icon Ability 1070012.png Poisoned & Blinded Punisher I 120 Increases damage to poisoned enemies by 30% and blinded enemies by 40%.
Icon Ability 1070013.png Frostbitten Punisher +25% 80 Increases damage to frostbitten enemies by 25%.
Icon Ability 1070013.png Frostbitten Punisher +30% 100 Increases damage to frostbitten enemies by 30%.
Icon Ability 1070013.png Frostbitten Punisher +10% 20 Increases damage to frostbitten enemies by 10%.
Icon Ability 1070013.png Frostbitten Punisher +15% 40 Increases damage to frostbitten enemies by 15%.
Icon Ability 1070013.png Frostbitten Punisher +20% 60 Increases damage to frostbitten enemies by 20%.
Icon Ability 1070014.png Poisoned & Stunned Punisher I 120 Increases damage to poisoned enemies by 30% and stunned enemies by 40%.
Icon Ability 1070015.png Reduced Defense Punisher +10% 50 Increases damage to enemies with reduced defense by 10%.
Icon Ability 1070015.png Reduced Defense Punisher +15% 60 Increases damage to enemies with reduced defense by 15%.
Icon Ability 1070015.png Reduced Defense Punisher +25% 80 Increases damage to enemies with reduced defense by 25%.
Icon Ability 1070015.png Reduced Defense Punisher +30% 100 Increases damage to enemies with reduced defense by 30%.
Icon Ability 1070017.png Shadowblighted Punisher +25% 80 Increases damage to shadowblighted enemies by 25%.
Icon Ability 1070017.png Shadowblighted Punisher +30% 100 Increases damage to shadowblighted enemies by 30%.
Icon Ability 1070017.png Shadowblighted Punisher +15% 60 Increases damage to shadowblighted enemies by 15%.
Icon Ability 1070017.png Shadowblighted Punisher +20% 80 Increases damage to shadowblighted enemies by 20%.
Icon Ability 1070017.png Shadowblighted Punisher +25% 100 Increases damage to shadowblighted enemies by 25%.
Icon Ability 1070018.png Stormlashed Punisher +25% 80 Increases damage to stormlashed enemies by 25%.
Icon Ability 1070018.png Stormlashed Punisher +30% 100 Increases damage to stormlashed enemies by 30%.
Icon Ability 1070019.png Scorchrent Punisher +15% 60 Increases damage to scorchrent enemies by 15%.
Icon Ability 1070019.png Scorchrent Punisher +20% 80 Increases damage to scorchrent enemies by 20%.
Icon Ability 1070019.png Scorchrent Punisher +25% 100 Increases damage to scorchrent enemies by 25%.
Icon Ability 1090001.png Smoldering Spirit I 200 If the user is attuned to Flame: using a force strike for three or more seconds, including both charge and attack time, adds 25% to the modifier applied to damage against wind-attuned enemies for 30 seconds. This increase will not stack, and, after activating, this ability will not activate again for 15 seconds.
Icon Ability 1090001.png Smoldering Spirit II 200 If the user is attuned to Flame: using a force strike for three or more seconds, including both charge and attack time, adds 30% to the modifier applied to damage against wind-attuned enemies for 30 seconds. This increase will not stack, and, after activating, this ability will not activate again for 15 seconds.
Icon Ability 1090002.png (Water) Fury of the Seas I 200 If the user is attuned to Water: adds 25% to the modifier applied to damage against flame-attuned enemies for 45 seconds every time the dragon gauge fills by 10%. This increase will not stack, and, after activating, this ability will not activate again for 5 seconds.
Icon Ability 1090002.png (Water) Fury of the Seas II 200 If the user is attuned to Water: adds 30% to the modifier applied to damage against flame-attuned enemies for 45 seconds every time the dragon gauge fills by 10%. This increase will not stack, and, after activating, this ability will not activate again for 5 seconds.
Icon Ability 1090003.png (Wind) Wrath of the Plains I 200 If the user is attuned to Wind: adds 25% to the modifier applied to damage against water-attuned enemies for 45 seconds every time the dragon gauge fills by 10%. This increase will not stack, and, after activating, this ability will not activate again for 5 seconds.
Icon Ability 1090003.png (Wind) Wrath of the Plains II 200 If the user is attuned to Wind: adds 30% to the modifier applied to damage against water-attuned enemies for 45 seconds every time the dragon gauge fills by 10%. This increase will not stack, and, after activating, this ability will not activate again for 5 seconds.
Icon Ability 1100001.png (Water) High Brunhilda's Bane +30% 100 If the user is attuned to Water: increases damage to High Brunhilda by 30%.
Icon Ability 1100001.png (Wind) High Mercury's Bane +30% 100 If the user is attuned to Wind: increases damage to High Mercury by 30%.
Icon Ability 1100001.png (Shadow) High Jupiter's Bane +30% 100 If the user is attuned to Shadow: increases damage to High Jupiter by 30%.
Icon Ability 1100001.png (Light) High Zodiark's Bane +30% 100 If the user is attuned to Light: increases damage to High Zodiark by 30%.
Icon Ability 1100001.png Wily Machine's Bane +40% 0 Increases damage to Wily Machine 2 by 40%.
Icon Ability 1100001.png Wily Machine's Bane +50% 0 Increases damage to Wily Machine 2 by 50%.
Icon Ability 1100001.png Wily Machine's Bane +60% 0 Increases damage to Wily Machine 2 by 60%.
Icon Ability 1100001.png Brainwashed Brunhilda's Bane +40% 0 Increases damage to Brainwashed Brunhilda by 40%.
Icon Ability 1100001.png Brainwashed Brunhilda's Bane +50% 0 Increases damage to Brainwashed Brunhilda by 50%.
Icon Ability 1100001.png Brainwashed Brunhilda's Bane +60% 0 Increases damage to Brainwashed Brunhilda by 60%.
Icon Ability 1100001.png Brainwashed Mercury's Bane +40% 0 Increases damage to Brainwashed Mercury by 40%.
Icon Ability 1100001.png Brainwashed Mercury's Bane +50% 0 Increases damage to Brainwashed Mercury by 50%.
Icon Ability 1100001.png Brainwashed Mercury's Bane +60% 0 Increases damage to Brainwashed Mercury by 60%.
Icon Ability 1100001.png Brainwashed Jupiter's Bane +40% 0 Increases damage to Brainwashed Jupiter by 40%.
Icon Ability 1100001.png Brainwashed Jupiter's Bane +50% 0 Increases damage to Brainwashed Jupiter by 50%.
Icon Ability 1100001.png Brainwashed Jupiter's Bane +60% 0 Increases damage to Brainwashed Jupiter by 60%.
Icon Ability 1100001.png Brainwashed Zodiark's Bane +40% 0 Increases damage to Brainwashed Zodiark by 40%.
Icon Ability 1100001.png Brainwashed Zodiark's Bane +50% 0 Increases damage to Brainwashed Zodiark by 50%.
Icon Ability 1100001.png Brainwashed Zodiark's Bane +60% 0 Increases damage to Brainwashed Zodiark by 60%.
Icon Ability 1100001.png (Flame) Fatalis's Bane +15% 100 If the user is attuned to Flame: increases damage to Fatalis by 15%.
Icon Ability 1100001.png Monster's Bane +30% 100 Increases damage to Rathalos, Dreadking Rathalos, and Fatalis by 30%.
Icon Ability 1130001.png Bleeding Punisher +2% 30 Increases damage to bleeding enemies by 2%.
Icon Ability 1130001.png Bleeding Punisher +4% 50 Increases damage to bleeding enemies by 4%.
Icon Ability 1130001.png Bleeding Punisher +3% 40 Increases damage to bleeding enemies by 3%.
Icon Ability 1130001.png Bleeding Punisher +5% 60 Increases damage to bleeding enemies by 5%.
Icon Ability 1130001.png Bleeding Punisher +8% 80 Increases damage to bleeding enemies by 8%.
Icon Ability 1130001.png Bleeding Punisher +10% 100 Increases damage to bleeding enemies by 10%.
Icon Ability 1160023.png (Flame) High Midgardsormr's Bane +30% 100 If the user is attuned to Flame: increases damage to High Midgardsormr by 30%.
Icon Ability 1160023.png (Flame) High Midgardsormr's Bane +30% 100 If the user is attuned to Flame: increases damage to High Midgardsormr by 30%.
Icon Ability 1160023.png (Flame) Astral's Bane +60% 40 If the user is attuned to Flame: increases damage to wind-attuned astrals by 60%.
Icon Ability 1160023.png (Flame) Tempest Chimera's Bane +20% 40 If the user is attuned to Flame: increases damage to the Tempest Chimera by 20%.
Icon Ability 1160023.png (Flame) Tempest Chimera's Bane +30% 60 If the user is attuned to Flame: increases damage to the Tempest Chimera by 30%.
Icon Ability 1160024.png (Water) High Brunhilda's Bane +30% 100 If the user is attuned to Water: increases damage to High Brunhilda by 30%.
Icon Ability 1160024.png (Water) Astral's Bane +60% 40 If the user is attuned to Water: increases damage to flame-attuned astrals by 60%.
Icon Ability 1160024.png (Water) Volcanic Chimera's Bane +20% 40 If the user is attuned to Water: increases damage to the Volcanic Chimera by 20%.
Icon Ability 1160024.png (Water) Volcanic Chimera's Bane +30% 60 If the user is attuned to Water: increases damage to the Volcanic Chimera by 30%.
Icon Ability 1160025.png (Wind) High Mercury's Bane +30% 100 If the user is attuned to Wind: increases damage to High Mercury by 30%.
Icon Ability 1160025.png (Wind) Astral's Bane +60% 40 If the user is attuned to Wind: increases damage to water-attuned astrals by 60%.
Icon Ability 1160025.png (Wind) Tidal Chimera's Bane +20% 40 If the user is attuned to Wind: increases damage to the Tidal Chimera by 20%.
Icon Ability 1160025.png (Wind) Tidal Chimera's Bane +30% 60 If the user is attuned to Wind: increases damage to the Tidal Chimera by 30%.
Icon Ability 1160026.png (Light) High Zodiark's Bane +30% 100 If the user is attuned to Light: increases damage to High Zodiark by 30%.
Icon Ability 1160026.png (Light) Astral's Bane +60% 40 If the user is attuned to Light: increases damage to shadow-attuned astrals by 60%.
Icon Ability 1160026.png (Light) Ebon Chimera's Bane +20% 40 If the user is attuned to Light: increases damage to the Ebon Chimera by 20%.
Icon Ability 1160026.png (Light) Ebon Chimera's Bane +30% 60 If the user is attuned to Light: increases damage to the Ebon Chimera by 30%.
Icon Ability 1160027.png (Shadow) Luminous Chimera's Bane +20% 40 If the user is attuned to Shadow: increases damage to the Luminous Chimera by 20%.
Icon Ability 1160027.png (Shadow) Luminous Chimera's Bane +30% 60 If the user is attuned to Shadow: increases damage to the Luminous Chimera by 30%.
Icon Ability 1160027.png (Shadow) High Jupiter's Bane +30% 100 If the user is attuned to Shadow: increases damage to High Jupiter by 30%.
Icon Ability 1160027.png (Shadow) Astral's Bane +60% 40 If the user is attuned to Shadow: increases damage to light-attuned astrals by 60%.

Defense Abilities[edit | edit source]

Icon Name Might Value Description Adventurers with Ability Wyrmprints with Ability Dragons with Ability Weapons with Ability
Icon Ability 1010030.png Defensive Stance II 60 The user's strength is lowered by 10% during quests, but their defense is increased by 20%.
Icon Ability 1010033.png Full HP = Defense & Recovery Potency I 120 Increases defense by 20% and increases the potency of recovery skills by 10% when HP is full.
Icon Ability 1010039.png Floral Knight 110 Increases defense by 20%. Also increases strength by 6% for every five enemies defeated (up to five times per quest).
Icon Ability 1020001.png (Flame) HP +10% 20 If the user is attuned to Flame: increases HP by 10%.
Icon Ability 1020001.png (Flame) HP +15% 30 If the user is attuned to Flame: increases HP by 15%.
Icon Ability 1020001.png (Flame) HP +20% 40 If the user is attuned to Flame: increases HP by 20%.
Icon Ability 1020001.png (Flame) HP +30% 60 If the user is attuned to Flame: increases HP by 30%.
Icon Ability 1020001.png (Flame) HP +40% 70 If the user is attuned to Flame: increases HP by 40%.
Icon Ability 1020001.png (Flame) HP +45% 80 If the user is attuned to Flame: increases HP by 45%.
Icon Ability 1020001.png (Flame) HP +60% 100 If the user is attuned to Flame: increases HP by 60%.
Icon Ability 1020001.png (Water) HP +10% 20 If the user is attuned to Water: increases HP by 10%.
Icon Ability 1020001.png (Water) HP +15% 30 If the user is attuned to Water: increases HP by 15%.
Icon Ability 1020001.png (Water) HP +20% 40 If the user is attuned to Water: increases HP by 20%.
Icon Ability 1020001.png (Water) HP +30% 60 If the user is attuned to Water: increases HP by 30%.
Icon Ability 1020001.png (Water) HP +40% 70 If the user is attuned to Water: increases HP by 40%.
Icon Ability 1020001.png (Water) HP +45% 80 If the user is attuned to Water: increases HP by 45%.
Icon Ability 1020001.png (Water) HP +60% 100 If the user is attuned to Water: increases HP by 60%.
Icon Ability 1020001.png (Wind) HP +10% 20 If the user is attuned to Wind: increases HP by 10%.
Icon Ability 1020001.png (Wind) HP +15% 30 If the user is attuned to Wind: increases HP by 15%.
Icon Ability 1020001.png (Wind) HP +20% 40 If the user is attuned to Wind: increases HP by 20%.
Icon Ability 1020001.png (Wind) HP +30% 60 If the user is attuned to Wind: increases HP by 30%.
Icon Ability 1020001.png (Wind) HP +40% 70 If the user is attuned to Wind: increases HP by 40%.
Icon Ability 1020001.png (Wind) HP +45% 80 If the user is attuned to Wind: increases HP by 45%.
Icon Ability 1020001.png (Wind) HP +60% 100 If the user is attuned to Wind: increases HP by 60%.
Icon Ability 1020001.png (Light) HP +10% 20 If the user is attuned to Light: increases HP by 10%.
Icon Ability 1020001.png (Light) HP +15% 30 If the user is attuned to Light: increases HP by 15%.
Icon Ability 1020001.png (Light) HP +20% 40 If the user is attuned to Light: increases HP by 20%.
Icon Ability 1020001.png (Light) HP +30% 60 If the user is attuned to Light: increases HP by 30%.
Icon Ability 1020001.png (Light) HP +40% 70 If the user is attuned to Light: increases HP by 40%.
Icon Ability 1020001.png (Light) HP +45% 80 If the user is attuned to Light: increases HP by 45%.
Icon Ability 1020001.png (Light) HP +60% 100 If the user is attuned to Light: increases HP by 60%.
Icon Ability 1020001.png (Shadow) HP +10% 20 If the user is attuned to Shadow: increases HP by 10%.
Icon Ability 1020001.png (Shadow) HP +15% 30 If the user is attuned to Shadow: increases HP by 15%.
Icon Ability 1020001.png (Shadow) HP +20% 40 If the user is attuned to Shadow: increases HP by 20%.
Icon Ability 1020001.png (Shadow) HP +30% 60 If the user is attuned to Shadow: increases HP by 30%.
Icon Ability 1020001.png (Shadow) HP +40% 70 If the user is attuned to Shadow: increases HP by 40%.
Icon Ability 1020001.png (Shadow) HP +45% 80 If the user is attuned to Shadow: increases HP by 45%.
Icon Ability 1020001.png (Shadow) HP +60% 100 If the user is attuned to Shadow: increases HP by 60%.
Icon Ability 1020001.png HP +4% 20 Increases HP by 4%.
Icon Ability 1020001.png HP +6% 30 Increases HP by 6%.
Icon Ability 1020001.png HP +8% 40 Increases HP by 8%.
Icon Ability 1020001.png (Flame) HP +10% 0 If the user is attuned to Flame: increases HP by 10%.
Icon Ability 1020001.png (Flame) HP +11% 0 If the user is attuned to Flame: increases HP by 11%.
Icon Ability 1020001.png (Flame) HP +12% 0 If the user is attuned to Flame: increases HP by 12%.
Icon Ability 1020001.png (Flame) HP +13% 0 If the user is attuned to Flame: increases HP by 13%.
Icon Ability 1020001.png (Flame) HP +15% 0 If the user is attuned to Flame: increases HP by 15%.
Icon Ability 1020001.png (Flame) HP +30% 0 If the user is attuned to Flame: increases HP by 30%.
Icon Ability 1020001.png (Flame) HP +33% 0 If the user is attuned to Flame: increases HP by 33%.
Icon Ability 1020001.png (Flame) HP +36% 0 If the user is attuned to Flame: increases HP by 36%.
Icon Ability 1020001.png (Flame) HP +39% 0 If the user is attuned to Flame: increases HP by 39%.
Icon Ability 1020001.png (Flame) HP +45% 0 If the user is attuned to Flame: increases HP by 45%.
Icon Ability 1020001.png (Water) HP +10% 0 If the user is attuned to Water: increases HP by 10%.
Icon Ability 1020001.png (Water) HP +11% 0 If the user is attuned to Water: increases HP by 11%.
Icon Ability 1020001.png (Water) HP +12% 0 If the user is attuned to Water: increases HP by 12%.
Icon Ability 1020001.png (Water) HP +13% 0 If the user is attuned to Water: increases HP by 13%.
Icon Ability 1020001.png (Water) HP +15% 0 If the user is attuned to Water: increases HP by 15%.
Icon Ability 1020001.png (Water) HP +16% 0 If the user is attuned to Water: increases HP by 16%.
Icon Ability 1020001.png (Water) HP +17% 0 If the user is attuned to Water: increases HP by 17%.
Icon Ability 1020001.png (Water) HP +18% 0 If the user is attuned to Water: increases HP by 18%.
Icon Ability 1020001.png (Water) HP +20% 0 If the user is attuned to Water: increases HP by 20%.
Icon Ability 1020001.png (Water) HP +22% 0 If the user is attuned to Water: increases HP by 22%.
Icon Ability 1020001.png (Water) HP +24% 0 If the user is attuned to Water: increases HP by 24%.
Icon Ability 1020001.png (Water) HP +25% 0 If the user is attuned to Water: increases HP by 25%.
Icon Ability 1020001.png (Water) HP +27% 0 If the user is attuned to Water: increases HP by 27%.
Icon Ability 1020001.png (Water) HP +30% 0 If the user is attuned to Water: increases HP by 30%.
Icon Ability 1020001.png (Water) HP +32% 0 If the user is attuned to Water: increases HP by 32%.
Icon Ability 1020001.png (Water) HP +34% 0 If the user is attuned to Water: increases HP by 34%.
Icon Ability 1020001.png (Water) HP +35% 0 If the user is attuned to Water: increases HP by 35%.
Icon Ability 1020001.png (Water) HP +37% 0 If the user is attuned to Water: increases HP by 37%.
Icon Ability 1020001.png (Water) HP +40% 0 If the user is attuned to Water: increases HP by 40%.
Icon Ability 1020001.png (Wind) HP +10% 0 If the user is attuned to Wind: incr ses HP by 10%.
Icon Ability 1020001.png (Wind) HP +11% 0 If the user is attuned to Wind: increases HP by 11%.
Icon Ability 1020001.png (Wind) HP +12% 0 If the user is attuned to Wind: increases HP by 12%.
Icon Ability 1020001.png (Wind) HP +13% 0 If the user is attuned to Wind: increases HP by 13%.
Icon Ability 1020001.png (Wind) HP +15% 0 If the user is attuned to Wind: increases HP by 15%.
Icon Ability 1020001.png (Wind) HP +20% 0 If the user is attuned to Wind: increases HP by 20%.
Icon Ability 1020001.png (Wind) HP +22% 0 If the user is attuned to Wind: increases HP by 22%.
Icon Ability 1020001.png (Wind) HP +24% 0 If the user is attuned to Wind: increases HP by 24%.
Icon Ability 1020001.png (Wind) HP +25% 0 If the user is attuned to Wind: increases HP by 25%.
Icon Ability 1020001.png (Wind) HP +27% 0 If the user is attuned to Wind: increases HP by 27%.
Icon Ability 1020001.png (Wind) HP +30% 0 If the user is attuned to Wind: increases HP by 30%.
Icon Ability 1020001.png (Wind) HP +33% 0 If the user is attuned to Wind: increases HP by 33%.
Icon Ability 1020001.png (Wind) HP +35% 0 If the user is attuned to Wind: increases HP by 35%.
Icon Ability 1020001.png (Wind) HP +36% 0 If the user is attuned to Wind: increases HP by 36%.
Icon Ability 1020001.png (Wind) HP +39% 0 If the user is attuned to Wind: increases HP by 39%.
Icon Ability 1020001.png (Wind) HP +40% 0 If the user is attuned to Wind: increases HP by 40%.
Icon Ability 1020001.png (Wind) HP +45% 0 If the user is attuned to Wind: increases HP by 45%.
Icon Ability 1020001.png (Wind) HP +50% 0 If the user is attuned to Wind: increases HP by 50%.
Icon Ability 1020001.png (Wind) HP +55% 0 If the user is attuned to Wind: increases HP by 55%.
Icon Ability 1020001.png (Wind) HP +60% 0 If the user is attuned to Wind: increases HP by 60%.
Icon Ability 1020001.png (Light) HP +10% 0 If the user is attuned to Light: increases HP by 10%.
Icon Ability 1020001.png (Light) HP +11% 0 If the user is attuned to Light: increases HP by 11%.
Icon Ability 1020001.png (Light) HP +12% 0 If the user is attuned to Light: increases HP by 12%.
Icon Ability 1020001.png (Light) HP +13% 0 If the user is attuned to Light: increases HP by 13%.
Icon Ability 1020001.png (Light) HP +15% 0 If the user is attuned to Light: increases HP by 15%.
Icon Ability 1020001.png (Light) HP +20% 0 If the user is attuned to Light: increases HP by 20%.
Icon Ability 1020001.png (Light) HP +22% 0 If the user is attuned to Light: increases HP by 22%.
Icon Ability 1020001.png (Light) HP +24% 0 If the user is attuned to Light: increases HP by 24%.
Icon Ability 1020001.png (Light) HP +27% 0 If the user is attuned to Light: increases HP by 27%.
Icon Ability 1020001.png (Light) HP +30% 0 If the user is attuned to Light: increases HP by 30%.
Icon Ability 1020001.png (Light) HP +33% 0 If the user is attuned to Light: increases HP by 33%.
Icon Ability 1020001.png (Light) HP +36% 0 If the user is attuned to Light: increases HP by 36%.
Icon Ability 1020001.png (Light) HP +39% 0 If the user is attuned to Light: increases HP by 39%.
Icon Ability 1020001.png (Light) HP +40% 0 If the user is attuned to Light: increases HP by 40%.
Icon Ability 1020001.png (Light) HP +45% 0 If the user is attuned to Light: increases HP by 45%.
Icon Ability 1020001.png (Light) HP +50% 0 If the user is attuned to Light: increases HP by 50%.
Icon Ability 1020001.png (Light) HP +55% 0 If the user is attuned to Light: increases HP by 55%.
Icon Ability 1020001.png (Light) HP +60% 0 If the user is attuned to Light: increases HP by 60%.
Icon Ability 1020001.png (Shadow) HP +10% 0 If the user is attuned to Shadow: in eases HP by 10%.
Icon Ability 1020001.png (Shadow) HP +11% 0 If the user is attuned to Shadow: increases HP by 11%.
Icon Ability 1020001.png (Shadow) HP +12% 0 If the user is attuned to Shadow: increases HP by 12%.
Icon Ability 1020001.png (Shadow) HP +13% 0 If the user is attuned to Shadow: increases HP by 13%.
Icon Ability 1020001.png (Shadow) HP +15% 0 If the user is attuned to Shadow: increases HP by 15%.
Icon Ability 1020001.png (Shadow) HP +20% 0 If the user is attuned to Shadow: increases HP by 20%.
Icon Ability 1020001.png (Shadow) HP +22% 0 If the user is attuned to Shadow: increases HP by 22%.
Icon Ability 1020001.png (Shadow) HP +24% 0 If the user is attuned to Shadow: increases HP by 24%.
Icon Ability 1020001.png (Shadow) HP +27% 0 If the user is attuned to Shadow: increases HP by 27%.
Icon Ability 1020001.png (Shadow) HP +30% 0 If the user is attuned to Shadow: increases HP by 30%.
Icon Ability 1020001.png (Shadow) HP +32% 0 If the user is attuned to Shadow: increases HP by 32%.
Icon Ability 1020001.png (Shadow) HP +34% 0 If the user is attuned to Shadow: increases HP by 34%.
Icon Ability 1020001.png (Shadow) HP +36% 0 If the user is attuned to Shadow: increases HP by 36%.
Icon Ability 1020001.png (Shadow) HP +39% 0 If the user is attuned to Shadow: increases HP by 39%.
Icon Ability 1020001.png (Shadow) HP +40% 0 If the user is attuned to Shadow: increases HP by 40%.
Icon Ability 1020001.png (Shadow) HP +45% 0 If the user is attuned to Shadow: increases HP by 45%.
Icon Ability 1020001.png (Shadow) HP +50% 0 If the user is attuned to Shadow: increases HP by 50%.
Icon Ability 1020001.png (Shadow) HP +55% 0 If the user is attuned to Shadow: increases HP by 55%.
Icon Ability 1020001.png (Shadow) HP +60% 0 If the user is attuned to Shadow: increases HP by 60%.
Icon Ability 1020003.png Dragon's Scales I 60 Each shapeshift increases defense for the remainder of the quest (up to three times per quest). On first shapeshift defense is increased by 3% in total. On second shapeshift defense is increased by 8% in total. On third shapeshift defense is increased by 16% in total.
Icon Ability 1020003.png Dragon's Scales II 80 Each shapeshift increases defense for the remainder of the quest (up to three times per quest). On first shapeshift defense is increased by 5% in total. On second shapeshift defense is increased by 13% in total. On third shapeshift defense is increased by 25% in total.
Icon Ability 1020003.png Dragon's Scales III 100 Each shapeshift increases defense for the remainder of the quest (up to three times per quest). On first shapeshift defense is increased by 10% in total. On second shapeshift defense is increased by 21% in total. On third shapeshift defense is increased by 33% in total.
Icon Ability 1020003.png (Water) HP 70% = Defense +3% 20 If the user is attuned to Water: increases defense by 3% when HP is 70% or above.
Icon Ability 1020003.png (Water) HP 70% = Defense +5% 40 If the user is attuned to Water: increases defense by 5% when HP is 70% or above.
Icon Ability 1020003.png (Water) Full HP = Defense +15% 40 If the user is attuned to Water: increases defense by 15% when HP is full.
Icon Ability 1020003.png (Water) Full HP = Defense +20% 60 If the user is attuned to Water: increases defense by 20% when HP is full.
Icon Ability 1020003.png Defense +80% 0 Increases defense by 80%.
Icon Ability 1020003.png Full HP = Defense +18% 50 Increases defense by 18% when HP is full.
Icon Ability 1020003.png HP 70% = Defense +3% 20 Increases defense by 3% when HP is 70% or above.
Icon Ability 1020003.png HP 70% = Defense +5% 40 Increases defense by 5% when HP is 70% or above.
Icon Ability 1020003.png HP 70% = Defense +8% 60 Increases defense by 8% when HP is 70% or above.
Icon Ability 1020003.png HP 70% = Defense +10% 80 Increases defense by 10% when HP is 70% or above.
Icon Ability 1020003.png HP 70% = Defense +13% 100 Increases defense by 13% when HP is 70% or above.
Icon Ability 1020003.png Last Defense +30% 20 Buffs defense by 30% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020003.png Last Defense +40% 40 Buffs defense by 40% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020003.png Last Defense +50% 60 Buffs defense by 50% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020003.png Last Defense +60% 80 Buffs defense by 60% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020003.png Full HP = Defense +13% 20 Increases defense by 13% when HP is full.
Icon Ability 1020003.png Full HP = Defense +15% 40 Increases defense by 15% when HP is full.
Icon Ability 1020003.png Full HP = Defense +20% 60 Increases defense by 20% when HP is full.
Icon Ability 1020003.png (Flame) Full HP = Defense +15% 40 If the user is attuned to Flame: increases defense by 15% when HP is full.
Icon Ability 1020003.png (Flame) Full HP = Defense +20% 60 If the user is attuned to Flame: increases defense by 20% when HP is full.
Icon Ability 1020003.png (Wind) HP 70% = Defense +3% 20 If the user is attuned to Wind: increases defense by 3% when HP is 70% or above.
Icon Ability 1020003.png (Wind) HP 70% = Defense +5% 40 If the user is attuned to Wind: increases defense by 5% when HP is 70% or above.
Icon Ability 1020003.png Primed Defense +10% 80 Increases the defense of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020003.png Primed Defense +15% 100 Increases the defense of the adventurer you are currently controlling by 15% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020003.png HP 50% = Defense +4% 40 Increases defense by 4% when HP is 50% or above.
Icon Ability 1020003.png (Shadow) HP 50% = Defense +4% 40 If the user is attuned to Shadow: increases defense by 4% when HP is 50% or above.
Icon Ability 1020003.png (Shadow) HP 50% = Defense +7% 60 If the user is attuned to Shadow: increases defense by 7% when HP is 50% or above.
Icon Ability 1020003.png Primed Defense +8% 60 Increases the defense of the adventurer you are currently controlling by 8% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.
Icon Ability 1020003.png (Shadow) HP 70% = Defense +3% 20 If the user is attuned to Shadow: increases defense by 3% when HP is 70% or above.
Icon Ability 1020003.png (Shadow) HP 70% = Defense +5% 40 If the user is attuned to Shadow: increases defense by 5% when HP is 70% or above.
Icon Ability 1020003.png (Light) HP 50% = Defense +4% 40 If the user is attuned to Light: increases defense by 4% when HP is 50% or above.
Icon Ability 1020003.png (Light) HP 50% = Defense +7% 60 If the user is attuned to Light: increases defense by 7% when HP is 50% or above.
Icon Ability 1020003.png (Light) HP 70% = Defense +5% 40 If the user is attuned to Light: increases defense by 5% when HP is 70% or above.
Icon Ability 1020003.png (Light) HP 70% = Defense +8% 60 If the user is attuned to Light: increases defense by 8% when HP is 70% or above.
Icon Ability 1020003.png (Shadow) HP 70% = Defense +8% 60 If the user is attuned to Shadow: increases defense by 8% when HP is 70% or above.
Icon Ability 1020003.png (Flame) HP 70% = Defense +3% 20 If the user is attuned to Flame: increases defense by 3% when HP is 70% or above.
Icon Ability 1020003.png (Flame) HP 70% = Defense +5% 40 If the user is attuned to Flame: increases defense by 5% when HP is 70% or above.
Icon Ability 1020003.png Last Defense +100% 120 Buffs defense by 100% for 15 seconds when HP drops to 30% (once per quest).
Icon Ability 1020003.png HP 70% = Defense +15% 120 Increases defense by 15% when HP is 70% or above.
Icon Ability 1020003.png (Light) HP 70% = Defense +3% 20 If the user is attuned to Light: increases defense by 3% when HP is 70% or above.
Icon Ability 1020003.png (Light) HP 70% = Defense +5% 40 If the user is attuned to Light: increases defense by 5% when HP is 70% or above.
Icon Ability 1020003.png Enhanced Last Defense I 120 Increases defense by 70% for 15 seconds and increases defense by 10% for the remainder of the quest when the user's HP drops to 30% (once per quest).
Icon Ability 1020003.png Defense +30% 0 Increases defense by 30%.
Icon Ability 1020003.png (Flame) Svalinn 80 If the user is attuned to Flame: increases defense by 20% after using Iðunn's Apple. This increase will persist until the user uses Megingjörð.
Icon Ability 1020022.png Shield Prep I 40 Grants the user a one-use shield that nullifies damage less than 10% of their maximum HP at the start of quests. This does not stack with any other shields.
Icon Ability 1020022.png Immaculate Shield II 80 Using Immaculate Wings grants the user a one-use shield that nullifies damage less than 10% of the user's maximum HP. This shield does not stack with any other shields of the same type.
Icon Ability 1020022.png Immaculate Shield III 100 Using Immaculate Wings grants the user a one-use shield that nullifies damage less than 20% of the user's maximum HP. This shield does not stack with any other shields of the same type.
Icon Ability 1020022.png Shield Prep II 60 Grants the user a one-use shield that nullifies damage less than 20% of their maximum HP at the start of quests. This does not stack with any other shields.
Icon Ability 1020022.png Moonlit Howl I 0 If the user is attuned to Shadow: grants the user the "Bloody Tongue" effect for 20 seconds when HP drops to 30%. This effect grants the user a one-use shield that nullifies damage less than 50% of their maximum HP, and increases their strength by 20%. These effects do not stack, and are lost upon taking damage.
Icon Ability 1020022.png Moonlit Howl II 0 If the user is attuned to Shadow: grants the user the "Bloody Tongue" effect for 20 seconds when HP drops to 30%. This effect grants the user a one-use shield that nullifies damage less than 60% of their maximum HP, and increases their strength by 30%. These effects do not stack, and are lost upon taking damage.
Icon Ability 1020022.png Moonlit Howl I 35 If the user is attuned to Shadow: grants the user the "Bloody Tongue" effect for 20 seconds when HP drops to 30%. This effect grants the user a one-use shield that nullifies damage less than 50% of their maximum HP, and increases their strength by 20%. These effects do not stack, and are lost upon taking damage.
Icon Ability 1020022.png Moonlit Howl II 50 If the user is attuned to Shadow: grants the user the "Bloody Tongue" effect for 20 seconds when HP drops to 30%. This effect grants the user a one-use shield that nullifies damage less than 60% of their maximum HP, and increases their strength by 30%. These effects do not stack, and are lost upon taking damage.
Icon Ability 1020022.png Defense Reduced = User Shield I 80 Grants the user a one-use shield that nullifies damage up to 15% of the user's maximum HP upon successfully reducing an enemy's defense. After activating, this ability will not activate again for five seconds. This does not stack with any other shields.
Icon Ability 1020022.png Defense Reduced = User Shield II 100 Grants the user a one-use shield that nullifies damage up to 20% of the user's maximum HP upon successfully reducing an enemy's defense. After activating, this ability will not activate again for five seconds. This does not stack with any other shields.
Icon Ability 1020022.png Love's Shield II 60 Using Love & Acclaim grants the user a one-use shield that nullifies damage less than 10% of the user's maximum HP. This does not stack with any other shields.
Icon Ability 1020022.png Love's Shield III 80 Using Love & Acclaim grants the user a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields.
Icon Ability 1030012.png (Wind) Affliction Guard I 60 If the user is attuned to Wind: resists afflictions once per quest.
Icon Ability 1030012.png (Wind) Affliction Guard III 100 If the user is attuned to Wind: resists afflictions up to three times per quest.
Icon Ability 1030012.png (Shadow) Affliction Guard I 60 If the user is attuned to Shadow: resists afflictions once per quest.
Icon Ability 1030012.png (Shadow) Affliction Guard III 100 If the user is attuned to Shadow: resists afflictions up to three times per quest.
Icon Ability 1030012.png (Flame) Affliction Guard II 80 If the user is attuned to Flame: resists afflictions up to two times per quest.
Icon Ability 1030012.png (Light) Affliction Guard II 80 If the user is attuned to Light: resists afflictions up to two times per quest.
Icon Ability 1030012.png (Wind) Affliction Guard II 80 If the user is attuned to Wind: resists afflictions up to two times per quest.
Icon Ability 1030012.png (Shadow) Affliction Guard II 80 If the user is attuned to Shadow: resists afflictions up to two times per quest.
Icon Ability 1030012.png (Flame) Affliction Guard III 100 If the user is attuned to Flame: resists afflictions up to three times per quest.
Icon Ability 1030012.png (Light) Affliction Guard III 100 If the user is attuned to Light: resists afflictions up to three times per quest.
Icon Ability 1030012.png (Light) Affliction Guard I 60 If the user is attuned to Light: resists afflictions once per quest.
Icon Ability 1030012.png (Water) Affliction Guard I 60 If the user is attuned to Water: resists afflictions once per quest.
Icon Ability 1030012.png (Water) Affliction Guard II 80 If the user is attuned to Water: resists afflictions up to two times per quest.
Icon Ability 1030012.png (Water) Affliction Guard III 100 If the user is attuned to Water: resists afflictions up to three times per quest.
Icon Ability 1030012.png (Flame) Affliction Guard I 60 If the user is attuned to Flame: resists afflictions once per quest.
Icon Ability 1080001.png (Water) HP 60% = Flame Res +1% 0 If a team member is attuned to Water: reduces flame damage taken by them by 1% when their HP is 60% or above. Benefits your whole team.
Icon Ability 1080001.png (Water) HP 60% = Flame Res +2% 0 If a team member is attuned to Water: reduces flame damage taken by them by 2% when their HP is 60% or above. Benefits your whole team.
Icon Ability 1080001.png (Water) HP 60% = Flame Res +3% 0 If a team member is attuned to Water: reduces flame damage taken by them by 3% when their HP is 60% or above. Benefits your whole team.
Icon Ability 1080001.png (Water) HP 60% = Flame Res +4% 0 If a team member is attuned to Water: reduces flame damage taken by them by 4% when their HP is 60% or above. Benefits your whole team.
Icon Ability 1080001.png (Water) HP 60% = Flame Res +5% 0 If a team member is attuned to Water: reduces flame damage taken by them by 5% when their HP is 60% or above. Benefits your whole team.
Icon Ability 1080001.png (Water) HP 60% = Flame Res +6% 0 If a team member is attuned to Water: reduces flame damage taken by them by 6% when their HP is 60% or above. Benefits your whole team.
Icon Ability 1100002.png Midgardsormr Res +15% 30 Reduces damage taken from Midgardsormr by 15%.
Icon Ability 1100002.png Midgardsormr Res +20% 60 Reduces damage taken from Midgardsormr by 20%.
Icon Ability 1100002.png Midgardsormr Res +25% 100 Reduces damage taken from Midgardsormr by 25%.
Icon Ability 1100002.png High Midgardsormr Res +20% 100 Reduces damage taken from High Midgardsormr by 20%.
Icon Ability 1100002.png High Midgardsormr Res +25% 100 Reduces damage taken from High Midgardsormr by 25%.